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-rw-r--r--graphics/sprites/monsters/blub-little.xml31
-rw-r--r--graphics/sprites/monsters/croc.xml10
-rw-r--r--graphics/sprites/monsters/piou.xml2
-rw-r--r--graphics/sprites/monsters/plushroom.xml1
-rw-r--r--graphics/sprites/monsters/ratto.xml378
-rw-r--r--graphics/sprites/monsters/tortuga.xml2
6 files changed, 212 insertions, 212 deletions
diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml
index 07e8f23f..3142827c 100644
--- a/graphics/sprites/monsters/blub-little.xml
+++ b/graphics/sprites/monsters/blub-little.xml
@@ -9,7 +9,7 @@ Copyright (C) 2011-2013 Evol Online -->
offsetY="-11"/>
<action name="spawn" imageset="mob">
- <animation>
+ <animation direction="default">
<!-- Coming out of the ground. -->
<frame index="0" delay="200" offsetY="2"/>
<frame index="1" delay="150" offsetY="2"/>
@@ -64,7 +64,6 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="1" delay="150"/>
<frame index="2" delay="130"/>
<frame index="3" delay="700"/>
-
</animation>
<animation direction="upleft">
@@ -125,18 +124,18 @@ Copyright (C) 2011-2013 Evol Online -->
<!-- Static Head -->
<frame index="0" delay="2080"/>
<!-- Turning Head -->
- <sequence start="0" end="3" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
<frame index="3" delay="260"/>
- <sequence start="4" end="5" delay="130"/>
+ <sequence start="4" end="5" delay="130"/>
</animation>
<animation direction="downleft">
<!-- Static Head -->
<frame index="1" delay="2080"/>
<!-- Turning Head -->
- <sequence start="1" end="3" delay="130"/>
+ <sequence start="1" end="3" delay="130"/>
<frame index="3" delay="260"/>
- <sequence start="4" end="5" delay="130"/>
+ <sequence start="4" end="5" delay="130"/>
<frame index="0" delay="130"/>
</animation>
@@ -145,32 +144,32 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="2" delay="2210"/>
<!-- Turning Head -->
<frame index="3" delay="390"/>
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="1" delay="130"/>
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="1" delay="130"/>
</animation>
<animation direction="upleft">
<!-- Static Head -->
<frame index="3" delay="2470"/>
<!-- Turning Head -->
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
</animation>
<animation direction="up">
<!-- Static Head -->
<frame index="3" delay="2340"/>
<!-- Turning Head -->
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="3" delay="130"/>
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
</animation>
<animation direction="upright">
<!-- Static Head -->
<frame index="3" delay="2210"/>
<!-- Turning Head -->
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
<frame index="3" delay="260"/>
</animation>
@@ -179,7 +178,7 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="4" delay="2210"/>
<!-- Turning Head -->
<frame index="5" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
<frame index="5" delay="390"/>
</animation>
@@ -187,7 +186,7 @@ Copyright (C) 2011-2013 Evol Online -->
<!-- Static Head -->
<frame index="5" delay="2210"/>
<!-- Turning Head -->
- <sequence start="0" end="2" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
<frame index="3" delay="390"/>
<frame index="4" delay="130"/>
</animation>
diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml
index 328358f9..c42763d3 100644
--- a/graphics/sprites/monsters/croc.xml
+++ b/graphics/sprites/monsters/croc.xml
@@ -9,7 +9,7 @@ Copyright (C) 2011-2013 Evol Online -->
offsetY="-4"/>
<action name="spawn" imageset="mob">
- <animation>
+ <animation direction="default">
<frame index="32" delay="350"/>
<frame index="33" delay="70"/>
<frame index="34" delay="90"/>
@@ -81,7 +81,7 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="5" delay="90"/>
<frame index="6" delay="130"/>
<frame index="5" delay="100"/>
- <end/>
+ <end />
</animation>
<animation direction="left">
@@ -92,7 +92,7 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="29" delay="90"/>
<frame index="30" delay="130"/>
<frame index="29" delay="100"/>
- <end/>
+ <end />
</animation>
<animation direction="up">
@@ -103,7 +103,7 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="13" delay="90"/>
<frame index="14" delay="130"/>
<frame index="13" delay="100"/>
- <end/>
+ <end />
</animation>
<animation direction="right">
@@ -114,7 +114,7 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="21" delay="90"/>
<frame index="22" delay="130"/>
<frame index="21" delay="100"/>
- <end/>
+ <end />
</animation>
</action>
diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml
index c95975de..c8628e6d 100644
--- a/graphics/sprites/monsters/piou.xml
+++ b/graphics/sprites/monsters/piou.xml
@@ -15,7 +15,7 @@ Copyright (C) 2011-2013 Evol Online -->
offsetY="-12"/>
<action name="spawn" imageset="acc">
- <animation>
+ <animation direction="default">
<frame index="9" delay="20" offsetY="-86"/>
<frame index="9" delay="30" offsetY="-82"/>
<frame index="9" delay="30" offsetY="-78"/>
diff --git a/graphics/sprites/monsters/plushroom.xml b/graphics/sprites/monsters/plushroom.xml
index 1667bfc0..3ea0ddb7 100644
--- a/graphics/sprites/monsters/plushroom.xml
+++ b/graphics/sprites/monsters/plushroom.xml
@@ -19,6 +19,7 @@ Copyright (C) 2012-2013 Evol Online -->
<action name="stand" imageset="mob">
<animation direction="default">
+ <!-- Static -->
<frame index="7"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml
index c9134795..9572a8ba 100644
--- a/graphics/sprites/monsters/ratto.xml
+++ b/graphics/sprites/monsters/ratto.xml
@@ -7,193 +7,193 @@ Copyright (C) 2011-2013 Evol Online -->
width="32"
height="32"/>
- <action name="spawn" imageset="mob">
- <animation>
- <frame index="0" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="2" delay="400"/>
- <frame index="3" delay="110"/>
- <frame index="4" delay="120"/>
- <frame index="5" delay="160"/>
- <frame index="6" delay="150"/>
- <frame index="7" delay="250"/>
- <jump action="stand"/>
- </animation>
- </action>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="7"/>
- </animation>
-
- <animation direction="downleft">
- <frame index="56"/>
- </animation>
-
- <animation direction="left">
- <frame index="49"/>
- </animation>
-
- <animation direction="upleft">
- <frame index="42"/>
- </animation>
-
- <animation direction="up">
- <frame index="35"/>
- </animation>
-
- <animation direction="upright">
- <frame index="28"/>
- </animation>
-
- <animation direction="right">
- <frame index="21"/>
- </animation>
-
- <animation direction="downright">
- <frame index="14"/>
- </animation>
- </action>
-
- <action name="walk" imageset="mob">
- <animation direction="down">
- <frame index="8" delay="80"/>
- <frame index="9" delay="70"/>
- <frame index="10" delay="80"/>
- <frame index="7" delay="70"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <frame index="57" delay="120"/>
- <frame index="58" delay="100"/>
- <frame index="59" delay="120"/>
- <frame index="56" delay="90"/>
- <end />
- </animation>
-
- <animation direction="left">
- <frame index="50" delay="120"/>
- <frame index="51" delay="100"/>
- <frame index="52" delay="120"/>
- <frame index="49" delay="90"/>
- <end />
- </animation>
-
- <animation direction="upleft">
- <frame index="43" delay="120"/>
- <frame index="44" delay="100"/>
- <frame index="45" delay="120"/>
- <frame index="42" delay="90"/>
- <end />
- </animation>
-
- <animation direction="up">
- <frame index="36" delay="120"/>
- <frame index="37" delay="100"/>
- <frame index="38" delay="120"/>
- <frame index="35" delay="90"/>
- <end />
- </animation>
-
- <animation direction="upright">
- <frame index="29" delay="120"/>
- <frame index="30" delay="100"/>
- <frame index="31" delay="120"/>
- <frame index="28" delay="90"/>
- <end />
- </animation>
-
- <animation direction="right">
- <frame index="22" delay="120"/>
- <frame index="23" delay="100"/>
- <frame index="24" delay="120"/>
- <frame index="21" delay="90"/>
- <end />
- </animation>
-
- <animation direction="downright">
- <frame index="15" delay="120"/>
- <frame index="16" delay="100"/>
- <frame index="17" delay="120"/>
- <frame index="14" delay="90"/>
- <end />
- </animation>
- </action>
-
- <action name="attack" imageset="mob">
- <animation direction="down">
- <frame index="11" delay="90"/>
- <frame index="12" delay="120"/>
- <frame index="13" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="downleft">
- <frame index="60" delay="90"/>
- <frame index="61" delay="120"/>
- <frame index="62" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="left">
- <frame index="53" delay="90"/>
- <frame index="54" delay="120"/>
- <frame index="55" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="upleft">
- <frame index="46" delay="90"/>
- <frame index="47" delay="120"/>
- <frame index="48" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="up">
- <frame index="39" delay="90"/>
- <frame index="40" delay="120"/>
- <frame index="41" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="upright">
