diff options
126 files changed, 2665 insertions, 2508 deletions
diff --git a/charcreation.xml b/charcreation.xml index 93e9ef08..2a8d4167 100644 --- a/charcreation.xml +++ b/charcreation.xml @@ -1,9 +1,8 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : 4144 -(C) ManaPlus Developers 2011. --> - +<!-- Author: 4144 +Copyright (C) 2011-2012 ManaPlus --> <chars> - <haircolor min="0" max="30" /> - <hairstyle min="0" max="30" /> - <stat min="1" max="9" sum="30" /> + <haircolor min="0" max="30"/> + <hairstyle min="0" max="30"/> + <stat min="1" max="9" sum="30"/> </chars> diff --git a/ea-skills.xml b/ea-skills.xml index 27cb9790..39618dfd 100644 --- a/ea-skills.xml +++ b/ea-skills.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid -(C) Evol Online 2010-2012. --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <skills> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//set/@name" translate="yes"/> diff --git a/effects.xml b/effects.xml index 8cd589f1..7793ea00 100644 --- a/effects.xml +++ b/effects.xml @@ -1,41 +1,43 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <being-effects> -<!-- Normal effects --> - <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> - <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> - <effect id="2" particle="graphics/particles/magic.generic.xml"/> - <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life --> - <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war --> - <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute --> - <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature --> - <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral --> - <effect id="10" particle="graphics/particles/magic.default.xml"/> - <effect id="11" particle="graphics/particles/magic.shield.xml"/> - <effect id="12" particle="graphics/particles/magic.haste.xml"/> - <effect id="13" particle="graphics/particles/magic.hit.xml"/> - <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> - <effect id="15" particle="graphics/particles/fire-burst.xml"/> - <effect id="16" particle="graphics/particles/fire-explosion.xml"/> - <effect id="17" particle="graphics/particles/lightning1.xml"/> - <effect id="18" particle="graphics/particles/lightning2.xml"/> - <effect id="19" particle="graphics/particles/lightning3.xml"/> - <effect id="20" particle="graphics/particles/magic.teleport.xml"/> - <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> - <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> - <effect id="24" particle="graphics/particles/magic.teleport.xml"/> - <effect id="25" particle="graphics/particles/rain.xml"/> - <effect id="26" particle="graphics/particles/hit.particle.xml"/> - <effect id="27" particle="graphics/particles/arrow-hail.xml"/> - <effect id="28" particle="graphics/particles/crit.particle.xml"/> - <effect id="30" particle="graphics/particles/large-explosion.xml"/> - <effect id="31" particle="graphics/particles/medium-explosion.xml"/> - <effect id="32" particle="graphics/particles/medium-smoke.xml"/> - <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> + <!-- Normal effects --> + <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> + <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> + <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- Geneeral Magic --> + <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic --> + <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic --> + <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic --> + <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic --> + <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic --> + <effect id="10" particle="graphics/particles/magic.default.xml"/> + <effect id="11" particle="graphics/particles/magic.shield.xml"/> + <effect id="12" particle="graphics/particles/magic.haste.xml"/> + <effect id="13" particle="graphics/particles/magic.hit.xml"/> + <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> + <effect id="15" particle="graphics/particles/fire-burst.xml"/> + <effect id="16" particle="graphics/particles/fire-explosion.xml"/> + <effect id="17" particle="graphics/particles/lightning1.xml"/> + <effect id="18" particle="graphics/particles/lightning2.xml"/> + <effect id="19" particle="graphics/particles/lightning3.xml"/> + <effect id="20" particle="graphics/particles/magic.teleport.xml"/> + <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> + <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> + <effect id="24" particle="graphics/particles/magic.teleport.xml"/> + <effect id="25" particle="graphics/particles/rain.xml"/> + <effect id="26" particle="graphics/particles/hit.particle.xml"/> + <effect id="27" particle="graphics/particles/arrow-hail.xml"/> + <effect id="28" particle="graphics/particles/crit.particle.xml"/> + <effect id="30" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="32" particle="graphics/particles/medium-smoke.xml"/> + <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> -<!-- Second time effects, used for ending an action. --> - <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> - <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> - <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> + <!-- Second time effects used to end an action. --> + <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> + <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> + <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> </being-effects> @@ -1,4 +1,6 @@ <?xml version="1.0"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <emotes> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//emote/@name" translate="yes"/> @@ -6,7 +8,7 @@ <its:translateRule selector="//*" translate="no"/> </its:rules> - <!-- Important note that the sprite tags are purely for backwards compatibility --> + <!-- The sprite tags are purely for backwards compatibility. --> <emote id="0" name="Disgust" diff --git a/equipmentwindow.xml b/equipmentwindow.xml index c1f300e8..b37f151c 100644 --- a/equipmentwindow.xml +++ b/equipmentwindow.xml @@ -1,21 +1,20 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : 4144 -(C) Evol Online 2011. --> - +<!-- Author: 4144 +Copyright (C) 2011-2012 Evol Online --> <equipment> - <window width="180" height="345" /> - <playerbox x="50" y="80" width="74" height="168" /> - <slot name="torso" x="90" y="40" image="0" /> - <slot name="gloves" x="8" y="78" image="1" /> - <slot name="hat" x="70" y="0" image="2" /> - <slot name="pants" x="50" y="253" /> - <slot name="boots" x="90" y="253" /> - <slot name="" x="8" y="213" /> - <slot name="wings" x="129" y="213" /> - <slot name="scarf" x="50" y="40" /> - <slot name="weapon" x="8" y="168" /> - <slot name="shield" x="129" y="168" /> - <slot name="ammo" x="129" y="78" /> - <slot name="amulet" x="8" y="123" /> - <slot name="ring" x="129" y="123" /> + <window width="180" height="345"/> + <playerbox x="50" y="80" width="74" height="168"/> + <slot name="torso" x="90" y="40" image="0"/> + <slot name="gloves" x="8" y="78" image="1"/> + <slot name="hat" x="70" y="0" image="2"/> + <slot name="pants" x="50" y="253"/> + <slot name="boots" x="90" y="253"/> + <slot name="" x="8" y="213"/> + <slot name="wings" x="129" y="213"/> + <slot name="scarf" x="50" y="40"/> + <slot name="weapon" x="8" y="168"/> + <slot name="shield" x="129" y="168"/> + <slot name="ammo" x="129" y="78"/> + <slot name="amulet" x="8" y="123"/> + <slot name="ring" x="129" y="123"/> </equipment> diff --git a/evol.manaplus b/evol.manaplus index 3044522f..20214892 100644 --- a/evol.manaplus +++ b/evol.manaplus @@ -1,4 +1,4 @@ <?xml version="1.0"?>
<configuration>
- <option name="dataPath" value="." />
+ <option name="dataPath" value="."/>
</configuration>
diff --git a/graphics/emotes/angel.xml b/graphics/emotes/angel.xml index 28be5c14..36e5e855 100644 --- a/graphics/emotes/angel.xml +++ b/graphics/emotes/angel.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blah.xml b/graphics/emotes/blah.xml index 50c51759..49ee5be9 100644 --- a/graphics/emotes/blah.xml +++ b/graphics/emotes/blah.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blush.xml b/graphics/emotes/blush.xml index f1db0c61..e9910dd5 100644 --- a/graphics/emotes/blush.xml +++ b/graphics/emotes/blush.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/disgust.xml b/graphics/emotes/disgust.xml index eec7480a..cd9984ad 100644 --- a/graphics/emotes/disgust.xml +++ b/graphics/emotes/disgust.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/evil.xml b/graphics/emotes/evil.xml index 8fc25a78..641671fd 100644 --- a/graphics/emotes/evil.xml +++ b/graphics/emotes/evil.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/grin.xml b/graphics/emotes/grin.xml index 68bd2fa1..d8773805 100644 --- a/graphics/emotes/grin.xml +++ b/graphics/emotes/grin.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/happy.xml b/graphics/emotes/happy.xml index ea364d58..f5155a63 100644 --- a/graphics/emotes/happy.xml +++ b/graphics/emotes/happy.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/perturbed.xml b/graphics/emotes/perturbed.xml index 86147283..21a52efc 100644 --- a/graphics/emotes/perturbed.xml +++ b/graphics/emotes/perturbed.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/sad.xml b/graphics/emotes/sad.xml index 78e194e2..0268b589 100644 --- a/graphics/emotes/sad.xml +++ b/graphics/emotes/sad.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/speech.xml b/graphics/emotes/speech.xml index 1afe2125..1ede4dbd 100644 --- a/graphics/emotes/speech.xml +++ b/graphics/emotes/speech.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/surprise.xml b/graphics/emotes/surprise.xml index 32b37241..38adff39 100644 --- a/graphics/emotes/surprise.xml +++ b/graphics/emotes/surprise.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/tongue.xml b/graphics/emotes/tongue.xml index d04130d3..e81406ea 100644 --- a/graphics/emotes/tongue.xml +++ b/graphics/emotes/tongue.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/upset.xml b/graphics/emotes/upset.xml index 9ac4678c..436fa916 100644 --- a/graphics/emotes/upset.xml +++ b/graphics/emotes/upset.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/wink.xml b/graphics/emotes/wink.xml index acddb298..7853cda9 100644 --- a/graphics/emotes/wink.xml +++ b/graphics/emotes/wink.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/sprites/accessories/croconut.xml b/graphics/sprites/accessories/croconut.xml index bd4bf7bd..4be3be1e 100644 --- a/graphics/sprites/accessories/croconut.xml +++ b/graphics/sprites/accessories/croconut.xml @@ -1,11 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="croconut" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> - - <action name="stand" imageset="croconut"> + <imageset name="acc" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> + <action name="stand" imageset="acc"> <animation direction="default"> <frame index="1" delay="4211"/> <frame index="0" delay="120"/> @@ -63,7 +62,5 @@ Copyright (C) 2012 Evol Online --> <frame index="1" delay="3670"/> <!-- Animation is too long. --> </animation> - </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/eye-right-blink.xml b/graphics/sprites/accessories/eye-right-blink.xml index 28cf0fd3..2a9b9078 100644 --- a/graphics/sprites/accessories/eye-right-blink.xml +++ b/graphics/sprites/accessories/eye-right-blink.xml @@ -1,11 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid +<!-- Author: Reid Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="eye" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> - - <action name="stand" imageset="eye"> + <imageset name="acc" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> + <action name="stand" imageset="acc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> @@ -14,7 +13,5 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="1" delay="60"/> <frame index="2" delay="80"/> </animation> - </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/littleblub-tentacle.xml b/graphics/sprites/accessories/littleblub-tentacle.xml index c426f7e8..cb03385c 100644 --- a/graphics/sprites/accessories/littleblub-tentacle.xml +++ b/graphics/sprites/accessories/littleblub-tentacle.xml @@ -1,476 +1,479 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="acc" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> <action name="spawn" imageset="acc"> <animation> - <!-- little blub unhidding from the ground --> - <frame index="10" delay="1430"/> - <frame index="9" delay="360"/> - <frame index="8" delay="140"/> - <jump action="stand"/> + <!-- Coming out of the ground. --> + <frame index="10" delay="1430"/> + <frame index="9" delay="360"/> + <frame index="8" delay="140"/> + <jump action="stand"/> </animation> </action> + <action name="stand" imageset="acc"> <animation direction="down"> <!-- Static --> - <frame index="0" delay="5430"/> - <!-- Looking around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="7" delay="150"/> - <frame index="6" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <frame index="0" delay="5430"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="7" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> <!-- Static --> - <frame index="1" delay="4000"/> - <!-- Looking around --> - <frame index="0" delay="150"/> - <frame index="7" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="7" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> <!-- Static --> - <frame index="2" delay="4000"/> - <!-- Looking around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="150"/> - <frame index="4" delay="250"/> - <frame index="3" delay="150"/> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="150"/> + <frame index="4" delay="250"/> + <frame index="3" delay="150"/> </animation> <animation direction="upleft"> <!-- Static --> - <frame index="3" delay="5000"/> - <!-- Looking around --> - <frame index="2" delay="150"/> - <frame index="1" delay="250"/> - <frame index="2" delay="150"/> - <frame index="3" delay="130"/> - <frame index="4" delay="150"/> - <frame index="5" delay="250"/> - <frame index="4" delay="150"/> + <frame index="3" delay="5000"/> + <!-- Looking Around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="130"/> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> </animation> <animation direction="up"> <!-- Static --> - <frame index="4" delay="5000"/> - <!-- Looking around --> - <frame index="3" delay="150"/> - <frame index="2" delay="250"/> - <frame index="3" delay="150"/> - <frame index="4" delay="130"/> - <frame index="5" delay="150"/> - <frame index="6" delay="250"/> - <frame index="5" delay="150"/> + <frame index="4" delay="5000"/> + <!-- Looking Around --> + <frame index="3" delay="150"/> + <frame index="2" delay="250"/> + <frame index="3" delay="150"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> </animation> <animation direction="upright"> <!-- Static --> - <frame index="5" delay="5000"/> - <!-- Looking around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="6" delay="150"/> - <frame index="7" delay="250"/> - <frame index="6" delay="150"/> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <frame index="6" delay="150"/> </animation> <animation direction="right"> <!-- Static --> - <frame index="6" delay="5000"/> - <!-- Looking around --> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="6" delay="130"/> - <frame index="7" delay="150"/> - <frame index="0" delay="250"/> - <frame index="7" delay="150"/> + <frame index="6" delay="5000"/> + <!-- Looking Around --> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="6" delay="130"/> + <frame index="7" delay="150"/> + <frame index="0" delay="250"/> + <frame index="7" delay="150"/> </animation> <animation direction="downright"> <!-- Static --> - <frame index="7" delay="5000"/> - <!-- Looking around --> - <frame index="6" delay="150"/> - <frame index="5" delay="250"/> - <frame index="6" delay="150"/> - <frame index="7" delay="130"/> - <frame index="0" delay="150"/> - <frame index="1" delay="250"/> - <frame index="0" delay="150"/> + <frame index="7" delay="5000"/> + <!