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author | Alige <aligetmw@hotmail.fr> | 2014-02-17 23:42:50 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2014-02-17 23:42:50 +0400 |
commit | 916cfeb34cd71307dad4c351aaab5a8f98a10974 (patch) | |
tree | f1fa2444098ae358469ca5fe6cd1088f6287ba26 /maps | |
parent | 7d1dfb6142086f273e1591687d5af0867bc6b0ea (diff) | |
download | clientdata-916cfeb34cd71307dad4c351aaab5a8f98a10974.tar.gz clientdata-916cfeb34cd71307dad4c351aaab5a8f98a10974.tar.bz2 clientdata-916cfeb34cd71307dad4c351aaab5a8f98a10974.tar.xz clientdata-916cfeb34cd71307dad4c351aaab5a8f98a10974.zip |
Added the particle effect for the panels directly on the 000-1 map, in case we don't need it on all panels in the future of the game.
Diffstat (limited to 'maps')
-rw-r--r-- | maps/000-1.tmx | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/maps/000-1.tmx b/maps/000-1.tmx index f073a3ad..92954380 100644 --- a/maps/000-1.tmx +++ b/maps/000-1.tmx @@ -309,5 +309,7 @@ <property name="monster_id" value="1006"/> </properties> </object> + <object name="graphics/particles/panels.xml" type="particle_effect" x="2848" y="1632" width="32" height="32"/> + <object name="graphics/particles/panels.xml" type="particle_effect" x="2080" y="2976" width="32" height="32"/> </objectgroup> </map> |