- <frame index="32" delay="90"/>
- <frame index="33" delay="120"/>
- <frame index="34" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="right">
- <frame index="25" delay="90"/>
- <frame index="26" delay="120"/>
- <frame index="27" delay="130"/>
- <end/>
- </animation>
-
- <animation direction="downright">
- <frame index="18" delay="90"/>
- <frame index="19" delay="120"/>
- <frame index="20" delay="130"/>
- <end/>
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation direction="down">
- <frame index="63"/>
- </animation>
-
- <animation direction="left">
- <frame index="66"/>
- </animation>
-
- <animation direction="up">
- <frame index="64"/>
- </animation>
-
- <animation direction="right">
- <frame index="65"/>
- </animation>
- </action>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="400"/>
+ <frame index="3" delay="110"/>
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="160"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="250"/>
+ <jump action="stand"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="56"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="49"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="42"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="35"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="28"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="21"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="14"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <frame index="8" delay="80"/>
+ <frame index="9" delay="70"/>
+ <frame index="10" delay="80"/>
+ <frame index="7" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="57" delay="120"/>
+ <frame index="58" delay="100"/>
+ <frame index="59" delay="120"/>
+ <frame index="56" delay="90"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <frame index="50" delay="120"/>
+ <frame index="51" delay="100"/>
+ <frame index="52" delay="120"/>
+ <frame index="49" delay="90"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="43" delay="120"/>
+ <frame index="44" delay="100"/>
+ <frame index="45" delay="120"/>
+ <frame index="42" delay="90"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <frame index="36" delay="120"/>
+ <frame index="37" delay="100"/>
+ <frame index="38" delay="120"/>
+ <frame index="35" delay="90"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <frame index="29" delay="120"/>
+ <frame index="30" delay="100"/>
+ <frame index="31" delay="120"/>
+ <frame index="28" delay="90"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <frame index="22" delay="120"/>
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="120"/>
+ <frame index="21" delay="90"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <frame index="15" delay="120"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="120"/>
+ <frame index="14" delay="90"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="60" delay="90"/>
+ <frame index="61" delay="120"/>
+ <frame index="62" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <frame index="53" delay="90"/>
+ <frame index="54" delay="120"/>
+ <frame index="55" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="46" delay="90"/>
+ <frame index="47" delay="120"/>
+ <frame index="48" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <frame index="39" delay="90"/>
+ <frame index="40" delay="120"/>
+ <frame index="41" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <frame index="32" delay="90"/>
+ <frame index="33" delay="120"/>
+ <frame index="34" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <frame index="25" delay="90"/>
+ <frame index="26" delay="120"/>
+ <frame index="27" delay="130"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <frame index="18" delay="90"/>
+ <frame index="19" delay="120"/>
+ <frame index="20" delay="130"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <frame index="63"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="66"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="64"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="65"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml
index 4bf9cd46..8da52685 100644
--- a/graphics/sprites/monsters/tortuga.xml
+++ b/graphics/sprites/monsters/tortuga.xml
@@ -8,7 +8,7 @@ Copyright (C) 2011-2013 Evol Online -->
height="32"/>
<action name="spawn" imageset="mob">
- <animation>
+ <animation direction="default">
<frame index="32" delay="70" offsetY="-86"/>
<frame index="33" delay="70" offsetY="-78"/>
<frame index="34" delay="70" offsetY="-74"/>