-- Looking Around --> + <frame index="6" delay="150"/> + <frame index="5" delay="250"/> + <frame index="6" delay="150"/> + <frame index="7" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> </animation> </action> + <action name="walk" imageset="acc"> <animation direction="down"> - <sequence start="0" end="7" delay="130"/> + <sequence start="0" end="7" delay="130"/> </animation> <animation direction="downleft"> - <sequence start="1" end="7" delay="130"/> - <frame index="0" delay="130"/> + <sequence start="1" end="7" delay="130"/> + <frame index="0" delay="130"/> </animation> <animation direction="left"> - 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<frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="7" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml index 38b98d16..44c6de1c 100644 --- a/graphics/sprites/accessories/piousse-egg.xml +++ b/graphics/sprites/accessories/piousse-egg.xml @@ -1,7 +1,6 @@ <?xml version="1.0"?> -<!-- Original Author : Reid -Copyright (C) 2011-2012 Evol Online --> - +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="acc" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/> @@ -58,7 +57,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="7" delay="400"/> <!-- Static --> <frame index="0" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetX="1" offsetY="-4"/> @@ -77,42 +76,32 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Static --> - <frame index="1" delay="1300"/> - <!-- Eating animation --> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> + <animation direction="downleft"> <!-- Static --> - <frame index="1" delay="2130"/> + <frame index="6" delay="4340"/> <!-- Looking around --> - <frame index="4" delay="350"/> - <frame index="1" delay="500"/> - <frame index="7" delay="400"/> + <frame index="2" delay="350"/> + <frame index="6" delay="500"/> + <frame index="0" delay="400"/> <!-- Static --> - <frame index="1" delay="3260"/> - <!-- Jumping and turning on hiself--> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="50" offsetY="-2"/> - <frame index="1" delay="50" offsetX="1" offsetY="-4"/> - <frame index="1" delay="60" offsetX="2" offsetY="-8"/> - <frame index="1" delay="60" offsetX="3" offsetY="-11"/> - <frame index="1" delay="70" offsetX="2" offsetY="-15"/> - <frame index="4" delay="80" offsetX="1" offsetY="-18"/> - <frame index="3" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="100" offsetY="-1"/> + <frame index="6" delay="3260"/> + <!-- Jumping And Turning On Itself --> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetX="1" offsetY="-4"/> + <frame index="6" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="6" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="7" delay="90" offsetX="1" offsetY="-22"/> + <frame index="1" delay="100" offsetY="-25"/> + <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-4"/> + <frame index="6" delay="100" offsetY="-1"/> </animation> <animation direction="left"> @@ -134,7 +123,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="6" delay="400"/> <!-- Static --> <frame index="2" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="50" offsetY="-2"/> <frame index="2" delay="50" offsetX="1" offsetY="-4"/> @@ -153,6 +142,44 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="2" delay="100" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating animation --> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <!-- Static --> + <frame index="5" delay="2130"/> + <!-- Looking around --> + <frame index="2" delay="350"/> + <frame index="5" delay="500"/> + <frame index="3" delay="400"/> + <!-- Static --> + <frame index="5" delay="3260"/> + <!-- Jumping And Turning On Itself --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetX="1" offsetY="-4"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="5" delay="60" offsetX="3" offsetY="-11"/> + <frame index="5" delay="70" offsetX="2" offsetY="-15"/> + <frame index="2" delay="80" offsetX="1" offsetY="-18"/> + <frame index="6" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + <animation direction="up"> <!-- Static --> <frame index="3" delay="1300"/> @@ -172,7 +199,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="5" delay="400"/> <!-- Static --> <frame index="3" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="50" offsetY="-2"/> <frame index="3" delay="50" offsetX="1" offsetY="-4"/> @@ -210,7 +237,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="3" delay="400"/> <!-- Static --> <frame index="4" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="50" offsetY="-2"/> <frame index="4" delay="50" offsetX="1" offsetY="-4"/> @@ -229,70 +256,42 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> + <animation direction="right"> <!-- Static --> - <frame index="5" delay="1300"/> + <frame index="1" delay="1300"/> <!-- Eating animation --> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <!-- Static --> - <frame index="5" delay="2130"/> - <!-- Looking around --> - <frame index="2" delay="350"/> - <frame index="5" delay="500"/> - <frame index="3" delay="400"/> - <!-- Static --> - <frame index="5" delay="3260"/> - <!-- Jumping and turning on hiself--> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetX="1" offsetY="-4"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="5" delay="60" offsetX="3" offsetY="-11"/> - <frame index="5" delay="70" offsetX="2" offsetY="-15"/> - <frame index="2" delay="80" offsetX="1" offsetY="-18"/> - <frame index="6" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="100" offsetY="-1"/> - </animation> - - <animation direction="downleft"> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> <!-- Static --> - <frame index="6" delay="4340"/> + <frame index="1" delay="2130"/> <!-- Looking around --> - <frame index="2" delay="350"/> - <frame index="6" delay="500"/> - <frame index="0" delay="400"/> + <frame index="4" delay="350"/> + <frame index="1" delay="500"/> + <frame index="7" delay="400"/> <!-- Static --> - <frame index="6" delay="3260"/> - <!-- Jumping and turning on hiself--> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetX="1" offsetY="-4"/> - <frame index="6" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="6" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="7" delay="90" offsetX="1" offsetY="-22"/> - <frame index="1" delay="100" offsetY="-25"/> - <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-4"/> - <frame index="6" delay="100" offsetY="-1"/> + <frame index="1" delay="3260"/> + <!-- Jumping And Turning On Itself --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetX="1" offsetY="-4"/> + <frame index="1" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="1" delay="70" offsetX="2" offsetY="-15"/> + <frame index="4" delay="80" offsetX="1" offsetY="-18"/> + <frame index="3" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> @@ -304,7 +303,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="400"/> <!-- Static --> <frame index="7" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="7" delay="50" offsetY="-1"/> <frame index="7" delay="50" offsetY="-2"/> <frame index="7" delay="50" offsetX="1" offsetY="-4"/> @@ -328,7 +327,7 @@ Copyright (C) 2011-2012 Evol Online --> <action name="walk" imageset="acc"> <animation direction="down"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> @@ -338,7 +337,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="45" offsetY="-3"/> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -352,11 +351,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="6" delay="80" offsetY="-4"/> <frame index="0" delay="110" offsetY="-3"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> <frame index="0" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -372,53 +371,60 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal jump x2--> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="45" offsetY="-3"/> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="45" offsetY="-2"/> - <!-- Turning jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <frame index="6" delay="90" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="90" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="6" delay="190" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> <frame index="4" delay="80" offsetY="-6"/> <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-5"/> - <frame index="7" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="90" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <!-- Normal Jump --> + <frame index="6" delay="95" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="6" delay="140" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="4" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> @@ -428,7 +434,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="2" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -442,11 +448,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="5" delay="80" offsetY="-4"/> <frame index="2" delay="110" offsetY="-3"/> <frame index="2" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> <frame index="2" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -462,8 +468,53 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="2" delay="50" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="45" offsetY="-3"/> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="45" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="3" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="90" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> @@ -473,7 +524,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="3" delay="45" offsetY="-3"/> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -487,11 +538,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="80" offsetY="-4"/> <frame index="3" delay="110" offsetY="-3"/> <frame index="3" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> <frame index="3" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -508,7 +559,7 @@ Copyright (C) 2011-2012 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> @@ -518,7 +569,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="45" offsetY="-3"/> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -532,11 +583,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="1" delay="80" offsetY="-4"/> <frame index="4" delay="110" offsetY="-3"/> <frame index="4" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> <frame index="4" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -552,105 +603,53 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal jump x2--> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="45" offsetY="-3"/> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="45" offsetY="-2"/> - <!-- Turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> + <animation direction="right"> + <!-- Normal Jump x2 --> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-5"/> - <frame index="3" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="90" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="90" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> <frame index="7" delay="80" offsetY="-6"/> <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- Normal jump x2--> - <frame index="6" delay="90" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="90" offsetY="-2"/> - <!-- Turning jump --> - <frame index="6" delay="190" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <!-- Normal jump x1--> - <frame index="6" delay="95" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="6" delay="140" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <frame index="6" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="7" delay="90" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -661,7 +660,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="90" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="7" delay="190" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -676,14 +675,14 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="80" offsetY="-4"/> <frame index="7" delay="60" offsetY="-3"/> <frame index="7" delay="50" offsetY="-2"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="7" delay="95" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="7" delay="140" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -706,7 +705,7 @@ Copyright (C) 2011-2012 Evol Online --> <action name="attack" imageset="acc"> <animation direction="down"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="0" delay="60" offsetY="2"/> <frame index="0" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -717,20 +716,20 @@ Copyright (C) 2011-2012 Evol Online --> <end/> </animation> - <animation direction="right"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="1" delay="60" offsetX="2"/> - <frame index="1" delay="60" offsetX="4"/> - <frame index="1" delay="60" offsetX="6"/> - <frame index="1" delay="60" offsetX="8"/> - <frame index="1" delay="40" offsetX="6"/> - <frame index="1" delay="40" offsetX="4"/> - <frame index="1" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="6" delay="60" offsetX="-2" offsetY="2"/> + <frame index="6" delay="60" offsetX="-4" offsetY="4"/> + <frame index="6" delay="60" offsetX="-6" offsetY="6"/> + <frame index="6" delay="60" offsetX="-8" offsetY="8"/> + <frame index="6" delay="40" offsetX="-6" offsetY="6"/> + <frame index="6" delay="40" offsetX="-4" offsetY="4"/> + <frame index="6" delay="40" offsetX="-2" offsetY="2"/> <end/> </animation> <animation direction="left"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="2" delay="60" offsetX="-2"/> <frame index="2" delay="60" offsetX="-4"/> <frame index="2" delay="60" offsetX="-6"/> @@ -741,8 +740,20 @@ Copyright (C) 2011-2012 Evol Online --> <end/> </animation> + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> + <end/> + </animation> + <animation direction="up"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="3" delay="60" offsetY="-2"/> <frame index="3" delay="60" offsetY="-4"/> <frame index="3" delay="60" offsetY="-6"/> @@ -754,7 +765,7 @@ Copyright (C) 2011-2012 Evol Online --> </animation> <animation direction="upright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="4" delay="60" offsetX="2" offsetY="-2"/> <frame index="4" delay="60" offsetX="4" offsetY="-4"/> <frame index="4" delay="60" offsetX="6" offsetY="-6"/> @@ -765,32 +776,20 @@ Copyright (C) 2011-2012 Evol Online --> <end/> </animation> - <animation direction="upleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> - <end/> - </animation> - - <animation direction="downleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="6" delay="60" offsetX="-2" offsetY="2"/> - <frame index="6" delay="60" offsetX="-4" offsetY="4"/> - <frame index="6" delay="60" offsetX="-6" offsetY="6"/> - <frame index="6" delay="60" offsetX="-8" offsetY="8"/> - <frame index="6" delay="40" offsetX="-6" offsetY="6"/> - <frame index="6" delay="40" offsetX="-4" offsetY="4"/> - <frame index="6" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="1" delay="60" offsetX="2"/> + <frame index="1" delay="60" offsetX="4"/> + <frame index="1" delay="60" offsetX="6"/> + <frame index="1" delay="60" offsetX="8"/> + <frame index="1" delay="40" offsetX="6"/> + <frame index="1" delay="40" offsetX="4"/> + <frame index="1" delay="40" offsetX="2"/> <end/> </animation> <animation direction="downright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="7" delay="60" offsetX="2" offsetY="2"/> <frame index="7" delay="60" offsetX="4" offsetY="4"/> <frame index="7" delay="60" offsetX="6" offsetY="6"/> @@ -810,5 +809,4 @@ Copyright (C) 2011-2012 Evol Online --> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/ratto-tail.xml b/graphics/sprites/accessories/ratto-tail.xml index 654bb716..d8f2d635 100644 --- a/graphics/sprites/accessories/ratto-tail.xml +++ b/graphics/sprites/accessories/ratto-tail.xml @@ -1,192 +1,223 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> + <imageset name="acc-acc" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> + <imageset name="acc" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <imageset