summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--charcreation.xml11
-rw-r--r--ea-skills.xml4
-rw-r--r--effects.xml72
-rw-r--r--emotes.xml4
-rw-r--r--equipmentwindow.xml35
-rw-r--r--evol.manaplus2
-rw-r--r--graphics/emotes/angel.xml4
-rw-r--r--graphics/emotes/blah.xml4
-rw-r--r--graphics/emotes/blush.xml4
-rw-r--r--graphics/emotes/disgust.xml4
-rw-r--r--graphics/emotes/evil.xml4
-rw-r--r--graphics/emotes/grin.xml4
-rw-r--r--graphics/emotes/happy.xml4
-rw-r--r--graphics/emotes/perturbed.xml4
-rw-r--r--graphics/emotes/sad.xml4
-rw-r--r--graphics/emotes/speech.xml4
-rw-r--r--graphics/emotes/surprise.xml4
-rw-r--r--graphics/emotes/tongue.xml4
-rw-r--r--graphics/emotes/upset.xml4
-rw-r--r--graphics/emotes/wink.xml4
-rw-r--r--graphics/sprites/accessories/croconut.xml13
-rw-r--r--graphics/sprites/accessories/eye-right-blink.xml11
-rw-r--r--graphics/sprites/accessories/littleblub-tentacle.xml703
-rw-r--r--graphics/sprites/accessories/piousse-egg.xml568
-rw-r--r--graphics/sprites/accessories/ratto-tail.xml405
-rw-r--r--graphics/sprites/emote.xml6
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-male.xml5
-rw-r--r--graphics/sprites/equipment/chest/shirt-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/shirt-male.xml5
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.xml5
-rw-r--r--graphics/sprites/equipment/feet/boots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/boots-male.xml5
-rw-r--r--graphics/sprites/equipment/head/bandana.xml5
-rw-r--r--graphics/sprites/equipment/leg/shorts-female.xml5
-rw-r--r--graphics/sprites/equipment/leg/shorts-male.xml5
-rw-r--r--graphics/sprites/equipment/weapons/aurisghard.xml5
-rw-r--r--graphics/sprites/equipment/weapons/axe.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml5
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml6
-rw-r--r--graphics/sprites/equipment/weapons/mining-pick.xml5
-rw-r--r--graphics/sprites/equipment/weapons/scythe-death.xml5
-rw-r--r--graphics/sprites/equipment/weapons/scythe.xml5
-rw-r--r--graphics/sprites/equipment/weapons/staff.xml5
-rw-r--r--graphics/sprites/equipment/weapons/whip.xml5
-rw-r--r--graphics/sprites/error.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle01.xml4
-rw-r--r--graphics/sprites/hairstyles/hairstyle02.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle03.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle04.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle05.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle06.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle07.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle08.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle09.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle10.xml3
-rw-r--r--graphics/sprites/hairstyles/hairstyle11.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle12.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle13.xml7
-rw-r--r--graphics/sprites/hairstyles/hairstyle14.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle15.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle16.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle17.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle18.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle19.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle20.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle21.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle22.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle23.xml1
-rw-r--r--graphics/sprites/hairstyles/hairstyle24.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle25.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle26.xml1
-rw-r--r--graphics/sprites/hairstyles/hairstyle27.xml5
-rw-r--r--graphics/sprites/icons/healing.xml10
-rwxr-xr-x[-rw-r--r--]graphics/sprites/icons/hidden.pngbin427 -> 368 bytes
-rw-r--r--graphics/sprites/icons/hidden.xml19
-rw-r--r--graphics/sprites/icons/invisible.xml8
-rw-r--r--graphics/sprites/icons/poison.xml8
-rw-r--r--graphics/sprites/monsters/blub-little.xml723
-rw-r--r--graphics/sprites/monsters/croc.xml254
-rw-r--r--graphics/sprites/monsters/croconut.xml147
-rw-r--r--graphics/sprites/monsters/piou.xml752
-rw-r--r--graphics/sprites/monsters/ratto.xml189
-rw-r--r--graphics/sprites/monsters/tortuga.xml297
-rw-r--r--graphics/sprites/npcs/sprite/piourocket.png (renamed from graphics/sprites/npcs/sprite/piousrocket.png)bin1682 -> 1682 bytes
-rw-r--r--graphics/sprites/npcs/xml/alige.xml14
-rw-r--r--graphics/sprites/npcs/xml/animated_hammock1.xml11
-rw-r--r--graphics/sprites/npcs/xml/animated_hammock2.xml11
-rw-r--r--graphics/sprites/npcs/xml/billybons.xml16
-rw-r--r--graphics/sprites/npcs/xml/elmo1.xml9
-rw-r--r--graphics/sprites/npcs/xml/gugli.xml52
-rw-r--r--graphics/sprites/npcs/xml/hammock.xml14
-rw-r--r--graphics/sprites/npcs/xml/julia.xml7
-rw-r--r--graphics/sprites/npcs/xml/magic_arpan.xml17
-rw-r--r--graphics/sprites/npcs/xml/nard.xml9
-rw-r--r--graphics/sprites/npcs/xml/npc.xml12
-rw-r--r--graphics/sprites/npcs/xml/piourocket.xml (renamed from graphics/sprites/npcs/xml/piousrocket.xml)14
-rw-r--r--graphics/sprites/npcs/xml/rattosailor.xml13
-rw-r--r--graphics/sprites/npcs/xml/sailors.xml11
-rw-r--r--graphics/sprites/npcs/xml/sapartan.xml13
-rw-r--r--graphics/sprites/npcs/xml/silvio.xml9
-rw-r--r--graphics/sprites/npcs/xml/sleepingorc.xml14
-rw-r--r--graphics/sprites/npcs/xml/smallnpc.xml14
-rw-r--r--graphics/sprites/npcs/xml/tarlan.xml30
-rw-r--r--graphics/sprites/players/demon-female.xml4
-rw-r--r--graphics/sprites/players/demon-male.xml4
-rw-r--r--graphics/sprites/players/elven-female.xml4
-rw-r--r--graphics/sprites/players/elven-male.xml4
-rw-r--r--graphics/sprites/players/human-female.xml4
-rw-r--r--graphics/sprites/players/human-male.xml72
-rw-r--r--graphics/sprites/players/orc-female.xml4
-rw-r--r--graphics/sprites/players/orc-male.xml4
-rw-r--r--graphics/sprites/players/raijin-female.xml4
-rw-r--r--graphics/sprites/players/raijin-male.xml4
-rw-r--r--graphics/sprites/players/tritan-female.xml4
-rw-r--r--graphics/sprites/players/tritan-male.xml4
-rw-r--r--graphics/sprites/players/ukar-female.xml4
-rw-r--r--graphics/sprites/players/ukar-male.xml4
-rw-r--r--hair.xml47
-rw-r--r--items.xml59
-rw-r--r--monsters.xml30
-rw-r--r--npcs.xml38
-rw-r--r--paths.xml8
-rw-r--r--status-effects.xml56
-rw-r--r--units.xml2
126 files changed, 2665 insertions, 2508 deletions
diff --git a/charcreation.xml b/charcreation.xml
index 93e9ef08..2a8d4167 100644
--- a/charcreation.xml
+++ b/charcreation.xml
@@ -1,9 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : 4144
-(C) ManaPlus Developers 2011. -->
-
+<!-- Author: 4144
+Copyright (C) 2011-2012 ManaPlus -->
<chars>
- <haircolor min="0" max="30" />
- <hairstyle min="0" max="30" />
- <stat min="1" max="9" sum="30" />
+ <haircolor min="0" max="30"/>
+ <hairstyle min="0" max="30"/>
+ <stat min="1" max="9" sum="30"/>
</chars>
diff --git a/ea-skills.xml b/ea-skills.xml
index 27cb9790..39618dfd 100644
--- a/ea-skills.xml
+++ b/ea-skills.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Reid
-(C) Evol Online 2010-2012. -->
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
<skills>
<its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
<its:translateRule selector="//set/@name" translate="yes"/>
diff --git a/effects.xml b/effects.xml
index 8cd589f1..7793ea00 100644
--- a/effects.xml
+++ b/effects.xml
@@ -1,41 +1,43 @@
<?xml version="1.0" encoding="utf-8"?>
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<being-effects>
-<!-- Normal effects -->
- <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/>
- <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/>
- <effect id="2" particle="graphics/particles/magic.generic.xml"/>
- <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life -->
- <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war -->
- <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute -->
- <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature -->
- <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral -->
- <effect id="10" particle="graphics/particles/magic.default.xml"/>
- <effect id="11" particle="graphics/particles/magic.shield.xml"/>
- <effect id="12" particle="graphics/particles/magic.haste.xml"/>
- <effect id="13" particle="graphics/particles/magic.hit.xml"/>
- <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
- <effect id="15" particle="graphics/particles/fire-burst.xml"/>
- <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
- <effect id="17" particle="graphics/particles/lightning1.xml"/>
- <effect id="18" particle="graphics/particles/lightning2.xml"/>
- <effect id="19" particle="graphics/particles/lightning3.xml"/>
- <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
- <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
- <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
- <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
- <effect id="25" particle="graphics/particles/rain.xml"/>
- <effect id="26" particle="graphics/particles/hit.particle.xml"/>
- <effect id="27" particle="graphics/particles/arrow-hail.xml"/>
- <effect id="28" particle="graphics/particles/crit.particle.xml"/>
- <effect id="30" particle="graphics/particles/large-explosion.xml"/>
- <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
- <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
- <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/>
+ <!-- Normal effects -->
+ <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/>
+ <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/>
+ <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- Geneeral Magic -->
+ <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic -->
+ <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic -->
+ <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic -->
+ <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic -->
+ <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic -->
+ <effect id="10" particle="graphics/particles/magic.default.xml"/>
+ <effect id="11" particle="graphics/particles/magic.shield.xml"/>
+ <effect id="12" particle="graphics/particles/magic.haste.xml"/>
+ <effect id="13" particle="graphics/particles/magic.hit.xml"/>
+ <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
+ <effect id="15" particle="graphics/particles/fire-burst.xml"/>
+ <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
+ <effect id="17" particle="graphics/particles/lightning1.xml"/>
+ <effect id="18" particle="graphics/particles/lightning2.xml"/>
+ <effect id="19" particle="graphics/particles/lightning3.xml"/>
+ <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
+ <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
+ <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="25" particle="graphics/particles/rain.xml"/>
+ <effect id="26" particle="graphics/particles/hit.particle.xml"/>
+ <effect id="27" particle="graphics/particles/arrow-hail.xml"/>
+ <effect id="28" particle="graphics/particles/crit.particle.xml"/>
+ <effect id="30" particle="graphics/particles/large-explosion.xml"/>
+ <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
+ <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
+ <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/>
-<!-- Second time effects, used for ending an action. -->
- <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>
- <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/>
+ <!-- Second time effects used to end an action. -->
+ <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
+ <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>
+ <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/>
</being-effects>
diff --git a/emotes.xml b/emotes.xml
index 4ed994f8..35857bed 100644
--- a/emotes.xml
+++ b/emotes.xml
@@ -1,4 +1,6 @@
<?xml version="1.0"?>
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<emotes>
<its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
<its:translateRule selector="//emote/@name" translate="yes"/>
@@ -6,7 +8,7 @@
<its:translateRule selector="//*" translate="no"/>
</its:rules>
- <!-- Important note that the sprite tags are purely for backwards compatibility -->
+ <!-- The sprite tags are purely for backwards compatibility. -->
<emote id="0"
name="Disgust"
diff --git a/equipmentwindow.xml b/equipmentwindow.xml
index c1f300e8..b37f151c 100644
--- a/equipmentwindow.xml
+++ b/equipmentwindow.xml
@@ -1,21 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : 4144
-(C) Evol Online 2011. -->
-
+<!-- Author: 4144
+Copyright (C) 2011-2012 Evol Online -->
<equipment>
- <window width="180" height="345" />
- <playerbox x="50" y="80" width="74" height="168" />
- <slot name="torso" x="90" y="40" image="0" />
- <slot name="gloves" x="8" y="78" image="1" />
- <slot name="hat" x="70" y="0" image="2" />
- <slot name="pants" x="50" y="253" />
- <slot name="boots" x="90" y="253" />
- <slot name="" x="8" y="213" />
- <slot name="wings" x="129" y="213" />
- <slot name="scarf" x="50" y="40" />
- <slot name="weapon" x="8" y="168" />
- <slot name="shield" x="129" y="168" />
- <slot name="ammo" x="129" y="78" />
- <slot name="amulet" x="8" y="123" />
- <slot name="ring" x="129" y="123" />
+ <window width="180" height="345"/>
+ <playerbox x="50" y="80" width="74" height="168"/>
+ <slot name="torso" x="90" y="40" image="0"/>
+ <slot name="gloves" x="8" y="78" image="1"/>
+ <slot name="hat" x="70" y="0" image="2"/>
+ <slot name="pants" x="50" y="253"/>
+ <slot name="boots" x="90" y="253"/>
+ <slot name="" x="8" y="213"/>
+ <slot name="wings" x="129" y="213"/>
+ <slot name="scarf" x="50" y="40"/>
+ <slot name="weapon" x="8" y="168"/>
+ <slot name="shield" x="129" y="168"/>
+ <slot name="ammo" x="129" y="78"/>
+ <slot name="amulet" x="8" y="123"/>
+ <slot name="ring" x="129" y="123"/>
</equipment>
diff --git a/evol.manaplus b/evol.manaplus
index 3044522f..20214892 100644
--- a/evol.manaplus
+++ b/evol.manaplus
@@ -1,4 +1,4 @@
<?xml version="1.0"?>
<configuration>
- <option name="dataPath" value="." />
+ <option name="dataPath" value="."/>
</configuration>
diff --git a/graphics/emotes/angel.xml b/graphics/emotes/angel.xml
index 28be5c14..36e5e855 100644
--- a/graphics/emotes/angel.xml
+++ b/graphics/emotes/angel.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blah.xml b/graphics/emotes/blah.xml
index 50c51759..49ee5be9 100644
--- a/graphics/emotes/blah.xml
+++ b/graphics/emotes/blah.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blush.xml b/graphics/emotes/blush.xml
index f1db0c61..e9910dd5 100644
--- a/graphics/emotes/blush.xml
+++ b/graphics/emotes/blush.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/disgust.xml b/graphics/emotes/disgust.xml
index eec7480a..cd9984ad 100644
--- a/graphics/emotes/disgust.xml
+++ b/graphics/emotes/disgust.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/evil.xml b/graphics/emotes/evil.xml
index 8fc25a78..641671fd 100644
--- a/graphics/emotes/evil.xml
+++ b/graphics/emotes/evil.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/grin.xml b/graphics/emotes/grin.xml
index 68bd2fa1..d8773805 100644
--- a/graphics/emotes/grin.xml
+++ b/graphics/emotes/grin.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/happy.xml b/graphics/emotes/happy.xml
index ea364d58..f5155a63 100644
--- a/graphics/emotes/happy.xml
+++ b/graphics/emotes/happy.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/perturbed.xml b/graphics/emotes/perturbed.xml
index 86147283..21a52efc 100644
--- a/graphics/emotes/perturbed.xml
+++ b/graphics/emotes/perturbed.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/sad.xml b/graphics/emotes/sad.xml
index 78e194e2..0268b589 100644
--- a/graphics/emotes/sad.xml
+++ b/graphics/emotes/sad.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/speech.xml b/graphics/emotes/speech.xml
index 1afe2125..1ede4dbd 100644
--- a/graphics/emotes/speech.xml
+++ b/graphics/emotes/speech.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/surprise.xml b/graphics/emotes/surprise.xml
index 32b37241..38adff39 100644
--- a/graphics/emotes/surprise.xml
+++ b/graphics/emotes/surprise.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/tongue.xml b/graphics/emotes/tongue.xml
index d04130d3..e81406ea 100644
--- a/graphics/emotes/tongue.xml
+++ b/graphics/emotes/tongue.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/upset.xml b/graphics/emotes/upset.xml
index 9ac4678c..436fa916 100644
--- a/graphics/emotes/upset.xml
+++ b/graphics/emotes/upset.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/wink.xml b/graphics/emotes/wink.xml
index acddb298..7853cda9 100644
--- a/graphics/emotes/wink.xml
+++ b/graphics/emotes/wink.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/sprites/accessories/croconut.xml b/graphics/sprites/accessories/croconut.xml
index bd4bf7bd..4be3be1e 100644
--- a/graphics/sprites/accessories/croconut.xml
+++ b/graphics/sprites/accessories/croconut.xml
@@ -1,11 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
- <imageset name="croconut" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/>
-
- <action name="stand" imageset="croconut">
+ <imageset name="acc" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/>
+ <action name="stand" imageset="acc">
<animation direction="default">
<frame index="1" delay="4211"/>
<frame index="0" delay="120"/>
@@ -63,7 +62,5 @@ Copyright (C) 2012 Evol Online -->
<frame index="1" delay="3670"/>
<!-- Animation is too long. -->
</animation>
-
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/accessories/eye-right-blink.xml b/graphics/sprites/accessories/eye-right-blink.xml
index 28cf0fd3..2a9b9078 100644
--- a/graphics/sprites/accessories/eye-right-blink.xml
+++ b/graphics/sprites/accessories/eye-right-blink.xml
@@ -1,11 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
+<!-- Author: Reid
Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="eye" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/>
-
- <action name="stand" imageset="eye">
+ <imageset name="acc" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/>
+ <action name="stand" imageset="acc">
<animation direction="default">
<frame index="0" delay="7000"/>
<frame index="1" delay="60"/>
@@ -14,7 +13,5 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="1" delay="60"/>
<frame index="2" delay="80"/>
</animation>
-
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/accessories/littleblub-tentacle.xml b/graphics/sprites/accessories/littleblub-tentacle.xml
index c426f7e8..cb03385c 100644
--- a/graphics/sprites/accessories/littleblub-tentacle.xml
+++ b/graphics/sprites/accessories/littleblub-tentacle.xml
@@ -1,476 +1,479 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
<imageset name="acc" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/>
<action name="spawn" imageset="acc">
<animation>
- <!-- little blub unhidding from the ground -->
- <frame index="10" delay="1430"/>
- <frame index="9" delay="360"/>
- <frame index="8" delay="140"/>
- <jump action="stand"/>
+ <!-- Coming out of the ground. -->
+ <frame index="10" delay="1430"/>
+ <frame index="9" delay="360"/>
+ <frame index="8" delay="140"/>
+ <jump action="stand"/>
</animation>
</action>
+
<action name="stand" imageset="acc">
<animation direction="down">
<!-- Static -->
- <frame index="0" delay="5430"/>
- <!-- Looking around -->
- <frame index="1" delay="150"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="0" delay="130"/>
- <frame index="7" delay="150"/>
- <frame index="6" delay="250"/>
- <frame index="5" delay="150"/>
- <frame index="0" delay="200"/>
+ <frame index="0" delay="5430"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="130"/>
+ <frame index="7" delay="150"/>
+ <frame index="6" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="200"/>
</animation>
<animation direction="downleft">
<!-- Static -->
- <frame index="1" delay="4000"/>
- <!-- Looking around -->
- <frame index="0" delay="150"/>
- <frame index="7" delay="250"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="130"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="1" delay="200"/>
+ <frame index="1" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="0" delay="150"/>
+ <frame index="7" delay="250"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="130"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="200"/>
</animation>
<animation direction="left">
<!-- Static -->
- <frame index="2" delay="4000"/>
- <!-- Looking around -->
- <frame index="1" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="2" delay="130"/>
- <frame index="3" delay="150"/>
- <frame index="4" delay="250"/>
- <frame index="3" delay="150"/>
+ <frame index="2" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="130"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="3" delay="150"/>
</animation>
<animation direction="upleft">
<!-- Static -->
- <frame index="3" delay="5000"/>
- <!-- Looking around -->
- <frame index="2" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="130"/>
- <frame index="4" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="4" delay="150"/>
+ <frame index="3" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="130"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="150"/>
</animation>
<animation direction="up">
<!-- Static -->
- <frame index="4" delay="5000"/>
- <!-- Looking around -->
- <frame index="3" delay="150"/>
- <frame index="2" delay="250"/>
- <frame index="3" delay="150"/>
- <frame index="4" delay="130"/>
- <frame index="5" delay="150"/>
- <frame index="6" delay="250"/>
- <frame index="5" delay="150"/>
+ <frame index="4" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="3" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="250"/>
+ <frame index="5" delay="150"/>
</animation>
<animation direction="upright">
<!-- Static -->
- <frame index="5" delay="5000"/>
- <!-- Looking around -->
- <frame index="4" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="150"/>
- <frame index="5" delay="130"/>
- <frame index="6" delay="150"/>
- <frame index="7" delay="250"/>
- <frame index="6" delay="150"/>
+ <frame index="5" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="130"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="250"/>
+ <frame index="6" delay="150"/>
</animation>
<animation direction="right">
<!-- Static -->
- <frame index="6" delay="5000"/>
- <!-- Looking around -->
- <frame index="5" delay="150"/>
- <frame index="4" delay="250"/>
- <frame index="5" delay="150"/>
- <frame index="6" delay="130"/>
- <frame index="7" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="7" delay="150"/>
+ <frame index="6" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="130"/>
+ <frame index="7" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="7" delay="150"/>
</animation>
<animation direction="downright">
<!-- Static -->
- <frame index="7" delay="5000"/>
- <!-- Looking around -->
- <frame index="6" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="6" delay="150"/>
- <frame index="7" delay="130"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="0" delay="150"/>
+ <frame index="7" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="6" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="130"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="0" delay="150"/>
</animation>
</action>
+
<action name="walk" imageset="acc">
<animation direction="down">
- <sequence start="0" end="7" delay="130"/>
+ <sequence start="0" end="7" delay="130"/>
</animation>
<animation direction="downleft">
- <sequence start="1" end="7" delay="130"/>
- <frame index="0" delay="130"/>
+ <sequence start="1" end="7" delay="130"/>
+ <frame index="0" delay="130"/>
</animation>
<animation direction="left">
- <sequence start="2" end="7" delay="130"/>
- <sequence start="0" end="1" delay="130"/>
+ <sequence start="2" end="7" delay="130"/>
+ <sequence start="0" end="1" delay="130"/>
</animation>
<animation direction="upleft">
- <sequence start="3" end="7" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
