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author | Jesusaves <cpntb1@ymail.com> | 2020-01-13 16:44:05 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-01-13 16:44:05 -0300 |
commit | dcaffcfb9f3070c9120d958192bd3b6c3176ca2e (patch) | |
tree | a290ce54ada17998663c950124cb93c6b0d340d7 /maps/001-2-39.tmx | |
parent | 275ddeee49bc3bf8ca64052a940eeded34a5b40f (diff) | |
download | clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.tar.gz clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.tar.bz2 clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.tar.xz clientdata-dcaffcfb9f3070c9120d958192bd3b6c3176ca2e.zip |
Name some maps on Artis Legion Building (it makes my life easier).
These files have been updated from Tiled 1.0.2 to Tiled 1.2.2
Diffstat (limited to 'maps/001-2-39.tmx')
-rw-r--r-- | maps/001-2-39.tmx | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/maps/001-2-39.tmx b/maps/001-2-39.tmx index 50f28da6..19c15ad7 100644 --- a/maps/001-2-39.tmx +++ b/maps/001-2-39.tmx @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="71" height="71" tilewidth="32" tileheight="32" nextobjectid="25"> +<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="71" height="71" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="25"> <properties> <property name="license" value="CC BY-SA 3.0"/> <property name="manaplus version" value="2"/> <property name="minimap" value="graphics/minimaps/001-2-39.png"/> <property name="music" value="bartk - in the forest of the birches.ogg"/> - <property name="name" value="unnamed"/> + <property name="name" value="Legion Command Room"/> </properties> <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16"> <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/> @@ -38,7 +38,7 @@ <tileset firstgid="873" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> <image source="../graphics/tilesets/collision.png" width="96" height="96"/> </tileset> - <layer name="Ground" width="71" height="71"> + <layer id="1" name="Ground" width="71" height="71"> <data encoding="csv"> 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112, 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112, @@ -113,7 +113,7 @@ 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112 </data> </layer> - <layer name="Ground 2" width="71" height="71"> + <layer id="2" name="Ground 2" width="71" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -188,7 +188,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Ground 3" width="71" height="71"> + <layer id="3" name="Ground 3" width="71" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -263,7 +263,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Fringe" width="71" height="71"> + <layer id="4" name="Fringe" width="71" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -338,7 +338,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Over" width="71" height="71"> + <layer id="5" name="Over" width="71" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -413,7 +413,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Collision" width="71" height="71"> + <layer id="6" name="Collision" width="71" height="71"> <data encoding="csv"> 874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874, 874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874, @@ -488,7 +488,7 @@ 874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874,874 </data> </layer> - <layer name="Heights" width="71" height="71"> + <layer id="7" name="Heights" width="71" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -563,7 +563,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <objectgroup name="Object" opacity="0.87"> + <objectgroup id="8" name="Object" opacity="0.87"> <object id="7" name="To Right Chamber" type="warp" x="1440" y="1056" width="32" height="32"> <properties> <property name="dest_map" value="001-2-38"/> |