name="tail" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> - <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - - <action name="spawn" imageset="rat"> - <animation> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="400"/> - <frame index="3" delay="110"/> - <frame index="4" delay="120"/> - <frame index="5" delay="160"/> - <frame index="6" delay="145"/> - <frame index="7" delay="250"/> - <jump action="stand"/> - </animation> - </action> - - <action name="stand" imageset="tail"> - <animation direction="down"> - <frame index="0" delay="120"/> - <frame index="1" delay="100"/> - <frame index="2" delay="120"/> - <frame index="1" delay="100"/> - </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> - </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> - </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> - </animation> - <animation direction="up"> - <frame index="16" delay="120"/> - <frame index="17" delay="100"/> - <frame index="18" delay="120"/> - <frame index="17" delay="100"/> - </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> - </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> - </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> - </animation> - </action> - - <action name="walk" imageset="tail"> - <animation direction="down"> - <frame index="0" delay="120"/> - <frame index="1" delay="100"/> - <frame index="2" delay="120"/> - <frame index="1" delay="100"/> - </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> - </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> - </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> - </animation> - <animation direction="up"> - <frame index="16" delay="120"/> - <frame index="17" delay="100"/> - <frame index="18" delay="120"/> - <frame index="17" delay="100"/> - </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> - </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> - </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> - </animation> - </action> + <action name="spawn" imageset="acc"> + + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand"/> + </animation> + + </action> + + <action name="stand" imageset="acc-acc"> + + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + + </action> + + <action name="walk" imageset="acc-acc"> + + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + + </action> - <action name="attack" imageset="tail"> - <animation direction="down"> - <frame index="0" delay="120"/> - <frame index="1" delay="100"/> - <frame index="2" delay="120"/> - <frame index="1" delay="100"/> - </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> - </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> - </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> - </animation> - <animation direction="up"> - <frame index="16" delay="120"/> - <frame index="17" delay="100"/> - <frame index="18" delay="120"/> - <frame index="17" delay="100"/> - </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> - </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> - </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> - </animation> - </action> - - <action name="dead" imageset="tail"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="12"/> - </animation> - <animation direction="right"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - </action> - -</sprite>
\ No newline at end of file + <action name="attack" imageset="acc-acc"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + + </action> + + <action name="dead" imageset="acc-acc"> + + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="left"> + <frame index="16"/> + </animation> + + <animation direction="up"> + <frame index="12"/> + </animation> + + <animation direction="right"> + <frame index="8"/> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml index c0f1783b..948684f1 100644 --- a/graphics/sprites/emote.xml +++ b/graphics/sprites/emote.xml @@ -1,8 +1,8 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite variants="15" variant_offset="1"> - <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32" /> + <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32"/> <action name="stand" imageset="base"> <animation direction="default"> diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml index 2809e255..31ca5d7c 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-female.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml index 3d8d4ac8..042255d6 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-male.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml index 4651eefd..c423a098 100644 --- a/graphics/sprites/equipment/chest/shirt-female.xml +++ b/graphics/sprites/equipment/chest/shirt-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml index 3162296d..1c6c4f07 100644 --- a/graphics/sprites/equipment/chest/shirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index c27c5643..de61160b 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml index 2879ddff..c72480db 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.xml +++ b/graphics/sprites/equipment/chest/tanktop-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml index fb6d82ee..a3556b30 100644 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml index f7fcc8fd..8b88c9fa 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml index f88be83d..ea8d6947 100644 --- a/graphics/sprites/equipment/head/bandana.xml +++ b/graphics/sprites/equipment/head/bandana.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/> @@ -138,5 +138,4 @@ Copyright (C) 2010-2011 Evol Online --> <frame index="4" offsetX="19" offsetY="-17"/> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml index 30cc4030..1806afa3 100644 --- a/graphics/sprites/equipment/leg/shorts-female.xml +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml index fddd22c6..6b0d02d5 100644 --- a/graphics/sprites/equipment/leg/shorts-male.xml +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml index 225e0474..7dd933ed 100644 --- a/graphics/sprites/equipment/weapons/aurisghard.xml +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index 5d9bfa85..e2d3ef20 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> <action name="default" imageset="base"> @@ -26,5 +25,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index ea02371b..6106a3a1 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> @@ -26,5 +26,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml index 82a0e056..4ffa8743 100644 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> <action name="default" imageset="base"> @@ -26,5 +25,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml index 03974500..f34390f0 100644 --- a/graphics/sprites/equipment/weapons/mining-pick.xml +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml index 0281637d..4d4a03a9 100644 --- a/graphics/sprites/equipment/weapons/scythe-death.xml +++ b/graphics/sprites/equipment/weapons/scythe-death.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml index aef8b25f..ac546cd5 100644 --- a/graphics/sprites/equipment/weapons/scythe.xml +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index 8dabc025..0d84e902 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml index 676a0f33..679aec8c 100644 --- a/graphics/sprites/equipment/weapons/whip.xml +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> @@ -26,5 +26,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml index f50e741f..2229e35f 100644 --- a/graphics/sprites/error.xml +++ b/graphics/sprites/error.xml @@ -1,12 +1,12 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" /> + <imageset name="base" src="graphics/sprites/error.png" width="29" height="9"/> <action name="default" imageset="base"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml index 4d374bb2..46c147f2 100644 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40"/> <action name="stand" imageset="base"> @@ -139,5 +138,4 @@ Copyright (C) 2010-2012 Evol Online --> <frame index="4" offsetX="21" offsetY="-4"/> </animation> </action> - </sprite>
\ No newline at end of file diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml index ef56ee9b..2a3b4ac4 100644 --- a/graphics/sprites/hairstyles/hairstyle02.xml +++ b/graphics/sprites/hairstyles/hairstyle02.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml index afc70d0c..0b92f02b 100644 --- a/graphics/sprites/hairstyles/hairstyle03.xml +++ b/graphics/sprites/hairstyles/hairstyle03.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml index 6f88f5e1..b8a9ae4d 100644 --- a/graphics/sprites/hairstyles/hairstyle04.xml +++ b/graphics/sprites/hairstyles/hairstyle04.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml index 54794d0c..57936b2d 100644 --- a/graphics/sprites/hairstyles/hairstyle05.xml +++ b/graphics/sprites/hairstyles/hairstyle05.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml index fec3bf1a..5ae09abc 100644 --- a/graphics/sprites/hairstyles/hairstyle06.xml +++ b/graphics/sprites/hairstyles/hairstyle06.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml index 92d31fa9..c6593b41 100644 --- a/graphics/sprites/hairstyles/hairstyle07.xml +++ b/graphics/sprites/hairstyles/hairstyle07.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml index 161270b2..9ba080c8 100644 --- a/graphics/sprites/hairstyles/hairstyle08.xml +++ b/graphics/sprites/hairstyles/hairstyle08.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml index e0756b14..db79706e 100644 --- a/graphics/sprites/hairstyles/hairstyle09.xml +++ b/graphics/sprites/hairstyles/hairstyle09.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml index 23e755ca..3fc3ad9a 100644 --- a/graphics/sprites/hairstyles/hairstyle10.xml +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml index ceb62e40..979bda5f 100644 --- a/graphics/sprites/hairstyles/hairstyle11.xml +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml index 0f4801ac..addcb847 100644 --- a/graphics/sprites/hairstyles/hairstyle12.xml +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml index cbf1d98c..35ab8fe9 100644 --- a/graphics/sprites/hairstyles/hairstyle13.xml +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32"/> <action name="stand" imageset="base"> @@ -136,11 +135,9 @@ Copyright (C) 2010-2011 Evol Online --> </animation> </action> - <action name="dead" imageset="base"> <animation direction="default"> <frame index="12" offsetX="23" offsetY="-8"/> </animation> </action> - </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml index 5049e8fc..cfd91872 100644 --- a/graphics/sprites/hairstyles/hairstyle14.xml +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml index 2bf26016..bd965e26 100644 --- a/graphics/sprites/hairstyles/hairstyle15.xml +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml index 8fe22031..6b649686 100644 --- a/graphics/sprites/hairstyles/hairstyle16.xml +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml index 34ca8503..7c43506a 100644 --- a/graphics/sprites/hairstyles/hairstyle17.xml +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml index 91622c43..94b76f60 100644 --- a/graphics/sprites/hairstyles/hairstyle18.xml +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml index 65c7b5d6..fb99a7b5 100644 --- a/graphics/sprites/hairstyles/hairstyle19.xml +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml index 88b2ff23..57fc4ff6 100644 --- a/graphics/sprites/hairstyles/hairstyle20.xml +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml index c83ca658..31b81c2e 100644 --- a/graphics/sprites/hairstyles/hairstyle21.xml +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml index d3b13728..97dd3dbb 100644 --- a/graphics/sprites/hairstyles/hairstyle22.xml +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml index 433b07d5..093db96b 100644 --- a/graphics/sprites/hairstyles/hairstyle23.xml +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -3,5 +3,6 @@ Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="32" height="32"/> + <include file="hairstyles/hairstyle13.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml index c57a7930..95e3af7f 100644 --- a/graphics/sprites/hairstyles/hairstyle24.xml +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml index 95e4cf60..3cf98780 100644 --- a/graphics/sprites/hairstyles/hairstyle25.xml +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml index a69dfa8f..548d9d68 100644 --- a/graphics/sprites/hairstyles/hairstyle26.xml +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -3,5 +3,6 @@ Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml index c83f9453..94aa1f6f 100644 --- a/graphics/sprites/hairstyles/hairstyle27.xml +++ b/graphics/sprites/hairstyles/hairstyle27.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml index 3f328c5f..8d1c42b1 100644 --- a/graphics/sprites/icons/healing.xml +++ b/graphics/sprites/icons/healing.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> - - <action name="default" imageset="heal"> + <imageset name="icon" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> + + <action name="default" imageset="icon"> <animation direction="default"> <sequence start="0" end="2" delay="100"/> <frame index="1" delay="100"/> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differindex c326d0ad..d2417669 100644..100755 --- a/graphics/sprites/icons/hidden.png +++ b/graphics/sprites/icons/hidden.png diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml index 652ef4c4..d6a495ad 100644 --- a/graphics/sprites/icons/hidden.xml +++ b/graphics/sprites/icons/hidden.xml @@ -1,12 +1,19 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Alige +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" /> - - <action name="default" imageset="base"> + <imageset name="icon" src="graphics/sprites/icons/hide.png" width="10" height="9" offsetX="-10"/> + + <action name="default" imageset="icon"> <animation direction="default"> - <frame index="0" offsetY="-15" delay="0"/> + <frame index="0" delay="2000"/> + <frame index="1" delay="150"/> + <frame index="2" delay="300"/> + <frame index="1" delay="200"/> + <frame index="0" delay="1500"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> </animation> </action> </sprite> diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml index 8a03838d..335717f5 100644 --- a/graphics/sprites/icons/invisible.xml +++ b/graphics/sprites/icons/invisible.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> + <imageset name="icon" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> - <action name="default" imageset="tinychar"> + <action name="default" imageset="icon"> <animation direction="default"> <frame index="0" delay="2000"/> <sequence start="1" end="4" delay="100"/> diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml index aeb91349..7938c065 100644 --- a/graphics/sprites/icons/poison.xml +++ b/graphics/sprites/icons/poison.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> + <imageset name="icon" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> - <action name="default" imageset="poisonskull"> + <action name="default" imageset="icon"> <animation direction="default"> <sequence start="0" end="8" delay="80"/> </animation> diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml index 20d3a1c8..d8bf210f 100644 --- a/graphics/sprites/monsters/blub-little.xml +++ b/graphics/sprites/monsters/blub-little.xml @@ -1,488 +1,491 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="octopus" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> + <imageset name="mob" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> - <action name="spawn" imageset="octopus"> + <action name="spawn" imageset="mob"> <animation> - <!-- octopus unhidding from the ground --> - <frame index="0" delay="200" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="2" delay="250" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="0" delay="130" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="4" delay="250" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="0" delay="200" offsetY="2"/> - <frame index="0" delay="160" offsetY="1"/> - <frame index="0" delay="140"/> - <jump action="stand" /> + <!