+ <sequence start="3" end="7" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
</animation>
<animation direction="up">
- <sequence start="4" end="7" delay="130"/>
- <sequence start="0" end="3" delay="130"/>
+ <sequence start="4" end="7" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
</animation>
<animation direction="upright">
- <sequence start="5" end="7" delay="130"/>
- <sequence start="0" end="4" delay="130"/>
+ <sequence start="5" end="7" delay="130"/>
+ <sequence start="0" end="4" delay="130"/>
</animation>
<animation direction="right">
- <sequence start="6" end="7" delay="130"/>
- <sequence start="0" end="5" delay="130"/>
+ <sequence start="6" end="7" delay="130"/>
+ <sequence start="0" end="5" delay="130"/>
</animation>
<animation direction="downright">
- <frame index="7" delay="130"/>
- <sequence start="0" end="6" delay="130"/>
+ <frame index="7" delay="130"/>
+ <sequence start="0" end="6" delay="130"/>
</animation>
</action>
+
<action name="attack" imageset="acc">
<animation direction="down">
- <frame index="0" delay="140" offsetY="1"/>
- <frame index="0" delay="280" offsetY="2"/>
- <frame index="0" delay="90" offsetY="1"/>
- <frame index="0" delay="90" offsetY="-1"/>
- <frame index="1" delay="80" offsetY="-3"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="4" delay="90" offsetY="-11"/>
- <frame index="5" delay="100" offsetY="-14"/>
- <frame index="6" delay="100" offsetY="-17"/>
- <frame index="7" delay="110" offsetY="-18"/>
- <frame index="0" delay="120" offsetY="-16"/>
- <frame index="1" delay="110" offsetY="-13"/>
- <frame index="2" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="4" delay="70" offsetY="-7"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="6" delay="90" offsetY="-3"/>
- <frame index="7" delay="100" offsetY="-1"/>
- <end />
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="4" delay="90" offsetY="-11"/>
+ <frame index="5" delay="100" offsetY="-14"/>
+ <frame index="6" delay="100" offsetY="-17"/>
+ <frame index="7" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="4" delay="70" offsetY="-7"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="7" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="downleft">
- <frame index="1" delay="140" offsetY="1"/>
- <frame index="1" delay="280" offsetY="2"/>
- <frame index="1" delay="90" offsetY="1"/>
- <frame index="1" delay="90" offsetY="-1"/>
- <frame index="2" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-8"/>
- <frame index="5" delay="90" offsetY="-11"/>
- <frame index="6" delay="100" offsetY="-14"/>
- <frame index="7" delay="100" offsetY="-17"/>
- <frame index="0" delay="110" offsetY="-18"/>
- <frame index="1" delay="120" offsetY="-16"/>
- <frame index="2" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="4" delay="80" offsetY="-9"/>
- <frame index="5" delay="70" offsetY="-7"/>
- <frame index="6" delay="80" offsetY="-5"/>
- <frame index="7" delay="90" offsetY="-3"/>
- <frame index="0" delay="100" offsetY="-1"/>
- <end />
+ <frame index="1" delay="140" offsetY="1"/>
+ <frame index="1" delay="280" offsetY="2"/>
+ <frame index="1" delay="90" offsetY="1"/>
+ <frame index="1" delay="90" offsetY="-1"/>
+ <frame index="2" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-8"/>
+ <frame index="5" delay="90" offsetY="-11"/>
+ <frame index="6" delay="100" offsetY="-14"/>
+ <frame index="7" delay="100" offsetY="-17"/>
+ <frame index="0" delay="110" offsetY="-18"/>
+ <frame index="1" delay="120" offsetY="-16"/>
+ <frame index="2" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="4" delay="80" offsetY="-9"/>
+ <frame index="5" delay="70" offsetY="-7"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="7" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="left">
- <frame index="2" delay="140" offsetY="1"/>
- <frame index="2" delay="280" offsetY="2"/>
- <frame index="2" delay="90" offsetY="1"/>
- <frame index="2" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-8"/>
- <frame index="6" delay="90" offsetY="-11"/>
- <frame index="7" delay="100" offsetY="-14"/>
- <frame index="0" delay="100" offsetY="-17"/>
- <frame index="1" delay="110" offsetY="-18"/>
- <frame index="2" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="4" delay="100" offsetY="-11"/>
- <frame index="5" delay="80" offsetY="-9"/>
- <frame index="6" delay="70" offsetY="-7"/>
- <frame index="7" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-3"/>
- <frame index="1" delay="100" offsetY="-1"/>
- <end />
+ <frame index="2" delay="140" offsetY="1"/>
+ <frame index="2" delay="280" offsetY="2"/>
+ <frame index="2" delay="90" offsetY="1"/>
+ <frame index="2" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-8"/>
+ <frame index="6" delay="90" offsetY="-11"/>
+ <frame index="7" delay="100" offsetY="-14"/>
+ <frame index="0" delay="100" offsetY="-17"/>
+ <frame index="1" delay="110" offsetY="-18"/>
+ <frame index="2" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="4" delay="100" offsetY="-11"/>
+ <frame index="5" delay="80" offsetY="-9"/>
+ <frame index="6" delay="70" offsetY="-7"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-3"/>
+ <frame index="1" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="upleft">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="4" delay="80" offsetY="-3"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="6" delay="90" offsetY="-8"/>
- <frame index="7" delay="90" offsetY="-11"/>
- <frame index="0" delay="100" offsetY="-14"/>
- <frame index="1" delay="100" offsetY="-17"/>
- <frame index="2" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="4" delay="110" offsetY="-13"/>
- <frame index="5" delay="100" offsetY="-11"/>
- <frame index="6" delay="80" offsetY="-9"/>
- <frame index="7" delay="70" offsetY="-7"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-3"/>
- <frame index="2" delay="100" offsetY="-1"/>
- <end />
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="4" delay="80" offsetY="-3"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="6" delay="90" offsetY="-8"/>
+ <frame index="7" delay="90" offsetY="-11"/>
+ <frame index="0" delay="100" offsetY="-14"/>
+ <frame index="1" delay="100" offsetY="-17"/>
+ <frame index="2" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="4" delay="110" offsetY="-13"/>
+ <frame index="5" delay="100" offsetY="-11"/>
+ <frame index="6" delay="80" offsetY="-9"/>
+ <frame index="7" delay="70" offsetY="-7"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="2" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="up">
- <frame index="4" delay="140" offsetY="1"/>
- <frame index="4" delay="280" offsetY="2"/>
- <frame index="4" delay="90" offsetY="1"/>
- <frame index="4" delay="90" offsetY="-1"/>
- <frame index="5" delay="80" offsetY="-3"/>
- <frame index="6" delay="80" offsetY="-5"/>
- <frame index="7" delay="90" offsetY="-8"/>
- <frame index="0" delay="90" offsetY="-11"/>
- <frame index="1" delay="100" offsetY="-14"/>
- <frame index="2" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="4" delay="120" offsetY="-16"/>
- <frame index="5" delay="110" offsetY="-13"/>
- <frame index="6" delay="100" offsetY="-11"/>
- <frame index="7" delay="80" offsetY="-9"/>
- <frame index="0" delay="70" offsetY="-7"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
- <end />
+ <frame index="4" delay="140" offsetY="1"/>
+ <frame index="4" delay="280" offsetY="2"/>
+ <frame index="4" delay="90" offsetY="1"/>
+ <frame index="4" delay="90" offsetY="-1"/>
+ <frame index="5" delay="80" offsetY="-3"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="7" delay="90" offsetY="-8"/>
+ <frame index="0" delay="90" offsetY="-11"/>
+ <frame index="1" delay="100" offsetY="-14"/>
+ <frame index="2" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="4" delay="120" offsetY="-16"/>
+ <frame index="5" delay="110" offsetY="-13"/>
+ <frame index="6" delay="100" offsetY="-11"/>
+ <frame index="7" delay="80" offsetY="-9"/>
+ <frame index="0" delay="70" offsetY="-7"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="upright">
- <frame index="5" delay="140" offsetY="1"/>
- <frame index="5" delay="280" offsetY="2"/>
- <frame index="5" delay="90" offsetY="1"/>
- <frame index="5" delay="90" offsetY="-1"/>
- <frame index="6" delay="80" offsetY="-3"/>
- <frame index="7" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-8"/>
- <frame index="1" delay="90" offsetY="-11"/>
- <frame index="2" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="4" delay="110" offsetY="-18"/>
- <frame index="5" delay="120" offsetY="-16"/>
- <frame index="6" delay="110" offsetY="-13"/>
- <frame index="7" delay="100" offsetY="-11"/>
- <frame index="0" delay="80" offsetY="-9"/>
- <frame index="1" delay="70" offsetY="-7"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="4" delay="100" offsetY="-1"/>
- <end />
+ <frame index="5" delay="140" offsetY="1"/>
+ <frame index="5" delay="280" offsetY="2"/>
+ <frame index="5" delay="90" offsetY="1"/>
+ <frame index="5" delay="90" offsetY="-1"/>
+ <frame index="6" delay="80" offsetY="-3"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-8"/>
+ <frame index="1" delay="90" offsetY="-11"/>
+ <frame index="2" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="4" delay="110" offsetY="-18"/>
+ <frame index="5" delay="120" offsetY="-16"/>
+ <frame index="6" delay="110" offsetY="-13"/>
+ <frame index="7" delay="100" offsetY="-11"/>
+ <frame index="0" delay="80" offsetY="-9"/>
+ <frame index="1" delay="70" offsetY="-7"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="4" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="right">
- <frame index="6" delay="140" offsetY="1"/>
- <frame index="6" delay="280" offsetY="2"/>
- <frame index="6" delay="90" offsetY="1"/>
- <frame index="6" delay="90" offsetY="-1"/>
- <frame index="7" delay="80" offsetY="-3"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-8"/>
- <frame index="2" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="4" delay="100" offsetY="-17"/>
- <frame index="5" delay="110" offsetY="-18"/>
- <frame index="6" delay="120" offsetY="-16"/>
- <frame index="7" delay="110" offsetY="-13"/>
- <frame index="0" delay="100" offsetY="-11"/>
- <frame index="1" delay="80" offsetY="-9"/>
- <frame index="2" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-3"/>
- <frame index="5" delay="100" offsetY="-1"/>
- <end />
+ <frame index="6" delay="140" offsetY="1"/>
+ <frame index="6" delay="280" offsetY="2"/>
+ <frame index="6" delay="90" offsetY="1"/>
+ <frame index="6" delay="90" offsetY="-1"/>
+ <frame index="7" delay="80" offsetY="-3"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-8"/>
+ <frame index="2" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="6" delay="120" offsetY="-16"/>
+ <frame index="7" delay="110" offsetY="-13"/>
+ <frame index="0" delay="100" offsetY="-11"/>
+ <frame index="1" delay="80" offsetY="-9"/>
+ <frame index="2" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="downright">
- <frame index="7" delay="140" offsetY="1"/>
- <frame index="7" delay="280" offsetY="2"/>
- <frame index="7" delay="90" offsetY="1"/>
- <frame index="7" delay="90" offsetY="-1"/>
- <frame index="0" delay="80" offsetY="-3"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="4" delay="100" offsetY="-14"/>
- <frame index="5" delay="100" offsetY="-17"/>
- <frame index="6" delay="110" offsetY="-18"/>
- <frame index="7" delay="120" offsetY="-16"/>
- <frame index="0" delay="110" offsetY="-13"/>
- <frame index="1" delay="100" offsetY="-11"/>
- <frame index="2" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-3"/>
- <frame index="6" delay="100" offsetY="-1"/>
- <end />
+ <frame index="7" delay="140" offsetY="1"/>
+ <frame index="7" delay="280" offsetY="2"/>
+ <frame index="7" delay="90" offsetY="1"/>
+ <frame index="7" delay="90" offsetY="-1"/>
+ <frame index="0" delay="80" offsetY="-3"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="4" delay="100" offsetY="-14"/>
+ <frame index="5" delay="100" offsetY="-17"/>
+ <frame index="6" delay="110" offsetY="-18"/>
+ <frame index="7" delay="120" offsetY="-16"/>
+ <frame index="0" delay="110" offsetY="-13"/>
+ <frame index="1" delay="100" offsetY="-11"/>
+ <frame index="2" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-3"/>
+ <frame index="6" delay="100" offsetY="-1"/>
+ <end />
</animation>
</action>
+
<action name="dead" imageset="acc">
<animation direction="down">
- <frame index="0" delay="80"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="downleft">
- <frame index="1" delay="80"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="left">
- <frame index="2" delay="80"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="upleft">
- <frame index="3" delay="80"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="up">
- <frame index="4" delay="80"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="upright">
- <frame index="5" delay="80"/>
- <frame index="6" delay="70"/>
- <frame index="7" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="70"/>
+ <frame index="7" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="right">
- <frame index="6" delay="80"/>
- <frame index="7" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="downright">
- <frame index="7" delay="80"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="7" delay="80"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml
index 38b98d16..44c6de1c 100644
--- a/graphics/sprites/accessories/piousse-egg.xml
+++ b/graphics/sprites/accessories/piousse-egg.xml
@@ -1,7 +1,6 @@
<?xml version="1.0"?>
-<!-- Original Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
-
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
<imageset name="acc" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/>
@@ -58,7 +57,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="7" delay="400"/>
<!-- Static -->
<frame index="0" delay="3260"/>
- <!-- Jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="0" delay="50" offsetY="-2"/>
<frame index="0" delay="50" offsetX="1" offsetY="-4"/>
@@ -77,42 +76,32 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="0" delay="100" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- Static -->
- <frame index="1" delay="1300"/>
- <!-- Eating animation -->
- <frame index="1" delay="130" offsetY="-1"/>
- <frame index="1" delay="130"/>
- <frame index="1" delay="130" offsetY="-1"/>
- <frame index="1" delay="130"/>
- <frame index="1" delay="130" offsetY="-1"/>
- <frame index="1" delay="130"/>
- <frame index="1" delay="130" offsetY="-1"/>
+ <animation direction="downleft">
<!-- Static -->
- <frame index="1" delay="2130"/>
+ <frame index="6" delay="4340"/>
<!-- Looking around -->
- <frame index="4" delay="350"/>
- <frame index="1" delay="500"/>
- <frame index="7" delay="400"/>
+ <frame index="2" delay="350"/>
+ <frame index="6" delay="500"/>
+ <frame index="0" delay="400"/>
<!-- Static -->
- <frame index="1" delay="3260"/>
- <!-- Jumping and turning on hiself-->
- <frame index="1" delay="50" offsetY="-1"/>
- <frame index="1" delay="50" offsetY="-2"/>
- <frame index="1" delay="50" offsetX="1" offsetY="-4"/>
- <frame index="1" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="1" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="4" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="3" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="5" delay="100" offsetY="-25"/>
- <frame index="2" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="6" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="7" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="1" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="1" delay="90" offsetY="-4"/>
- <frame index="1" delay="100" offsetY="-1"/>
+ <frame index="6" delay="3260"/>
+ <!-- Jumping And Turning On Itself -->
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-4"/>
+ <frame index="6" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="6" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="7" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="1" delay="100" offsetY="-25"/>
+ <frame index="4" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="3" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="2" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="6" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-4"/>
+ <frame index="6" delay="100" offsetY="-1"/>
</animation>
<animation direction="left">
@@ -134,7 +123,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="6" delay="400"/>
<!-- Static -->
<frame index="2" delay="3260"/>
- <!-- Jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself -->
<frame index="2" delay="50" offsetY="-1"/>
<frame index="2" delay="50" offsetY="-2"/>
<frame index="2" delay="50" offsetX="1" offsetY="-4"/>
@@ -153,6 +142,44 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="2" delay="100" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating animation -->
+ <frame index="5" delay="130" offsetY="-1"/>
+ <frame index="5" delay="130"/>
+ <frame index="5" delay="130" offsetY="-1"/>
+ <frame index="5" delay="130"/>
+ <frame index="5" delay="130" offsetY="-1"/>
+ <frame index="5" delay="130"/>
+ <frame index="5" delay="130" offsetY="-1"/>
+ <!-- Static -->
+ <frame index="5" delay="2130"/>
+ <!-- Looking around -->
+ <frame index="2" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="3" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="3260"/>
+ <!-- Jumping And Turning On Itself -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="5" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetX="1" offsetY="-4"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="5" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="5" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="2" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="6" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="1" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="4" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="3" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="5" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="5" delay="90" offsetY="-4"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
<!-- Static -->
<frame index="3" delay="1300"/>
@@ -172,7 +199,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="5" delay="400"/>
<!-- Static -->
<frame index="3" delay="3260"/>
- <!-- Jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself -->
<frame index="3" delay="50" offsetY="-1"/>
<frame index="3" delay="50" offsetY="-2"/>
<frame index="3" delay="50" offsetX="1" offsetY="-4"/>
@@ -210,7 +237,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="3" delay="400"/>
<!-- Static -->
<frame index="4" delay="3260"/>
- <!-- Jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself -->
<frame index="4" delay="50" offsetY="-1"/>
<frame index="4" delay="50" offsetY="-2"/>
<frame index="4" delay="50" offsetX="1" offsetY="-4"/>
@@ -229,70 +256,42 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="4" delay="100" offsetY="-1"/>
</animation>
- <animation direction="upleft">
+ <animation direction="right">
<!-- Static -->
- <frame index="5" delay="1300"/>
+ <frame index="1" delay="1300"/>
<!-- Eating animation -->
- <frame index="5" delay="130" offsetY="-1"/>
- <frame index="5" delay="130"/>
- <frame index="5" delay="130" offsetY="-1"/>
- <frame index="5" delay="130"/>
- <frame index="5" delay="130" offsetY="-1"/>
- <frame index="5" delay="130"/>
- <frame index="5" delay="130" offsetY="-1"/>
- <!-- Static -->
- <frame index="5" delay="2130"/>
- <!-- Looking around -->
- <frame index="2" delay="350"/>
- <frame index="5" delay="500"/>
- <frame index="3" delay="400"/>
- <!-- Static -->
- <frame index="5" delay="3260"/>
- <!-- Jumping and turning on hiself-->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="5" delay="50" offsetY="-2"/>
- <frame index="5" delay="50" offsetX="1" offsetY="-4"/>
- <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="5" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="5" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="2" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="6" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="0" delay="100" offsetY="-25"/>
- <frame index="7" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="1" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="4" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="3" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="5" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="5" delay="90" offsetY="-4"/>
- <frame index="5" delay="100" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
+ <frame index="1" delay="130" offsetY="-1"/>
+ <frame index="1" delay="130"/>
+ <frame index="1" delay="130" offsetY="-1"/>
+ <frame index="1" delay="130"/>
+ <frame index="1" delay="130" offsetY="-1"/>
+ <frame index="1" delay="130"/>
+ <frame index="1" delay="130" offsetY="-1"/>
<!-- Static -->
- <frame index="6" delay="4340"/>
+ <frame index="1" delay="2130"/>
<!-- Looking around -->
- <frame index="2" delay="350"/>
- <frame index="6" delay="500"/>
- <frame index="0" delay="400"/>
+ <frame index="4" delay="350"/>
+ <frame index="1" delay="500"/>
+ <frame index="7" delay="400"/>
<!-- Static -->
- <frame index="6" delay="3260"/>
- <!-- Jumping and turning on hiself-->
- <frame index="6" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="6" delay="50" offsetX="1" offsetY="-4"/>
- <frame index="6" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="6" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="7" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="1" delay="100" offsetY="-25"/>
- <frame index="4" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="3" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="2" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="6" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="6" delay="90" offsetY="-4"/>
- <frame index="6" delay="100" offsetY="-1"/>
+ <frame index="1" delay="3260"/>
+ <!-- Jumping And Turning On Itself -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetX="1" offsetY="-4"/>
+ <frame index="1" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="1" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="4" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="3" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="2" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="6" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="7" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="1" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="1" delay="90" offsetY="-4"/>
+ <frame index="1" delay="100" offsetY="-1"/>
</animation>
<animation direction="downright">
@@ -304,7 +303,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="0" delay="400"/>
<!-- Static -->
<frame index="7" delay="3260"/>
- <!-- Jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself -->
<frame index="7" delay="50" offsetY="-1"/>
<frame index="7" delay="50" offsetY="-2"/>
<frame index="7" delay="50" offsetX="1" offsetY="-4"/>
@@ -328,7 +327,7 @@ Copyright (C) 2011-2012 Evol Online -->
<action name="walk" imageset="acc">
<animation direction="down">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="0" delay="45" offsetY="-1"/>
<frame index="0" delay="90" offsetY="-2"/>
<frame index="0" delay="135" offsetY="-4"/>
@@ -338,7 +337,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="0" delay="45" offsetY="-3"/>
<frame index="0" delay="45" offsetY="-1"/>
<frame index="0" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="0" delay="95" offsetY="-2"/>
<frame index="0" delay="90" offsetY="-4"/>
@@ -352,11 +351,11 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="6" delay="80" offsetY="-4"/>
<frame index="0" delay="110" offsetY="-3"/>
<frame index="0" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="0" delay="90" offsetY="-2"/>
<frame index="0" delay="135" offsetY="-4"/>
