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authorMicksha <ms-shaman@gmx.de>2020-05-07 14:58:54 +0000
committerMicksha <ms-shaman@gmx.de>2020-05-07 14:58:54 +0000
commit4c1594b8fc5190dae021959edc014cc2eb9ee3b1 (patch)
tree48a7c7359d85d050a2cc23f25e4ee77918de2b03 /graphics
parent4ce4b39a380b23c0282dd46b9bbb948eff0dd17c (diff)
parentad8329e54cb2b22d5fd6176831d7e83a65a569bd (diff)
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Merge branch 'treasure' into 'master'
Treasure! See merge request evol/clientdata!154
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/generic/key-treasure.pngbin0 -> 642 bytes
-rw-r--r--graphics/items/generic/map-treasure.pngbin0 -> 925 bytes
-rw-r--r--graphics/sprites/npcs/sprite/chest2.pngbin0 -> 3087 bytes
-rw-r--r--graphics/sprites/npcs/xml/chest2.xml32
4 files changed, 32 insertions, 0 deletions
diff --git a/graphics/items/generic/key-treasure.png b/graphics/items/generic/key-treasure.png
new file mode 100644
index 00000000..90406a43
--- /dev/null
+++ b/graphics/items/generic/key-treasure.png
Binary files differ
diff --git a/graphics/items/generic/map-treasure.png b/graphics/items/generic/map-treasure.png
new file mode 100644
index 00000000..4ef7d580
--- /dev/null
+++ b/graphics/items/generic/map-treasure.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/chest2.png b/graphics/sprites/npcs/sprite/chest2.png
new file mode 100644
index 00000000..168cf6c3
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/chest2.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/chest2.xml b/graphics/sprites/npcs/xml/chest2.xml
new file mode 100644
index 00000000..61b19745
--- /dev/null
+++ b/graphics/sprites/npcs/xml/chest2.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha, Hal9000
+Copyright (C) 2012 - 2020 Evol Online -->
+
+<sprite>
+ <imageset name="chest"
+ src="graphics/sprites/npcs/sprite/chest2.png"
+ width="32"
+ height="32"/>
+
+ <action name="stand" imageset="chest">
+ <!-- Chest Closed. -->
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+
+ <!-- Chest Opening. -->
+ <animation direction="left">
+ <frame index="1" delay="110"/>
+ </animation>
+
+ <!-- Chest Opened. -->
+ <animation direction="up">
+ <frame index="2"/>
+ </animation>
+
+ <!-- Chest Closing. -->
+ <animation direction="right">
+ <frame index="1" delay="110"/>
+ </animation>
+ </action>
+</sprite>