-- Coming out of the ground. --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="octopus"> + + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> - <frame index="0" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <!-- Static --> + <frame index="0" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> - <!-- static --> - <frame index="1" delay="4000"/> - <!-- looking around --> - <frame index="0" delay="150"/> - <frame index="5" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <!-- Static --> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> - <!-- static --> - <frame index="2" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="700"/> + <!-- Static --> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> </animation> <animation direction="upleft"> - <!-- static --> - <frame index="3" delay="5000"/> - <!-- looking around --> - <frame index="2" delay="150"/> - <frame index="1" delay="250"/> - <frame index="2" delay="150"/> - <frame index="3" delay="680"/> + <!-- Static --> + <frame index="3" delay="5000"/> + <!-- Looking Around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> </animation> <animation direction="up"> - <!-- static --> - <frame index="3" delay="5300"/> - <!-- looking around --> - <frame index="2" delay="250"/> - <frame index="3" delay="430"/> - <frame index="4" delay="250"/> + <!-- Static --> + <frame index="3" delay="5300"/> + <!-- Looking Around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> </animation> <animation direction="upright"> - <!-- static --> - <frame index="3" delay="5680"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="5" delay="250"/> - <frame index="4" delay="150"/> + <!-- Static --> + <frame index="3" delay="5680"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> </animation> <animation direction="right"> - <!-- static --> - <frame index="4" delay="5000"/> - <!-- looking around --> - <frame index="3" delay="550"/> - <frame index="4" delay="130"/> - <frame index="5" delay="150"/> - <frame index="0" delay="250"/> - <frame index="5" delay="150"/> + <!-- Static --> + <frame index="4" delay="5000"/> + <!-- Looking Around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> </animation> <animation direction="downright"> - <!-- static --> - <frame index="5" delay="5000"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="0" delay="150"/> - <frame index="1" delay="250"/> - <frame index="0" delay="150"/> + <!-- Static --> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> </animation> </action> - <action name="walk" imageset="octopus"> + + <action name="walk" imageset="mob"> <animation direction="down"> - <!-- static head --> - <frame index="0" delay="2080"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="0" delay="2080"/> + <!-- Turning Head --> <sequence start="0" end="3" delay="130"/> - <frame index="3" delay="260"/> + <frame index="3" delay="260"/> <sequence start="4" end="5" delay="130"/> </animation> <animation direction="downleft"> - <!-- static head --> - <frame index="1" delay="2080"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="1" delay="2080"/> + <!-- Turning Head --> <sequence start="1" end="3" delay="130"/> - <frame index="3" delay="260"/> + <frame index="3" delay="260"/> <sequence start="4" end="5" delay="130"/> - <frame index="0" delay="130"/> + <frame index="0" delay="130"/> </animation> <animation direction="left"> - <!-- static head --> - <frame index="2" delay="2210"/> - <!-- turning head--> - <frame index="3" delay="390"/> + <!-- Static Head --> + <frame index="2" delay="2210"/> + <!-- Turning Head --> + <frame index="3" delay="390"/> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="1" delay="130"/> </animation> <animation direction="upleft"> - <!-- static head --> - <frame index="3" delay="2470"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="3" delay="2470"/> + <!-- Turning Head --> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="2" delay="130"/> </animation> <animation direction="up"> - <!-- static head --> - <frame index="3" delay="2340"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="3" delay="2340"/> + <!-- Turning Head --> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="3" delay="130"/> </animation> <animation direction="upright"> - <!-- static head --> - <frame index="3" delay="2210"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="3" delay="2210"/> + <!-- Turning Head --> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="260"/> + <frame index="3" delay="260"/> </animation> <animation direction="right"> - <!-- static head --> - <frame index="4" delay="2210"/> - <!-- turning head--> - <frame index="5" delay="130"/> + <!-- Static Head --> + <frame index="4" delay="2210"/> + <!-- Turning Head --> + <frame index="5" delay="130"/> <sequence start="0" end="2" delay="130"/> - <frame index="5" delay="390"/> + <frame index="5" delay="390"/> </animation> <animation direction="downright"> - <!-- static head --> - <frame index="5" delay="2210"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="5" delay="2210"/> + <!-- Turning Head --> <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="390"/> - <frame index="4" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> </animation> </action> - <action name="attack" imageset="octopus"> + + <action name="attack" imageset="mob"> <animation direction="down"> - <frame index="0" delay="140" offsetY="1"/> - <frame index="0" delay="280" offsetY="2"/> - <frame index="0" delay="90" offsetY="1"/> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="-3"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-8"/> - <frame index="3" delay="90" 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index="3" delay="70" offsetY="-7"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-3"/> - <frame index="4" delay="100" offsetY="-1"/> - <end /> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> </animation> </action> - <action name="dead" imageset="octopus"> + + <action name="dead" imageset="mob"> <animation direction="down"> - <frame index="0" delay="80"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downleft"> - <frame index="1" delay="80"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="left"> - <frame index="2" delay="80"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upleft"> - <frame index="3" delay="220"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="up"> - <frame index="3" delay="150"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upright"> - <frame index="3" delay="80"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="right"> - <frame index="4" delay="80"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downright"> - <frame index="5" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2" /> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml index fc65f190..8a9902da 100644 --- a/graphics/sprites/monsters/croc.xml +++ b/graphics/sprites/monsters/croc.xml @@ -1,124 +1,140 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> + <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - - <action name="spawn" imageset="croc"> - <animation> - <frame index="32" delay="350"/> - <frame index="33" delay="70"/> - <frame index="34" delay="90"/> - <frame index="35" delay="210"/> - <frame index="36" delay="110"/> - <frame index="37" delay="130"/> - <frame index="38" delay="165"/> - <frame index="39" delay="90"/> - <frame index="40" delay="80"/> - <frame index="41" delay="70"/> - <jump action="stand" /> - </animation> - </action> + <action name="spawn" imageset="mob"> + <animation> + <frame index="32" delay="350"/> + <frame index="33" delay="70"/> + <frame index="34" delay="90"/> + <frame index="35" delay="210"/> + <frame index="36" delay="110"/> + <frame index="37" delay="130"/> + <frame index="38" delay="165"/> + <frame index="39" delay="90"/> + <frame index="40" delay="80"/> + <frame index="41" delay="70"/> + <jump action="stand"/> + </animation> + </action> - <action name="stand" imageset="croc"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="8"/> - </animation> - <animation direction="right"> - <frame index="16"/> - </animation> - <animation direction="left"> - <frame index="24"/> - </animation> - </action> - - <action name="walk" imageset="croc"> - <animation direction="down"> - <frame index="1" delay="84"/> - <frame index="0" delay="65"/> - <frame index="2" delay="84"/> - <frame index="0" delay="65"/> - </animation> - <animation direction="up"> - <frame index="9" delay="84"/> - <frame index="8" delay="65"/> - <frame index="10" delay="84"/> - <frame index="8" delay="65"/> - </animation> - <animation direction="right"> - <frame index="17" delay="84"/> - <frame index="16" delay="65"/> - <frame index="18" delay="84"/> - <frame index="16" delay="65"/> - </animation> - <animation direction="left"> - <frame index="25" delay="84"/> - <frame index="24" delay="65"/> - <frame index="26" delay="84"/> - <frame index="24" delay="65"/> - </animation> - </action> - - <action name="attack" imageset="croc"> - <animation direction="down"> - <frame index="3" delay="90"/> - <frame index="4" delay="130"/> - <frame index="3" delay="100"/> - <frame index="0" delay="50"/> - <frame index="5" delay="90"/> - <frame index="6" delay="130"/> - <frame index="5" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="11" delay="90"/> - <frame index="12" delay="130"/> - <frame index="11" delay="100"/> - <frame index="8" delay="50"/> - <frame index="13" delay="90"/> - <frame index="14" delay="130"/> - <frame index="13" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="19" delay="90"/> - <frame index="20" delay="130"/> - <frame index="19" delay="100"/> - <frame index="16" delay="50"/> - <frame index="21" delay="90"/> - <frame index="22" delay="130"/> - <frame index="21" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" delay="90"/> - <frame index="28" delay="130"/> - <frame index="27" delay="100"/> - <frame index="24" delay="50"/> - <frame index="29" delay="90"/> - <frame index="30" delay="130"/> - <frame index="29" delay="100"/> - <end/> - </animation> - </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="left"> + <frame index="24"/> + </animation> + + <animation direction="up"> + <frame index="8"/> + </animation> + + <animation direction="right"> + <frame index="16"/> + </animation> + + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="1" delay="84"/> + <frame index="0" delay="65"/> + <frame index="2" delay="84"/> + <frame index="0" delay="65"/> + </animation> + + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="26" delay="84"/> + <frame index="24" delay="65"/> + </animation> + + <animation direction="up"> + <frame index="9" delay="84"/> + <frame index="8" delay="65"/> + <frame index="10" delay="84"/> + <frame index="8" delay="65"/> + </animation> + + <animation direction="right"> + <frame index="17" delay="84"/> + <frame index="16" delay="65"/> + <frame index="18" delay="84"/> + <frame index="16" delay="65"/> + </animation> + + </action> + + <action name="attack" imageset="mob"> + + <animation direction="down"> + <frame index="3" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <frame index="5" delay="90"/> + <frame index="6" delay="130"/> + <frame index="5" delay="100"/> + <end/> + </animation> + + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> + + <animation direction="up"> + <frame index="11" delay="90"/> + <frame index="12" delay="130"/> + <frame index="11" delay="100"/> + <frame index="8" delay="50"/> + <frame index="13" delay="90"/> + <frame index="14" delay="130"/> + <frame index="13" delay="100"/> + <end/> + </animation> + + <animation direction="right"> + <frame index="19" delay="90"/> + <frame index="20" delay="130"/> + <frame index="19" delay="100"/> + <frame index="16" delay="50"/> + <frame index="21" delay="90"/> + <frame index="22" delay="130"/> + <frame index="21" delay="100"/> + <end/> + </animation> + + </action> - <action name="dead" imageset="croc"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="up"> - <frame index="15"/> - </animation> - <animation direction="right"> - <frame index="23"/> - </animation> - <animation direction="left"> - <frame index="31"/> - </animation> - </action> - -</sprite>
\ No newline at end of file + <action name="dead" imageset="mob"> + + <animation direction="down"> + <frame index="7"/> + </animation> + + <animation direction="left"> + <frame index="31"/> + </animation> + + <animation direction="up"> + <frame index="15"/> + </animation> + + <animation direction="right"> + <frame index="23"/> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml index a7d3aa58..5e04839c 100644 --- a/graphics/sprites/monsters/croconut.xml +++ b/graphics/sprites/monsters/croconut.xml @@ -1,81 +1,90 @@ <?xml version="1.0"?> <!-- Author: Reid -Copyright (C) 2010-2012 Evol Online -5% used on "mooving" label. -50% from the 95% unused percent from "mooving" label are used on "moovinglong" label. -100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.--> +Copyright (C) 2010-2012 Evol Online --> + +<!-- +5% used on "moving" label. +50% from the 95% unused percent from "moving" label are used on "movinglong" label. +100% from the 47,5% unused percent from "movinglong" label are used on "static" label. +--> + <sprite> - <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="movinglong" rand="50"/> + <goto label="moving" rand="100"/> + <label name="moving"/> + <!-- Simple Move Animation --> + <frame index="1" delay="105"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + <!-- Static Animation --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="movinglong"/> + <!-- Long Move Animation --> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <goto label="start"/> + </animation> - <action name="stand" imageset="base"> - <animation direction="default"> - <label name="start"/> - <goto label="static" rand="95"/> - <goto label="moovinglong" rand="50"/> - <goto label="mooving" rand="100"/> - <label name="mooving"/> - <!-- Simple move animation. --> - <frame index="1" delay="105"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <goto label="start"/> - <label name="static"/> - <!-- Static animation. --> - <frame index="1" delay="240"/> - <goto label="start"/> - <label name="moovinglong"/> - <!-- Long move animation. --> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <goto label="start"/> - </animation> </action> - <action name="hurt" imageset="base"> - <animation direction="default"> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <end /> + <action name="hurt" imageset="mob"> + + <animation direction="default"> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> </animation> + </action> - <action name="dead" imageset="base"> + <action name="dead" imageset="mob"> + <animation> - <!-- Croconut is falling --> - <frame index="1" delay="80" offsetY="1"/> - <frame index="1" delay="60" offsetY="2"/> - <frame index="1" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="6"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="1" delay="40" offsetY="11"/> - <frame index="1" delay="40" offsetY="14"/> - <frame index="1" delay="40" offsetY="17"/> - <frame index="1" delay="40" offsetY="20"/> - <frame index="1" delay="40" offsetY="24"/> - <frame index="1" delay="40" offsetY="28"/> - <frame index="1" delay="30" offsetY="32"/> - <frame index="1" delay="30" offsetY="36"/> - <frame index="1" delay="30" offsetY="41"/> - <frame index="1" delay="30" offsetY="46"/> - <frame index="1" delay="30" offsetY="51"/> - <frame index="1" delay="30" offsetY="57"/> - <frame index="3" delay="60" offsetY="58"/> - <frame index="4" delay="70" offsetY="58"/> - <frame index="5" delay="0" offsetY="59"/> + <!