<frame index="0" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="0" delay="95" offsetY="-2"/>
<frame index="0" delay="90" offsetY="-4"/>
@@ -372,53 +371,60 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="0" delay="50" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- Normal jump x2-->
- <frame index="1" delay="45" offsetY="-1"/>
- <frame index="1" delay="90" offsetY="-2"/>
- <frame index="1" delay="135" offsetY="-4"/>
- <frame index="1" delay="45" offsetY="-2"/>
- <frame index="1" delay="135" offsetY="-4"/>
- <frame index="1" delay="45" offsetY="-2"/>
- <frame index="1" delay="45" offsetY="-3"/>
- <frame index="1" delay="45" offsetY="-1"/>
- <frame index="1" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
- <frame index="1" delay="50" offsetY="-1"/>
- <frame index="1" delay="95" offsetY="-2"/>
- <frame index="1" delay="90" offsetY="-4"/>
- <frame index="1" delay="60" offsetY="-6"/>
+ <animation direction="downleft">
+ <!-- Normal Jump x2 -->
+ <frame index="6" delay="90" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="90" offsetY="-2"/>
+ <!-- Turning Jump -->
+ <frame index="6" delay="190" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="0" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="5" delay="80" offsetY="-6"/>
<frame index="4" delay="80" offsetY="-6"/>
<frame index="3" delay="80" offsetY="-6"/>
- <frame index="5" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="6" delay="80" offsetY="-6"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="7" delay="80" offsetY="-4"/>
- <frame index="1" delay="110" offsetY="-3"/>
- <frame index="1" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="1" delay="90" offsetY="-2"/>
- <frame index="1" delay="135" offsetY="-4"/>
- <frame index="1" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
- <frame index="1" delay="50" offsetY="-1"/>
- <frame index="1" delay="95" offsetY="-2"/>
- <frame index="1" delay="90" offsetY="-4"/>
- <frame index="1" delay="60" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="0" delay="80" offsetY="-6"/>
- <frame index="6" delay="80" offsetY="-6"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <!-- Normal Jump -->
+ <frame index="6" delay="95" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <!-- Back Turning Jump -->
+ <frame index="6" delay="140" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
<frame index="2" delay="80" offsetY="-6"/>
<frame index="5" delay="80" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="80" offsetY="-4"/>
- <frame index="1" delay="110" offsetY="-3"/>
- <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-6"/>
+ <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="80" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="2" delay="45" offsetY="-1"/>
<frame index="2" delay="90" offsetY="-2"/>
<frame index="2" delay="135" offsetY="-4"/>
@@ -428,7 +434,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="2" delay="45" offsetY="-3"/>
<frame index="2" delay="45" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="2" delay="50" offsetY="-1"/>
<frame index="2" delay="95" offsetY="-2"/>
<frame index="2" delay="90" offsetY="-4"/>
@@ -442,11 +448,11 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="5" delay="80" offsetY="-4"/>
<frame index="2" delay="110" offsetY="-3"/>
<frame index="2" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="2" delay="90" offsetY="-2"/>
<frame index="2" delay="135" offsetY="-4"/>
<frame index="2" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="2" delay="50" offsetY="-1"/>
<frame index="2" delay="95" offsetY="-2"/>
<frame index="2" delay="90" offsetY="-4"/>
@@ -462,8 +468,53 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="2" delay="50" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Normal Jump x2 -->
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="5" delay="90" offsetY="-2"/>
+ <frame index="5" delay="135" offsetY="-4"/>
+ <frame index="5" delay="45" offsetY="-2"/>
+ <frame index="5" delay="135" offsetY="-4"/>
+ <frame index="5" delay="45" offsetY="-2"/>
+ <frame index="5" delay="45" offsetY="-3"/>
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="5" delay="45" offsetY="-2"/>
+ <!-- Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="5" delay="95" offsetY="-2"/>
+ <frame index="5" delay="90" offsetY="-4"/>
+ <frame index="5" delay="60" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="6" delay="80" offsetY="-6"/>
+ <frame index="0" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="3" delay="80" offsetY="-4"/>
+ <frame index="5" delay="110" offsetY="-3"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="5" delay="90" offsetY="-2"/>
+ <frame index="5" delay="135" offsetY="-4"/>
+ <frame index="5" delay="90" offsetY="-2"/>
+ <!-- Back Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="5" delay="95" offsetY="-2"/>
+ <frame index="5" delay="90" offsetY="-4"/>
+ <frame index="5" delay="60" offsetY="-6"/>
+ <frame index="3" delay="80" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-6"/>
+ <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="0" delay="80" offsetY="-6"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="5" delay="110" offsetY="-3"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="3" delay="45" offsetY="-1"/>
<frame index="3" delay="90" offsetY="-2"/>
<frame index="3" delay="135" offsetY="-4"/>
@@ -473,7 +524,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="3" delay="45" offsetY="-3"/>
<frame index="3" delay="45" offsetY="-1"/>
<frame index="3" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="3" delay="50" offsetY="-1"/>
<frame index="3" delay="95" offsetY="-2"/>
<frame index="3" delay="90" offsetY="-4"/>
@@ -487,11 +538,11 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="4" delay="80" offsetY="-4"/>
<frame index="3" delay="110" offsetY="-3"/>
<frame index="3" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="3" delay="90" offsetY="-2"/>
<frame index="3" delay="135" offsetY="-4"/>
<frame index="3" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="3" delay="50" offsetY="-1"/>
<frame index="3" delay="95" offsetY="-2"/>
<frame index="3" delay="90" offsetY="-4"/>
@@ -508,7 +559,7 @@ Copyright (C) 2011-2012 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="4" delay="45" offsetY="-1"/>
<frame index="4" delay="90" offsetY="-2"/>
<frame index="4" delay="135" offsetY="-4"/>
@@ -518,7 +569,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="4" delay="45" offsetY="-3"/>
<frame index="4" delay="45" offsetY="-1"/>
<frame index="4" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="4" delay="50" offsetY="-1"/>
<frame index="4" delay="95" offsetY="-2"/>
<frame index="4" delay="90" offsetY="-4"/>
@@ -532,11 +583,11 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="1" delay="80" offsetY="-4"/>
<frame index="4" delay="110" offsetY="-3"/>
<frame index="4" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="4" delay="90" offsetY="-2"/>
<frame index="4" delay="135" offsetY="-4"/>
<frame index="4" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="4" delay="50" offsetY="-1"/>
<frame index="4" delay="95" offsetY="-2"/>
<frame index="4" delay="90" offsetY="-4"/>
@@ -552,105 +603,53 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="4" delay="50" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- Normal jump x2-->
- <frame index="5" delay="45" offsetY="-1"/>
- <frame index="5" delay="90" offsetY="-2"/>
- <frame index="5" delay="135" offsetY="-4"/>
- <frame index="5" delay="45" offsetY="-2"/>
- <frame index="5" delay="135" offsetY="-4"/>
- <frame index="5" delay="45" offsetY="-2"/>
- <frame index="5" delay="45" offsetY="-3"/>
- <frame index="5" delay="45" offsetY="-1"/>
- <frame index="5" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="5" delay="95" offsetY="-2"/>
- <frame index="5" delay="90" offsetY="-4"/>
- <frame index="5" delay="60" offsetY="-6"/>
+ <animation direction="right">
+ <!-- Normal Jump x2 -->
+ <frame index="1" delay="45" offsetY="-1"/>
+ <frame index="1" delay="90" offsetY="-2"/>
+ <frame index="1" delay="135" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <frame index="1" delay="135" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="1" delay="45" offsetY="-1"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <!-- Turning Jump -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="1" delay="95" offsetY="-2"/>
+ <frame index="1" delay="90" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-6"/>
+ <frame index="3" delay="80" offsetY="-6"/>
+ <frame index="5" delay="80" offsetY="-6"/>
<frame index="2" delay="80" offsetY="-6"/>
<frame index="6" delay="80" offsetY="-6"/>
- <frame index="0" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="1" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="3" delay="80" offsetY="-4"/>
- <frame index="5" delay="110" offsetY="-3"/>
- <frame index="5" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="5" delay="90" offsetY="-2"/>
- <frame index="5" delay="135" offsetY="-4"/>
- <frame index="5" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="5" delay="95" offsetY="-2"/>
- <frame index="5" delay="90" offsetY="-4"/>
- <frame index="5" delay="60" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-6"/>
- <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="1" delay="110" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="1" delay="90" offsetY="-2"/>
+ <frame index="1" delay="135" offsetY="-4"/>
+ <frame index="1" delay="90" offsetY="-2"/>
+ <!-- Back Turning Jump -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="1" delay="95" offsetY="-2"/>
+ <frame index="1" delay="90" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-6"/>
<frame index="7" delay="80" offsetY="-6"/>
<frame index="0" delay="80" offsetY="-6"/>
- <frame index="6" delay="80" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-4"/>
- <frame index="5" delay="110" offsetY="-3"/>
- <frame index="5" delay="50" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- Normal jump x2-->
- <frame index="6" delay="90" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="90" offsetY="-2"/>
- <!-- Turning jump -->
- <frame index="6" delay="190" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
- <frame index="0" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="5" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-6"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <!-- Normal jump x1-->
- <frame index="6" delay="95" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <!-- Back turning jump -->
- <frame index="6" delay="140" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="6" delay="80" offsetY="-6"/>
<frame index="2" delay="80" offsetY="-6"/>
<frame index="5" delay="80" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-6"/>
- <frame index="1" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-5"/>
- <frame index="0" delay="80" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="80" offsetY="-4"/>
+ <frame index="1" delay="110" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="7" delay="90" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
@@ -661,7 +660,7 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="7" delay="45" offsetY="-4"/>
<frame index="7" delay="45" offsetY="-3"/>
<frame index="7" delay="90" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="7" delay="190" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
@@ -676,14 +675,14 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="0" delay="80" offsetY="-4"/>
<frame index="7" delay="60" offsetY="-3"/>
<frame index="7" delay="50" offsetY="-2"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="7" delay="95" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
<frame index="7" delay="45" offsetY="-4"/>
<frame index="7" delay="45" offsetY="-3"/>
<frame index="7" delay="45" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="7" delay="140" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
@@ -706,7 +705,7 @@ Copyright (C) 2011-2012 Evol Online -->
<action name="attack" imageset="acc">
<animation direction="down">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="0" delay="60" offsetY="2"/>
<frame index="0" delay="60" offsetY="4"/>
<frame index="0" delay="60" offsetY="6"/>
@@ -717,20 +716,20 @@ Copyright (C) 2011-2012 Evol Online -->
<end/>
</animation>
- <animation direction="right">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="1" delay="60" offsetX="2"/>
- <frame index="1" delay="60" offsetX="4"/>
- <frame index="1" delay="60" offsetX="6"/>
- <frame index="1" delay="60" offsetX="8"/>
- <frame index="1" delay="40" offsetX="6"/>
- <frame index="1" delay="40" offsetX="4"/>
- <frame index="1" delay="40" offsetX="2"/>
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="6" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="6" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="6" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="6" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="6" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="6" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="6" delay="40" offsetX="-2" offsetY="2"/>
<end/>
</animation>
<animation direction="left">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="2" delay="60" offsetX="-2"/>
<frame index="2" delay="60" offsetX="-4"/>
<frame index="2" delay="60" offsetX="-6"/>
@@ -741,8 +740,20 @@ Copyright (C) 2011-2012 Evol Online -->
<end/>
</animation>
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="5" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="5" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="5" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="5" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="5" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="5" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="5" delay="40" offsetX="-2" offsetY="-2"/>
+ <end/>
+ </animation>
+
<animation direction="up">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="3" delay="60" offsetY="-2"/>
<frame index="3" delay="60" offsetY="-4"/>
<frame index="3" delay="60" offsetY="-6"/>
@@ -754,7 +765,7 @@ Copyright (C) 2011-2012 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="4" delay="60" offsetX="2" offsetY="-2"/>
<frame index="4" delay="60" offsetX="4" offsetY="-4"/>
<frame index="4" delay="60" offsetX="6" offsetY="-6"/>
@@ -765,32 +776,20 @@ Copyright (C) 2011-2012 Evol Online -->
<end/>
</animation>
- <animation direction="upleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="5" delay="60" offsetX="-2" offsetY="-2"/>
- <frame index="5" delay="60" offsetX="-4" offsetY="-4"/>
- <frame index="5" delay="60" offsetX="-6" offsetY="-6"/>
- <frame index="5" delay="60" offsetX="-8" offsetY="-8"/>
- <frame index="5" delay="40" offsetX="-6" offsetY="-6"/>
- <frame index="5" delay="40" offsetX="-4" offsetY="-4"/>
- <frame index="5" delay="40" offsetX="-2" offsetY="-2"/>
- <end/>
- </animation>
-
- <animation direction="downleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="6" delay="60" offsetX="-2" offsetY="2"/>
- <frame index="6" delay="60" offsetX="-4" offsetY="4"/>
- <frame index="6" delay="60" offsetX="-6" offsetY="6"/>
- <frame index="6" delay="60" offsetX="-8" offsetY="8"/>
- <frame index="6" delay="40" offsetX="-6" offsetY="6"/>
- <frame index="6" delay="40" offsetX="-4" offsetY="4"/>
- <frame index="6" delay="40" offsetX="-2" offsetY="2"/>
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="1" delay="60" offsetX="2"/>
+ <frame index="1" delay="60" offsetX="4"/>
+ <frame index="1" delay="60" offsetX="6"/>
+ <frame index="1" delay="60" offsetX="8"/>
+ <frame index="1" delay="40" offsetX="6"/>
+ <frame index="1" delay="40" offsetX="4"/>
+ <frame index="1" delay="40" offsetX="2"/>
<end/>
</animation>
<animation direction="downright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="7" delay="60" offsetX="2" offsetY="2"/>
<frame index="7" delay="60" offsetX="4" offsetY="4"/>
<frame index="7" delay="60" offsetX="6" offsetY="6"/>
@@ -810,5 +809,4 @@ Copyright (C) 2011-2012 Evol Online -->
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/accessories/ratto-tail.xml b/graphics/sprites/accessories/ratto-tail.xml
index 654bb716..d8f2d635 100644
--- a/graphics/sprites/accessories/ratto-tail.xml
+++ b/graphics/sprites/accessories/ratto-tail.xml
@@ -1,192 +1,223 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
+ <imageset name="acc-acc" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/>
+ <imageset name="acc" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
- <imageset name="tail" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/>
- <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
-
- <action name="spawn" imageset="rat">
- <animation>
- <frame index="0" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="2" delay="400"/>
- <frame index="3" delay="110"/>
- <frame index="4" delay="120"/>
- <frame index="5" delay="160"/>
- <frame index="6" delay="145"/>
- <frame index="7" delay="250"/>
- <jump action="stand"/>
- </animation>
- </action>
-
- <action name="stand" imageset="tail">
- <animation direction="down">
- <frame index="0" delay="120"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="100"/>
- </animation>
- <animation direction="downright">
- <frame index="4" delay="120"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="120"/>
- <frame index="5" delay="100"/>
- </animation>
- <animation direction="right">
- <frame index="8" delay="120"/>
- <frame index="9" delay="100"/>
- <frame index="10" delay="120"/>
- <frame index="9" delay="100"/>
- </animation>
- <animation direction="upright">
- <frame index="12" delay="120"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="120"/>
- <frame index="13" delay="100"/>
- </animation>
- <animation direction="up">
- <frame index="16" delay="120"/>
- <frame index="17" delay="100"/>
- <frame index="18" delay="120"/>
- <frame index="17" delay="100"/>
- </animation>
- <animation direction="upleft">
- <frame index="20" delay="120"/>
- <frame index="21" delay="100"/>
- <frame index="22" delay="120"/>
- <frame index="21" delay="100"/>
- </animation>
- <animation direction="left">
- <frame index="24" delay="120"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="120"/>
- <frame index="25" delay="100"/>
- </animation>
- <animation direction="downleft">
- <frame index="28" delay="120"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="120"/>
- <frame index="29" delay="100"/>
- </animation>
- </action>
-
- <action name="walk" imageset="tail">
- <animation direction="down">
- <frame index="0" delay="120"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="100"/>
- </animation>
- <animation direction="downright">
- <frame index="4" delay="120"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="120"/>
- <frame index="5" delay="100"/>
- </animation>
- <animation direction="right">
- <frame index="8" delay="120"/>
- <frame index="9" delay="100"/>
- <frame index="10" delay="120"/>
- <frame index="9" delay="100"/>
- </animation>
- <animation direction="upright">
- <frame index="12" delay="120"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="120"/>
- <frame index="13" delay="100"/>
- </animation>
- <animation direction="up">
- <frame index="16" delay="120"/>
- <frame index="17" delay="100"/>
- <frame index="18" delay="120"/>
- <frame index="17" delay="100"/>
- </animation>
- <animation direction="upleft">
- <frame index="20" delay="120"/>
- <frame index="21" delay="100"/>
- <frame index="22" delay="120"/>
- <frame index="21" delay="100"/>
- </animation>
- <animation direction="left">
- <frame index="24" delay="120"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="120"/>
- <frame index="25" delay="100"/>
- </animation>
- <animation direction="downleft">
- <frame index="28" delay="120"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="120"/>
- <frame index="29" delay="100"/>
- </animation>
- </action>
+ <action name="spawn" imageset="acc">
+
+ <animation>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="400"/>
+ <frame index="3" delay="110"/>
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="160"/>
+ <frame index="6" delay="145"/>
+ <frame index="7" delay="250"/>
+ <jump action="stand"/>
+ </animation>
+
+ </action>
+
+ <action name="stand" imageset="acc-acc">
+
+ <animation direction="down">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="16" delay="120"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="120"/>
+ <frame index="17" delay="100"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
+ </animation>
+
+ </action>
+
+ <action name="walk" imageset="acc-acc">
+
+ <animation direction="down">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="16" delay="120"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="120"/>
+ <frame index="17" delay="100"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
+ </animation>
+
+ </action>
- <action name="attack" imageset="tail">
- <animation direction="down">
- <frame index="0" delay="120"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="100"/>
- </animation>
- <animation direction="downright">
- <frame index="4" delay="120"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="120"/>
- <frame index="5" delay="100"/>
- </animation>
- <animation direction="right">
- <frame index="8" delay="120"/>
- <frame index="9" delay="100"/>
- <frame index="10" delay="120"/>
- <frame index="9" delay="100"/>
- </animation>
- <animation direction="upright">
- <frame index="12" delay="120"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="120"/>
- <frame index="13" delay="100"/>
- </animation>
- <animation direction="up">
- <frame index="16" delay="120"/>
- <frame index="17" delay="100"/>
- <frame index="18" delay="120"/>
- <frame index="17" delay="100"/>
- </animation>
- <animation direction="upleft">
- <frame index="20" delay="120"/>
- <frame index="21" delay="100"/>
- <frame index="22" delay="120"/>
- <frame index="21" delay="100"/>
- </animation>
- <animation direction="left">
- <frame index="24" delay="120"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="120"/>
- <frame index="25" delay="100"/>
- </animation>
- <animation direction="downleft">
- <frame index="28" delay="120"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="120"/>
- <frame index="29" delay="100"/>
- </animation>
- </action>
-
- <action name="dead" imageset="tail">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="up">
- <frame index="12"/>
- </animation>
- <animation direction="right">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="16"/>
- </animation>
- </action>
-
-</sprite> \ No newline at end of file
+ <action name="attack" imageset="acc-acc">
+ <animation direction="down">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="16" delay="120"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="120"/>
+ <frame index="17" delay="100"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
+ </animation>
+
+ </action>
+
+ <action name="dead" imageset="acc-acc">
+
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="16"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="12"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="8"/>
+ </animation>
+
+ </action>
+</sprite>
diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml
index c0f1783b..948684f1 100644
--- a/graphics/sprites/emote.xml
+++ b/graphics/sprites/emote.xml
@@ -1,8 +1,8 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite variants="15" variant_offset="1">
- <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32" />
+ <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32"/>
<action name="stand" imageset="base">
<animation direction="default">
diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml
index 2809e255..31ca5d7c 100644
--- a/graphics/sprites/equipment/chest/cottonshirt-female.xml
+++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml
index 3d8d4ac8..042255d6 100644
--- a/graphics/sprites/equipment/chest/cottonshirt-male.xml
+++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml
index 4651eefd..c423a098 100644
--- a/graphics/sprites/equipment/chest/shirt-female.xml
+++ b/graphics/sprites/equipment/chest/shirt-female.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml
index 3162296d..1c6c4f07 100644
--- a/graphics/sprites/equipment/chest/shirt-male.xml
+++ b/graphics/sprites/equipment/chest/shirt-male.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml
index c27c5643..de61160b 100644
--- a/graphics/sprites/equipment/chest/tanktop-female.xml
+++ b/graphics/sprites/equipment/chest/tanktop-female.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml
index 2879ddff..c72480db 100644
--- a/graphics/sprites/equipment/chest/tanktop-male.xml
+++ b/graphics/sprites/equipment/chest/tanktop-male.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml
index fb6d82ee..a3556b30 100644
--- a/graphics/sprites/equipment/feet/boots-female.xml
+++ b/graphics/sprites/equipment/feet/boots-female.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml
index f7fcc8fd..8b88c9fa 100644
--- a/graphics/sprites/equipment/feet/boots-male.xml
+++ b/graphics/sprites/equipment/feet/boots-male.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml
index f88be83d..ea8d6947 100644
--- a/graphics/sprites/equipment/head/bandana.xml
+++ b/graphics/sprites/equipment/head/bandana.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/>
@@ -138,5 +138,4 @@ Copyright (C) 2010-2011 Evol Online -->
<frame index="4" offsetX="19" offsetY="-17"/>
</animation>
</action>
-
</sprite>
diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml
index 30cc4030..1806afa3 100644
--- a/graphics/sprites/equipment/leg/shorts-female.xml
+++ b/graphics/sprites/equipment/leg/shorts-female.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml
index fddd22c6..6b0d02d5 100644
--- a/graphics/sprites/equipment/leg/shorts-male.xml
+++ b/graphics/sprites/equipment/leg/shorts-male.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml
index 225e0474..7dd933ed 100644
--- a/graphics/sprites/equipment/weapons/aurisghard.xml
+++ b/graphics/sprites/equipment/weapons/aurisghard.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml
index 5d9bfa85..e2d3ef20 100644
--- a/graphics/sprites/equipment/weapons/axe.xml
+++ b/graphics/sprites/equipment/weapons/axe.xml
@@ -1,8 +1,7 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite name="player" action="stand">
-
<imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
<action name="default" imageset="base">
@@ -26,5 +25,4 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
</action>
-
</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
index ea02371b..6106a3a1 100644
--- a/graphics/sprites/equipment/weapons/bow.xml
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/>
@@ -26,5 +26,4 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
</action>
-
</sprite>
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
index 82a0e056..4ffa8743 100644
--- a/graphics/sprites/equipment/weapons/dagger.xml
+++ b/graphics/sprites/equipment/weapons/dagger.xml
@@ -1,8 +1,7 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite name="player" action="stand">
-
<imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/>
<action name="default" imageset="base">
@@ -26,5 +25,4 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
</action>
-
</sprite>
diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml
index 03974500..f34390f0 100644
--- a/graphics/sprites/equipment/weapons/mining-pick.xml
+++ b/graphics/sprites/equipment/weapons/mining-pick.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml
index 0281637d..4d4a03a9 100644
--- a/graphics/sprites/equipment/weapons/scythe-death.xml
+++ b/graphics/sprites/equipment/weapons/scythe-death.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml
index aef8b25f..ac546cd5 100644
--- a/graphics/sprites/equipment/weapons/scythe.xml
+++ b/graphics/sprites/equipment/weapons/scythe.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml
index 8dabc025..0d84e902 100644
--- a/graphics/sprites/equipment/weapons/staff.xml
+++ b/graphics/sprites/equipment/weapons/staff.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml
index 676a0f33..679aec8c 100644
--- a/graphics/sprites/equipment/weapons/whip.xml
+++ b/graphics/sprites/equipment/weapons/whip.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/>
@@ -26,5 +26,4 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
</action>
-
</sprite>
diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml
index f50e741f..2229e35f 100644
--- a/graphics/sprites/error.xml
+++ b/graphics/sprites/error.xml
@@ -1,12 +1,12 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" />
+ <imageset name="base" src="graphics/sprites/error.png" width="29" height="9"/>
<action name="default" imageset="base">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml
index 4d374bb2..46c147f2 100644
--- a/graphics/sprites/hairstyles/hairstyle01.xml
+++ b/graphics/sprites/hairstyles/hairstyle01.xml
@@ -1,8 +1,7 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2012 Evol Online -->
<sprite>
-
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40"/>
<action name="stand" imageset="base">
@@ -139,5 +138,4 @@ Copyright (C) 2010-2012 Evol Online -->
<frame index="4" offsetX="21" offsetY="-4"/>
</animation>
</action>
-
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml
index ef56ee9b..2a3b4ac4 100644
--- a/graphics/sprites/hairstyles/hairstyle02.xml
+++ b/graphics/sprites/hairstyles/hairstyle02.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml
index afc70d0c..0b92f02b 100644
--- a/graphics/sprites/hairstyles/hairstyle03.xml
+++ b/graphics/sprites/hairstyles/hairstyle03.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml
index 6f88f5e1..b8a9ae4d 100644
--- a/graphics/sprites/hairstyles/hairstyle04.xml
+++ b/graphics/sprites/hairstyles/hairstyle04.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml
index 54794d0c..57936b2d 100644
--- a/graphics/sprites/hairstyles/hairstyle05.xml
+++ b/graphics/sprites/hairstyles/hairstyle05.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml
index fec3bf1a..5ae09abc 100644
--- a/graphics/sprites/hairstyles/hairstyle06.xml
+++ b/graphics/sprites/hairstyles/hairstyle06.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml
index 92d31fa9..c6593b41 100644
--- a/graphics/sprites/hairstyles/hairstyle07.xml
+++ b/graphics/sprites/hairstyles/hairstyle07.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml
index 161270b2..9ba080c8 100644
--- a/graphics/sprites/hairstyles/hairstyle08.xml
+++ b/graphics/sprites/hairstyles/hairstyle08.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml
index e0756b14..db79706e 100644
--- a/graphics/sprites/hairstyles/hairstyle09.xml
+++ b/graphics/sprites/hairstyles/hairstyle09.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml
index 23e755ca..3fc3ad9a 100644
--- a/graphics/sprites/hairstyles/hairstyle10.xml
+++ b/graphics/sprites/hairstyles/hairstyle10.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+<!-- Author from The Mana World
Copyright (C) 2010-2011 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml
index ceb62e40..979bda5f 100644
--- a/graphics/sprites/hairstyles/hairstyle11.xml
+++ b/graphics/sprites/hairstyles/hairstyle11.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml
index 0f4801ac..addcb847 100644
--- a/graphics/sprites/hairstyles/hairstyle12.xml
+++ b/graphics/sprites/hairstyles/hairstyle12.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml
index cbf1d98c..35ab8fe9 100644
--- a/graphics/sprites/hairstyles/hairstyle13.xml
+++ b/graphics/sprites/hairstyles/hairstyle13.xml
@@ -1,8 +1,7 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
-
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32"/>
<action name="stand" imageset="base">
@@ -136,11 +135,9 @@ Copyright (C) 2010-2011 Evol Online -->
</animation>
</action>
-
<action name="dead" imageset="base">
<animation direction="default">
<frame index="12" offsetX="23" offsetY="-8"/>
</animation>
</action>
-
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml
index 5049e8fc..cfd91872 100644
--- a/graphics/sprites/hairstyles/hairstyle14.xml
+++ b/graphics/sprites/hairstyles/hairstyle14.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml
index 2bf26016..bd965e26 100644
--- a/graphics/sprites/hairstyles/hairstyle15.xml
+++ b/graphics/sprites/hairstyles/hairstyle15.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml
index 8fe22031..6b649686 100644
--- a/graphics/sprites/hairstyles/hairstyle16.xml
+++ b/graphics/sprites/hairstyles/hairstyle16.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml
index 34ca8503..7c43506a 100644
--- a/graphics/sprites/hairstyles/hairstyle17.xml
+++ b/graphics/sprites/hairstyles/hairstyle17.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml
index 91622c43..94b76f60 100644
--- a/graphics/sprites/hairstyles/hairstyle18.xml
+++ b/graphics/sprites/hairstyles/hairstyle18.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml
index 65c7b5d6..fb99a7b5 100644
--- a/graphics/sprites/hairstyles/hairstyle19.xml
+++ b/graphics/sprites/hairstyles/hairstyle19.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml
index 88b2ff23..57fc4ff6 100644
--- a/graphics/sprites/hairstyles/hairstyle20.xml
+++ b/graphics/sprites/hairstyles/hairstyle20.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml
index c83ca658..31b81c2e 100644
--- a/graphics/sprites/hairstyles/hairstyle21.xml
+++ b/graphics/sprites/hairstyles/hairstyle21.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml
index d3b13728..97dd3dbb 100644
--- a/graphics/sprites/hairstyles/hairstyle22.xml
+++ b/graphics/sprites/hairstyles/hairstyle22.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml
index 433b07d5..093db96b 100644
--- a/graphics/sprites/hairstyles/hairstyle23.xml
+++ b/graphics/sprites/hairstyles/hairstyle23.xml
@@ -3,5 +3,6 @@
Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="32" height="32"/>
+
<include file="hairstyles/hairstyle13.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml
index c57a7930..95e3af7f 100644
--- a/graphics/sprites/hairstyles/hairstyle24.xml
+++ b/graphics/sprites/hairstyles/hairstyle24.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml
index 95e4cf60..3cf98780 100644
--- a/graphics/sprites/hairstyles/hairstyle25.xml
+++ b/graphics/sprites/hairstyles/hairstyle25.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml
index a69dfa8f..548d9d68 100644
--- a/graphics/sprites/hairstyles/hairstyle26.xml
+++ b/graphics/sprites/hairstyles/hairstyle26.xml
@@ -3,5 +3,6 @@
Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml
index c83f9453..94aa1f6f 100644
--- a/graphics/sprites/hairstyles/hairstyle27.xml
+++ b/graphics/sprites/hairstyles/hairstyle27.xml
@@ -1,7 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml
index 3f328c5f..8d1c42b1 100644
--- a/graphics/sprites/icons/healing.xml
+++ b/graphics/sprites/icons/healing.xml
@@ -1,10 +1,10 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/>
-
- <action name="default" imageset="heal">
+ <imageset name="icon" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/>
+
+ <action name="default" imageset="icon">
<animation direction="default">
<sequence start="0" end="2" delay="100"/>
<frame index="1" delay="100"/>
diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png
index c326d0ad..d2417669 100644..100755
--- a/graphics/sprites/icons/hidden.png
+++ b/graphics/sprites/icons/hidden.png
Binary files differ
diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml
index 652ef4c4..d6a495ad 100644
--- a/graphics/sprites/icons/hidden.xml
+++ b/graphics/sprites/icons/hidden.xml
@@ -1,12 +1,19 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author: Alige
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" />
-
- <action name="default" imageset="base">
+ <imageset name="icon" src="graphics/sprites/icons/hide.png" width="10" height="9" offsetX="-10"/>
+
+ <action name="default" imageset="icon">
<animation direction="default">
- <frame index="0" offsetY="-15" delay="0"/>
+ <frame index="0" delay="2000"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="300"/>
+ <frame index="1" delay="200"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml
index 8a03838d..335717f5 100644
--- a/graphics/sprites/icons/invisible.xml
+++ b/graphics/sprites/icons/invisible.xml
@@ -1,10 +1,10 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
- <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/>
+ <imageset name="icon" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/>
- <action name="default" imageset="tinychar">
+ <action name="default" imageset="icon">
<animation direction="default">
<frame index="0" delay="2000"/>
<sequence start="1" end="4" delay="100"/>
diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml
index aeb91349..7938c065 100644
--- a/graphics/sprites/icons/poison.xml
+++ b/graphics/sprites/icons/poison.xml
@@ -1,10 +1,10 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2010-2011 Evol Online -->
<sprite>
- <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/>
+ <imageset name="icon" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/>
- <action name="default" imageset="poisonskull">
+ <action name="default" imageset="icon">
<animation direction="default">
<sequence start="0" end="8" delay="80"/>
</animation>
diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml
index 20d3a1c8..d8bf210f 100644
--- a/graphics/sprites/monsters/blub-little.xml
+++ b/graphics/sprites/monsters/blub-little.xml
@@ -1,488 +1,491 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="octopus" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/>
+ <imageset name="mob" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/>
- <action name="spawn" imageset="octopus">
+ <action name="spawn" imageset="mob">
<animation>
- <!-- octopus unhidding from the ground -->
- <frame index="0" delay="200" offsetY="2"/>
- <frame index="1" delay="150" offsetY="2"/>
- <frame index="2" delay="250" offsetY="2"/>
- <frame index="1" delay="150" offsetY="2"/>
- <frame index="0" delay="130" offsetY="2"/>
- <frame index="5" delay="150" offsetY="2"/>
- <frame index="4" delay="250" offsetY="2"/>
- <frame index="5" delay="150" offsetY="2"/>
- <frame index="0" delay="200" offsetY="2"/>
- <frame index="0" delay="160" offsetY="1"/>
- <frame index="0" delay="140"/>
- <jump action="stand" />
+ <!-- Coming out of the ground. -->
+ <frame index="0" delay="200" offsetY="2"/>
+ <frame index="1" delay="150" offsetY="2"/>
+ <frame index="2" delay="250" offsetY="2"/>
+ <frame index="1" delay="150" offsetY="2"/>
+ <frame index="0" delay="130" offsetY="2"/>
+ <frame index="5" delay="150" offsetY="2"/>
+ <frame index="4" delay="250" offsetY="2"/>
+ <frame index="5" delay="150" offsetY="2"/>
+ <frame index="0" delay="200" offsetY="2"/>
+ <frame index="0" delay="160" offsetY="1"/>
+ <frame index="0" delay="140"/>
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="octopus">
+
+ <action name="stand" imageset="mob">
<animation direction="down">
- <!-- static -->
- <frame index="0" delay="4000"/>
- <!-- looking around -->
- <frame index="1" delay="150"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="0" delay="130"/>
- <frame index="5" delay="150"/>
- <frame index="4" delay="250"/>
- <frame index="5" delay="150"/>
- <frame index="0" delay="200"/>
+ <!-- Static -->
+ <frame index="0" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="200"/>
</animation>
<animation direction="downleft">
- <!-- static -->
- <frame index="1" delay="4000"/>
- <!-- looking around -->
- <frame index="0" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="130"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="1" delay="200"/>
+ <!-- Static -->
+ <frame index="1" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="0" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="130"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="200"/>
</animation>
<animation direction="left">
- <!-- static -->
- <frame index="2" delay="4000"/>
- <!-- looking around -->
- <frame index="1" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="2" delay="130"/>
- <frame index="3" delay="700"/>
+ <!-- Static -->
+ <frame index="2" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="130"/>
+ <frame index="3" delay="700"/>
</animation>
<animation direction="upleft">
- <!-- static -->
- <frame index="3" delay="5000"/>
- <!-- looking around -->
- <frame index="2" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="680"/>
+ <!-- Static -->
+ <frame index="3" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="680"/>
</animation>
<animation direction="up">
- <!-- static -->
- <frame index="3" delay="5300"/>
- <!-- looking around -->
- <frame index="2" delay="250"/>
- <frame index="3" delay="430"/>
- <frame index="4" delay="250"/>
+ <!-- Static -->
+ <frame index="3" delay="5300"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="430"/>
+ <frame index="4" delay="250"/>
</animation>
<animation direction="upright">
- <!-- static -->
- <frame index="3" delay="5680"/>
- <!-- looking around -->
- <frame index="4" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="4" delay="150"/>
+ <!-- Static -->
+ <frame index="3" delay="5680"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="150"/>
</animation>
<animation direction="right">
- <!-- static -->
- <frame index="4" delay="5000"/>
- <!-- looking around -->
- <frame index="3" delay="550"/>
- <frame index="4" delay="130"/>
- <frame index="5" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="5" delay="150"/>
+ <!-- Static -->
+ <frame index="4" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="3" delay="550"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="5" delay="150"/>
</animation>
<animation direction="downright">
- <!-- static -->
- <frame index="5" delay="5000"/>
- <!-- looking around -->
- <frame index="4" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="150"/>
- <frame index="5" delay="130"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="0" delay="150"/>
+ <!-- Static -->
+ <frame index="5" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="130"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="0" delay="150"/>
</animation>
</action>
- <action name="walk" imageset="octopus">
+
+ <action name="walk" imageset="mob">
<animation direction="down">
- <!-- static head -->
- <frame index="0" delay="2080"/>
- <!-- turning head-->
+ <!-- Static Head -->
+ <frame index="0" delay="2080"/>
+ <!-- Turning Head -->
<sequence start="0" end="3" delay="130"/>
- <frame index="3" delay="260"/>
+ <frame index="3" delay="260"/>
<sequence start="4" end="5" delay="130"/>
</animation>
<animation direction="downleft">
- <!-- static head -->
- <frame index="1" delay="2080"/>
- <!-- turning head-->
+ <!-- Static Head -->
+ <frame index="1" delay="2080"/>
+ <!-- Turning Head -->
<sequence start="1" end="3" delay="130"/>
- <frame index="3" delay="260"/>
+ <frame index="3" delay="260"/>
<sequence start="4" end="5" delay="130"/>
- <frame index="0" delay="130"/>
+ <frame index="0" delay="130"/>
</animation>
<animation direction="left">
- <!-- static head -->
- <frame index="2" delay="2210"/>
- <!-- turning head-->
- <frame index="3" delay="390"/>
+ <!-- Static Head -->
+ <frame index="2" delay="2210"/>
+ <!-- Turning Head -->
+ <frame index="3" delay="390"/>
<sequence start="4" end="5" delay="130"/>
<sequence start="0" end="1" delay="130"/>
</animation>
<animation direction="upleft">
- <!-- static head -->
- <frame index="3" delay="2470"/>
- <!-- turning head-->
+ <!-- Static Head -->
+ <frame index="3" delay="2470"/>
+ <!-- Turning Head -->
<sequence start="4" end="5" delay="130"/>
<sequence start="0" end="2" delay="130"/>
</animation>
<animation direction="up">
- <!-- static head -->
- <frame index="3" delay="2340"/>
- <!-- turning head-->
+ <!-- Static Head -->
+ <frame index="3" delay="2340"/>
+ <!-- Turning Head -->
<sequence start="4" end="5" delay="130"/>
<sequence start="0" end="3" delay="130"/>
</animation>
<animation direction="upright">
- <!-- static head -->
- <frame index="3" delay="2210"/>
- <!-- turning head-->
+ <!-- Static Head -->
+ <frame index="3" delay="2210"/>
+ <!-- Turning Head -->
<sequence start="4" end="5" delay="130"/>
<sequence start="0" end="2" delay="130"/>
- <frame index="3" delay="260"/>
+ <frame index="3" delay="260"/>
</animation>
<animation direction="right">
- <!-- static head -->
- <frame index="4" delay="2210"/>
- <!-- turning head-->
- <frame index="5" delay="130"/>
+ <!-- Static Head -->
+ <frame index="4" delay="2210"/>
+ <!-- Turning Head -->
+ <frame index="5" delay="130"/>
<sequence start="0" end="2" delay="130"/>
- <frame index="5" delay="390"/>
+ <frame index="5" delay="390"/>
</animation>
<animation direction="downright">
- <!-- static head -->
- <frame index="5" delay="2210"/>
- <!-- turning head-->
+ <!-- Static Head -->
+ <frame index="5" delay="2210"/>
+ <!-- Turning Head -->
<sequence start="0" end="2" delay="130"/>
- <frame index="3" delay="390"/>
- <frame index="4" delay="130"/>
+ <frame index="3" delay="390"/>
+ <frame index="4" delay="130"/>
</animation>
</action>
- <action name="attack" imageset="octopus">
+
+ <action name="attack" imageset="mob">
<animation direction="down">
- <frame index="0" delay="140" offsetY="1"/>
- <frame index="0" delay="280" offsetY="2"/>
- <frame index="0" delay="90" offsetY="1"/>
- <frame index="0" delay="90" offsetY="-1"/>
- <frame index="1" delay="80" offsetY="-3"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="4" delay="100" offsetY="-17"/>
- <frame index="5" delay="110" offsetY="-18"/>
- <frame index="0" delay="120" offsetY="-16"/>
- <frame index="1" delay="110" offsetY="-13"/>
- <frame index="2" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-3"/>
- <frame index="5" delay="100" offsetY="-1"/>
- <end />
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="downleft">
- <frame index="1" delay="140" offsetY="1"/>
- <frame index="1" delay="280" offsetY="2"/>
- <frame index="1" delay="90" offsetY="1"/>
- <frame index="1" delay="90" offsetY="-1"/>
- <frame index="2" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="4" delay="100" offsetY="-14"/>
- <frame index="5" delay="100" offsetY="-17"/>
- <frame index="0" delay="110" offsetY="-18"/>
- <frame index="1" delay="120" offsetY="-16"/>
- <frame index="2" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-3"/>
- <frame index="0" delay="100" offsetY="-1"/>
- <end />
+ <frame index="1" delay="140" offsetY="1"/>
+ <frame index="1" delay="280" offsetY="2"/>
+ <frame index="1" delay="90" offsetY="1"/>
+ <frame index="1" delay="90" offsetY="-1"/>
+ <frame index="2" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="4" delay="100" offsetY="-14"/>
+ <frame index="5" delay="100" offsetY="-17"/>
+ <frame index="0" delay="110" offsetY="-18"/>
+ <frame index="1" delay="120" offsetY="-16"/>
+ <frame index="2" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="left">
- <frame index="2" delay="140" offsetY="1"/>
- <frame index="2" delay="280" offsetY="2"/>
- <frame index="2" delay="90" offsetY="1"/>
- <frame index="2" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="4" delay="90" offsetY="-11"/>
- <frame index="5" delay="100" offsetY="-14"/>
- <frame index="0" delay="100" offsetY="-17"/>
- <frame index="1" delay="110" offsetY="-18"/>
- <frame index="2" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="4" delay="70" offsetY="-7"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-3"/>
- <frame index="1" delay="100" offsetY="-1"/>
- <end />
+ <frame index="2" delay="140" offsetY="1"/>
+ <frame index="2" delay="280" offsetY="2"/>
+ <frame index="2" delay="90" offsetY="1"/>
