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authorHal9000 <miglietta.francesco@gmail.com>2013-04-08 19:06:44 +0200
committerHal9000 <miglietta.francesco@gmail.com>2013-04-08 19:06:44 +0200
commiteab190cbc301bd7a712f2a89f36a3b864eaf1bf7 (patch)
treea353dd93985a8f1115af165e3b993dd91fe87ebd /graphics
parent35d7c7bb0ce31fd31e8210c2feefc517fc2d3fa4 (diff)
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QuestStatus NPC effect. Start & Loop animation template added.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/effects/questcontinue-low.xml17
-rw-r--r--graphics/sprites/effects/questcontinue.xml17
-rw-r--r--graphics/sprites/effects/queststart-low.xml17
-rw-r--r--graphics/sprites/effects/queststart.xml17
-rw-r--r--graphics/sprites/effects/queststatus.pngbin906 -> 2899 bytes
5 files changed, 64 insertions, 4 deletions
diff --git a/graphics/sprites/effects/questcontinue-low.xml b/graphics/sprites/effects/questcontinue-low.xml
index cec14a03..507a8952 100644
--- a/graphics/sprites/effects/questcontinue-low.xml
+++ b/graphics/sprites/effects/questcontinue-low.xml
@@ -11,7 +11,22 @@ Copyright (C) 2013 Evol Online -->
<action name="default" imageset="queststatus">
<animation direction="default">
- <frame index="3"/>
+ <frame index="10" delay="80"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="5000"/>
+ <label name="loop-anchor"/>
+ <frame index="14" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="14" delay="8000"/>
+ <goto label="loop-anchor"/>
</animation>
</action>
+
</sprite>
diff --git a/graphics/sprites/effects/questcontinue.xml b/graphics/sprites/effects/questcontinue.xml
index 5a2988dc..2abf4995 100644
--- a/graphics/sprites/effects/questcontinue.xml
+++ b/graphics/sprites/effects/questcontinue.xml
@@ -10,7 +10,22 @@ Copyright (C) 2013 Evol Online -->
<action name="default" imageset="queststatus">
<animation direction="default">
- <frame index="3"/>
+ <frame index="10" delay="80"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="5000"/>
+ <label name="loop-anchor"/>
+ <frame index="14" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="14" delay="8000"/>
+ <goto label="loop-anchor"/>
</animation>
</action>
+
</sprite>
diff --git a/graphics/sprites/effects/queststart-low.xml b/graphics/sprites/effects/queststart-low.xml
index 00767a92..c3a5135c 100644
--- a/graphics/sprites/effects/queststart-low.xml
+++ b/graphics/sprites/effects/queststart-low.xml
@@ -11,7 +11,22 @@ Copyright (C) 2013 Evol Online -->
<action name="default" imageset="queststatus">
<animation direction="default">
- <frame index="0"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="5000"/>
+ <label name="loop-anchor"/>
+ <frame index="4" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="100"/>
+ <frame index="4" delay="8000"/>
+ <goto label="loop-anchor"/>
</animation>
</action>
+
</sprite>
diff --git a/graphics/sprites/effects/queststart.xml b/graphics/sprites/effects/queststart.xml
index 82334f9f..d4423716 100644
--- a/graphics/sprites/effects/queststart.xml
+++ b/graphics/sprites/effects/queststart.xml
@@ -10,7 +10,22 @@ Copyright (C) 2013 Evol Online -->
<action name="default" imageset="queststatus">
<animation direction="default">
- <frame index="0"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="5000"/>
+ <label name="loop-anchor"/>
+ <frame index="4" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="100"/>
+ <frame index="4" delay="8000"/>
+ <goto label="loop-anchor"/>
</animation>
</action>
+
</sprite>
diff --git a/graphics/sprites/effects/queststatus.png b/graphics/sprites/effects/queststatus.png
index 187cb5fd..4f2006fc 100644
--- a/graphics/sprites/effects/queststatus.png
+++ b/graphics/sprites/effects/queststatus.png
Binary files differ