diff options
-rw-r--r-- | graphics/sprites/monsters/blub-little.xml | 31 | ||||
-rw-r--r-- | graphics/sprites/monsters/croc.xml | 10 | ||||
-rw-r--r-- | graphics/sprites/monsters/piou.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/monsters/plushroom.xml | 1 | ||||
-rw-r--r-- | graphics/sprites/monsters/ratto.xml | 378 | ||||
-rw-r--r-- | graphics/sprites/monsters/tortuga.xml | 2 |
6 files changed, 212 insertions, 212 deletions
diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml index 07e8f23f..3142827c 100644 --- a/graphics/sprites/monsters/blub-little.xml +++ b/graphics/sprites/monsters/blub-little.xml @@ -9,7 +9,7 @@ Copyright (C) 2011-2013 Evol Online --> offsetY="-11"/> <action name="spawn" imageset="mob"> - <animation> + <animation direction="default"> <!-- Coming out of the ground. --> <frame index="0" delay="200" offsetY="2"/> <frame index="1" delay="150" offsetY="2"/> @@ -64,7 +64,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="1" delay="150"/> <frame index="2" delay="130"/> <frame index="3" delay="700"/> - </animation> <animation direction="upleft"> @@ -125,18 +124,18 @@ Copyright (C) 2011-2013 Evol Online --> <!-- Static Head --> <frame index="0" delay="2080"/> <!-- Turning Head --> - <sequence start="0" end="3" delay="130"/> + <sequence start="0" end="3" delay="130"/> <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> + <sequence start="4" end="5" delay="130"/> </animation> <animation direction="downleft"> <!-- Static Head --> <frame index="1" delay="2080"/> <!-- Turning Head --> - <sequence start="1" end="3" delay="130"/> + <sequence start="1" end="3" delay="130"/> <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> + <sequence start="4" end="5" delay="130"/> <frame index="0" delay="130"/> </animation> @@ -145,32 +144,32 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="2" delay="2210"/> <!-- Turning Head --> <frame index="3" delay="390"/> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="1" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> </animation> <animation direction="upleft"> <!-- Static Head --> <frame index="3" delay="2470"/> <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> </animation> <animation direction="up"> <!-- Static Head --> <frame index="3" delay="2340"/> <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="3" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> </animation> <animation direction="upright"> <!-- Static Head --> <frame index="3" delay="2210"/> <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> <frame index="3" delay="260"/> </animation> @@ -179,7 +178,7 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="4" delay="2210"/> <!-- Turning Head --> <frame index="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <sequence start="0" end="2" delay="130"/> <frame index="5" delay="390"/> </animation> @@ -187,7 +186,7 @@ Copyright (C) 2011-2013 Evol Online --> <!-- Static Head --> <frame index="5" delay="2210"/> <!-- Turning Head --> - <sequence start="0" end="2" delay="130"/> + <sequence start="0" end="2" delay="130"/> <frame index="3" delay="390"/> <frame index="4" delay="130"/> </animation> diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml index 328358f9..c42763d3 100644 --- a/graphics/sprites/monsters/croc.xml +++ b/graphics/sprites/monsters/croc.xml @@ -9,7 +9,7 @@ Copyright (C) 2011-2013 Evol Online --> offsetY="-4"/> <action name="spawn" imageset="mob"> - <animation> + <animation direction="default"> <frame index="32" delay="350"/> <frame index="33" delay="70"/> <frame index="34" delay="90"/> @@ -81,7 +81,7 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="5" delay="90"/> <frame index="6" delay="130"/> <frame index="5" delay="100"/> - <end/> + <end /> </animation> <animation direction="left"> @@ -92,7 +92,7 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="29" delay="90"/> <frame index="30" delay="130"/> <frame index="29" delay="100"/> - <end/> + <end /> </animation> <animation direction="up"> @@ -103,7 +103,7 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="13" delay="90"/> <frame index="14" delay="130"/> <frame index="13" delay="100"/> - <end/> + <end /> </animation> <animation direction="right"> @@ -114,7 +114,7 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="21" delay="90"/> <frame index="22" delay="130"/> <frame index="21" delay="100"/> - <end/> + <end /> </animation> </action> diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml index c95975de..c8628e6d 100644 --- a/graphics/sprites/monsters/piou.xml +++ b/graphics/sprites/monsters/piou.xml @@ -15,7 +15,7 @@ Copyright (C) 2011-2013 Evol Online --> offsetY="-12"/> <action name="spawn" imageset="acc"> - <animation> + <animation direction="default"> <frame index="9" delay="20" offsetY="-86"/> <frame index="9" delay="30" offsetY="-82"/> <frame index="9" delay="30" offsetY="-78"/> diff --git a/graphics/sprites/monsters/plushroom.xml b/graphics/sprites/monsters/plushroom.xml index 1667bfc0..3ea0ddb7 100644 --- a/graphics/sprites/monsters/plushroom.xml +++ b/graphics/sprites/monsters/plushroom.xml @@ -19,6 +19,7 @@ Copyright (C) 2012-2013 Evol Online --> <action name="stand" imageset="mob"> <animation direction="default"> + <!