+ <frame index="2" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="4" delay="90" offsetY="-11"/>
+ <frame index="5" delay="100" offsetY="-14"/>
+ <frame index="0" delay="100" offsetY="-17"/>
+ <frame index="1" delay="110" offsetY="-18"/>
+ <frame index="2" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="4" delay="70" offsetY="-7"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-3"/>
+ <frame index="1" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="upleft">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-8"/>
- <frame index="5" delay="90" offsetY="-11"/>
- <frame index="0" delay="100" offsetY="-14"/>
- <frame index="1" delay="100" offsetY="-17"/>
- <frame index="2" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="4" delay="80" offsetY="-9"/>
- <frame index="5" delay="70" offsetY="-7"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-3"/>
- <frame index="2" delay="100" offsetY="-1"/>
- <end />
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-8"/>
+ <frame index="5" delay="90" offsetY="-11"/>
+ <frame index="0" delay="100" offsetY="-14"/>
+ <frame index="1" delay="100" offsetY="-17"/>
+ <frame index="2" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="4" delay="80" offsetY="-9"/>
+ <frame index="5" delay="70" offsetY="-7"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="2" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="up">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-8"/>
- <frame index="0" delay="90" offsetY="-11"/>
- <frame index="1" delay="100" offsetY="-14"/>
- <frame index="2" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="4" delay="100" offsetY="-11"/>
- <frame index="5" delay="80" offsetY="-9"/>
- <frame index="0" delay="70" offsetY="-7"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
- <end />
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-8"/>
+ <frame index="0" delay="90" offsetY="-11"/>
+ <frame index="1" delay="100" offsetY="-14"/>
+ <frame index="2" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="4" delay="100" offsetY="-11"/>
+ <frame index="5" delay="80" offsetY="-9"/>
+ <frame index="0" delay="70" offsetY="-7"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="upright">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="4" delay="80" offsetY="-3"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-8"/>
- <frame index="1" delay="90" offsetY="-11"/>
- <frame index="2" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="4" delay="110" offsetY="-13"/>
- <frame index="5" delay="100" offsetY="-11"/>
- <frame index="0" delay="80" offsetY="-9"/>
- <frame index="1" delay="70" offsetY="-7"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
- <end />
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="4" delay="80" offsetY="-3"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-8"/>
+ <frame index="1" delay="90" offsetY="-11"/>
+ <frame index="2" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="4" delay="110" offsetY="-13"/>
+ <frame index="5" delay="100" offsetY="-11"/>
+ <frame index="0" delay="80" offsetY="-9"/>
+ <frame index="1" delay="70" offsetY="-7"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="right">
- <frame index="4" delay="140" offsetY="1"/>
- <frame index="4" delay="280" offsetY="2"/>
- <frame index="4" delay="90" offsetY="1"/>
- <frame index="4" delay="90" offsetY="-1"/>
- <frame index="5" delay="80" offsetY="-3"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-8"/>
- <frame index="2" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="4" delay="120" offsetY="-16"/>
- <frame index="5" delay="110" offsetY="-13"/>
- <frame index="0" delay="100" offsetY="-11"/>
- <frame index="1" delay="80" offsetY="-9"/>
- <frame index="2" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
- <end />
+ <frame index="4" delay="140" offsetY="1"/>
+ <frame index="4" delay="280" offsetY="2"/>
+ <frame index="4" delay="90" offsetY="1"/>
+ <frame index="4" delay="90" offsetY="-1"/>
+ <frame index="5" delay="80" offsetY="-3"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-8"/>
+ <frame index="2" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="4" delay="120" offsetY="-16"/>
+ <frame index="5" delay="110" offsetY="-13"/>
+ <frame index="0" delay="100" offsetY="-11"/>
+ <frame index="1" delay="80" offsetY="-9"/>
+ <frame index="2" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="downright">
- <frame index="5" delay="140" offsetY="1"/>
- <frame index="5" delay="280" offsetY="2"/>
- <frame index="5" delay="90" offsetY="1"/>
- <frame index="5" delay="90" offsetY="-1"/>
- <frame index="0" delay="80" offsetY="-3"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="4" delay="110" offsetY="-18"/>
- <frame index="5" delay="120" offsetY="-16"/>
- <frame index="0" delay="110" offsetY="-13"/>
- <frame index="1" delay="100" offsetY="-11"/>
- <frame index="2" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="4" delay="100" offsetY="-1"/>
- <end />
+ <frame index="5" delay="140" offsetY="1"/>
+ <frame index="5" delay="280" offsetY="2"/>
+ <frame index="5" delay="90" offsetY="1"/>
+ <frame index="5" delay="90" offsetY="-1"/>
+ <frame index="0" delay="80" offsetY="-3"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="4" delay="110" offsetY="-18"/>
+ <frame index="5" delay="120" offsetY="-16"/>
+ <frame index="0" delay="110" offsetY="-13"/>
+ <frame index="1" delay="100" offsetY="-11"/>
+ <frame index="2" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="4" delay="100" offsetY="-1"/>
+ <end />
</animation>
</action>
- <action name="dead" imageset="octopus">
+
+ <action name="dead" imageset="mob">
<animation direction="down">
- <frame index="0" delay="80"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="downleft">
- <frame index="1" delay="80"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="left">
- <frame index="2" delay="80"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="upleft">
- <frame index="3" delay="220"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="3" delay="220"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="up">
- <frame index="3" delay="150"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="upright">
- <frame index="3" delay="80"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="right">
- <frame index="4" delay="80"/>
- <frame index="5" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="downright">
- <frame index="5" delay="80"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2" />
+ <frame index="5" delay="80"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml
index fc65f190..8a9902da 100644
--- a/graphics/sprites/monsters/croc.xml
+++ b/graphics/sprites/monsters/croc.xml
@@ -1,124 +1,140 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/>
- <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/>
-
- <action name="spawn" imageset="croc">
- <animation>
- <frame index="32" delay="350"/>
- <frame index="33" delay="70"/>
- <frame index="34" delay="90"/>
- <frame index="35" delay="210"/>
- <frame index="36" delay="110"/>
- <frame index="37" delay="130"/>
- <frame index="38" delay="165"/>
- <frame index="39" delay="90"/>
- <frame index="40" delay="80"/>
- <frame index="41" delay="70"/>
- <jump action="stand" />
- </animation>
- </action>
+ <action name="spawn" imageset="mob">
+ <animation>
+ <frame index="32" delay="350"/>
+ <frame index="33" delay="70"/>
+ <frame index="34" delay="90"/>
+ <frame index="35" delay="210"/>
+ <frame index="36" delay="110"/>
+ <frame index="37" delay="130"/>
+ <frame index="38" delay="165"/>
+ <frame index="39" delay="90"/>
+ <frame index="40" delay="80"/>
+ <frame index="41" delay="70"/>
+ <jump action="stand"/>
+ </animation>
+ </action>
- <action name="stand" imageset="croc">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="up">
- <frame index="8"/>
- </animation>
- <animation direction="right">
- <frame index="16"/>
- </animation>
- <animation direction="left">
- <frame index="24"/>
- </animation>
- </action>
-
- <action name="walk" imageset="croc">
- <animation direction="down">
- <frame index="1" delay="84"/>
- <frame index="0" delay="65"/>
- <frame index="2" delay="84"/>
- <frame index="0" delay="65"/>
- </animation>
- <animation direction="up">
- <frame index="9" delay="84"/>
- <frame index="8" delay="65"/>
- <frame index="10" delay="84"/>
- <frame index="8" delay="65"/>
- </animation>
- <animation direction="right">
- <frame index="17" delay="84"/>
- <frame index="16" delay="65"/>
- <frame index="18" delay="84"/>
- <frame index="16" delay="65"/>
- </animation>
- <animation direction="left">
- <frame index="25" delay="84"/>
- <frame index="24" delay="65"/>
- <frame index="26" delay="84"/>
- <frame index="24" delay="65"/>
- </animation>
- </action>
-
- <action name="attack" imageset="croc">
- <animation direction="down">
- <frame index="3" delay="90"/>
- <frame index="4" delay="130"/>
- <frame index="3" delay="100"/>
- <frame index="0" delay="50"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="130"/>
- <frame index="5" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="11" delay="90"/>
- <frame index="12" delay="130"/>
- <frame index="11" delay="100"/>
- <frame index="8" delay="50"/>
- <frame index="13" delay="90"/>
- <frame index="14" delay="130"/>
- <frame index="13" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="19" delay="90"/>
- <frame index="20" delay="130"/>
- <frame index="19" delay="100"/>
- <frame index="16" delay="50"/>
- <frame index="21" delay="90"/>
- <frame index="22" delay="130"/>
- <frame index="21" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="27" delay="90"/>
- <frame index="28" delay="130"/>
- <frame index="27" delay="100"/>
- <frame index="24" delay="50"/>
- <frame index="29" delay="90"/>
- <frame index="30" delay="130"/>
- <frame index="29" delay="100"/>
- <end/>
- </animation>
- </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="24"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="8"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="16"/>
+ </animation>
+
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <frame index="1" delay="84"/>
+ <frame index="0" delay="65"/>
+ <frame index="2" delay="84"/>
+ <frame index="0" delay="65"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="25" delay="84"/>
+ <frame index="24" delay="65"/>
+ <frame index="26" delay="84"/>
+ <frame index="24" delay="65"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="9" delay="84"/>
+ <frame index="8" delay="65"/>
+ <frame index="10" delay="84"/>
+ <frame index="8" delay="65"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="17" delay="84"/>
+ <frame index="16" delay="65"/>
+ <frame index="18" delay="84"/>
+ <frame index="16" delay="65"/>
+ </animation>
+
+ </action>
+
+ <action name="attack" imageset="mob">
+
+ <animation direction="down">
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="130"/>
+ <frame index="3" delay="100"/>
+ <frame index="0" delay="50"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="130"/>
+ <frame index="5" delay="100"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="27" delay="90"/>
+ <frame index="28" delay="130"/>
+ <frame index="27" delay="100"/>
+ <frame index="24" delay="50"/>
+ <frame index="29" delay="90"/>
+ <frame index="30" delay="130"/>
+ <frame index="29" delay="100"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="130"/>
+ <frame index="11" delay="100"/>
+ <frame index="8" delay="50"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="130"/>
+ <frame index="13" delay="100"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="19" delay="90"/>
+ <frame index="20" delay="130"/>
+ <frame index="19" delay="100"/>
+ <frame index="16" delay="50"/>
+ <frame index="21" delay="90"/>
+ <frame index="22" delay="130"/>
+ <frame index="21" delay="100"/>
+ <end/>
+ </animation>
+
+ </action>
- <action name="dead" imageset="croc">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="up">
- <frame index="15"/>
- </animation>
- <animation direction="right">
- <frame index="23"/>
- </animation>
- <animation direction="left">
- <frame index="31"/>
- </animation>
- </action>
-
-</sprite> \ No newline at end of file
+ <action name="dead" imageset="mob">
+
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="31"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml
index a7d3aa58..5e04839c 100644
--- a/graphics/sprites/monsters/croconut.xml
+++ b/graphics/sprites/monsters/croconut.xml
@@ -1,81 +1,90 @@
<?xml version="1.0"?>
<!-- Author: Reid
-Copyright (C) 2010-2012 Evol Online
-5% used on "mooving" label.
-50% from the 95% unused percent from "mooving" label are used on "moovinglong" label.
-100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.-->
+Copyright (C) 2010-2012 Evol Online -->
+
+<!--
+5% used on "moving" label.
+50% from the 95% unused percent from "moving" label are used on "movinglong" label.
+100% from the 47,5% unused percent from "movinglong" label are used on "static" label.
+-->
+
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
+ <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
+
+ <action name="stand" imageset="mob">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="95"/>
+ <goto label="movinglong" rand="50"/>
+ <goto label="moving" rand="100"/>
+ <label name="moving"/>
+ <!-- Simple Move Animation -->
+ <frame index="1" delay="105"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <goto label="start"/>
+ <label name="static"/>
+ <!-- Static Animation -->
+ <frame index="1" delay="240"/>
+ <goto label="start"/>
+ <label name="movinglong"/>
+ <!-- Long Move Animation -->
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <goto label="start"/>
+ </animation>
- <action name="stand" imageset="base">
- <animation direction="default">
- <label name="start"/>
- <goto label="static" rand="95"/>
- <goto label="moovinglong" rand="50"/>
- <goto label="mooving" rand="100"/>
- <label name="mooving"/>
- <!-- Simple move animation. -->
- <frame index="1" delay="105"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <goto label="start"/>
- <label name="static"/>
- <!-- Static animation. -->
- <frame index="1" delay="240"/>
- <goto label="start"/>
- <label name="moovinglong"/>
- <!-- Long move animation. -->
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <goto label="start"/>
- </animation>
</action>
- <action name="hurt" imageset="base">
- <animation direction="default">
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <end />
+ <action name="hurt" imageset="mob">
+
+ <animation direction="default">
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <end />
</animation>
+
</action>
- <action name="dead" imageset="base">
+ <action name="dead" imageset="mob">
+
<animation>
- <!-- Croconut is falling -->
- <frame index="1" delay="80" offsetY="1"/>
- <frame index="1" delay="60" offsetY="2"/>
- <frame index="1" delay="50" offsetY="4"/>
- <frame index="1" delay="50" offsetY="6"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="1" delay="40" offsetY="11"/>
- <frame index="1" delay="40" offsetY="14"/>
- <frame index="1" delay="40" offsetY="17"/>
- <frame index="1" delay="40" offsetY="20"/>
- <frame index="1" delay="40" offsetY="24"/>
- <frame index="1" delay="40" offsetY="28"/>
- <frame index="1" delay="30" offsetY="32"/>
- <frame index="1" delay="30" offsetY="36"/>
- <frame index="1" delay="30" offsetY="41"/>
- <frame index="1" delay="30" offsetY="46"/>
- <frame index="1" delay="30" offsetY="51"/>
- <frame index="1" delay="30" offsetY="57"/>
- <frame index="3" delay="60" offsetY="58"/>
- <frame index="4" delay="70" offsetY="58"/>
- <frame index="5" delay="0" offsetY="59"/>
+ <!-- Falling Croconut -->
+ <frame index="1" delay="80" offsetY="1"/>
+ <frame index="1" delay="60" offsetY="2"/>
+ <frame index="1" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="6"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="11"/>
+ <frame index="1" delay="40" offsetY="14"/>
+ <frame index="1" delay="40" offsetY="17"/>
+ <frame index="1" delay="40" offsetY="20"/>
+ <frame index="1" delay="40" offsetY="24"/>
+ <frame index="1" delay="40" offsetY="28"/>
+ <frame index="1" delay="30" offsetY="32"/>
+ <frame index="1" delay="30" offsetY="36"/>
+ <frame index="1" delay="30" offsetY="41"/>
+ <frame index="1" delay="30" offsetY="46"/>
+ <frame index="1" delay="30" offsetY="51"/>
+ <frame index="1" delay="30" offsetY="57"/>
+ <frame index="3" delay="60" offsetY="58"/>
+ <frame index="4" delay="70" offsetY="58"/>
+ <frame index="5" delay="0" offsetY="59"/>
</animation>
+
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml
index ffb2974e..f4971283 100644
--- a/graphics/sprites/monsters/piou.xml
+++ b/graphics/sprites/monsters/piou.xml
@@ -1,12 +1,11 @@
<?xml version="1.0"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
-
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/>
- <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/>
+ <imageset name="mob" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/>
+ <imageset name="mob-acc" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/>
- <action name="spawn" imageset="egg">
+ <action name="spawn" imageset="mob-acc">
<animation>
<frame index="9" delay="20" offsetY="-86"/>
@@ -33,31 +32,31 @@ Copyright (C) 2011 Evol Online -->
<frame index="9" delay="55" offsetY="-6"/>
<frame index="9" delay="55" offsetY="-3"/>
<frame index="9" delay="60" offsetY="-1"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="piou">
+ <action name="stand" imageset="mob">
<animation direction="down">
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="2" end="3" delay="130" repeat="4"/>
<frame index="2" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="30" delay="350"/>
<frame index="0" delay="500"/>
<frame index="35" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="2" end="3" delay="130" repeat="6"/>
<frame index="2" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself-->
<sequence start="1" end="2" delay="50" offsetY="-1"/>
<frame index="1" delay="50" offsetX="1" offsetY="-3"/>
<frame index="0" delay="60" offsetX="2" offsetY="-8"/>
@@ -75,59 +74,59 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="100" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- static -->
- <frame index="5" delay="1300"/>
- <!-- eating animation -->
- <sequence start="7" end="8" delay="130" repeat="4"/>
- <frame index="7" delay="100"/>
- <!-- static -->
- <frame index="5" delay="1900"/>
- <!-- looking around -->
- <frame index="20" delay="350"/>
- <frame index="5" delay="500"/>
- <frame index="35" delay="400"/>
- <!-- static -->
- <frame index="5" delay="1600"/>
- <!-- eating animation x6-->
- <sequence start="7" end="8" delay="130" repeat="6"/>
- <frame index="7" delay="100"/>
- <!-- jumping and turning on hiself-->
- <sequence start="6" end="7" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
- <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="25" delay="100" offsetY="-25"/>
- <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="6" delay="90" offsetY="-3"/>
- <frame index="5" delay="100" offsetY="-1"/>
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="30" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- Static -->
+ <frame index="30" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="30" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="31" end="32" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="31" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- static -->
+ <!-- Static -->
<frame index="10" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="12" end="13" delay="130" repeat="4"/>
<frame index="12" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="10" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="25" delay="350"/>
<frame index="10" delay="500"/>
<frame index="30" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="10" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="12" end="13" delay="130" repeat="6"/>
<frame index="12" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself-->
<sequence start="11" end="12" delay="50" offsetY="-1"/>
<frame index="11" delay="50" offsetX="1" offsetY="-3"/>
<frame index="10" delay="60" offsetX="2" offsetY="-8"/>
@@ -145,24 +144,59 @@ Copyright (C) 2011 Evol Online -->
<frame index="10" delay="100" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="25" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- Static -->
+ <frame index="25" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="25" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="26" end="27" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="26" delay="90" offsetY="-3"/>
+ <frame index="25" delay="100" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- static -->
+ <!-- Static -->
<frame index="15" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="17" end="18" delay="130" repeat="4"/>
<frame index="17" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="15" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="20" delay="350"/>
<frame index="15" delay="500"/>
<frame index="25" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="15" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="17" end="18" delay="130" repeat="6"/>
<frame index="17" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself-->
<sequence start="16" end="17" delay="50" offsetY="-1"/>
<frame index="16" delay="50" offsetX="1" offsetY="-3"/>
<frame index="15" delay="60" offsetX="2" offsetY="-8"/>
@@ -181,23 +215,23 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- static -->
+ <!-- Static -->
<frame index="20" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="22" end="23" delay="130" repeat="4"/>
<frame index="22" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="20" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="5" delay="350"/>
<frame index="20" delay="500"/>
<frame index="15" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="20" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="22" end="23" delay="130" repeat="6"/>
<frame index="22" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself-->
<sequence start="21" end="22" delay="50" offsetY="-1"/>
<frame index="21" delay="50" offsetX="1" offsetY="-3"/>
<frame index="20" delay="60" offsetX="2" offsetY="-8"/>
@@ -215,94 +249,59 @@ Copyright (C) 2011 Evol Online -->
<frame index="20" delay="100" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- static -->
- <frame index="25" delay="1300"/>
- <!-- eating animation -->
- <sequence start="27" end="28" delay="130" repeat="4"/>
- <frame index="27" delay="100"/>
- <!-- static -->
- <frame index="25" delay="1900"/>
- <!-- looking around -->
- <frame index="10" delay="350"/>
- <frame index="25" delay="500"/>
- <frame index="15" delay="400"/>
- <!-- static -->
- <frame index="25" delay="1600"/>
- <!-- eating animation x6-->
- <sequence start="27" end="28" delay="130" repeat="6"/>
- <frame index="27" delay="100"/>
- <!-- jumping and turning on hiself-->
- <sequence start="26" end="27" delay="50" offsetY="-1"/>
- <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
- <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="0" delay="100" offsetY="-25"/>
- <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="26" delay="90" offsetY="-3"/>
- <frame index="25" delay="100" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- static -->
- <frame index="30" delay="1300"/>
- <!-- eating animation -->
- <sequence start="32" end="33" delay="130" repeat="4"/>
- <frame index="32" delay="100"/>
- <!-- static -->
- <frame index="30" delay="1900"/>
- <!-- looking around -->
- <frame index="10" delay="350"/>
- <frame index="30" delay="500"/>
- <frame index="0" delay="400"/>
- <!-- static -->
- <frame index="30" delay="1600"/>
- <!-- eating animation x6-->
- <sequence start="32" end="33" delay="130" repeat="6"/>
- <frame index="32" delay="100"/>
- <!-- jumping and turning on hiself-->
- <sequence start="31" end="32" delay="50" offsetY="-1"/>