-- Falling Croconut --> + <frame index="1" delay="80" offsetY="1"/> + <frame index="1" delay="60" offsetY="2"/> + <frame index="1" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="6"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="1" delay="40" offsetY="11"/> + <frame index="1" delay="40" offsetY="14"/> + <frame index="1" delay="40" offsetY="17"/> + <frame index="1" delay="40" offsetY="20"/> + <frame index="1" delay="40" offsetY="24"/> + <frame index="1" delay="40" offsetY="28"/> + <frame index="1" delay="30" offsetY="32"/> + <frame index="1" delay="30" offsetY="36"/> + <frame index="1" delay="30" offsetY="41"/> + <frame index="1" delay="30" offsetY="46"/> + <frame index="1" delay="30" offsetY="51"/> + <frame index="1" delay="30" offsetY="57"/> + <frame index="3" delay="60" offsetY="58"/> + <frame index="4" delay="70" offsetY="58"/> + <frame index="5" delay="0" offsetY="59"/> </animation> + </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml index ffb2974e..f4971283 100644 --- a/graphics/sprites/monsters/piou.xml +++ b/graphics/sprites/monsters/piou.xml @@ -1,12 +1,11 @@ <?xml version="1.0"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> - +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> - <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="mob" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> + <imageset name="mob-acc" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> - <action name="spawn" imageset="egg"> + <action name="spawn" imageset="mob-acc"> <animation> <frame index="9" delay="20" offsetY="-86"/> @@ -33,31 +32,31 @@ Copyright (C) 2011 Evol Online --> <frame index="9" delay="55" offsetY="-6"/> <frame index="9" delay="55" offsetY="-3"/> <frame index="9" delay="60" offsetY="-1"/> - <jump action="stand" /> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="piou"> + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="2" end="3" delay="130" repeat="4"/> <frame index="2" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="30" delay="350"/> <frame index="0" delay="500"/> <frame index="35" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="2" end="3" delay="130" repeat="6"/> <frame index="2" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="1" end="2" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetX="1" offsetY="-3"/> <frame index="0" delay="60" offsetX="2" offsetY="-8"/> @@ -75,59 +74,59 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- static --> - <frame index="5" delay="1300"/> - <!-- eating animation --> - <sequence start="7" end="8" delay="130" repeat="4"/> - <frame index="7" delay="100"/> - <!-- static --> - <frame index="5" delay="1900"/> - <!-- looking around --> - <frame index="20" delay="350"/> - <frame index="5" delay="500"/> - <frame index="35" delay="400"/> - <!-- static --> - <frame index="5" delay="1600"/> - <!-- eating animation x6--> - <sequence start="7" end="8" delay="130" repeat="6"/> - <frame index="7" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="6" end="7" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetX="1" offsetY="-3"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="7" delay="70" offsetX="2" offsetY="-15"/> - <frame index="20" delay="80" offsetX="1" offsetY="-18"/> - <frame index="15" delay="90" offsetX="1" offsetY="-22"/> - <frame index="25" delay="100" offsetY="-25"/> - <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-3"/> - <frame index="5" delay="100" offsetY="-1"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="10" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="12" end="13" delay="130" repeat="4"/> <frame index="12" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="10" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="25" delay="350"/> <frame index="10" delay="500"/> <frame index="30" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="10" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="12" end="13" delay="130" repeat="6"/> <frame index="12" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="11" end="12" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetX="1" offsetY="-3"/> <frame index="10" delay="60" offsetX="2" offsetY="-8"/> @@ -145,24 +144,59 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="100" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- static --> + <!-- Static --> <frame index="15" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="17" end="18" delay="130" repeat="4"/> <frame index="17" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="15" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="20" delay="350"/> <frame index="15" delay="500"/> <frame index="25" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="15" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="17" end="18" delay="130" repeat="6"/> <frame index="17" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="16" end="17" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetX="1" offsetY="-3"/> <frame index="15" delay="60" offsetX="2" offsetY="-8"/> @@ -181,23 +215,23 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="20" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="22" end="23" delay="130" repeat="4"/> <frame index="22" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="20" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="20" delay="500"/> <frame index="15" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="20" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="22" end="23" delay="130" repeat="6"/> <frame index="22" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="21" end="22" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetX="1" offsetY="-3"/> <frame index="20" delay="60" offsetX="2" offsetY="-8"/> @@ -215,94 +249,59 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- static --> - <frame index="25" delay="1300"/> - <!-- eating animation --> - <sequence start="27" end="28" delay="130" repeat="4"/> - <frame index="27" delay="100"/> - <!-- static --> - <frame index="25" delay="1900"/> - <!-- looking around --> - <frame index="10" delay="350"/> - <frame index="25" delay="500"/> - <frame index="15" delay="400"/> - <!-- static --> - <frame index="25" delay="1600"/> - <!-- eating animation x6--> - <sequence start="27" end="28" delay="130" repeat="6"/> - <frame index="27" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="26" end="27" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetX="1" offsetY="-3"/> - <frame index="25" delay="60" offsetX="2" offsetY="-8"/> - <frame index="26" delay="60" offsetX="3" offsetY="-11"/> - <frame index="27" delay="70" offsetX="2" offsetY="-15"/> - <frame index="10" delay="80" offsetX="1" offsetY="-18"/> - <frame index="30" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="26" delay="90" offsetY="-3"/> - <frame index="25" delay="100" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="30" delay="1300"/> - <!-- eating animation --> - <sequence start="32" end="33" delay="130" repeat="4"/> - <frame index="32" delay="100"/> - <!-- static --> - <frame index="30" delay="1900"/> - <!-- looking around --> - <frame index="10" delay="350"/> - <frame index="30" delay="500"/> - <frame index="0" delay="400"/> - <!-- static --> - <frame index="30" delay="1600"/> - <!-- eating animation x6--> - <sequence start="32" end="33" delay="130" repeat="6"/> - <frame index="32" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="31" end="32" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetX="1" offsetY="-3"/> - <frame index="30" delay="60" offsetX="2" offsetY="-8"/> - <frame index="31" delay="60" offsetX="3" offsetY="-11"/> - <frame index="32" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="35" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="31" delay="90" offsetY="-3"/> - <frame index="30" delay="100" offsetY="-1"/> + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- static --> + <!-- Static --> <frame index="35" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="37" end="38" delay="130" repeat="4"/> <frame index="37" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="35" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="35" delay="500"/> <frame index="0" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="35" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="37" end="38" delay="130" repeat="6"/> <frame index="37" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="36" end="37" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetX="1" offsetY="-3"/> <frame index="35" delay="60" offsetX="2" offsetY="-8"/> @@ -321,10 +320,10 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="walk" imageset="piou"> + <action name="walk" imageset="mob"> <animation direction="down"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="0" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -339,7 +338,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-2"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -356,7 +355,7 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="60" offsetY="-3"/> <frame index="1" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-3"/> @@ -364,7 +363,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -383,68 +382,68 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal jump x2--> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="7" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <frame index="30" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-2"/> + <frame index="32" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> <frame index="22" delay="80" offsetY="-6"/> <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-6"/> - <frame index="12" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-5"/> - <frame index="22" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="10" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -459,7 +458,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-2"/> <frame index="12" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -476,7 +475,7 @@ Copyright (C) 2011 Evol Online --> <frame index="12" delay="60" offsetY="-3"/> <frame index="11" delay="50" offsetY="-2"/> <frame index="10" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-3"/> @@ -484,7 +483,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-3"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -503,8 +502,68 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="50" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <frame index="25" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-2"/> + <frame index="27" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="15" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -519,7 +578,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-2"/> <frame index="17" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -536,7 +595,7 @@ Copyright (C) 2011 Evol Online --> <frame index="17" delay="60" offsetY="-3"/> <frame index="16" delay="50" offsetY="-2"/> <frame index="15" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-3"/> @@ -544,7 +603,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-3"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -564,7 +623,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="20" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -579,7 +638,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-2"/> <frame index="22" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -596,7 +655,7 @@ Copyright (C) 2011 Evol Online --> <frame index="22" delay="60" offsetY="-3"/> <frame index="21" delay="50" offsetY="-2"/> <frame index="20" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-3"/> @@ -604,7 +663,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-3"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -623,128 +682,68 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal jump x2--> - <frame index="25" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-2"/> - <frame index="27" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> + <animation direction="right"> + <!-- Normal Jump x2 --> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="7" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="37" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- Normal jump x2--> - <frame index="30" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-2"/> - <frame index="32" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="35" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -759,7 +758,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-2"/> <frame index="37" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -776,7 +775,7 @@ Copyright (C) 2011 Evol Online --> <frame index="37" delay="60" offsetY="-3"/> <frame index="36" delay="50" offsetY="-2"/> <frame index="35" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-3"/> @@ -784,7 +783,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-3"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -805,10 +804,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="piou"> + <action name="attack" imageset="mob"> <animation direction="down"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="2" delay="60" offsetY="6"/> @@ -819,20 +818,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="5" delay="60" offsetX="2"/> - <frame index="6" delay="60" offsetX="4"/> - <frame index="7" delay="60" offsetX="6"/> - <frame index="8" delay="60" offsetX="8"/> - <frame index="6" delay="40" offsetX="6"/> - <frame index="6" delay="40" offsetX="4"/> - <frame index="5" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> <end /> </animation> <animation direction="left"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="10" delay="60" offsetX="-2"/> <frame index="11" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -843,8 +842,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + <animation direction="up"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="15" delay="60" offsetY="-2"/> <frame index="16" delay="60" offsetY="-4"/> <frame index="17" delay="60" offsetY="-6"/> @@ -856,7 +867,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="20" delay="60" offsetX="2" offsetY="-2"/> <frame index="21" delay="60" offsetX="4" offsetY="-4"/> <frame index="22" delay="60" offsetX="6" offsetY="-6"/> @@ -867,32 +878,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="upleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="30" delay="60" offsetX="-2" offsetY="2"/> - <frame index="31" delay="60" offsetX="-4" offsetY="4"/> - <frame index="32" delay="60" offsetX="-6" offsetY="6"/> - <frame index="33" delay="60" offsetX="-8" offsetY="8"/> - <frame index="31" delay="40" offsetX="-6" offsetY="6"/> - <frame index="31" delay="40" offsetX="-4" offsetY="4"/> - <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> <end /> </animation> <animation direction="downright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="35" delay="60" offsetX="2" offsetY="2"/> <frame index="36" delay="60" offsetX="4" offsetY="4"/> <frame index="37" delay="60" offsetX="6" offsetY="6"/> @@ -911,14 +910,18 @@ Copyright (C) 2011 Evol Online --> <frame index="4"/> </animation> - <animation direction="right"> - <frame index="9"/> + <animation direction="downleft"> + <frame index="34"/> </animation> <animation direction="left"> <frame index="14"/> </animation> + <animation direction="upleft"> + <frame index="29"/> + </animation> + <animation direction="up"> <frame index="19"/> </animation> @@ -927,12 +930,8 @@ Copyright (C) 2011 Evol Online --> <frame index="24"/> </animation> - <animation direction="upleft"> - <frame index="29"/> - </animation> - - <animation direction="downleft"> - <frame index="34"/> + <animation direction="right"> + <frame index="9"/> </animation> <animation direction="downright"> @@ -940,5 +939,4 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml index 20acb56f..a9904aee 100644 --- a/graphics/sprites/monsters/ratto.xml +++ b/graphics/sprites/monsters/ratto.