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author | Micksha <Micksha@users.noreply.github.com> | 2018-09-10 13:17:03 +0200 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:33:37 +0100 |
commit | 68e22bb9aa70f657e726b0a5d2352b31e9ff8051 (patch) | |
tree | b9cdbb8d18f8ebed5a4e8beafdb3e14281abbf08 /graphics | |
parent | c67b678f2b4872962bbc37c6cf272cf4e1ad5b03 (diff) | |
download | clientdata-68e22bb9aa70f657e726b0a5d2352b31e9ff8051.tar.gz clientdata-68e22bb9aa70f657e726b0a5d2352b31e9ff8051.tar.bz2 clientdata-68e22bb9aa70f657e726b0a5d2352b31e9ff8051.tar.xz clientdata-68e22bb9aa70f657e726b0a5d2352b31e9ff8051.zip |
fix issues with koga and lumberjack, fix license file
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/npcs/xml/koga.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/npcs/xml/lumberjack.xml | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/graphics/sprites/npcs/xml/koga.xml b/graphics/sprites/npcs/xml/koga.xml index 5f63da70..b95e610b 100644 --- a/graphics/sprites/npcs/xml/koga.xml +++ b/graphics/sprites/npcs/xml/koga.xml @@ -17,8 +17,8 @@ Copyright (C) 2018 Evol Online --> ======= <?xml version="1.0"?> <sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/koga.png" width="634" height="477"/> - <action name="stand" imageset="base"> + <imageset name="base" src="graphics/sprites/npcs/sprite/koga.png" width="634" height="477"/> + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0"/> </animation> diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml index 1a2f6ee0..5603e511 100644 --- a/graphics/sprites/npcs/xml/lumberjack.xml +++ b/graphics/sprites/npcs/xml/lumberjack.xml @@ -14,8 +14,8 @@ Copyright (C) 2010-2018 Evol Online --> ======= <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/> - <action name="stand" imageset="base"> + <imageset name="base" src="graphics/sprites/npcs/lumberjack.png" width="42" height="63"/> + <action name="stand" imageset="npc"> <animation direction="default"> <!-- eyes movements --> >>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. |