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author | Reid <reidyaro@gmail.com> | 2012-11-27 01:02:11 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2012-11-27 01:02:11 +0100 |
commit | 75569aaf0c1ba56370fa22aaeac6ac2637200693 (patch) | |
tree | e72971f0f5e5a10012bc8bd01f010964811fa502 /monsters.xml | |
parent | b768c257eef89e68da248fcaf985f96cad0098b2 (diff) | |
download | clientdata-75569aaf0c1ba56370fa22aaeac6ac2637200693.tar.gz clientdata-75569aaf0c1ba56370fa22aaeac6ac2637200693.tar.bz2 clientdata-75569aaf0c1ba56370fa22aaeac6ac2637200693.tar.xz clientdata-75569aaf0c1ba56370fa22aaeac6ac2637200693.zip |
Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0."
This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22.
Reason:
Useless change, it has already been discussed.
+ Tiles added in the wrong tileset,
+ Change hasn't been discussed before the push in the repo,
+ 3% opacity of a pixel line of 10pixel*1pixel is not an improvement.
+ These tiles are 000-0-0 specific change, not applicable in any other map.
Diffstat (limited to 'monsters.xml')
0 files changed, 0 insertions, 0 deletions