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authorMicksha <Micksha@users.noreply.github.com>2018-10-16 14:28:06 +0200
committerMicksha <Micksha@users.noreply.github.com>2018-11-06 12:36:01 +0100
commit9e0bdba0ea0f30537713a567ea39b05820b819d9 (patch)
treed4b346612f129711506e2ba1803d1119d07015c7 /skills.xml
parent6be4b62e6cd912dbe1fd7ce9b39208a9b56e3df0 (diff)
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add the first few onehanded skills and a few particle effects
Diffstat (limited to 'skills.xml')
-rw-r--r--skills.xml48
1 files changed, 48 insertions, 0 deletions
diff --git a/skills.xml b/skills.xml
index af72a714..e94d4197 100644
--- a/skills.xml
+++ b/skills.xml
@@ -66,6 +66,54 @@ Copyright (C) 2010-2013 Evol Online -->
dstEffectId="34"
/>
</set>
+ <set name="Onehand">
+ <skill
+ id="2474"
+ name="Sword training"
+ description="Passive skill. Sword training will improve your efficiency with one-handed weapons and enable further skills."
+ icon="graphics/skills/dagger.png"
+ levelUpEffectId="1"
+ />
+ <skill
+ id="2"
+ name="Sword mastery"
+ description="Passive skill. Sword mastery will make you a great fighter and provide further skills at a certain level."
+ icon="graphics/skills/dagger.png"
+ levelUpEffectId="1"
+ />
+ <skill
+ id="7"
+ name="Magnum break"
+ description="Produces a fire blast at a 5x5 area around the caster. Pushes enemies back 2 cells. Costs a small amount of hp."
+ icon="graphics/skills/swordslash.png"
+ particle="hellblaze.particle.xml"
+ levelUpEffectId="1"
+ />
+ <skill
+ id="48"
+ name="Double attack"
+ description="Allows a doubled attack with a chance of up to 50%, depending on skill level."
+ icon="graphics/skills/doubledagger.png"
+ particle="crit.particle.xml"
+ levelUpEffectId="1"
+ />
+ <skill
+ id="110"
+ name="Hammerfall"
+ description="Slams your weapon on the ground and makes all enemies within range stunned."
+ icon="graphics/skills/axe.png"
+ particle="circle.particle.xml"
+ levelUpEffectId="1"
+ />
+ <skill
+ id="155"
+ name="Crazy uproar"
+ description="Makes you scream like a viking, which will improve your strength."
+ icon="graphics/skills/aura.png"
+ particle="circle.particle.xml"
+ castingAnimation="emote.xml"
+ />
+ </set>
<set name="Other">
<skill
id="28"