diff options
-rw-r--r-- | graphics/sprites/accessories/acc-chick-egg.xml | 48 | ||||
-rw-r--r-- | graphics/sprites/monsters/chick.xml | 48 | ||||
-rw-r--r-- | monsters.xml | 17 |
3 files changed, 63 insertions, 50 deletions
diff --git a/graphics/sprites/accessories/acc-chick-egg.xml b/graphics/sprites/accessories/acc-chick-egg.xml index 0a7a5c6f..ec7a6af8 100644 --- a/graphics/sprites/accessories/acc-chick-egg.xml +++ b/graphics/sprites/accessories/acc-chick-egg.xml @@ -8,30 +8,30 @@ Copyright (C) 2011 Evol Online --> <action name="spawn" imageset="egg"> <animation> - <frame index="9" delay="40" offsetY="-86"/> - <frame index="9" delay="50" offsetY="-82"/> - <frame index="9" delay="50" offsetY="-78"/> - <frame index="9" delay="50" offsetY="-74"/> - <frame index="9" delay="50" offsetY="-70"/> - <frame index="9" delay="50" offsetY="-66"/> - <frame index="9" delay="50" offsetY="-62"/> - <frame index="9" delay="60" offsetY="-58"/> - <frame index="9" delay="60" offsetY="-54"/> - <frame index="9" delay="60" offsetY="-49"/> - <frame index="9" delay="60" offsetY="-44"/> - <frame index="9" delay="60" offsetY="-40"/> - <frame index="9" delay="60" offsetY="-36"/> - <frame index="9" delay="60" offsetY="-32"/> - <frame index="9" delay="70" offsetY="-28"/> - <frame index="9" delay="70" offsetY="-24"/> - <frame index="9" delay="70" offsetY="-21"/> - <frame index="9" delay="70" offsetY="-18"/> - <frame index="9" delay="70" offsetY="-15"/> - <frame index="9" delay="80" offsetY="-12"/> - <frame index="9" delay="80" offsetY="-9"/> - <frame index="9" delay="90" offsetY="-6"/> - <frame index="9" delay="90" offsetY="-3"/> - <frame index="9" delay="100" offsetY="-1"/> + <frame index="9" delay="20" offsetY="-86"/> + <frame index="9" delay="30" offsetY="-82"/> + <frame index="9" delay="30" offsetY="-78"/> + <frame index="9" delay="30" offsetY="-74"/> + <frame index="9" delay="30" offsetY="-70"/> + <frame index="9" delay="30" offsetY="-66"/> + <frame index="9" delay="30" offsetY="-62"/> + <frame index="9" delay="40" offsetY="-58"/> + <frame index="9" delay="40" offsetY="-54"/> + <frame index="9" delay="40" offsetY="-49"/> + <frame index="9" delay="40" offsetY="-44"/> + <frame index="9" delay="40" offsetY="-40"/> + <frame index="9" delay="40" offsetY="-36"/> + <frame index="9" delay="40" offsetY="-32"/> + <frame index="9" delay="45" offsetY="-28"/> + <frame index="9" delay="45" offsetY="-24"/> + <frame index="9" delay="45" offsetY="-21"/> + <frame index="9" delay="45" offsetY="-18"/> + <frame index="9" delay="45" offsetY="-15"/> + <frame index="9" delay="50" offsetY="-12"/> + <frame index="9" delay="50" offsetY="-9"/> + <frame index="9" delay="55" offsetY="-6"/> + <frame index="9" delay="55" offsetY="-3"/> + <frame index="9" delay="60" offsetY="-1"/> <jump action="stand" /> </animation> diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/chick.xml index 71e3d374..049b30d6 100644 --- a/graphics/sprites/monsters/chick.xml +++ b/graphics/sprites/monsters/chick.xml @@ -8,30 +8,30 @@ Copyright (C) 2011 Evol Online --> <action name="spawn" imageset="chick"> <animation> - <frame index="0" delay="40" offsetY="-86"/> - <frame index="35" delay="50" offsetY="-82"/> - <frame index="5" delay="50" offsetY="-78"/> - <frame index="20" delay="50" offsetY="-74"/> - <frame index="15" delay="50" offsetY="-70"/> - <frame index="25" delay="50" offsetY="-66"/> - <frame index="10" delay="50" offsetY="-62"/> - <frame index="30" delay="60" offsetY="-58"/> - <frame index="0" delay="60" offsetY="-54"/> - <frame index="35" delay="60" offsetY="-49"/> - <frame