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <action name="spawn" imageset="rat"> + <action name="spawn" imageset="mob"> <animation> <frame index="0" delay="250"/> <frame index="1" delay="150"/> @@ -15,38 +15,48 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="160"/> <frame index="6" delay="145"/> <frame index="7" delay="250"/> - <jump action="stand" /> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="rat"> + <action name="stand" imageset="mob"> + <animation direction="down"> <frame index="7"/> </animation> - <animation direction="downright"> - <frame index="14"/> + + <animation direction="downleft"> + <frame index="56"/> </animation> - <animation direction="right"> - <frame index="21"/> + + <animation direction="left"> + <frame index="49"/> </animation> - <animation direction="upright"> - <frame index="28"/> + + <animation direction="upleft"> + <frame index="42"/> </animation> + <animation direction="up"> <frame index="35"/> </animation> - <animation direction="upleft"> - <frame index="42"/> + + <animation direction="upright"> + <frame index="28"/> </animation> - <animation direction="left"> - <frame index="49"/> + + <animation direction="right"> + <frame index="21"/> </animation> - <animation direction="downleft"> - <frame index="56"/> + + <animation direction="downright"> + <frame index="14"/> </animation> + </action> - <action name="walk" imageset="rat"> + <action name="walk" imageset="mob"> + <animation direction="down"> <frame index="8" delay="80"/> <frame index="9" delay="70"/> @@ -54,27 +64,31 @@ Copyright (C) 2011 Evol Online --> <frame index="7" delay="75"/> <end /> </animation> - <animation direction="downright"> - <frame index="15" delay="120"/> - <frame index="16" delay="100"/> - <frame index="17" delay="120"/> - <frame index="14" delay="90"/> + + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> <end /> </animation> - <animation direction="right"> - <frame index="22" delay="120"/> - <frame index="23" delay="100"/> - <frame index="24" delay="120"/> - <frame index="21" delay="90"/> + + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> <end /> </animation> - <animation direction="upright"> - <frame index="29" delay="120"/> - <frame index="30" delay="100"/> - <frame index="31" delay="120"/> - <frame index="28" delay="90"/> + + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> <end /> </animation> + <animation direction="up"> <frame index="36" delay="120"/> <frame index="37" delay="100"/> @@ -82,94 +96,109 @@ Copyright (C) 2011 Evol Online --> <frame index="35" delay="90"/> <end /> </animation> - <animation direction="upleft"> - <frame index="43" delay="120"/> - <frame index="44" delay="100"/> - <frame index="45" delay="120"/> - <frame index="42" delay="90"/> + + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> <end /> </animation> - <animation direction="left"> - <frame index="50" delay="120"/> - <frame index="51" delay="100"/> - <frame index="52" delay="120"/> - <frame index="49" delay="90"/> + + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> <end /> </animation> - <animation direction="downleft"> - <frame index="57" delay="120"/> - <frame index="58" delay="100"/> - <frame index="59" delay="120"/> - <frame index="56" delay="90"/> + + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> <end /> </animation> + </action> - <action name="attack" imageset="rat"> + <action name="attack" imageset="mob"> <animation direction="down"> <frame index="11" delay="90"/> <frame index="12" delay="120"/> <frame index="13" delay="130"/> <end/> </animation> - <animation direction="downright"> - <frame index="18" delay="90"/> - <frame index="19" delay="120"/> - <frame index="20" delay="130"/> + + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> <end/> </animation> - <animation direction="right"> - <frame index="25" delay="90"/> - <frame index="26" delay="120"/> - <frame index="27" delay="130"/> + + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> <end/> </animation> - <animation direction="upright"> - <frame index="32" delay="90"/> - <frame index="33" delay="120"/> - <frame index="34" delay="130"/> + + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> <end/> </animation> + <animation direction="up"> <frame index="39" delay="90"/> <frame index="40" delay="120"/> <frame index="41" delay="130"/> <end/> </animation> - <animation direction="upleft"> - <frame index="46" delay="90"/> - <frame index="47" delay="120"/> - <frame index="48" delay="130"/> + + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> <end/> </animation> - <animation direction="left"> - <frame index="53" delay="90"/> - <frame index="54" delay="120"/> - <frame index="55" delay="130"/> + + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> <end/> </animation> - <animation direction="downleft"> - <frame index="60" delay="90"/> - <frame index="61" delay="120"/> - <frame index="62" delay="130"/> + + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> <end/> </animation> + </action> - <action name="dead" imageset="rat"> + <action name="dead" imageset="mob"> <animation direction="down"> <frame index="63"/> </animation> + + <animation direction="left"> + <frame index="66"/> + </animation> + <animation direction="up"> <frame index="64"/> </animation> + <animation direction="right"> <frame index="65"/> </animation> - <animation direction="left"> - <frame index="66"/> - </animation> - </action> -</sprite>
\ No newline at end of file + </action> +</sprite> diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml index 69d6be55..0dcad9bc 100644 --- a/graphics/sprites/monsters/tortuga.xml +++ b/graphics/sprites/monsters/tortuga.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> + <imageset name="mob" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> - <action name="spawn" imageset="base"> + <action name="spawn" imageset="mob"> <animation> <frame index="32" delay="70" offsetY="-86"/> @@ -34,152 +34,155 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="stand" imageset="base"> + + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="1" delay="120"/> <frame index="0" delay="120"/> <frame index="2" delay="120"/> </animation> - <animation direction="up"> - <!-- static --> - <frame index="4" delay="4000"/> - <!-- mooving hands animation --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - </animation> - - <animation direction="right"> - <!-- static --> - <frame index="8" delay="4000"/> - <!-- mooving hands animation --> - <frame index="9" delay="120"/> - <frame index="8" delay="120"/> - <frame index="10" delay="120"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="20" delay="4000"/> + <!-- Moving Feet --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="12" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="13" delay="120"/> <frame index="12" delay="120"/> <frame index="14" delay="120"/> </animation> - <animation direction="downright"> - <!-- static --> - <frame index="16" delay="4000"/> - <!-- mooving hands animation --> - <frame index="17" delay="120"/> - <frame index="16" delay="120"/> - <frame index="18" delay="120"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="20" delay="4000"/> - <!-- mooving hands animation --> - <frame index="21" delay="120"/> - <frame index="20" delay="120"/> - <frame index="22" delay="120"/> - </animation> - <animation direction="upleft"> - <!-- static --> + <!-- Static --> <frame index="24" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> </animation> + <animation direction="up"> + <!-- Static --> + <frame index="4" delay="4000"/> + <!-- Moving Feet --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="28" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> </animation> - </action> - <action name="walk" imageset="base"> - - <animation direction="down"> - <!-- normal moove --> - <frame index="1" delay="120"/> - <frame index="0" delay="120"/> - <frame index="2" delay="120"/> - <frame index="0" delay="120"/> - </animation> - - <animation direction="up"> - <!-- normal moove --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - <frame index="4" delay="120"/> - </animation> - <animation direction="right"> - <!-- normal moove --> + <!-- Static --> + <frame index="8" delay="4000"/> + <!-- Moving Feet --> <frame index="9" delay="120"/> <frame index="8" delay="120"/> <frame index="10" delay="120"/> - <frame index="8" delay="120"/> - </animation> - - <animation direction="left"> - <!-- normal moove --> - <frame index="13" delay="120"/> - <frame index="12" delay="120"/> - <frame index="14" delay="120"/> - <frame index="12" delay="120"/> </animation> <animation direction="downright"> - <!-- normal moove --> + <!-- Static --> + <frame index="16" delay="4000"/> + <!-- Moving Feet --> <frame index="17" delay="120"/> <frame index="16" delay="120"/> <frame index="18" delay="120"/> - <frame index="16" delay="120"/> + </animation> + + </action> + + <action name="walk" imageset="mob"> + + <animation direction="down"> + <!-- Normal Move --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> </animation> <animation direction="downleft"> - <!-- normal moove --> + <!-- Normal Move --> <frame index="21" delay="120"/> <frame index="20" delay="120"/> <frame index="22" delay="120"/> <frame index="20" delay="120"/> </animation> + <animation direction="left"> + <!-- Normal Move --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + <animation direction="upleft"> - <!-- normal moove --> + <!-- Normal Move --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> <frame index="24" delay="120"/> </animation> + <animation direction="up"> + <!-- Normal Move --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + <animation direction="upright"> - <!-- normal moove --> + <!-- Normal Move --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> <frame index="28" delay="120"/> </animation> + <animation direction="right"> + <!-- Normal Move --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- Normal Move --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + </action> - <action name="attack" imageset="base"> + + <action name="attack" imageset="mob"> <animation direction="down"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -190,32 +193,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="up"> - <!-- normal attack --> - <frame index="4" delay="60" offsetY="-2"/> - <frame index="5" delay="60" offsetY="-4"/> - <frame index="4" delay="60" offsetY="-6"/> - <frame index="6" delay="60" offsetY="-8"/> - <frame index="4" delay="40" offsetY="-6"/> - <frame index="5" delay="40" offsetY="-4"/> - <frame index="5" delay="40" offsetY="-2"/> - <end /> - </animation> - - <animation direction="right"> - <!-- normal attack --> - <frame index="8" delay="60" offsetX="2"/> - <frame index="9" delay="60" offsetX="4"/> - <frame index="8" delay="60" offsetX="6"/> - <frame index="10" delay="60" offsetX="8"/> - <frame index="8" delay="40" offsetX="6"/> - <frame index="9" delay="40" offsetX="4"/> - <frame index="9" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Normal Attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> <end /> </animation> <animation direction="left"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="12" delay="60" offsetX="-2"/> <frame index="13" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -226,32 +217,8 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="downright"> - <!-- normal attack --> - <frame index="16" delay="60" offsetY="2" offsetX="2"/> - <frame index="17" delay="60" offsetY="4" offsetX="4"/> - <frame index="16" delay="60" offsetY="6" offsetX="6"/> - <frame index="18" delay="60" offsetY="8" offsetX="8"/> - <frame index="16" delay="40" offsetY="6" offsetX="6"/> - <frame index="17" delay="40" offsetY="4" offsetX="4"/> - <frame index="17" delay="40" offsetY="2" offsetX="2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- normal attack --> - <frame index="20" delay="60" offsetY="2" offsetX="-2"/> - <frame index="21" delay="60" offsetY="4" offsetX="-4"/> - <frame index="20" delay="60" offsetY="6" offsetX="-6"/> - <frame index="22" delay="60" offsetY="8" offsetX="-8"/> - <frame index="20" delay="40" offsetY="6" offsetX="-6"/> - <frame index="21" delay="40" offsetY="4" offsetX="-4"/> - <frame index="21" delay="40" offsetY="2" offsetX="-2"/> - <end /> - </animation> - <animation direction="upleft"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> @@ -262,8 +229,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="up"> + <!-- Normal Attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + <animation direction="upright"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="28" delay="60" offsetY="-2" offsetX="2"/> <frame index="29" delay="60" offsetY="-4" offsetX="4"/> <frame index="28" delay="60" offsetY="-6" offsetX="6"/> @@ -274,41 +253,65 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="right"> + <!-- Normal Attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Normal Attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + </action> + <action name="dead" imageset="base"> <animation direction="down"> <frame index="3"/> </animation> - <animation direction="up"> - <frame index="7"/> - </animation> - - <animation direction="right"> - <frame index="11"/> + <animation direction="downleft"> + <frame index="23"/> </animation> <animation direction="left"> <frame index="15"/> </animation> - <animation direction="downright"> - <frame index="19"/> - </animation> - - <animation direction="downleft"> - <frame index="23"/> - </animation> - <animation direction="upleft"> <frame index="27"/> </animation> + <animation direction="up"> + <frame index="7"/> + </animation> + <animation direction="upright"> <frame index="31"/> </animation> - </action> + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> -</sprite>
\ No newline at end of file + </action> +</sprite> diff --git a/graphics/sprites/npcs/sprite/piousrocket.png b/graphics/sprites/npcs/sprite/piourocket.png Binary files differindex 1dadf40d..1dadf40d 100644 --- a/graphics/sprites/npcs/sprite/piousrocket.png +++ b/graphics/sprites/npcs/sprite/piourocket.png diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml index ca101e2c..8befb4d3 100644 --- a/graphics/sprites/npcs/xml/alige.xml +++ b/graphics/sprites/npcs/xml/alige.xml @@ -1,23 +1,23 @@ <?xml version="1.0"?> -<!-- Author : Reid, Dan -Copyright (C) 2011 Evol Online --> +<!-- Authors: Reid & Dan +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetY="-13"/> <action name="stand" imageset="npc"> - <!-- Open eyes animation --> + <!-- Opening Eyes --> <animation direction="left"> <frame index="2" delay="100"/> <frame index="1" delay="90"/> </animation> - <!-- Close eyes animation --> + <!-- Closing Eyes --> <animation direction="up"> <frame index="1" delay="100"/> <frame index="2" delay="90"/> </animation> - <!-- Opened eyes --> + <!-- Opened Eyes --> <animation direction="right"> <frame index="0" delay="9000"/> <frame index="1" delay="90"/> @@ -27,7 +27,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="80"/> </animation> - <!-- Closed eyes --> + <!-- Closed Eyes --> <animation direction="down"> <frame index="3"/> </animation> diff --git a/graphics/sprites/npcs/xml/animated_hammock1.xml b/graphics/sprites/npcs/xml/animated_hammock1.xml index 7d6a24b4..4605309c 100644 --- a/graphics/sprites/npcs/xml/animated_hammock1.xml +++ b/graphics/sprites/npcs/xml/animated_hammock1.xml @@ -1,10 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + <action name="stand" imageset="npc"> - <!-- Mooving hammock. --> + <!-- Moving --> <animation direction="left"> <frame index="3" delay="300"/> <frame index="2" delay="180"/> @@ -13,9 +14,9 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="1" delay="180"/> <frame index="2" delay="150"/> </animation> - <!-- Static hammock. --> + <!-- Static --> <animation direction="up"> <frame index="3"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/animated_hammock2.xml b/graphics/sprites/npcs/xml/animated_hammock2.xml index 1853d7cc..9e0a9cf1 100644 --- a/graphics/sprites/npcs/xml/animated_hammock2.xml +++ b/graphics/sprites/npcs/xml/animated_hammock2.xml @@ -1,10 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + <action name="stand" imageset="npc"> - <!-- Mooving hammock. --> + <!-- Moving --> <animation direction="left"> <frame index="7" delay="300"/> <frame index="6" delay="180"/> @@ -13,9 +14,9 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="5" delay="180"/> <frame index="6" delay="150"/> </animation> - <!-- Static hammock. --> + <!