- <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
- <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="5" delay="100" offsetY="-25"/>
- <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="31" delay="90" offsetY="-3"/>
- <frame index="30" delay="100" offsetY="-1"/>
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- Static -->
+ <frame index="5" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="6" end="7" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="25" delay="100" offsetY="-25"/>
+ <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- static -->
+ <!-- Static -->
<frame index="35" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="37" end="38" delay="130" repeat="4"/>
<frame index="37" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="35" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="5" delay="350"/>
<frame index="35" delay="500"/>
<frame index="0" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="35" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="37" end="38" delay="130" repeat="6"/>
<frame index="37" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping And Turning On Itself-->
<sequence start="36" end="37" delay="50" offsetY="-1"/>
<frame index="36" delay="50" offsetX="1" offsetY="-3"/>
<frame index="35" delay="60" offsetX="2" offsetY="-8"/>
@@ -321,10 +320,10 @@ Copyright (C) 2011 Evol Online -->
</animation>
</action>
- <action name="walk" imageset="piou">
+ <action name="walk" imageset="mob">
<animation direction="down">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="0" delay="45" offsetY="-1"/>
<frame index="1" delay="45" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
@@ -339,7 +338,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="1" delay="45" offsetY="-2"/>
<frame index="2" delay="45" offsetY="-1"/>
<frame index="1" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="1" delay="50" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
@@ -356,7 +355,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="60" offsetY="-3"/>
<frame index="1" delay="50" offsetY="-2"/>
<frame index="0" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="1" delay="45" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
<frame index="1" delay="45" offsetY="-3"/>
@@ -364,7 +363,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="1" delay="45" offsetY="-3"/>
<frame index="2" delay="45" offsetY="-2"/>
<frame index="1" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="1" delay="50" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
@@ -383,68 +382,68 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="50" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- Normal jump x2-->
- <frame index="5" delay="45" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="7" delay="45" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
+ <animation direction="downleft">
+ <!-- Normal Jump x2 -->
+ <frame index="30" delay="45" offsetY="-1"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-2"/>
+ <frame index="32" delay="45" offsetY="-1"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
<frame index="22" delay="80" offsetY="-6"/>
<frame index="17" delay="80" offsetY="-6"/>
- <frame index="27" delay="80" offsetY="-6"/>
- <frame index="12" delay="80" offsetY="-6"/>
- <frame index="32" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="37" delay="80" offsetY="-4"/>
- <frame index="7" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="5" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="6" delay="45" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
- <frame index="37" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="31" delay="45" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
<frame index="12" delay="80" offsetY="-6"/>
<frame index="27" delay="80" offsetY="-6"/>
- <frame index="17" delay="80" offsetY="-5"/>
- <frame index="22" delay="80" offsetY="-4"/>
- <frame index="7" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="10" delay="45" offsetY="-1"/>
<frame index="11" delay="45" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
@@ -459,7 +458,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="11" delay="45" offsetY="-2"/>
<frame index="12" delay="45" offsetY="-1"/>
<frame index="11" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="10" delay="50" offsetY="-1"/>
<frame index="11" delay="50" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
@@ -476,7 +475,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="12" delay="60" offsetY="-3"/>
<frame index="11" delay="50" offsetY="-2"/>
<frame index="10" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="11" delay="45" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
<frame index="11" delay="45" offsetY="-3"/>
@@ -484,7 +483,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="11" delay="45" offsetY="-3"/>
<frame index="12" delay="45" offsetY="-2"/>
<frame index="11" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="10" delay="50" offsetY="-1"/>
<frame index="11" delay="50" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
@@ -503,8 +502,68 @@ Copyright (C) 2011 Evol Online -->
<frame index="10" delay="50" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Normal Jump x2 -->
+ <frame index="25" delay="45" offsetY="-1"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-2"/>
+ <frame index="27" delay="45" offsetY="-1"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <frame index="25" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="26" delay="45" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <frame index="25" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="15" delay="45" offsetY="-1"/>
<frame index="16" delay="45" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
@@ -519,7 +578,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="16" delay="45" offsetY="-2"/>
<frame index="17" delay="45" offsetY="-1"/>
<frame index="16" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="15" delay="50" offsetY="-1"/>
<frame index="16" delay="50" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
@@ -536,7 +595,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="17" delay="60" offsetY="-3"/>
<frame index="16" delay="50" offsetY="-2"/>
<frame index="15" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="16" delay="45" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
<frame index="16" delay="45" offsetY="-3"/>
@@ -544,7 +603,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="16" delay="45" offsetY="-3"/>
<frame index="17" delay="45" offsetY="-2"/>
<frame index="16" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="15" delay="50" offsetY="-1"/>
<frame index="16" delay="50" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
@@ -564,7 +623,7 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="20" delay="45" offsetY="-1"/>
<frame index="21" delay="45" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
@@ -579,7 +638,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="21" delay="45" offsetY="-2"/>
<frame index="22" delay="45" offsetY="-1"/>
<frame index="21" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="20" delay="50" offsetY="-1"/>
<frame index="21" delay="50" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
@@ -596,7 +655,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="22" delay="60" offsetY="-3"/>
<frame index="21" delay="50" offsetY="-2"/>
<frame index="20" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="21" delay="45" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
<frame index="21" delay="45" offsetY="-3"/>
@@ -604,7 +663,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="21" delay="45" offsetY="-3"/>
<frame index="22" delay="45" offsetY="-2"/>
<frame index="21" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="20" delay="50" offsetY="-1"/>
<frame index="21" delay="50" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
@@ -623,128 +682,68 @@ Copyright (C) 2011 Evol Online -->
<frame index="20" delay="50" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- Normal jump x2-->
- <frame index="25" delay="45" offsetY="-1"/>
- <frame index="26" delay="45" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-2"/>
- <frame index="27" delay="45" offsetY="-1"/>
- <frame index="26" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
- <frame index="25" delay="50" offsetY="-1"/>
- <frame index="26" delay="50" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="60" offsetY="-5"/>
+ <animation direction="right">
+ <!-- Normal Jump x2 -->
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="7" delay="45" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
<frame index="12" delay="80" offsetY="-6"/>
<frame index="32" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="37" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-5"/>
- <frame index="17" delay="80" offsetY="-4"/>
- <frame index="27" delay="60" offsetY="-3"/>
- <frame index="26" delay="50" offsetY="-2"/>
- <frame index="25" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="26" delay="45" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
- <frame index="25" delay="50" offsetY="-1"/>
- <frame index="26" delay="50" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="60" offsetY="-5"/>
- <frame index="17" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="6" delay="45" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
<frame index="37" delay="80" offsetY="-6"/>
<frame index="2" delay="80" offsetY="-6"/>
- <frame index="32" delay="80" offsetY="-5"/>
- <frame index="12" delay="80" offsetY="-4"/>
- <frame index="27" delay="60" offsetY="-3"/>
- <frame index="26" delay="50" offsetY="-2"/>
- <frame index="25" delay="50" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- Normal jump x2-->
- <frame index="30" delay="45" offsetY="-1"/>
- <frame index="31" delay="45" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-2"/>
- <frame index="32" delay="45" offsetY="-1"/>
- <frame index="31" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
- <frame index="30" delay="50" offsetY="-1"/>
- <frame index="31" delay="50" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="60" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="37" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-6"/>
- <frame index="17" delay="80" offsetY="-6"/>
- <frame index="27" delay="80" offsetY="-5"/>
- <frame index="12" delay="80" offsetY="-4"/>
- <frame index="32" delay="60" offsetY="-3"/>
- <frame index="31" delay="50" offsetY="-2"/>
- <frame index="30" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="31" delay="45" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
- <frame index="30" delay="50" offsetY="-1"/>
- <frame index="31" delay="50" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="60" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-6"/>
<frame index="12" delay="80" offsetY="-6"/>
<frame index="27" delay="80" offsetY="-6"/>
- <frame index="17" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="37" delay="80" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-4"/>
- <frame index="32" delay="60" offsetY="-3"/>
- <frame index="31" delay="50" offsetY="-2"/>
- <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="35" delay="45" offsetY="-1"/>
<frame index="36" delay="45" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
@@ -759,7 +758,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="36" delay="45" offsetY="-2"/>
<frame index="37" delay="45" offsetY="-1"/>
<frame index="36" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="35" delay="50" offsetY="-1"/>
<frame index="36" delay="50" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
@@ -776,7 +775,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="37" delay="60" offsetY="-3"/>
<frame index="36" delay="50" offsetY="-2"/>
<frame index="35" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump -->
<frame index="36" delay="45" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
<frame index="36" delay="45" offsetY="-3"/>
@@ -784,7 +783,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="36" delay="45" offsetY="-3"/>
<frame index="37" delay="45" offsetY="-2"/>
<frame index="36" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="35" delay="50" offsetY="-1"/>
<frame index="36" delay="50" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
@@ -805,10 +804,10 @@ Copyright (C) 2011 Evol Online -->
</action>
- <action name="attack" imageset="piou">
+ <action name="attack" imageset="mob">
<animation direction="down">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="0" delay="60" offsetY="2"/>
<frame index="1" delay="60" offsetY="4"/>
<frame index="2" delay="60" offsetY="6"/>
@@ -819,20 +818,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="right">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="5" delay="60" offsetX="2"/>
- <frame index="6" delay="60" offsetX="4"/>
- <frame index="7" delay="60" offsetX="6"/>
- <frame index="8" delay="60" offsetX="8"/>
- <frame index="6" delay="40" offsetX="6"/>
- <frame index="6" delay="40" offsetX="4"/>
- <frame index="5" delay="40" offsetX="2"/>
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
<end />
</animation>
<animation direction="left">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="10" delay="60" offsetX="-2"/>
<frame index="11" delay="60" offsetX="-4"/>
<frame index="12" delay="60" offsetX="-6"/>
@@ -843,8 +842,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
<animation direction="up">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="15" delay="60" offsetY="-2"/>
<frame index="16" delay="60" offsetY="-4"/>
<frame index="17" delay="60" offsetY="-6"/>
@@ -856,7 +867,7 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="20" delay="60" offsetX="2" offsetY="-2"/>
<frame index="21" delay="60" offsetX="4" offsetY="-4"/>
<frame index="22" delay="60" offsetX="6" offsetY="-6"/>
@@ -867,32 +878,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="upleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
- <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
- <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
- <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
- <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
- <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
- <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
- <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
- <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
- <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
- <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
- <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
- <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="5" delay="60" offsetX="2"/>
+ <frame index="6" delay="60" offsetX="4"/>
+ <frame index="7" delay="60" offsetX="6"/>
+ <frame index="8" delay="60" offsetX="8"/>
+ <frame index="6" delay="40" offsetX="6"/>
+ <frame index="6" delay="40" offsetX="4"/>
+ <frame index="5" delay="40" offsetX="2"/>
<end />
</animation>
<animation direction="downright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to its place. -->
<frame index="35" delay="60" offsetX="2" offsetY="2"/>
<frame index="36" delay="60" offsetX="4" offsetY="4"/>
<frame index="37" delay="60" offsetX="6" offsetY="6"/>
@@ -911,14 +910,18 @@ Copyright (C) 2011 Evol Online -->
<frame index="4"/>
</animation>
- <animation direction="right">
- <frame index="9"/>
+ <animation direction="downleft">
+ <frame index="34"/>
</animation>
<animation direction="left">
<frame index="14"/>
</animation>
+ <animation direction="upleft">
+ <frame index="29"/>
+ </animation>
+
<animation direction="up">
<frame index="19"/>
</animation>
@@ -927,12 +930,8 @@ Copyright (C) 2011 Evol Online -->
<frame index="24"/>
</animation>
- <animation direction="upleft">
- <frame index="29"/>
- </animation>
-
- <animation direction="downleft">
- <frame index="34"/>
+ <animation direction="right">
+ <frame index="9"/>
</animation>
<animation direction="downright">
@@ -940,5 +939,4 @@ Copyright (C) 2011 Evol Online -->
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml
index 20acb56f..a9904aee 100644
--- a/graphics/sprites/monsters/ratto.xml
+++ b/graphics/sprites/monsters/ratto.xml
@@ -1,11 +1,11 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
+ <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
- <action name="spawn" imageset="rat">
+ <action name="spawn" imageset="mob">
<animation>
<frame index="0" delay="250"/>
<frame index="1" delay="150"/>
@@ -15,38 +15,48 @@ Copyright (C) 2011 Evol Online -->
<frame index="5" delay="160"/>
<frame index="6" delay="145"/>
<frame index="7" delay="250"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="rat">
+ <action name="stand" imageset="mob">
+
<animation direction="down">
<frame index="7"/>
</animation>
- <animation direction="downright">
- <frame index="14"/>
+
+ <animation direction="downleft">
+ <frame index="56"/>
</animation>
- <animation direction="right">
- <frame index="21"/>
+
+ <animation direction="left">
+ <frame index="49"/>
</animation>
- <animation direction="upright">
- <frame index="28"/>
+
+ <animation direction="upleft">
+ <frame index="42"/>
</animation>
+
<animation direction="up">
<frame index="35"/>
</animation>
- <animation direction="upleft">
- <frame index="42"/>
+
+ <animation direction="upright">
+ <frame index="28"/>
</animation>
- <animation direction="left">
- <frame index="49"/>
+
+ <animation direction="right">
+ <frame index="21"/>
</animation>
- <animation direction="downleft">
- <frame index="56"/>
+
+ <animation direction="downright">
+ <frame index="14"/>
</animation>
+
</action>
- <action name="walk" imageset="rat">
+ <action name="walk" imageset="mob">
+
<animation direction="down">
<frame index="8" delay="80"/>
<frame index="9" delay="70"/>
@@ -54,27 +64,31 @@ Copyright (C) 2011 Evol Online -->
<frame index="7" delay="75"/>
<end />
</animation>
- <animation direction="downright">
- <frame index="15" delay="120"/>
- <frame index="16" delay="100"/>
- <frame index="17" delay="120"/>
- <frame index="14" delay="90"/>
+
+ <animation direction="downleft">
+ <frame index="57" delay="120"/>
+ <frame index="58" delay="100"/>
+ <frame index="59" delay="120"/>
+ <frame index="56" delay="90"/>
<end />
</animation>
- <animation direction="right">
- <frame index="22" delay="120"/>
- <frame index="23" delay="100"/>
- <frame index="24" delay="120"/>
- <frame index="21" delay="90"/>
+
+ <animation direction="left">
+ <frame index="50" delay="120"/>
+ <frame index="51" delay="100"/>
+ <frame index="52" delay="120"/>
+ <frame index="49" delay="90"/>
<end />
</animation>
- <animation direction="upright">
- <frame index="29" delay="120"/>
- <frame index="30" delay="100"/>
- <frame index="31" delay="120"/>
- <frame index="28" delay="90"/>
+
+ <animation direction="upleft">
+ <frame index="43" delay="120"/>
+ <frame index="44" delay="100"/>
+ <frame index="45" delay="120"/>
+ <frame index="42" delay="90"/>
<end />
</animation>
+
<animation direction="up">
<frame index="36" delay="120"/>
<frame index="37" delay="100"/>
@@ -82,94 +96,109 @@ Copyright (C) 2011 Evol Online -->
<frame index="35" delay="90"/>
<end />
</animation>
- <animation direction="upleft">
- <frame index="43" delay="120"/>
- <frame index="44" delay="100"/>
- <frame index="45" delay="120"/>
- <frame index="42" delay="90"/>
+
+ <animation direction="upright">
+ <frame index="29" delay="120"/>
+ <frame index="30" delay="100"/>
+ <frame index="31" delay="120"/>
+ <frame index="28" delay="90"/>
<end />
</animation>
- <animation direction="left">
- <frame index="50" delay="120"/>
- <frame index="51" delay="100"/>
- <frame index="52" delay="120"/>
- <frame index="49" delay="90"/>
+
+ <animation direction="right">
+ <frame index="22" delay="120"/>
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="120"/>
+ <frame index="21" delay="90"/>
<end />
</animation>
- <animation direction="downleft">
- <frame index="57" delay="120"/>
- <frame index="58" delay="100"/>
- <frame index="59" delay="120"/>
- <frame index="56" delay="90"/>
+
+ <animation direction="downright">
+ <frame index="15" delay="120"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="120"/>
+ <frame index="14" delay="90"/>
<end />
</animation>
+
</action>
- <action name="attack" imageset="rat">
+ <action name="attack" imageset="mob">
<animation direction="down">
<frame index="11" delay="90"/>
<frame index="12" delay="120"/>
<frame index="13" delay="130"/>
<end/>
</animation>
- <animation direction="downright">
- <frame index="18" delay="90"/>
- <frame index="19" delay="120"/>
- <frame index="20" delay="130"/>
+
+ <animation direction="downleft">
+ <frame index="60" delay="90"/>
+ <frame index="61" delay="120"/>
+ <frame index="62" delay="130"/>
<end/>
</animation>
- <animation direction="right">
- <frame index="25" delay="90"/>
- <frame index="26" delay="120"/>
- <frame index="27" delay="130"/>
+
+ <animation direction="left">
+ <frame index="53" delay="90"/>
+ <frame index="54" delay="120"/>
+ <frame index="55" delay="130"/>
<end/>
</animation>
- <animation direction="upright">
- <frame index="32" delay="90"/>
- <frame index="33" delay="120"/>
- <frame index="34" delay="130"/>
+
+ <animation direction="upleft">
+ <frame index="46" delay="90"/>
+ <frame index="47" delay="120"/>
+ <frame index="48" delay="130"/>
<end/>
</animation>
+
<animation direction="up">
<frame index="39" delay="90"/>
<frame index="40" delay="120"/>
<frame index="41" delay="130"/>
<end/>
</animation>
- <animation direction="upleft">
- <frame index="46" delay="90"/>
- <frame index="47" delay="120"/>
- <frame index="48" delay="130"/>
+
+ <animation direction="upright">
+ <frame index="32" delay="90"/>
+ <frame index="33" delay="120"/>
+ <frame index="34" delay="130"/>
<end/>
</animation>
- <animation direction="left">
- <frame index="53" delay="90"/>
- <frame index="54" delay="120"/>
- <frame index="55" delay="130"/>
+
+ <animation direction="right">
+ <frame index="25" delay="90"/>
+ <frame index="26" delay="120"/>
+ <frame index="27" delay="130"/>
<end/>
</animation>
- <animation direction="downleft">
- <frame index="60" delay="90"/>
- <frame index="61" delay="120"/>
- <frame index="62" delay="130"/>
+
+ <animation direction="downright">
+ <frame index="18" delay="90"/>
+ <frame index="19" delay="120"/>
+ <frame index="20" delay="130"/>
<end/>
</animation>
+
</action>
- <action name="dead" imageset="rat">
+ <action name="dead" imageset="mob">
<animation direction="down">
<frame index="63"/>
</animation>
+
+ <animation direction="left">
+ <frame index="66"/>
+ </animation>
+
<animation direction="up">
<frame index="64"/>
</animation>
+
<animation direction="right">
<frame index="65"/>
</animation>
- <animation direction="left">
- <frame index="66"/>
- </animation>
- </action>
-</sprite> \ No newline at end of file
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml
index 69d6be55..0dcad9bc 100644
--- a/graphics/sprites/monsters/tortuga.xml
+++ b/graphics/sprites/monsters/tortuga.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/>
+ <imageset name="mob" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/>
- <action name="spawn" imageset="base">
+ <action name="spawn" imageset="mob">
<animation>
<frame index="32" delay="70" offsetY="-86"/>
@@ -34,152 +34,155 @@ Copyright (C) 2011 Evol Online -->
</animation>
</action>
- <action name="stand" imageset="base">
+
+ <action name="stand" imageset="mob">
<animation direction="down">
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Moving Feet -->
<frame index="1" delay="120"/>
<frame index="0" delay="120"/>
<frame index="2" delay="120"/>
</animation>
- <animation direction="up">
- <!-- static -->
- <frame index="4" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="5" delay="120"/>
- <frame index="4" delay="120"/>
