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author | Micksha <Micksha@users.noreply.github.com> | 2018-07-21 20:12:41 +0200 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:13:07 +0100 |
commit | c675b498f679de240fe046d6b17bc736e45101bf (patch) | |
tree | 836dc91a9193b06a1649c2bb74406f892ae6bbe3 /graphics | |
parent | 0c141539125edc1837fb3b6e3415e2369425ae2a (diff) | |
download | clientdata-c675b498f679de240fe046d6b17bc736e45101bf.tar.gz clientdata-c675b498f679de240fe046d6b17bc736e45101bf.tar.bz2 clientdata-c675b498f679de240fe046d6b17bc736e45101bf.tar.xz clientdata-c675b498f679de240fe046d6b17bc736e45101bf.zip |
add more
Diffstat (limited to 'graphics')
65 files changed, 1250 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/warlordplate.png b/graphics/items/equipment/chest/warlordplate.png Binary files differnew file mode 100644 index 00000000..c8b46526 --- /dev/null +++ b/graphics/items/equipment/chest/warlordplate.png diff --git a/graphics/items/equipment/feet/cottonboots.png b/graphics/items/equipment/feet/cottonboots.png Binary files differnew file mode 100644 index 00000000..e2d6f8a9 --- /dev/null +++ b/graphics/items/equipment/feet/cottonboots.png diff --git a/graphics/items/equipment/feet/warlordboots.png b/graphics/items/equipment/feet/warlordboots.png Binary files differnew file mode 100644 index 00000000..41139b65 --- /dev/null +++ b/graphics/items/equipment/feet/warlordboots.png diff --git a/graphics/items/equipment/hands/cottongloves.png b/graphics/items/equipment/hands/cottongloves.png Binary files differnew file mode 100644 index 00000000..7a785530 --- /dev/null +++ b/graphics/items/equipment/hands/cottongloves.png diff --git a/graphics/items/equipment/hands/leathergloves.png b/graphics/items/equipment/hands/leathergloves.png Binary files differnew file mode 100644 index 00000000..3d44c4ae --- /dev/null +++ b/graphics/items/equipment/hands/leathergloves.png diff --git a/graphics/items/equipment/head/axehat.png b/graphics/items/equipment/head/axehat.png Binary files differnew file mode 100644 index 00000000..edb7a437 --- /dev/null +++ b/graphics/items/equipment/head/axehat.png diff --git a/graphics/items/equipment/head/beaniecopter.png b/graphics/items/equipment/head/beaniecopter.png Binary files differnew file mode 100644 index 00000000..135fc286 --- /dev/null +++ b/graphics/items/equipment/head/beaniecopter.png diff --git a/graphics/items/equipment/head/bowlerhat.png b/graphics/items/equipment/head/bowlerhat.png Binary files differnew file mode 100644 index 00000000..151e7765 --- /dev/null +++ b/graphics/items/equipment/head/bowlerhat.png diff --git a/graphics/items/equipment/head/candlehelmet.png b/graphics/items/equipment/head/candlehelmet.png Binary files differnew file mode 100644 index 00000000..dcde3f7c --- /dev/null +++ b/graphics/items/equipment/head/candlehelmet.png diff --git a/graphics/items/equipment/head/fairyhat.png b/graphics/items/equipment/head/fairyhat.png Binary files differnew file mode 100644 index 00000000..b2087bb8 --- /dev/null +++ b/graphics/items/equipment/head/fairyhat.png diff --git a/graphics/items/equipment/head/infantryhelmet.png b/graphics/items/equipment/head/infantryhelmet.png Binary files differnew file mode 100644 index 00000000..1fa1f476 --- /dev/null +++ b/graphics/items/equipment/head/infantryhelmet.png diff --git a/graphics/items/equipment/head/pinkiehat.png b/graphics/items/equipment/head/pinkiehat.png Binary files differnew file mode 100644 index 00000000..225a5a17 --- /dev/null +++ b/graphics/items/equipment/head/pinkiehat.png diff --git a/graphics/items/equipment/head/tophat.png b/graphics/items/equipment/head/tophat.png Binary files differnew file mode 100644 index 00000000..b8210866 --- /dev/null +++ b/graphics/items/equipment/head/tophat.png diff --git a/graphics/items/equipment/head/warlordhelmet.png b/graphics/items/equipment/head/warlordhelmet.png Binary files differnew file mode 100644 index 00000000..e0e01d18 --- /dev/null +++ b/graphics/items/equipment/head/warlordhelmet.png diff --git a/graphics/items/equipment/legs/cottonskirt.png b/graphics/items/equipment/legs/cottonskirt.png Binary files differnew file mode 100644 index 