-- Static --> <animation direction="up"> <frame index="7"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml index 1e89e890..c6ff8389 100644 --- a/graphics/sprites/npcs/xml/billybons.xml +++ b/graphics/sprites/npcs/xml/billybons.xml @@ -1,16 +1,20 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17"/> + + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" delay="7000"/> + <frame index="0" delay="12000"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> + <frame index="0" delay="5500"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> + <frame index="0" delay="100"/> + <frame index="1" delay="2500"/> + <frame index="2" delay="5000"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/elmo1.xml b/graphics/sprites/npcs/xml/elmo1.xml index dbade726..fdb2bdd8 100644 --- a/graphics/sprites/npcs/xml/elmo1.xml +++ b/graphics/sprites/npcs/xml/elmo1.xml @@ -1,9 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5"/> + + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml index df9a4a55..89463480 100644 --- a/graphics/sprites/npcs/xml/gugli.xml +++ b/graphics/sprites/npcs/xml/gugli.xml @@ -1,41 +1,41 @@ <?xml version="1.0"?> -<!-- Author : Reid 4144 -Copyright (C) 2011-2012 Evol Online +<!-- Authors: Reid & 4144 +Copyright (C) 2011-2012 Evol Online --> +<!-- Example of the extended animation tags. -Allow set in attribute value any frame numbers. +Allows to add any frame numbers. -Both of these examples show the same thing: - <sequence start="55" end="60" delay="75" /> - <sequence value="55-60" delay="75" /> - <sequence value="55,56,57,58,59,60" delay="75" /> --> +Examples showing the same animation: + <sequence start="55" end="60" delay="75"/> + <sequence value="55-60" delay="75"/> + <sequence value="55,56,57,58,59,60" delay="75"/> +--> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> - - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> + <action name="stand" imageset="npc"> <animation direction="default"> <label name="start"/> - <!-- 40% used on "long" label. --> + <!-- 40% used on "long" label. --> <goto label="long" rand="40"/> - <!-- 100% from the 60% unused percent are used on "simple" label. --> + <!-- 100% from the 60% unused percent are used on "simple" label. --> <goto label="simple" rand="100"/> - <!-- Long move leg animation. --> + <!-- Long Moving Leg Animation --> <label name="long"/> - <frame index="0" delay="120"/> - <sequence value="1,2" delay="110"/> - <frame index="3" delay="120"/> - <sequence value="2,1" delay="110"/> + <frame index="0" delay="120"/> + <sequence value="1,2" delay="110"/> + <frame index="3" delay="120"/> + <sequence value="2,1" delay="110"/> <goto label="start"/> - <!-- Simple move leg animation. --> + <!-- Simple Moving Leg Animation --> <label name="simple"/> - <frame index="0" delay="120"/> - <frame index="1" delay="110"/> - <frame index="2" delay="120"/> - <frame index="1" delay="110"/> - <goto label="start"/> - </animation> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <goto label="start"/> + </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/hammock.xml b/graphics/sprites/npcs/xml/hammock.xml index 4d79fe2b..bdcbe4d2 100644 --- a/graphics/sprites/npcs/xml/hammock.xml +++ b/graphics/sprites/npcs/xml/hammock.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite variants="2" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64"/> - <imageset name="base" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64" /> - - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/julia.xml b/graphics/sprites/npcs/xml/julia.xml index f714536a..26622543 100644 --- a/graphics/sprites/npcs/xml/julia.xml +++ b/graphics/sprites/npcs/xml/julia.xml @@ -1,8 +1,9 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57" /> + <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57"/> + <action name="stand" imageset="base"> <animation direction="default"> <frame index="0" delay="7000"/> diff --git a/graphics/sprites/npcs/xml/magic_arpan.xml b/graphics/sprites/npcs/xml/magic_arpan.xml index 3c1cb3c0..293dcc1c 100644 --- a/graphics/sprites/npcs/xml/magic_arpan.xml +++ b/graphics/sprites/npcs/xml/magic_arpan.xml @@ -1,20 +1,21 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62"/> + + <action name="stand" imageset="npc"> <animation direction="default"> -<!-- Eye animation --> + <!-- Eyes animation --> <frame index="0" delay="7000"/> <frame index="3" delay="60"/> <frame index="4" delay="120"/> <frame index="3" delay="70"/> -<!-- Mouth animation --> + <!-- Mouth Animation --> <frame index="0" delay="6000"/> - <sequence start="1" end="2" delay="130" repeat="4" /> + <sequence start="1" end="2" delay="130" repeat="4"/> <frame index="1" delay="90"/> -<!-- Eye animation --> + <!-- Eyes Animation --> <frame index="0" delay="3500"/> <frame index="3" delay="60"/> <frame index="4" delay="120"/> diff --git a/graphics/sprites/npcs/xml/nard.xml b/graphics/sprites/npcs/xml/nard.xml index 7bf901b4..667403c7 100644 --- a/graphics/sprites/npcs/xml/nard.xml +++ b/graphics/sprites/npcs/xml/nard.xml @@ -1,9 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16"/> + + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0" delay="10000"/> <frame index="1" delay="60"/> diff --git a/graphics/sprites/npcs/xml/npc.xml b/graphics/sprites/npcs/xml/npc.xml index 872bb433..87bba581 100644 --- a/graphics/sprites/npcs/xml/npc.xml +++ b/graphics/sprites/npcs/xml/npc.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite variants="5" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64"/> - <imageset name="base" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64" /> - - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> - </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/piousrocket.xml b/graphics/sprites/npcs/xml/piourocket.xml index cde4eb57..e2b52a21 100644 --- a/graphics/sprites/npcs/xml/piousrocket.xml +++ b/graphics/sprites/npcs/xml/piourocket.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/piousrocket.png" width="13" height="50" offsetX="-2"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/piourocket.png" width="13" height="50" offsetX="-2"/> <action name="stand" imageset="npc"> - <!-- Jump piousrocket --> + <!-- Jumping Piou --> <animation direction="left"> <frame index="1" delay="90"/> <frame index="2" delay="80"/> @@ -16,12 +16,12 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="80"/> <frame index="3" delay="70"/> <frame index="4" delay="100"/> - <sequence start="5" end="6" delay="90" /> + <sequence start="5" end="6" delay="90"/> <frame index="7" delay="110"/> - <sequence start="8" end="10" delay="90" /> + <sequence start="8" end="10" delay="90"/> <frame index="11" delay="100"/> </animation> - <!-- Static piou --> + <!-- Static Piou --> <animation direction="up"> <frame index="0"/> </animation> diff --git a/graphics/sprites/npcs/xml/rattosailor.xml b/graphics/sprites/npcs/xml/rattosailor.xml index f255e301..57c25e7d 100644 --- a/graphics/sprites/npcs/xml/rattosailor.xml +++ b/graphics/sprites/npcs/xml/rattosailor.xml @@ -1,14 +1,15 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58"/> + + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" delay="7000"/> + <frame index="0" delay="3500"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> + <frame index="0" delay="7000"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> </animation> diff --git a/graphics/sprites/npcs/xml/sailors.xml b/graphics/sprites/npcs/xml/sailors.xml index 6e0fb6bb..5d51e738 100644 --- a/graphics/sprites/npcs/xml/sailors.xml +++ b/graphics/sprites/npcs/xml/sailors.xml @@ -1,11 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> + + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" offsetY="19" offsetX="19"/> + <frame index="0" offsetX="19" offsetY="19"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sapartan.xml b/graphics/sprites/npcs/xml/sapartan.xml index 8f74b08a..39133c8f 100644 --- a/graphics/sprites/npcs/xml/sapartan.xml +++ b/graphics/sprites/npcs/xml/sapartan.xml @@ -1,16 +1,17 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57" /> - <action name="stand" imageset="base"> + <imageset name="nppc" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57"/> + + <action name="stand" imageset="noc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> + <frame index="1" delay="120"/> + <frame index="2" delay="200"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/silvio.xml b/graphics/sprites/npcs/xml/silvio.xml index 6014ab93..d1ebc36f 100644 --- a/graphics/sprites/npcs/xml/silvio.xml +++ b/graphics/sprites/npcs/xml/silvio.xml @@ -1,9 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49"/> + + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> diff --git a/graphics/sprites/npcs/xml/sleepingorc.xml b/graphics/sprites/npcs/xml/sleepingorc.xml index a96b4c7c..6494d8fd 100644 --- a/graphics/sprites/npcs/xml/sleepingorc.xml +++ b/graphics/sprites/npcs/xml/sleepingorc.xml @@ -1,14 +1,14 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" /> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <sequence start="0" end="2" delay="380" /> - <frame index="1" delay="380" /> - <frame index="0" delay="500" /> + <sequence start="0" end="2" delay="380"/> + <frame index="1" delay="380"/> + <frame index="0" delay="500"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/smallnpc.xml b/graphics/sprites/npcs/xml/smallnpc.xml index c57b72f8..81305271 100644 --- a/graphics/sprites/npcs/xml/smallnpc.xml +++ b/graphics/sprites/npcs/xml/smallnpc.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite variants="2" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32"/> - <imageset name="base" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32" /> - - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml index 87004343..938ff0a7 100644 --- a/graphics/sprites/npcs/xml/tarlan.xml +++ b/graphics/sprites/npcs/xml/tarlan.xml @@ -1,17 +1,16 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> + <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - - <action name="stand" imageset="tarlan"> + <action name="stand" imageset="npc"> <animation direction="default"> - <!-- Getting ready to fight --> + <!-- Getting Ready To Fight --> <frame index="0" delay="3141" offsetX="8"/> <frame index="1" delay="100" offsetX="5"/> <frame index="2" delay="220" offsetX="4"/> - <!-- Fight --> + <!-- Fights --> <frame index="3" delay="110"/> <frame index="4" delay="140"/> <sequence start="5" end="6" delay="120"/> @@ -23,14 +22,14 @@ Copyright (C) 2012 Evol Online --> <frame index="5" delay="90"/> <frame index="4" delay="140"/> <frame index="3" delay="110"/> - <!-- Stop --> + <!-- Stops --> <frame index="7" delay="110" offsetX="5"/> <frame index="0" delay="100" offsetX="8"/> <frame index="8" delay="800" offsetX="10"/> <frame index="0" delay="120" offsetX="8"/> <frame index="1" delay="100" offsetX="5"/> <frame index="2" delay="210" offsetX="4"/> - <!-- Fight again longer and faster --> + <!-- Fights Again Longer And Faster --> <frame index="3" delay="100"/> <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> @@ -57,22 +56,21 @@ Copyright (C) 2012 Evol Online --> <frame index="5" delay="90"/> <frame index="4" delay="130"/> <frame index="3" delay="105"/> - <!-- Get hitted --> + <!-- Gets Hit --> <frame index="7" delay="110" offsetX="5"/> <frame index="0" delay="100" offsetX="8"/> <frame index="8" delay="900" offsetX="10"/> <frame index="9" delay="140" offsetX="11"/> - <!-- Down --> + <!-- Down --> <frame index="10" delay="110" offsetX="8" offsetY="2"/> - <!-- Bird --> + <!-- Bird --> <sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/> - <!-- Sit --> + <!-- Sit --> <frame index="13" delay="90" offsetY="5" offsetX="8"/> <frame index="14" delay="8926" offsetY="5" offsetX="8"/> - <!-- Get back --> + <!-- Get Back --> <frame index="15" delay="130" offsetX="8"/> <frame index="0" delay="3141" offsetX="8"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/players/demon-female.xml b/graphics/sprites/players/demon-female.xml index 0b27628d..6fed0357 100644 --- a/graphics/sprites/players/demon-female.xml +++ b/graphics/sprites/players/demon-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/demon-male.xml b/graphics/sprites/players/demon-male.xml index d5ab660f..cb7220a3 100644 --- a/graphics/sprites/players/demon-male.xml +++ b/graphics/sprites/players/demon-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-female.xml b/graphics/sprites/players/elven-female.xml index 9d6b37cf..98114a3c 100644 --- a/graphics/sprites/players/elven-female.xml +++ b/graphics/sprites/players/elven-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-male.xml b/graphics/sprites/players/elven-male.xml index 44848887..a893cf30 100644 --- a/graphics/sprites/players/elven-male.xml +++ b/graphics/sprites/players/elven-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-female.xml b/graphics/sprites/players/human-female.xml index 02075f7b..0cbd284b 100644 --- a/graphics/sprites/players/human-female.xml +++ b/graphics/sprites/players/human-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml index 599297b1..ac52158b 100644 --- a/graphics/sprites/players/human-male.xml +++ b/graphics/sprites/players/human-male.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects +<!-- Author from The Mana World Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/> <action name="stand" imageset="base"> @@ -35,87 +34,86 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> - <action name="sit" imageset="base"> + <action name="attack" imageset="base"> <animation direction="down"> - <frame index="7"/> + <sequence start="9" end="12" delay="75"/> + <end /> </animation> <animation direction="left"> - <frame index="25"/> + <sequence start="27" end="30" delay="75"/> + <end /> </animation> <animation direction="up"> - <frame index="43"/> + <sequence start="45" end="48" delay="75"/> + <end /> </animation> <animation direction="right"> - <frame index="61"/> + <sequence start="63" end="66" delay="75"/> + <end /> </animation> </action> - <action name="sittop" imageset="base"> + <action name="attack_bow" imageset="base"> <animation direction="down"> - <frame index="72"/> + <sequence start="13" end="17" delay="75"/> + <end /> </animation> <animation direction="left"> - <frame index="73"/> + <sequence start="31" end="35" delay="75"/> + <end /> </animation> <animation direction="up"> - <frame index="74"/> + <sequence start="49" end="53" delay="75"/> + <end /> </animation> <animation direction="right"> - <frame index="75"/> + <sequence start="67" end="71" delay="75"/> + <end /> </animation> </action> - <action name="dead" imageset="base"> + <action name="sit" imageset="base"> <animation direction="down"> - <frame index="8"/> + <frame index="7"/> </animation> <animation direction="left"> - <frame index="26"/> + <frame index="25"/> </animation> <animation direction="up"> - <frame index="44"/> + <frame index="43"/> </animation> <animation direction="right"> - <frame index="62"/> + <frame index="61"/> </animation> </action> - <action name="attack" imageset="base"> + <action name="sittop" imageset="base"> <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end /> + <frame index="72"/> </animation> <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end /> + <frame index="73"/> </animation> <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end /> + <frame index="74"/> </animation> <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end /> + <frame index="75"/> </animation> </action> - <action name="attack_bow" imageset="base"> + <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end /> + <frame index="8"/> </animation> <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end /> + <frame index="26"/> </animation> <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end /> + <frame index="44"/> </animation> <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end /> + <frame index="62"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/players/orc-female.xml b/graphics/sprites/players/orc-female.xml index 4bc05863..dee873bd 100644 --- a/graphics/sprites/players/orc-female.xml +++ b/graphics/sprites/players/orc-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/orc-male.xml b/graphics/sprites/players/orc-male.xml index 9f38af7d..a8ee0d53 100644 --- a/graphics/sprites/players/orc-male.xml +++ b/graphics/sprites/players/orc-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-female.xml b/graphics/sprites/players/raijin-female.xml index acf3b604..6327fc50 100644 --- a/graphics/sprites/players/raijin-female.xml +++ b/graphics/sprites/players/raijin-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-male.xml b/graphics/sprites/players/raijin-male.xml index 0ba01301..f9bcf9c2 100644 --- a/graphics/sprites/players/raijin-male.xml +++ b/graphics/sprites/players/raijin-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-female.xml b/graphics/sprites/players/tritan-female.xml index fb9ad09c..5885008f 100644 --- a/graphics/sprites/players/tritan-female.xml +++ b/graphics/sprites/players/tritan-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-male.xml b/graphics/sprites/players/tritan-male.xml index b9896c58..d7bd0775 100644 --- a/graphics/sprites/players/tritan-male.xml +++ b/graphics/sprites/players/tritan-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-female.xml b/graphics/sprites/players/ukar-female.xml index 0aa90b6a..d0bd5652 100644 --- a/graphics/sprites/players/ukar-female.xml +++ b/graphics/sprites/players/ukar-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-male.xml b/graphics/sprites/players/ukar-male.xml index ae351744..7b1aeb7c 100644 --- a/graphics/sprites/players/ukar-male.xml +++ b/graphics/sprites/players/ukar-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> @@ -1,28 +1,27 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid -(C) Evol Online 2010-2011. +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> -This file here only for compotability with old clients. Can be removed safely. ---> +<!