- <frame index="6" delay="120"/>
- </animation>
-
- <animation direction="right">
- <!-- static -->
- <frame index="8" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="9" delay="120"/>
- <frame index="8" delay="120"/>
- <frame index="10" delay="120"/>
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="20" delay="4000"/>
+ <!-- Moving Feet -->
+ <frame index="21" delay="120"/>
+ <frame index="20" delay="120"/>
+ <frame index="22" delay="120"/>
</animation>
<animation direction="left">
- <!-- static -->
+ <!-- Static -->
<frame index="12" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Moving Feet -->
<frame index="13" delay="120"/>
<frame index="12" delay="120"/>
<frame index="14" delay="120"/>
</animation>
- <animation direction="downright">
- <!-- static -->
- <frame index="16" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="17" delay="120"/>
- <frame index="16" delay="120"/>
- <frame index="18" delay="120"/>
- </animation>
-
- <animation direction="downleft">
- <!-- static -->
- <frame index="20" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="21" delay="120"/>
- <frame index="20" delay="120"/>
- <frame index="22" delay="120"/>
- </animation>
-
<animation direction="upleft">
- <!-- static -->
+ <!-- Static -->
<frame index="24" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Moving Feet -->
<frame index="25" delay="120"/>
<frame index="24" delay="120"/>
<frame index="26" delay="120"/>
</animation>
+ <animation direction="up">
+ <!-- Static -->
+ <frame index="4" delay="4000"/>
+ <!-- Moving Feet -->
+ <frame index="5" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="6" delay="120"/>
+ </animation>
+
<animation direction="upright">
- <!-- static -->
+ <!-- Static -->
<frame index="28" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Moving Feet -->
<frame index="29" delay="120"/>
<frame index="28" delay="120"/>
<frame index="30" delay="120"/>
</animation>
- </action>
- <action name="walk" imageset="base">
-
- <animation direction="down">
- <!-- normal moove -->
- <frame index="1" delay="120"/>
- <frame index="0" delay="120"/>
- <frame index="2" delay="120"/>
- <frame index="0" delay="120"/>
- </animation>
-
- <animation direction="up">
- <!-- normal moove -->
- <frame index="5" delay="120"/>
- <frame index="4" delay="120"/>
- <frame index="6" delay="120"/>
- <frame index="4" delay="120"/>
- </animation>
-
<animation direction="right">
- <!-- normal moove -->
+ <!-- Static -->
+ <frame index="8" delay="4000"/>
+ <!-- Moving Feet -->
<frame index="9" delay="120"/>
<frame index="8" delay="120"/>
<frame index="10" delay="120"/>
- <frame index="8" delay="120"/>
- </animation>
-
- <animation direction="left">
- <!-- normal moove -->
- <frame index="13" delay="120"/>
- <frame index="12" delay="120"/>
- <frame index="14" delay="120"/>
- <frame index="12" delay="120"/>
</animation>
<animation direction="downright">
- <!-- normal moove -->
+ <!-- Static -->
+ <frame index="16" delay="4000"/>
+ <!-- Moving Feet -->
<frame index="17" delay="120"/>
<frame index="16" delay="120"/>
<frame index="18" delay="120"/>
- <frame index="16" delay="120"/>
+ </animation>
+
+ </action>
+
+ <action name="walk" imageset="mob">
+
+ <animation direction="down">
+ <!-- Normal Move -->
+ <frame index="1" delay="120"/>
+ <frame index="0" delay="120"/>
+ <frame index="2" delay="120"/>
+ <frame index="0" delay="120"/>
</animation>
<animation direction="downleft">
- <!-- normal moove -->
+ <!-- Normal Move -->
<frame index="21" delay="120"/>
<frame index="20" delay="120"/>
<frame index="22" delay="120"/>
<frame index="20" delay="120"/>
</animation>
+ <animation direction="left">
+ <!-- Normal Move -->
+ <frame index="13" delay="120"/>
+ <frame index="12" delay="120"/>
+ <frame index="14" delay="120"/>
+ <frame index="12" delay="120"/>
+ </animation>
+
<animation direction="upleft">
- <!-- normal moove -->
+ <!-- Normal Move -->
<frame index="25" delay="120"/>
<frame index="24" delay="120"/>
<frame index="26" delay="120"/>
<frame index="24" delay="120"/>
</animation>
+ <animation direction="up">
+ <!-- Normal Move -->
+ <frame index="5" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="6" delay="120"/>
+ <frame index="4" delay="120"/>
+ </animation>
+
<animation direction="upright">
- <!-- normal moove -->
+ <!-- Normal Move -->
<frame index="29" delay="120"/>
<frame index="28" delay="120"/>
<frame index="30" delay="120"/>
<frame index="28" delay="120"/>
</animation>
+ <animation direction="right">
+ <!-- Normal Move -->
+ <frame index="9" delay="120"/>
+ <frame index="8" delay="120"/>
+ <frame index="10" delay="120"/>
+ <frame index="8" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Normal Move -->
+ <frame index="17" delay="120"/>
+ <frame index="16" delay="120"/>
+ <frame index="18" delay="120"/>
+ <frame index="16" delay="120"/>
+ </animation>
+
</action>
- <action name="attack" imageset="base">
+
+ <action name="attack" imageset="mob">
<animation direction="down">
- <!-- normal attack -->
+ <!-- Normal Attack -->
<frame index="0" delay="60" offsetY="2"/>
<frame index="1" delay="60" offsetY="4"/>
<frame index="0" delay="60" offsetY="6"/>
@@ -190,32 +193,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="up">
- <!-- normal attack -->
- <frame index="4" delay="60" offsetY="-2"/>
- <frame index="5" delay="60" offsetY="-4"/>
- <frame index="4" delay="60" offsetY="-6"/>
- <frame index="6" delay="60" offsetY="-8"/>
- <frame index="4" delay="40" offsetY="-6"/>
- <frame index="5" delay="40" offsetY="-4"/>
- <frame index="5" delay="40" offsetY="-2"/>
- <end />
- </animation>
-
- <animation direction="right">
- <!-- normal attack -->
- <frame index="8" delay="60" offsetX="2"/>
- <frame index="9" delay="60" offsetX="4"/>
- <frame index="8" delay="60" offsetX="6"/>
- <frame index="10" delay="60" offsetX="8"/>
- <frame index="8" delay="40" offsetX="6"/>
- <frame index="9" delay="40" offsetX="4"/>
- <frame index="9" delay="40" offsetX="2"/>
+ <animation direction="downleft">
+ <!-- Normal Attack -->
+ <frame index="20" delay="60" offsetY="2" offsetX="-2"/>
+ <frame index="21" delay="60" offsetY="4" offsetX="-4"/>
+ <frame index="20" delay="60" offsetY="6" offsetX="-6"/>
+ <frame index="22" delay="60" offsetY="8" offsetX="-8"/>
+ <frame index="20" delay="40" offsetY="6" offsetX="-6"/>
+ <frame index="21" delay="40" offsetY="4" offsetX="-4"/>
+ <frame index="21" delay="40" offsetY="2" offsetX="-2"/>
<end />
</animation>
<animation direction="left">
- <!-- normal attack -->
+ <!-- Normal Attack -->
<frame index="12" delay="60" offsetX="-2"/>
<frame index="13" delay="60" offsetX="-4"/>
<frame index="12" delay="60" offsetX="-6"/>
@@ -226,32 +217,8 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="downright">
- <!-- normal attack -->
- <frame index="16" delay="60" offsetY="2" offsetX="2"/>
- <frame index="17" delay="60" offsetY="4" offsetX="4"/>
- <frame index="16" delay="60" offsetY="6" offsetX="6"/>
- <frame index="18" delay="60" offsetY="8" offsetX="8"/>
- <frame index="16" delay="40" offsetY="6" offsetX="6"/>
- <frame index="17" delay="40" offsetY="4" offsetX="4"/>
- <frame index="17" delay="40" offsetY="2" offsetX="2"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <!-- normal attack -->
- <frame index="20" delay="60" offsetY="2" offsetX="-2"/>
- <frame index="21" delay="60" offsetY="4" offsetX="-4"/>
- <frame index="20" delay="60" offsetY="6" offsetX="-6"/>
- <frame index="22" delay="60" offsetY="8" offsetX="-8"/>
- <frame index="20" delay="40" offsetY="6" offsetX="-6"/>
- <frame index="21" delay="40" offsetY="4" offsetX="-4"/>
- <frame index="21" delay="40" offsetY="2" offsetX="-2"/>
- <end />
- </animation>
-
<animation direction="upleft">
- <!-- normal attack -->
+ <!-- Normal Attack -->
<frame index="24" delay="60" offsetY="-2" offsetX="-2"/>
<frame index="25" delay="60" offsetY="-4" offsetX="-4"/>
<frame index="24" delay="60" offsetY="-6" offsetX="-6"/>
@@ -262,8 +229,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
+ <animation direction="up">
+ <!-- Normal Attack -->
+ <frame index="4" delay="60" offsetY="-2"/>
+ <frame index="5" delay="60" offsetY="-4"/>
+ <frame index="4" delay="60" offsetY="-6"/>
+ <frame index="6" delay="60" offsetY="-8"/>
+ <frame index="4" delay="40" offsetY="-6"/>
+ <frame index="5" delay="40" offsetY="-4"/>
+ <frame index="5" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
<animation direction="upright">
- <!-- normal attack -->
+ <!-- Normal Attack -->
<frame index="28" delay="60" offsetY="-2" offsetX="2"/>
<frame index="29" delay="60" offsetY="-4" offsetX="4"/>
<frame index="28" delay="60" offsetY="-6" offsetX="6"/>
@@ -274,41 +253,65 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
+ <animation direction="right">
+ <!-- Normal Attack -->
+ <frame index="8" delay="60" offsetX="2"/>
+ <frame index="9" delay="60" offsetX="4"/>
+ <frame index="8" delay="60" offsetX="6"/>
+ <frame index="10" delay="60" offsetX="8"/>
+ <frame index="8" delay="40" offsetX="6"/>
+ <frame index="9" delay="40" offsetX="4"/>
+ <frame index="9" delay="40" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <!-- Normal Attack -->
+ <frame index="16" delay="60" offsetY="2" offsetX="2"/>
+ <frame index="17" delay="60" offsetY="4" offsetX="4"/>
+ <frame index="16" delay="60" offsetY="6" offsetX="6"/>
+ <frame index="18" delay="60" offsetY="8" offsetX="8"/>
+ <frame index="16" delay="40" offsetY="6" offsetX="6"/>
+ <frame index="17" delay="40" offsetY="4" offsetX="4"/>
+ <frame index="17" delay="40" offsetY="2" offsetX="2"/>
+ <end />
+ </animation>
+
</action>
+
<action name="dead" imageset="base">
<animation direction="down">
<frame index="3"/>
</animation>
- <animation direction="up">
- <frame index="7"/>
- </animation>
-
- <animation direction="right">
- <frame index="11"/>
+ <animation direction="downleft">
+ <frame index="23"/>
</animation>
<animation direction="left">
<frame index="15"/>
</animation>
- <animation direction="downright">
- <frame index="19"/>
- </animation>
-
- <animation direction="downleft">
- <frame index="23"/>
- </animation>
-
<animation direction="upleft">
<frame index="27"/>
</animation>
+ <animation direction="up">
+ <frame index="7"/>
+ </animation>
+
<animation direction="upright">
<frame index="31"/>
</animation>
- </action>
+ <animation direction="right">
+ <frame index="11"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="19"/>
+ </animation>
-</sprite> \ No newline at end of file
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/sprite/piousrocket.png b/graphics/sprites/npcs/sprite/piourocket.png
index 1dadf40d..1dadf40d 100644
--- a/graphics/sprites/npcs/sprite/piousrocket.png
+++ b/graphics/sprites/npcs/sprite/piourocket.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml
index ca101e2c..8befb4d3 100644
--- a/graphics/sprites/npcs/xml/alige.xml
+++ b/graphics/sprites/npcs/xml/alige.xml
@@ -1,23 +1,23 @@
<?xml version="1.0"?>
-<!-- Author : Reid, Dan
-Copyright (C) 2011 Evol Online -->
+<!-- Authors: Reid & Dan
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetY="-13"/>
<action name="stand" imageset="npc">
- <!-- Open eyes animation -->
+ <!-- Opening Eyes -->
<animation direction="left">
<frame index="2" delay="100"/>
<frame index="1" delay="90"/>
</animation>
- <!-- Close eyes animation -->
+ <!-- Closing Eyes -->
<animation direction="up">
<frame index="1" delay="100"/>
<frame index="2" delay="90"/>
</animation>
- <!-- Opened eyes -->
+ <!-- Opened Eyes -->
<animation direction="right">
<frame index="0" delay="9000"/>
<frame index="1" delay="90"/>
@@ -27,7 +27,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="1" delay="80"/>
</animation>
- <!-- Closed eyes -->
+ <!-- Closed Eyes -->
<animation direction="down">
<frame index="3"/>
</animation>
diff --git a/graphics/sprites/npcs/xml/animated_hammock1.xml b/graphics/sprites/npcs/xml/animated_hammock1.xml
index 7d6a24b4..4605309c 100644
--- a/graphics/sprites/npcs/xml/animated_hammock1.xml
+++ b/graphics/sprites/npcs/xml/animated_hammock1.xml
@@ -1,10 +1,11 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
<imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/>
+
<action name="stand" imageset="npc">
- <!-- Mooving hammock. -->
+ <!-- Moving -->
<animation direction="left">
<frame index="3" delay="300"/>
<frame index="2" delay="180"/>
@@ -13,9 +14,9 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="1" delay="180"/>
<frame index="2" delay="150"/>
</animation>
- <!-- Static hammock. -->
+ <!-- Static -->
<animation direction="up">
<frame index="3"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/npcs/xml/animated_hammock2.xml b/graphics/sprites/npcs/xml/animated_hammock2.xml
index 1853d7cc..9e0a9cf1 100644
--- a/graphics/sprites/npcs/xml/animated_hammock2.xml
+++ b/graphics/sprites/npcs/xml/animated_hammock2.xml
@@ -1,10 +1,11 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
<imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/>
+
<action name="stand" imageset="npc">
- <!-- Mooving hammock. -->
+ <!-- Moving -->
<animation direction="left">
<frame index="7" delay="300"/>
<frame index="6" delay="180"/>
@@ -13,9 +14,9 @@ Copyright (C) 2011-2012 Evol Online -->
<frame index="5" delay="180"/>
<frame index="6" delay="150"/>
</animation>
- <!-- Static hammock. -->
+ <!-- Static -->
<animation direction="up">
<frame index="7"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml
index 1e89e890..c6ff8389 100644
--- a/graphics/sprites/npcs/xml/billybons.xml
+++ b/graphics/sprites/npcs/xml/billybons.xml
@@ -1,16 +1,20 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" />
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" delay="7000"/>
+ <frame index="0" delay="12000"/>
<frame index="1" delay="60"/>
<frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
+ <frame index="0" delay="5500"/>
<frame index="1" delay="60"/>
<frame index="2" delay="80"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="2500"/>
+ <frame index="2" delay="5000"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/elmo1.xml b/graphics/sprites/npcs/xml/elmo1.xml
index dbade726..fdb2bdd8 100644
--- a/graphics/sprites/npcs/xml/elmo1.xml
+++ b/graphics/sprites/npcs/xml/elmo1.xml
@@ -1,9 +1,10 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5" />
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
<frame index="0" delay="7000"/>
<frame index="1" delay="60"/>
diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml
index df9a4a55..89463480 100644
--- a/graphics/sprites/npcs/xml/gugli.xml
+++ b/graphics/sprites/npcs/xml/gugli.xml
@@ -1,41 +1,41 @@
<?xml version="1.0"?>
-<!-- Author : Reid 4144
-Copyright (C) 2011-2012 Evol Online
+<!-- Authors: Reid & 4144
+Copyright (C) 2011-2012 Evol Online -->
+<!--
Example of the extended animation tags.
-Allow set in attribute value any frame numbers.
+Allows to add any frame numbers.
-Both of these examples show the same thing:
- <sequence start="55" end="60" delay="75" />
- <sequence value="55-60" delay="75" />
- <sequence value="55,56,57,58,59,60" delay="75" /> -->
+Examples showing the same animation:
+ <sequence start="55" end="60" delay="75"/>
+ <sequence value="55-60" delay="75"/>
+ <sequence value="55,56,57,58,59,60" delay="75"/>
+-->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/>
-
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/>
+ <action name="stand" imageset="npc">
<animation direction="default">
<label name="start"/>
- <!-- 40% used on "long" label. -->
+ <!-- 40% used on "long" label. -->
<goto label="long" rand="40"/>
- <!-- 100% from the 60% unused percent are used on "simple" label. -->
+ <!-- 100% from the 60% unused percent are used on "simple" label. -->
<goto label="simple" rand="100"/>
- <!-- Long move leg animation. -->
+ <!-- Long Moving Leg Animation -->
<label name="long"/>
- <frame index="0" delay="120"/>
- <sequence value="1,2" delay="110"/>
- <frame index="3" delay="120"/>
- <sequence value="2,1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <sequence value="1,2" delay="110"/>
+ <frame index="3" delay="120"/>
+ <sequence value="2,1" delay="110"/>
<goto label="start"/>
- <!-- Simple move leg animation. -->
+ <!-- Simple Moving Leg Animation -->
<label name="simple"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="110"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="110"/>
- <goto label="start"/>
- </animation>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="110"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="110"/>
+ <goto label="start"/>
+ </animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/npcs/xml/hammock.xml b/graphics/sprites/npcs/xml/hammock.xml
index 4d79fe2b..bdcbe4d2 100644
--- a/graphics/sprites/npcs/xml/hammock.xml
+++ b/graphics/sprites/npcs/xml/hammock.xml
@@ -1,14 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite variants="2" variant_offset="1">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64"/>
- <imageset name="base" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64" />
-
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/npcs/xml/julia.xml b/graphics/sprites/npcs/xml/julia.xml
index f714536a..26622543 100644
--- a/graphics/sprites/npcs/xml/julia.xml
+++ b/graphics/sprites/npcs/xml/julia.xml
@@ -1,8 +1,9 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57" />
+ <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57"/>
+
<action name="stand" imageset="base">
<animation direction="default">
<frame index="0" delay="7000"/>
diff --git a/graphics/sprites/npcs/xml/magic_arpan.xml b/graphics/sprites/npcs/xml/magic_arpan.xml
index 3c1cb3c0..293dcc1c 100644
--- a/graphics/sprites/npcs/xml/magic_arpan.xml
+++ b/graphics/sprites/npcs/xml/magic_arpan.xml
@@ -1,20 +1,21 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62" />
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
-<!-- Eye animation -->
+ <!-- Eyes animation -->
<frame index="0" delay="7000"/>
<frame index="3" delay="60"/>
<frame index="4" delay="120"/>
<frame index="3" delay="70"/>
-<!-- Mouth animation -->
+ <!-- Mouth Animation -->
<frame index="0" delay="6000"/>
- <sequence start="1" end="2" delay="130" repeat="4" />
+ <sequence start="1" end="2" delay="130" repeat="4"/>
<frame index="1" delay="90"/>
-<!-- Eye animation -->
+ <!-- Eyes Animation -->
<frame index="0" delay="3500"/>
<frame index="3" delay="60"/>
<frame index="4" delay="120"/>
diff --git a/graphics/sprites/npcs/xml/nard.xml b/graphics/sprites/npcs/xml/nard.xml
index 7bf901b4..667403c7 100644
--- a/graphics/sprites/npcs/xml/nard.xml
+++ b/graphics/sprites/npcs/xml/nard.xml
@@ -1,9 +1,10 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16" />
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
<frame index="0" delay="10000"/>
<frame index="1" delay="60"/>
diff --git a/graphics/sprites/npcs/xml/npc.xml b/graphics/sprites/npcs/xml/npc.xml
index 872bb433..87bba581 100644
--- a/graphics/sprites/npcs/xml/npc.xml
+++ b/graphics/sprites/npcs/xml/npc.xml
@@ -1,14 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite variants="5" variant_offset="1">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64"/>
- <imageset name="base" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64" />
-
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
-
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/npcs/xml/piousrocket.xml b/graphics/sprites/npcs/xml/piourocket.xml
index cde4eb57..e2b52a21 100644
--- a/graphics/sprites/npcs/xml/piousrocket.xml
+++ b/graphics/sprites/npcs/xml/piourocket.xml
@@ -1,11 +1,11 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="npc" src="graphics/sprites/npcs/sprite/piousrocket.png" width="13" height="50" offsetX="-2"/>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/piourocket.png" width="13" height="50" offsetX="-2"/>
<action name="stand" imageset="npc">
- <!-- Jump piousrocket -->
+ <!-- Jumping Piou -->
<animation direction="left">
<frame index="1" delay="90"/>
<frame index="2" delay="80"/>
@@ -16,12 +16,12 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="80"/>
<frame index="3" delay="70"/>
<frame index="4" delay="100"/>
- <sequence start="5" end="6" delay="90" />
+ <sequence start="5" end="6" delay="90"/>
<frame index="7" delay="110"/>
- <sequence start="8" end="10" delay="90" />
+ <sequence start="8" end="10" delay="90"/>
<frame index="11" delay="100"/>
</animation>
- <!-- Static piou -->
+ <!-- Static Piou -->
<animation direction="up">
<frame index="0"/>
</animation>
diff --git a/graphics/sprites/npcs/xml/rattosailor.xml b/graphics/sprites/npcs/xml/rattosailor.xml
index f255e301..57c25e7d 100644
--- a/graphics/sprites/npcs/xml/rattosailor.xml
+++ b/graphics/sprites/npcs/xml/rattosailor.xml
@@ -1,14 +1,15 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58" />
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" delay="7000"/>
+ <frame index="0" delay="3500"/>
<frame index="1" delay="60"/>
<frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
+ <frame index="0" delay="7000"/>
<frame index="1" delay="60"/>
<frame index="2" delay="80"/>
</animation>
diff --git a/graphics/sprites/npcs/xml/sailors.xml b/graphics/sprites/npcs/xml/sailors.xml
index 6e0fb6bb..5d51e738 100644
--- a/graphics/sprites/npcs/xml/sailors.xml
+++ b/graphics/sprites/npcs/xml/sailors.xml
@@ -1,11 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/>
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" offsetY="19" offsetX="19"/>
+ <frame index="0" offsetX="19" offsetY="19"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/sapartan.xml b/graphics/sprites/npcs/xml/sapartan.xml
index 8f74b08a..39133c8f 100644
--- a/graphics/sprites/npcs/xml/sapartan.xml
+++ b/graphics/sprites/npcs/xml/sapartan.xml
@@ -1,16 +1,17 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57" />
- <action name="stand" imageset="base">
+ <imageset name="nppc" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57"/>
+
+ <action name="stand" imageset="noc">
<animation direction="default">
<frame index="0" delay="7000"/>
<frame index="1" delay="60"/>
<frame index="2" delay="80"/>
<frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
+ <frame index="1" delay="120"/>
+ <frame index="2" delay="200"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/silvio.xml b/graphics/sprites/npcs/xml/silvio.xml
index 6014ab93..d1ebc36f 100644
--- a/graphics/sprites/npcs/xml/silvio.xml
+++ b/graphics/sprites/npcs/xml/silvio.xml
@@ -1,9 +1,10 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49" />
- <action name="stand" imageset="base">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49"/>
+
+ <action name="stand" imageset="npc">
<animation direction="default">
<frame index="0" delay="7000"/>
<frame index="1" delay="60"/>
diff --git a/graphics/sprites/npcs/xml/sleepingorc.xml b/graphics/sprites/npcs/xml/sleepingorc.xml
index a96b4c7c..6494d8fd 100644
--- a/graphics/sprites/npcs/xml/sleepingorc.xml
+++ b/graphics/sprites/npcs/xml/sleepingorc.xml
@@ -1,14 +1,14 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" />
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <sequence start="0" end="2" delay="380" />
- <frame index="1" delay="380" />
- <frame index="0" delay="500" />
+ <sequence start="0" end="2" delay="380"/>
+ <frame index="1" delay="380"/>
+ <frame index="0" delay="500"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/smallnpc.xml b/graphics/sprites/npcs/xml/smallnpc.xml
index c57b72f8..81305271 100644
--- a/graphics/sprites/npcs/xml/smallnpc.xml
+++ b/graphics/sprites/npcs/xml/smallnpc.xml
@@ -1,14 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite variants="2" variant_offset="1">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32"/>
- <imageset name="base" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32" />
-
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml
index 87004343..938ff0a7 100644
--- a/graphics/sprites/npcs/xml/tarlan.xml
+++ b/graphics/sprites/npcs/xml/tarlan.xml
