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author | Micksha <ms-shaman@gmx.de> | 2020-04-09 07:45:02 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2020-04-09 07:45:02 +0000 |
commit | 724de9027c965553c870e1f69de8c8195d81c5e8 (patch) | |
tree | b82dc82fddbf3be196d6259e0b56b5d0dac0fe3b /npcs.xml | |
parent | de8cfebcd6bfe491f931d7f444dca4a368e7df2d (diff) | |
parent | c5c671c97a13a7d4f5f0a3573942056a469e3262 (diff) | |
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Merge branch 'candor' into 'master'
Candor
See merge request evol/clientdata!142
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 100 |
1 files changed, 100 insertions, 0 deletions
@@ -463,6 +463,101 @@ IDs 900-999 = Special <sprite variant="35">npcs/xml/unanimated.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="190"> + <!-- Morgan, Candor's witch. --> + <sprite variant="35">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="191"> + <!-- Zitoni, Morgan's apprentice. --> + <sprite variant="7">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="192"> + <!-- Rosen, the salesman in Candor smith. --> + <sprite variant="32">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="193"> + <!-- Tanisha, the little girl in Sorfina's home. --> + <sprite variant="11">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="194"> + <!-- Sorfina, the old and helpful lady in Candor. --> + <sprite variant="0">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="195"> + <!-- Jessie, Sorfina's Husband and Trainer in Candor. --> + <sprite variant="31">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="196"> + <!-- Prawors, former ferry master in Candor. --> + <sprite variant="36">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="197"> + <!-- Kaan, a useless Candor citizen. --> + <sprite variant="34">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="198"> + <!-- Aidan, a useless Candor citizen. --> + <sprite variant="10">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="199"> + <!-- Ishi, another useless Candor citizen. --> + <sprite variant="30">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="200"> + <!-- Liana, a surprisingly useless Candor citizen. --> + <sprite variant="38">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="201"> + <!-- Ayasha, a girl playing hide-and-seek in Candor. --> + <sprite variant="37">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="202"> + <!-- Zegas, a uselsess Candor citizen with a Top Hat. --> + <sprite variant="2">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="203"> + <!-- Nyle, the Candor shopkeeper. --> + <sprite variant="39">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="204"> + <!-- Cynric, the banker in Candor. --> + <sprite variant="40">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="205"> + <!-- Vincent, a child refusing to play hide-and-seek. --> + <sprite variant="20">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="206"> + <!-- Aahna, a useless (and homeless) Candor citizen. --> + <sprite variant="41">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="207"> + <!-- Hasan, the one and only Candor asshole. --> + <sprite variant="33">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="208"> + <!-- Crasmande, a scared man. --> + <sprite variant="34">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Animated NPCs --> @@ -866,6 +961,11 @@ IDs 900-999 = Special <sprite>npcs/xml/flag-small-r.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="466"> + <!-- Toichi, the lazy smith in Candor. --> + <sprite>npcs/xml/toichi.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Test NPCs --> <npc id="800" allowDelete="false"> |