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authorReid <reidyaro@gmail.com>2011-12-07 03:01:12 +0100
committerReid <reidyaro@gmail.com>2011-12-07 03:01:12 +0100
commit360af1d0c0f3eeea7a29be6e21ee98e1a5de44d0 (patch)
treeafd7a8c53cb6c286d9b9f06263a0bfc999868273 /items.xml
parent081705636e75f90ca59c8ee89e0c161ba55639fa (diff)
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Delete n°23 hairstyle and remplace it by n°26,
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml.
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml3
1 files changed, 1 insertions, 2 deletions
diff --git a/items.xml b/items.xml
index 9cc6538f..5b58fa75 100644
--- a/items.xml
+++ b/items.xml
@@ -410,8 +410,7 @@ Colors is now seted up by itemcolors.xml.
effect="+2% Defense"
type="equip-legs"
weight="35"
- defense="2"
- colors="simple">
+ defense="2">
<sprite gender="male">equipment/leg/shorts-male.xml|#43413d,59544f,7a706c,8a8176,a69e88,d1c7a7,e4dfca</sprite>
<sprite gender="female">equipment/leg/shorts-female.xml|#43413d,59544f,7a706c,8a8176,a69e88,d1c7a7,e4dfca</sprite>
</item>