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authorTeru <9bi at [comc]ast dot net>2015-12-17 21:20:45 -0600
committerTeru <9bi at [comc]ast dot net>2015-12-17 21:20:45 -0600
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Begin work on right (battle) room map 001-2-35
Yellow and red tiles are where monster should not spawn. Idea is for defeated and observing player to respawn outside the battle zone. ToDo: Dynamic disallow re-entry. Going into safe zone is forfeit. NPC should warp player back into the arena, conditionally. Note documents in evol_akkoteru, or join #evol-dev if this is hard to understand. Included in this commit is a (brutal) "fix" for the S. guard-rail. Note: This is only the TMX for client. Server may yet need a gat or wlk file.
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