-- Static --> <frame index="7"/> </animation> </action> diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml index c9134795..9572a8ba 100644 --- a/graphics/sprites/monsters/ratto.xml +++ b/graphics/sprites/monsters/ratto.xml @@ -7,193 +7,193 @@ Copyright (C) 2011-2013 Evol Online --> width="32" height="32"/> - <action name="spawn" imageset="mob"> - <animation> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="400"/> - <frame index="3" delay="110"/> - <frame index="4" delay="120"/> - <frame index="5" delay="160"/> - <frame index="6" delay="150"/> - <frame index="7" delay="250"/> - <jump action="stand"/> - </animation> - </action> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="7"/> - </animation> - - <animation direction="downleft"> - <frame index="56"/> - </animation> - - <animation direction="left"> - <frame index="49"/> - </animation> - - <animation direction="upleft"> - <frame index="42"/> - </animation> - - <animation direction="up"> - <frame index="35"/> - </animation> - - <animation direction="upright"> - <frame index="28"/> - </animation> - - <animation direction="right"> - <frame index="21"/> - </animation> - - <animation direction="downright"> - <frame index="14"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <frame index="8" delay="80"/> - <frame index="9" delay="70"/> - <frame index="10" delay="80"/> - <frame index="7" delay="70"/> - <end /> - </animation> - - <animation direction="downleft"> - <frame index="57" delay="120"/> - <frame index="58" delay="100"/> - <frame index="59" delay="120"/> - <frame index="56" delay="90"/> - <end /> - </animation> - - <animation direction="left"> - <frame index="50" delay="120"/> - <frame index="51" delay="100"/> - <frame index="52" delay="120"/> - <frame index="49" delay="90"/> - <end /> - </animation> - - <animation direction="upleft"> - <frame index="43" delay="120"/> - <frame index="44" delay="100"/> - <frame index="45" delay="120"/> - <frame index="42" delay="90"/> - <end /> - </animation> - - <animation direction="up"> - <frame index="36" delay="120"/> - <frame index="37" delay="100"/> - <frame index="38" delay="120"/> - <frame index="35" delay="90"/> - <end /> - </animation> - - <animation direction="upright"> - <frame index="29" delay="120"/> - <frame index="30" delay="100"/> - <frame index="31" delay="120"/> - <frame index="28" delay="90"/> - <end /> - </animation> - - <animation direction="right"> - <frame index="22" delay="120"/> - <frame index="23" delay="100"/> - <frame index="24" delay="120"/> - <frame index="21" delay="90"/> - <end /> - </animation> - - <animation direction="downright"> - <frame index="15" delay="120"/> - <frame index="16" delay="100"/> - <frame index="17" delay="120"/> - <frame index="14" delay="90"/> - <end /> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <frame index="11" delay="90"/> - <frame index="12" delay="120"/> - <frame index="13" delay="130"/> - <end/> - </animation> - - <animation direction="downleft"> - <frame index="60" delay="90"/> - <frame index="61" delay="120"/> - <frame index="62" delay="130"/> - <end/> - </animation> - - <animation direction="left"> - <frame index="53" delay="90"/> - <frame index="54" delay="120"/> - <frame index="55" delay="130"/> - <end/> - </animation> - - <animation direction="upleft"> - <frame index="46" delay="90"/> - <frame index="47" delay="120"/> - <frame index="48" delay="130"/> - <end/> - </animation> - - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="40" delay="120"/> - <frame index="41" delay="130"/> - <end/> - </animation> - - <animation direction="upright"> - <frame index="32" delay="90"/> - <frame index="33" delay="120"/> - <frame index="34" delay="130"/> - <end/> - </animation> - - <animation direction="right"> - <frame index="25" delay="90"/> - <frame index="26" delay="120"/> - <frame index="27" delay="130"/> - <end/> - </animation> - - <animation direction="downright"> - <frame index="18" delay="90"/> - <frame index="19" delay="120"/> - <frame index="20" delay="130"/> - <end/> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="63"/> - </animation> - - <animation direction="left"> - <frame index="66"/> - </animation> - - <animation direction="up"> - <frame index="64"/> - </animation> - - <animation direction="right"> - <frame index="65"/> - </animation> - </action> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="7"/> + </animation> + + <animation direction="downleft"> + <frame index="56"/> + </animation> + + <animation direction="left"> + <frame index="49"/> + </animation> + + <animation direction="upleft"> + <frame index="42"/> + </animation> + + <animation direction="up"> + <frame index="35"/> + </animation> + + <animation direction="upright"> + <frame index="28"/> + </animation> + + <animation direction="right"> + <frame index="21"/> + </animation> + + <animation direction="downright"> + <frame index="14"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="8" delay="80"/> + <frame index="9" delay="70"/> + <frame index="10" delay="80"/> + <frame index="7" delay="70"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="36" delay="120"/> + <frame index="37" delay="100"/> + <frame index="38" delay="120"/> + <frame index="35" delay="90"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> + <end /> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="11" delay="90"/> + <frame index="12" delay="120"/> + <frame index="13" delay="130"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="40" delay="120"/> + <frame index="41" delay="130"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="63"/> + </animation> + + <animation direction="left"> + <frame index="66"/> + </animation> + + <animation direction="up"> + <frame index="64"/> + </animation> + + <animation direction="right"> + <frame index="65"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml index 4bf9cd46..8da52685 100644 --- a/graphics/sprites/monsters/tortuga.xml +++ b/graphics/sprites/monsters/tortuga.xml @@ -8,7 +8,7 @@ Copyright (C) 2011-2013 Evol Online --> height="32"/> <action name="spawn" imageset="mob"> - <animation> + <animation direction="default"> <frame index="32" delay="70" offsetY="-86"/> <frame index="33" delay="70" offsetY="-78"/> <frame index="34" delay="70" offsetY="-74"/> |