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author | Reid <reidyaro@gmail.com> | 2012-12-12 12:10:38 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2012-12-12 12:10:38 +0100 |
commit | 2b3c4a700c42494a7f13b65a6ef03771899b0ad5 (patch) | |
tree | 393e6a5a17be6927d3a28768d16785088bcc526d /monsters.xml | |
parent | f126ad7fe80b2bd21472098e0497b68333fdf1de (diff) | |
download | clientdata-2b3c4a700c42494a7f13b65a6ef03771899b0ad5.tar.gz clientdata-2b3c4a700c42494a7f13b65a6ef03771899b0ad5.tar.bz2 clientdata-2b3c4a700c42494a7f13b65a6ef03771899b0ad5.tar.xz clientdata-2b3c4a700c42494a7f13b65a6ef03771899b0ad5.zip |
Disable double animation on water-calm tileset,
the tileset wasn't able to support this, and the result was pretty bad in game.
The simpla animation doesn't jump and the timer fits correctly.
Diffstat (limited to 'monsters.xml')
0 files changed, 0 insertions, 0 deletions