@@ -1,17 +1,16 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/>
- <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/>
-
- <action name="stand" imageset="tarlan">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <!-- Getting ready to fight -->
+ <!-- Getting Ready To Fight -->
<frame index="0" delay="3141" offsetX="8"/>
<frame index="1" delay="100" offsetX="5"/>
<frame index="2" delay="220" offsetX="4"/>
- <!-- Fight -->
+ <!-- Fights -->
<frame index="3" delay="110"/>
<frame index="4" delay="140"/>
<sequence start="5" end="6" delay="120"/>
@@ -23,14 +22,14 @@ Copyright (C) 2012 Evol Online -->
<frame index="5" delay="90"/>
<frame index="4" delay="140"/>
<frame index="3" delay="110"/>
- <!-- Stop -->
+ <!-- Stops -->
<frame index="7" delay="110" offsetX="5"/>
<frame index="0" delay="100" offsetX="8"/>
<frame index="8" delay="800" offsetX="10"/>
<frame index="0" delay="120" offsetX="8"/>
<frame index="1" delay="100" offsetX="5"/>
<frame index="2" delay="210" offsetX="4"/>
- <!-- Fight again longer and faster -->
+ <!-- Fights Again Longer And Faster -->
<frame index="3" delay="100"/>
<frame index="4" delay="130"/>
<sequence start="5" end="6" delay="110"/>
@@ -57,22 +56,21 @@ Copyright (C) 2012 Evol Online -->
<frame index="5" delay="90"/>
<frame index="4" delay="130"/>
<frame index="3" delay="105"/>
- <!-- Get hitted -->
+ <!-- Gets Hit -->
<frame index="7" delay="110" offsetX="5"/>
<frame index="0" delay="100" offsetX="8"/>
<frame index="8" delay="900" offsetX="10"/>
<frame index="9" delay="140" offsetX="11"/>
- <!-- Down -->
+ <!-- Down -->
<frame index="10" delay="110" offsetX="8" offsetY="2"/>
- <!-- Bird -->
+ <!-- Bird -->
<sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/>
- <!-- Sit -->
+ <!-- Sit -->
<frame index="13" delay="90" offsetY="5" offsetX="8"/>
<frame index="14" delay="8926" offsetY="5" offsetX="8"/>
- <!-- Get back -->
+ <!-- Get Back -->
<frame index="15" delay="130" offsetX="8"/>
<frame index="0" delay="3141" offsetX="8"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/players/demon-female.xml b/graphics/sprites/players/demon-female.xml
index 0b27628d..6fed0357 100644
--- a/graphics/sprites/players/demon-female.xml
+++ b/graphics/sprites/players/demon-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/demon-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/demon-male.xml b/graphics/sprites/players/demon-male.xml
index d5ab660f..cb7220a3 100644
--- a/graphics/sprites/players/demon-male.xml
+++ b/graphics/sprites/players/demon-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/demon-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/elven-female.xml b/graphics/sprites/players/elven-female.xml
index 9d6b37cf..98114a3c 100644
--- a/graphics/sprites/players/elven-female.xml
+++ b/graphics/sprites/players/elven-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/elven-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/elven-male.xml b/graphics/sprites/players/elven-male.xml
index 44848887..a893cf30 100644
--- a/graphics/sprites/players/elven-male.xml
+++ b/graphics/sprites/players/elven-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/elven-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/human-female.xml b/graphics/sprites/players/human-female.xml
index 02075f7b..0cbd284b 100644
--- a/graphics/sprites/players/human-female.xml
+++ b/graphics/sprites/players/human-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/human-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml
index 599297b1..ac52158b 100644
--- a/graphics/sprites/players/human-male.xml
+++ b/graphics/sprites/players/human-male.xml
@@ -1,8 +1,7 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
+<!-- Author from The Mana World
Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
-
<imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/>
<action name="stand" imageset="base">
@@ -35,87 +34,86 @@ Copyright (C) 2010-2012 Evol Online -->
</animation>
</action>
- <action name="sit" imageset="base">
+ <action name="attack" imageset="base">
<animation direction="down">
- <frame index="7"/>
+ <sequence start="9" end="12" delay="75"/>
+ <end />
</animation>
<animation direction="left">
- <frame index="25"/>
+ <sequence start="27" end="30" delay="75"/>
+ <end />
</animation>
<animation direction="up">
- <frame index="43"/>
+ <sequence start="45" end="48" delay="75"/>
+ <end />
</animation>
<animation direction="right">
- <frame index="61"/>
+ <sequence start="63" end="66" delay="75"/>
+ <end />
</animation>
</action>
- <action name="sittop" imageset="base">
+ <action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="72"/>
+ <sequence start="13" end="17" delay="75"/>
+ <end />
</animation>
<animation direction="left">
- <frame index="73"/>
+ <sequence start="31" end="35" delay="75"/>
+ <end />
</animation>
<animation direction="up">
- <frame index="74"/>
+ <sequence start="49" end="53" delay="75"/>
+ <end />
</animation>
<animation direction="right">
- <frame index="75"/>
+ <sequence start="67" end="71" delay="75"/>
+ <end />
</animation>
</action>
- <action name="dead" imageset="base">
+ <action name="sit" imageset="base">
<animation direction="down">
- <frame index="8"/>
+ <frame index="7"/>
</animation>
<animation direction="left">
- <frame index="26"/>
+ <frame index="25"/>
</animation>
<animation direction="up">
- <frame index="44"/>
+ <frame index="43"/>
</animation>
<animation direction="right">
- <frame index="62"/>
+ <frame index="61"/>
</animation>
</action>
- <action name="attack" imageset="base">
+ <action name="sittop" imageset="base">
<animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end />
+ <frame index="72"/>
</animation>
<animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end />
+ <frame index="73"/>
</animation>
<animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end />
+ <frame index="74"/>
</animation>
<animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end />
+ <frame index="75"/>
</animation>
</action>
- <action name="attack_bow" imageset="base">
+ <action name="dead" imageset="base">
<animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end />
+ <frame index="8"/>
</animation>
<animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end />
+ <frame index="26"/>
</animation>
<animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end />
+ <frame index="44"/>
</animation>
<animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end />
+ <frame index="62"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/players/orc-female.xml b/graphics/sprites/players/orc-female.xml
index 4bc05863..dee873bd 100644
--- a/graphics/sprites/players/orc-female.xml
+++ b/graphics/sprites/players/orc-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/orc-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/orc-male.xml b/graphics/sprites/players/orc-male.xml
index 9f38af7d..a8ee0d53 100644
--- a/graphics/sprites/players/orc-male.xml
+++ b/graphics/sprites/players/orc-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/orc-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/raijin-female.xml b/graphics/sprites/players/raijin-female.xml
index acf3b604..6327fc50 100644
--- a/graphics/sprites/players/raijin-female.xml
+++ b/graphics/sprites/players/raijin-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/raijin-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/raijin-male.xml b/graphics/sprites/players/raijin-male.xml
index 0ba01301..f9bcf9c2 100644
--- a/graphics/sprites/players/raijin-male.xml
+++ b/graphics/sprites/players/raijin-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/raijin-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/tritan-female.xml b/graphics/sprites/players/tritan-female.xml
index fb9ad09c..5885008f 100644
--- a/graphics/sprites/players/tritan-female.xml
+++ b/graphics/sprites/players/tritan-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/tritan-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/tritan-male.xml b/graphics/sprites/players/tritan-male.xml
index b9896c58..d7bd0775 100644
--- a/graphics/sprites/players/tritan-male.xml
+++ b/graphics/sprites/players/tritan-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/tritan-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/ukar-female.xml b/graphics/sprites/players/ukar-female.xml
index 0aa90b6a..d0bd5652 100644
--- a/graphics/sprites/players/ukar-female.xml
+++ b/graphics/sprites/players/ukar-female.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/ukar-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/ukar-male.xml b/graphics/sprites/players/ukar-male.xml
index ae351744..7b1aeb7c 100644
--- a/graphics/sprites/players/ukar-male.xml
+++ b/graphics/sprites/players/ukar-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010-2012 Evol Online -->
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/ukar-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/hair.xml b/hair.xml
index 18f3a5c6..800cb336 100644
--- a/hair.xml
+++ b/hair.xml
@@ -1,28 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Reid
-(C) Evol Online 2010-2011.
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
-This file here only for compotability with old clients. Can be removed safely.
--->
+<!-- This file is only for compotability with old clients. It can be removed safely. -->
<colors>
- <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" />
- <color id="1" name="off black" value="#000000,202020,404040,dddddd" />
- <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" />
- <color id="3" name="copper" value="#613915,B87333,fcd2c4" />
- <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" />
- <color id="5" name="brunette" value="#613915,B87333,fcd2c4" />
- <color id="6" name="blonde" value="#8c6625,dab425,ffffff" />
- <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" />
- <color id="8" name="red" value="#580000,C02020,ff6060" />
- <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" />
- <color id="10" name="pink" value="#a92d42,f67189,ffbac7" />
- <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" />
- <color id="12" name="purple" value="#460850,611967,e7b4ae" />
- <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" />
- <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" />
- <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" />
- <color id="16" name="green" value="#115511,22aa22,99dd99" />
- <color id="17" name="lime" value="#547000,a5dc00,d1ff46" />
- <color id="18" name="khaki" value="#06372b,489e25,fdedcc" />
-</colors> \ No newline at end of file
+ <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2"/>
+ <color id="1" name="off black" value="#000000,202020,404040,dddddd"/>
+ <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e"/>
+ <color id="3" name="copper" value="#613915,B87333,fcd2c4"/>
+ <color id="4" name="orange" value="#831f2d,f07401,f8cc8b"/>
+ <color id="5" name="brunette" value="#613915,B87333,fcd2c4"/>
+ <color id="6" name="blonde" value="#8c6625,dab425,ffffff"/>
+ <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81"/>
+ <color id="8" name="red" value="#580000,C02020,ff6060"/>
+ <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7"/>
+ <color id="10" name="pink" value="#a92d42,f67189,ffbac7"/>
+ <color id="11" name="mauve" value="#640088,b350e0,ecb7ff"/>
+ <color id="12" name="purple" value="#460850,611967,e7b4ae"/>
+ <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6"/>
+ <color id="14" name="blue" value="#16486e,498ec5,e4f2fc"/>
+ <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9"/>
+ <color id="16" name="green" value="#115511,22aa22,99dd99"/>
+ <color id="17" name="lime" value="#547000,a5dc00,d1ff46"/>
+ <color id="18" name="khaki" value="#06372b,489e25,fdedcc"/>
+</colors>
diff --git a/items.xml b/items.xml
index ff5d3d60..4db502e6 100644
--- a/items.xml
+++ b/items.xml
@@ -1,26 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="items.xsl"?>
-<!-- Copyright (C) 2010-2012 Evol Online
-Author : Reid, Piman, 4144.
+<!-- Authors: Reid & Piman & 4144
+Copyright (C) 2010-2012 Evol Online -->
+<!--
New management (04/12/11).
--0 -99 = Hairstyles
--100 -infiny = Races
-30 500 = Weapons animation
-501 699 = Usable items
-700 999 = Common items
-1000 1299 = Necklaces
-1300 1799 = Chests
-1800 1999 = Boots
-2000 2199 = Gloves
-2200 2499 = Pants
-2500 2699 = Wings
-2700 2899 = Shields
-2900 3199 = Heads
-3200 3499 = Neck
-3500 + = Weapons
-
-Multiple's colors dye is now setted up by itemcolors.xml.
+-0 -99 = Hairstyles
+-100 -infiny = Races
+30 500 = Weapon Animations
+501 699 = Usable Items
+700 999 = Generic Items
+1000 1299 = Necklaces
+1300 1799 = Chest Armors
+1800 1999 = Boots
+2000 2199 = Gloves
+2200 2499 = Pants
+2500 2699 = Wings
+2700 2899 = Shields
+2900 3199 = Head Gears
+3200 3499 = Neck Armors
+3500+ = Weapons
+
+Colors for dyable equipments or items are now set up by itemcolors.xml.
-->
<items>
@@ -34,7 +35,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
</its:rules>
- <!-- Hairsprites -->
+ <!-- Hairstyles -->
<item id="-1" type="hairsprite" name="Bald">
<sprite>hairstyles/hairstyle01.xml</sprite>
</item>
@@ -147,7 +148,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
<sprite gender="female">players/tritan-female.xml</sprite>
</item>
- <!-- Weapons -->
+ <!-- Weapon Animations -->
<item id="30"
type="other"
weapon_type="12">
@@ -203,7 +204,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
</item>
- <!-- Usable -->
+ <!-- Usable Items -->
<item id="501"
image="usable/acorn.png"
name="Acorn"
@@ -274,7 +275,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
effect="+1 HP, Headache"
type="usable"
weight="2"/>
-<!-- <item id="511"
+<!--<item id="511"
image="usable/blobime.png|S:#686868,to,919191,to,bababa,to,dcdcdc,to"
name="Purple Blobime"
description="Some purple residue dropped by a Blub."
@@ -296,7 +297,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
weight="30"/>
- <!-- Generic -->
+ <!-- Generic Items -->
<item id="700"
image="generic/smalltentacles.png"
name="Small Tentacles"
@@ -377,7 +378,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
weight="10"/>
- <!-- Necklace
+ <!-- Necklaces
<item id="1000"
image="equipment/amulet/.png"
name=""
@@ -387,7 +388,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
weight=""/> -->
- <!-- Chest -->
+ <!-- Chest Armors -->
<item id="1300"
image="equipment/chest/cottonshirt.png|S:#3c3c3c,3e3c38,4d4d4d,514d47,686868,706662,919191,99917b,b6b6b6,c0b698,dfdfdf,e4dfca"
name="Worn Shirt"
@@ -484,7 +485,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
</item> -->
- <!-- Shield
+ <!-- Shields
<item id="2700"
image="equipment/shield/.png"
name=""
@@ -496,7 +497,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
<sprite>equipment/shield/</sprite>
</item> -->
- <!-- Head -->
+ <!-- Head Gears -->
<item id="2900"
image="equipment/head/bandana.png"
name="Bandana"
@@ -519,7 +520,7 @@ Multiple's colors dye is now setted up by itemcolors.xml.
</item>
- <!-- Neck
+ <!-- Neck Armors
<item id="3200"
image="equipment/neck/.png"
name=""
diff --git a/monsters.xml b/monsters.xml
index edb15487..8f8d97a6 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1,22 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Copyright 2010-2011 Evol Online
-Author : Reid
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online -->
+<!--
monsters.xml parameters explanation:
-<monsters> Parent of the monster strings.
- <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them :
- id="" ID of the monster, it's different for every monsters, it starts from 0.
- name="" Name of the monster which will be displayed in game, it's also used by the server.
- targetCursor="" Cursor size used by the client, different size are : small, medium and large.
- walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed.
- <sprite> This tag show the path to the xml of the monster.
- <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them :
- event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn.
-</monsters> Close monster configuration.
+<monsters> Parent of the monster strings.
+<monster> Monster tag. Every new tag contain some specific attribute of the monster. The following paramaters is a list of them:
+id="" ID of the monster. It is different for each monster and starts from 0.
+name="" Name of the monster which will be displayed in game, it is also used by the server.
+targetCursor="" Cursor size used by the client, different size are: small, medium and large.
+walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. Different walktype are: walk, walkswim and fly. By default, walk option is used and if the monster is static, this tag can be removed.
+<sprite> This tag shows the path to the xml of the monster.
+<sound> Sound tag. Contains an event which displays the sound effects to the corresponding action. The next paramaters lists them:
+event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
-exemple :
- <monster id="0" name="Reid" targetCursor="big" walkType="fly">
+Example:
+ <monster id="0" name="Reid" targetCursor="large" walkType="fly">
<sprite>monsters/reid.xml</sprite>
<sound event="die">monsters/reid/reid-die-1.ogg</sound>
</monster>
@@ -88,7 +88,7 @@ exemple :
<sprite>monsters/blub.xml</sprite>
<sprite>accessories/blub-tentacle.xml</sprite>
<sprite>accessories/blub-tophat.xml</sprite>
- </monster> -->
+ </monster>-->
<monster id="8" name="Croco Tree" targetCursor="large">
<sprite>monsters/croconut.xml</sprite>
<sound event="die">monsters/croconut/die1.ogg</sound>
diff --git a/npcs.xml b/npcs.xml
index a9925965..02eb91b0 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -1,13 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Reid, Pad
-(C) Evol Online 2010-2012.
+<!-- Authors: Reid & Pad
+Copyright (C) 2010-2012 Evol Online -->
+<!--
IDs 100-300 = Unanimated
IDs 301-900 = Animated
IDs 990-999 = Special
-->
+
<npcs>
-<!-- Unanimated NPCs -->
+ <!-- Unanimated NPCs -->
<npc id="100">
<!-- Knife-pit. -->
<sprite variant="0">npcs/xml/smallnpc.xml</sprite>
@@ -41,9 +43,9 @@ IDs 990-999 = Special
<sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite>
</npc>
-<!-- Animated NPCs -->
+ <!-- Animated NPCs -->
<npc id="301">
- <!-- Eye animation. -->
+ <!-- Eyes animation. -->
<sprite>npcs/xml/alige.xml</sprite>
</npc>
<npc id="302">
@@ -51,11 +53,11 @@ IDs 990-999 = Special
<sprite>npcs/xml/sleepingorc.xml</sprite>
</npc>
<npc id="303">
- <!-- Human-Man, sailor with a ratto on his hand. -->
+ <!-- Human-Man, sailor with a ratto in his left hand. -->
<sprite>npcs/xml/rattosailor.xml</sprite>
</npc>
<npc id="304">
- <!-- Demon-Woman, take care about the ship. -->
+ <!-- Demon-Woman, takes care of the ship. -->
<sprite>npcs/xml/julia.xml</sprite>
</npc>
<npc id="305">
@@ -71,8 +73,8 @@ IDs 990-999 = Special
<sprite>npcs/xml/magic_arpan.xml</sprite>
</npc>
<npc id="308">
- <!-- Piousrocket, sitting on his iron bar. -->
- <sprite>npcs/xml/piousrocket.xml</sprite>
+ <!-- Piou Rocket, sitting on his iron bar. -->
+ <sprite>npcs/xml/piourocket.xml</sprite>
</npc>
<npc id="309">
<!-- Human-Man, standing elmo. -->
@@ -109,8 +111,7 @@ IDs 990-999 = Special
<sprite>accessories/croconut.xml</sprite>
</npc>
-
-<!-- Special NPCs -->
+ <!-- Special NPCs -->
<npc id="900">
<!-- Savepoint, 32x32. -->
<particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
@@ -126,7 +127,7 @@ IDs 990-999 = Special
<!-- WIP <npc id="903">
Savepoint, 64x64.
<particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx>
- </npc> -->
+ </npc>-->
<npc id="904">
<!-- Left hammock. -->
<sprite>npcs/xml/animated_hammock1.xml</sprite>
@@ -141,12 +142,13 @@ IDs 990-999 = Special
<particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
</npc>
<npc id="999">
- <!-- blank NPC -->
+ <!-- Invisible NPC -->
</npc>
</npcs>
-<!-- Pad & Reid's work .. November 2010 -->
-<!-- Reid's wipe and redo .. April 2011 -->
-<!-- Reid's re-management of the shape .. May 2011 -->
-<!-- Reid's wipe .. November 2011 -->
-<!-- Reid's ship release .. December 2011 -->
+<!-- Pad & Reid's work - November 2010 -->
+<!-- Reid's wipe and redo - April 2011 -->
+<!-- Reid's re-management of the shape - May 2011 -->
+<!-- Reid's wipe - November 2011 -->
+<!-- Reid's Beta 1 release - December 2011 -->
+<!-- Reid's Beta 2 release - May 2012 -->
diff --git a/paths.xml b/paths.xml
index 68b58813..2a93618c 100644
--- a/paths.xml
+++ b/paths.xml
@@ -1,5 +1,9 @@
<?xml version="1.0"?>
-<!-- Use this file to override default data paths used by the system
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
+
+<!--
+Use this file to override default data paths used by the system
If this file is not used, the hard-coded defaults are the following:
Files: Default paths:
@@ -16,7 +20,7 @@ Default sprite path: graphics/sprites/
Default maps path: maps/
Default sfx path: sfx/
-Hard-coded reference files (Some could be handled differently later):
+Hard-coded reference files (some could be handled differently later):
Files: Default paths:
============= ===============
diff --git a/status-effects.xml b/status-effects.xml
index 1a2ccad1..40491fe0 100644
--- a/status-effects.xml
+++ b/status-effects.xml
@@ -1,38 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Themanaworld and EvolOnline teams
-Help :
-name : Name of the status effect.
-id : ID of the status effect.
-block-id : Group of different IDs.(maybe)
-persistent-particle-effect : Display if the effect is present during all of the timer.(maybe)
-start-particle : Particles used for the effect, showed when the effect is enable.
-icon : Icon used in the top bar, showed when the effect is enable.
-start-message : Display a message when you launch the effect.
-end-message : Display a message when the effect end.
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
+
+<!--
+name: Name of the status effect.
+id: ID of the status effect.
+block-id: Group of different IDs(?).
+persistent-particle-effect: Displays if the effect is present during all of the timer (?).
+start-particle: Particles used for the effect, appearing when the effect is enabled.
+icon: Displays an icon in the top bar, appearing when the effect is enabled.
+start-message: Displayq a message when you launch the effect.
+end-message: Displayq a message when the effect end.
-->
+
<status-effects>
<status-effect name="item-healing" id="70" block-id="24"
- persistent-particle-effect="true"
- start-particle="graphics/particles/circle.particle.xml"
- />
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"/>
<status-effect name="magnificat" id="20" block-id="24"
- icon="icons/healing.xml"
- persistent-particle-effect="true"
- start-particle="graphics/particles/circle.particle.xml"
- />
+ icon="icons/healing.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"/>
<status-effect name="invisibility" id="4096" block-id="12"
- icon="icons/invisible.xml"
- start-message="You are now invisible."
- end-message="You are no longer invisible."
- persistent-particle-effect="true"
- start-particle="graphics/particles/sphere-white.particle.xml"
- />
+ icon="icons/invisible.xml"
+ start-message="You are now invisible."
+ end-message="You are no longer invisible."
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/sphere-white.particle.xml"/>
<status-effect name="poison" id="132" block-id="16"
- icon="icons/poison.xml"
- persistent-particle-effect="true"
- start-particle="graphics/particles/green-bubbles.particle.xml"
- />
+ icon="icons/poison.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/green-bubbles.particle.xml"/>
<status-effect name="hide" id="194"
- icon="icons/hidden.xml"
- />
+ icon="icons/hidden.xml"/>
</status-effects>
diff --git a/units.xml b/units.xml
index 037b4bca..8df4c86a 100644
--- a/units.xml
+++ b/units.xml
@@ -1,4 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
<units>
<unit type="currency" base=" GP" round="0"/>
<unit type="weight" base=" g" round="0">