-- This file is only for compotability with old clients. It can be removed safely. --> <colors> - <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" /> - <color id="1" name="off black" value="#000000,202020,404040,dddddd" /> - <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" /> - <color id="3" name="copper" value="#613915,B87333,fcd2c4" /> - <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" /> - <color id="5" name="brunette" value="#613915,B87333,fcd2c4" /> - <color id="6" name="blonde" value="#8c6625,dab425,ffffff" /> - <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" /> - <color id="8" name="red" value="#580000,C02020,ff6060" /> - <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" /> - <color id="10" name="pink" value="#a92d42,f67189,ffbac7" /> - <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" /> - <color id="12" name="purple" value="#460850,611967,e7b4ae" /> - <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" /> - <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" /> - <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" /> - <color id="16" name="green" value="#115511,22aa22,99dd99" /> - <color id="17" name="lime" value="#547000,a5dc00,d1ff46" /> - <color id="18" name="khaki" value="#06372b,489e25,fdedcc" /> -</colors>
\ No newline at end of file + <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2"/> + <color id="1" name="off black" value="#000000,202020,404040,dddddd"/> + <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e"/> + <color id="3" name="copper" value="#613915,B87333,fcd2c4"/> + <color id="4" name="orange" value="#831f2d,f07401,f8cc8b"/> + <color id="5" name="brunette" value="#613915,B87333,fcd2c4"/> + <color id="6" name="blonde" value="#8c6625,dab425,ffffff"/> + <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81"/> + <color id="8" name="red" value="#580000,C02020,ff6060"/> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7"/> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7"/> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff"/> + <color id="12" name="purple" value="#460850,611967,e7b4ae"/> + <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6"/> + <color id="14" name="blue" value="#16486e,498ec5,e4f2fc"/> + <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9"/> + <color id="16" name="green" value="#115511,22aa22,99dd99"/> + <color id="17" name="lime" value="#547000,a5dc00,d1ff46"/> + <color id="18" name="khaki" value="#06372b,489e25,fdedcc"/> +</colors> @@ -1,26 +1,27 @@ <?xml version="1.0" encoding="utf-8"?> <?xml-stylesheet type="text/xsl" href="items.xsl"?> -<!-- Copyright (C) 2010-2012 Evol Online -Author : Reid, Piman, 4144. +<!-- Authors: Reid & Piman & 4144 +Copyright (C) 2010-2012 Evol Online --> +<!-- New management (04/12/11). --0 -99 = Hairstyles --100 -infiny = Races -30 500 = Weapons animation -501 699 = Usable items -700 999 = Common items -1000 1299 = Necklaces -1300 1799 = Chests -1800 1999 = Boots -2000 2199 = Gloves -2200 2499 = Pants -2500 2699 = Wings -2700 2899 = Shields -2900 3199 = Heads -3200 3499 = Neck -3500 + = Weapons - -Multiple's colors dye is now setted up by itemcolors.xml. +-0 -99 = Hairstyles +-100 -infiny = Races +30 500 = Weapon Animations +501 699 = Usable Items +700 999 = Generic Items +1000 1299 = Necklaces +1300 1799 = Chest Armors +1800 1999 = Boots +2000 2199 = Gloves +2200 2499 = Pants +2500 2699 = Wings +2700 2899 = Shields +2900 3199 = Head Gears +3200 3499 = Neck Armors +3500+ = Weapons + +Colors for dyable equipments or items are now set up by itemcolors.xml. --> <items> @@ -34,7 +35,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </its:rules> - <!-- Hairsprites --> + <!-- Hairstyles --> <item id="-1" type="hairsprite" name="Bald"> <sprite>hairstyles/hairstyle01.xml</sprite> </item> @@ -147,7 +148,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. <sprite gender="female">players/tritan-female.xml</sprite> </item> - <!-- Weapons --> + <!-- Weapon Animations --> <item id="30" type="other" weapon_type="12"> @@ -203,7 +204,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </item> - <!-- Usable --> + <!-- Usable Items --> <item id="501" image="usable/acorn.png" name="Acorn" @@ -274,7 +275,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. effect="+1 HP, Headache" type="usable" weight="2"/> -<!-- <item id="511" +<!--<item id="511" image="usable/blobime.png|S:#686868,to,919191,to,bababa,to,dcdcdc,to" name="Purple Blobime" description="Some purple residue dropped by a Blub." @@ -296,7 +297,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. weight="30"/> - <!-- Generic --> + <!-- Generic Items --> <item id="700" image="generic/smalltentacles.png" name="Small Tentacles" @@ -377,7 +378,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. weight="10"/> - <!-- Necklace + <!-- Necklaces <item id="1000" image="equipment/amulet/.png" name="" @@ -387,7 +388,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. weight=""/> --> - <!-- Chest --> + <!-- Chest Armors --> <item id="1300" image="equipment/chest/cottonshirt.png|S:#3c3c3c,3e3c38,4d4d4d,514d47,686868,706662,919191,99917b,b6b6b6,c0b698,dfdfdf,e4dfca" name="Worn Shirt" @@ -484,7 +485,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </item> --> - <!-- Shield + <!-- Shields <item id="2700" image="equipment/shield/.png" name="" @@ -496,7 +497,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. <sprite>equipment/shield/</sprite> </item> --> - <!-- Head --> + <!-- Head Gears --> <item id="2900" image="equipment/head/bandana.png" name="Bandana" @@ -519,7 +520,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </item> - <!-- Neck + <!-- Neck Armors <item id="3200" image="equipment/neck/.png" name="" diff --git a/monsters.xml b/monsters.xml index edb15487..8f8d97a6 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Copyright 2010-2011 Evol Online -Author : Reid +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> +<!-- monsters.xml parameters explanation: -<monsters> Parent of the monster strings. - <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them : - id="" ID of the monster, it's different for every monsters, it starts from 0. - name="" Name of the monster which will be displayed in game, it's also used by the server. - targetCursor="" Cursor size used by the client, different size are : small, medium and large. - walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed. - <sprite> This tag show the path to the xml of the monster. - <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them : - event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn. -</monsters> Close monster configuration. +<monsters> Parent of the monster strings. +<monster> Monster tag. Every new tag contain some specific attribute of the monster. The following paramaters is a list of them: +id="" ID of the monster. It is different for each monster and starts from 0. +name="" Name of the monster which will be displayed in game, it is also used by the server. +targetCursor="" Cursor size used by the client, different size are: small, medium and large. +walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. Different walktype are: walk, walkswim and fly. By default, walk option is used and if the monster is static, this tag can be removed. +<sprite> This tag shows the path to the xml of the monster. +<sound> Sound tag. Contains an event which displays the sound effects to the corresponding action. The next paramaters lists them: +event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. -exemple : - <monster id="0" name="Reid" targetCursor="big" walkType="fly"> +Example: + <monster id="0" name="Reid" targetCursor="large" walkType="fly"> <sprite>monsters/reid.xml</sprite> <sound event="die">monsters/reid/reid-die-1.ogg</sound> </monster> @@ -88,7 +88,7 @@ exemple : <sprite>monsters/blub.xml</sprite> <sprite>accessories/blub-tentacle.xml</sprite> <sprite>accessories/blub-tophat.xml</sprite> - </monster> --> + </monster>--> <monster id="8" name="Croco Tree" targetCursor="large"> <sprite>monsters/croconut.xml</sprite> <sound event="die">monsters/croconut/die1.ogg</sound> @@ -1,13 +1,15 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid, Pad -(C) Evol Online 2010-2012. +<!-- Authors: Reid & Pad +Copyright (C) 2010-2012 Evol Online --> +<!-- IDs 100-300 = Unanimated IDs 301-900 = Animated IDs 990-999 = Special --> + <npcs> -<!-- Unanimated NPCs --> + <!-- Unanimated NPCs --> <npc id="100"> <!-- Knife-pit. --> <sprite variant="0">npcs/xml/smallnpc.xml</sprite> @@ -41,9 +43,9 @@ IDs 990-999 = Special <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> </npc> -<!-- Animated NPCs --> + <!-- Animated NPCs --> <npc id="301"> - <!-- Eye animation. --> + <!-- Eyes animation. --> <sprite>npcs/xml/alige.xml</sprite> </npc> <npc id="302"> @@ -51,11 +53,11 @@ IDs 990-999 = Special <sprite>npcs/xml/sleepingorc.xml</sprite> </npc> <npc id="303"> - <!-- Human-Man, sailor with a ratto on his hand. --> + <!-- Human-Man, sailor with a ratto in his left hand. --> <sprite>npcs/xml/rattosailor.xml</sprite> </npc> <npc id="304"> - <!-- Demon-Woman, take care about the ship. --> + <!-- Demon-Woman, takes care of the ship. --> <sprite>npcs/xml/julia.xml</sprite> </npc> <npc id="305"> @@ -71,8 +73,8 @@ IDs 990-999 = Special <sprite>npcs/xml/magic_arpan.xml</sprite> </npc> <npc id="308"> - <!-- Piousrocket, sitting on his iron bar. --> - <sprite>npcs/xml/piousrocket.xml</sprite> + <!-- Piou Rocket, sitting on his iron bar. --> + <sprite>npcs/xml/piourocket.xml</sprite> </npc> <npc id="309"> <!-- Human-Man, standing elmo. --> @@ -109,8 +111,7 @@ IDs 990-999 = Special <sprite>accessories/croconut.xml</sprite> </npc> - -<!-- Special NPCs --> + <!-- Special NPCs --> <npc id="900"> <!-- Savepoint, 32x32. --> <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> @@ -126,7 +127,7 @@ IDs 990-999 = Special <!-- WIP <npc id="903"> Savepoint, 64x64. <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> - </npc> --> + </npc>--> <npc id="904"> <!-- Left hammock. --> <sprite>npcs/xml/animated_hammock1.xml</sprite> @@ -141,12 +142,13 @@ IDs 990-999 = Special <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> </npc> <npc id="999"> - <!-- blank NPC --> + <!-- Invisible NPC --> </npc> </npcs> -<!-- Pad & Reid's work .. November 2010 --> -<!-- Reid's wipe and redo .. April 2011 --> -<!-- Reid's re-management of the shape .. May 2011 --> -<!-- Reid's wipe .. November 2011 --> -<!-- Reid's ship release .. December 2011 --> +<!-- Pad & Reid's work - November 2010 --> +<!-- Reid's wipe and redo - April 2011 --> +<!-- Reid's re-management of the shape - May 2011 --> +<!-- Reid's wipe - November 2011 --> +<!-- Reid's Beta 1 release - December 2011 --> +<!-- Reid's Beta 2 release - May 2012 --> @@ -1,5 +1,9 @@ <?xml version="1.0"?> -<!-- Use this file to override default data paths used by the system +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> + +<!-- +Use this file to override default data paths used by the system If this file is not used, the hard-coded defaults are the following: Files: Default paths: @@ -16,7 +20,7 @@ Default sprite path: graphics/sprites/ Default maps path: maps/ Default sfx path: sfx/ -Hard-coded reference files (Some could be handled differently later): +Hard-coded reference files (some could be handled differently later): Files: Default paths: ============= =============== diff --git a/status-effects.xml b/status-effects.xml index 1a2ccad1..40491fe0 100644 --- a/status-effects.xml +++ b/status-effects.xml @@ -1,38 +1,36 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Themanaworld and EvolOnline teams -Help : -name : Name of the status effect. -id : ID of the status effect. -block-id : Group of different IDs.(maybe) -persistent-particle-effect : Display if the effect is present during all of the timer.(maybe) -start-particle : Particles used for the effect, showed when the effect is enable. -icon : Icon used in the top bar, showed when the effect is enable. -start-message : Display a message when you launch the effect. -end-message : Display a message when the effect end. +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> + +<!-- +name: Name of the status effect. +id: ID of the status effect. +block-id: Group of different IDs(?). +persistent-particle-effect: Displays if the effect is present during all of the timer (?). +start-particle: Particles used for the effect, appearing when the effect is enabled. +icon: Displays an icon in the top bar, appearing when the effect is enabled. +start-message: Displayq a message when you launch the effect. +end-message: Displayq a message when the effect end. --> + <status-effects> <status-effect name="item-healing" id="70" block-id="24" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml" - /> + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml"/> <status-effect name="magnificat" id="20" block-id="24" - icon="icons/healing.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml" - /> + icon="icons/healing.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml"/> <status-effect name="invisibility" id="4096" block-id="12" - icon="icons/invisible.xml" - start-message="You are now invisible." - end-message="You are no longer invisible." - persistent-particle-effect="true" - start-particle="graphics/particles/sphere-white.particle.xml" - /> + icon="icons/invisible.xml" + start-message="You are now invisible." + end-message="You are no longer invisible." + persistent-particle-effect="true" + start-particle="graphics/particles/sphere-white.particle.xml"/> <status-effect name="poison" id="132" block-id="16" - icon="icons/poison.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/green-bubbles.particle.xml" - /> + icon="icons/poison.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/green-bubbles.particle.xml"/> <status-effect name="hide" id="194" - icon="icons/hidden.xml" - /> + icon="icons/hidden.xml"/> </status-effects> @@ -1,4 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <units> <unit type="currency" base=" GP" round="0"/> <unit type="weight" base=" g" round="0"> |