summaryrefslogtreecommitdiff
path: root/maps/001-2-39.tmx
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-01-13 16:44:05 -0300
committerJesusaves <cpntb1@ymail.com>2020-01-13 16:44:05 -0300
commitdcaffcfb9f3070c9120d958192bd3b6c3176ca2e (patch)
treea290ce54ada17998663c950124cb93c6b0d340d7 /maps/001-2-39.tmx
parent275ddeee49bc3bf8ca64052a940eeded34a5b40f (diff)
downloadclientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.tar.gz
clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.tar.bz2
clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.tar.xz
clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.zip
Name some maps on Artis Legion Building (it makes my life easier).
These files have been updated from Tiled 1.0.2 to Tiled 1.2.2
Diffstat (limited to 'maps/001-2-39.tmx')
-rw-r--r--maps/001-2-39.tmx20
1 files changed, 10 insertions, 10 deletions
diff --git a/maps/001-2-39.tmx b/maps/001-2-39.tmx
index 50f28da6..19c15ad7 100644
--- a/maps/001-2-39.tmx
+++ b/maps/001-2-39.tmx
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="71" height="71" tilewidth="32" tileheight="32" nextobjectid="25">
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="71" height="71" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="25">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
<property name="minimap" value="graphics/minimaps/001-2-39.png"/>
<property name="music" value="bartk - in the forest of the birches.ogg"/>
- <property name="name" value="unnamed"/>
+ <property name="name" value="Legion Command Room"/>
</properties>
<tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
@@ -38,7 +38,7 @@
<tileset firstgid="873" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
- <layer name="Ground" width="71" height="71">
+ <layer id="1" name="Ground" width="71" height="71">
<data encoding="csv">
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,
@@ -113,7 +113,7 @@
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112
</data>
</layer>
- <layer name="Ground 2" width="71" height="71">
+ <layer id="2" name="Ground 2" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -188,7 +188,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Ground 3" width="71" height="71">
+ <layer id="3" name="Ground 3" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -263,7 +263,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Fringe" width="71" height="71">
+ <layer id="4" name="Fringe" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -338,7 +338,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Over" width="71" height="71">
+ <layer id="5" name="Over" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -413,7 +413,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Collision" width="71" height="71">
+ <layer id="6" name="Collision" width="71" height="71">
<data encoding="csv">
874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,
874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,
@@ -488,7 +488,7 @@
874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874
</data>
</layer>
- <layer name="Heights" width="71" height="71">
+ <layer id="7" name="Heights" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -563,7 +563,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <objectgroup name="Object" opacity="0.87">
+ <objectgroup id="8" name="Object" opacity="0.87">
<object id="7" name="To Right Chamber" type="warp" x="1440" y="1056" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-38"/>