index="5" delay="60" offsetY="-44"/> - <frame index="20" delay="60" offsetY="-40"/> - <frame index="15" delay="60" offsetY="-36"/> - <frame index="25" delay="60" offsetY="-32"/> - <frame index="10" delay="70" offsetY="-28"/> - <frame index="30" delay="70" offsetY="-24"/> - <frame index="0" delay="70" offsetY="-21"/> - <frame index="35" delay="70" offsetY="-18"/> - <frame index="5" delay="70" offsetY="-15"/> - <frame index="20" delay="80" offsetY="-12"/> - <frame index="15" delay="80" offsetY="-9"/> - <frame index="25" delay="90" offsetY="-6"/> - <frame index="10" delay="90" offsetY="-3"/> - <frame index="30" delay="100" offsetY="-1"/> + <frame index="0" delay="20" offsetY="-86"/> + <frame index="35" delay="30" offsetY="-82"/> + <frame index="5" delay="30" offsetY="-78"/> + <frame index="20" delay="30" offsetY="-74"/> + <frame index="15" delay="30" offsetY="-70"/> + <frame index="25" delay="30" offsetY="-66"/> + <frame index="10" delay="30" offsetY="-62"/> + <frame index="30" delay="40" offsetY="-58"/> + <frame index="0" delay="40" offsetY="-54"/> + <frame index="35" delay="40" offsetY="-49"/> + <frame index="5" delay="40" offsetY="-44"/> + <frame index="20" delay="40" offsetY="-40"/> + <frame index="15" delay="40" offsetY="-36"/> + <frame index="25" delay="40" offsetY="-32"/> + <frame index="10" delay="45" offsetY="-28"/> + <frame index="30" delay="45" offsetY="-24"/> + <frame index="0" delay="45" offsetY="-21"/> + <frame index="35" delay="45" offsetY="-18"/> + <frame index="5" delay="45" offsetY="-15"/> + <frame index="20" delay="50" offsetY="-12"/> + <frame index="15" delay="50" offsetY="-9"/> + <frame index="25" delay="55" offsetY="-6"/> + <frame index="10" delay="55" offsetY="-3"/> + <frame index="30" delay="60" offsetY="-1"/> <jump action="stand" /> </animation> diff --git a/monsters.xml b/monsters.xml index 1996bbc3..6aec3712 100644 --- a/monsters.xml +++ b/monsters.xml @@ -38,7 +38,21 @@ exemple : <sound event="move">monsters/pious/pious-move-3.ogg</sound> <sound event="spawn">monsters/pious/pious-spawn-1.ogg</sound> </monster> - <monster id="1" name="Tortugas" targetCursor="small" walkType="walkswim"> + <monster id="1" name="Pi-Pious" targetCursor="small" walkType="walk"> + <sprite>monsters/chick.xml</sprite> + <sprite>accessories/acc-chick-egg.xml</sprite> + <sound event="die">monsters/pious/pious-die-1.ogg</sound> + <sound event="hit">monsters/pious/pious-hit-1.ogg</sound> + <sound event="hit">monsters/pious/pious-hit-2.ogg</sound> + <sound event="hurt">monsters/pious/pious-hurt-1.ogg</sound> + <sound event="hurt">monsters/pious/pious-hurt-2.ogg</sound> + <sound event="miss">monsters/pious/pious-miss-1.ogg</sound> + <sound event="move">monsters/pious/pious-move-1.ogg</sound> + <sound event="move">monsters/pious/pious-move-2.ogg</sound> + <sound event="move">monsters/pious/pious-move-3.ogg</sound> + <sound event="spawn">monsters/pious/pious-spawn-1.ogg</sound> + </monster> + <monster id="2" name="Tortugas" targetCursor="small" walkType="walkswim"> <sound event="die">monsters/tortugas/tortugas-dying1.ogg</sound> <sound event="hit">monsters/tortugas/tortugas-hit1.ogg</sound> <sound event="hit">monsters/tortugas/tortugas-hit2.ogg</sound> @@ -56,7 +70,6 @@ exemple : <sound event="hit">monsters/ratto/ratto-hurt1.ogg</sound> <sound event="hit">monsters/ratto/ratto-spawn1.ogg</sound> </monster> - <monster id="4" name="Croc" targetCursor="small" walkType="walk"> <sound event="hit">monsters/croc/croc-hit1.ogg</sound> <sound event="hit">monsters/croc/croc-hit2.ogg</sound> |