00000000..897d1b37 --- /dev/null +++ b/graphics/items/equipment/legs/cottonskirt.png diff --git a/graphics/items/equipment/legs/jeanschaps.png b/graphics/items/equipment/legs/jeanschaps.png Binary files differnew file mode 100644 index 00000000..71590e0f --- /dev/null +++ b/graphics/items/equipment/legs/jeanschaps.png diff --git a/graphics/items/equipment/legs/leathertrousers.png b/graphics/items/equipment/legs/leathertrousers.png Binary files differnew file mode 100644 index 00000000..2eaf29e8 --- /dev/null +++ b/graphics/items/equipment/legs/leathertrousers.png diff --git a/graphics/items/equipment/legs/silkpants.png b/graphics/items/equipment/legs/silkpants.png Binary files differnew file mode 100644 index 00000000..96e80660 --- /dev/null +++ b/graphics/items/equipment/legs/silkpants.png diff --git a/graphics/items/equipment/shields/steelshield.png b/graphics/items/equipment/shields/steelshield.png Binary files differnew file mode 100644 index 00000000..4fa7f6a8 --- /dev/null +++ b/graphics/items/equipment/shields/steelshield.png diff --git a/graphics/items/equipment/shields/woodenshield.png b/graphics/items/equipment/shields/woodenshield.png Binary files differnew file mode 100644 index 00000000..42df0184 --- /dev/null +++ b/graphics/items/equipment/shields/woodenshield.png diff --git a/graphics/items/equipment/weapons/dagger.png b/graphics/items/equipment/weapons/dagger.png Binary files differnew file mode 100644 index 00000000..fd697b66 --- /dev/null +++ b/graphics/items/equipment/weapons/dagger.png diff --git a/graphics/items/equipment/weapons/setzer.png b/graphics/items/equipment/weapons/setzer.png Binary files differnew file mode 100644 index 00000000..63c4c5cf --- /dev/null +++ b/graphics/items/equipment/weapons/setzer.png diff --git a/graphics/items/equipment/weapons/shortbow.png b/graphics/items/equipment/weapons/shortbow.png Binary files differnew file mode 100644 index 00000000..a87a8871 --- /dev/null +++ b/graphics/items/equipment/weapons/shortbow.png diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png Binary files differnew file mode 100644 index 00000000..e769f3a6 --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-female.png diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml new file mode 100644 index 00000000..a4a85648 --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +--> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-male.png b/graphics/sprites/equipment/chest/warlordplate-male.png Binary files differnew file mode 100644 index 00000000..c21499ac --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-male.png diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate-male.xml new file mode 100644 index 00000000..dd46cf2e --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/cottongloves-female.png b/graphics/sprites/equipment/hands/cottongloves-female.png Binary files differnew file mode 100644 index 00000000..af222a0e --- /dev/null +++ b/graphics/sprites/equipment/hands/cottongloves-female.png diff --git a/graphics/sprites/equipment/hands/cottongloves-female.xml b/graphics/sprites/equipment/hands/cottongloves-female.xml new file mode 100644 index 00000000..41ecacc5 --- /dev/null +++ b/graphics/sprites/equipment/hands/cottongloves-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/cottongloves-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/cottongloves-male.png b/graphics/sprites/equipment/hands/cottongloves-male.png Binary files differnew file mode 100644 index 00000000..3dc86098 --- /dev/null +++ b/graphics/sprites/equipment/hands/cottongloves-male.png diff --git a/graphics/sprites/equipment/hands/cottongloves-male.xml b/graphics/sprites/equipment/hands/cottongloves-male.xml new file mode 100644 index 00000000..f05caced --- /dev/null +++ b/graphics/sprites/equipment/hands/cottongloves-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/cottongloves-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png Binary files differnew file mode 100644 index 00000000..f67b90a1 --- /dev/null +++ b/graphics/sprites/equipment/head/axehat.png diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml new file mode 100644 index 00000000..ff9bcaf3 --- /dev/null +++ b/graphics/sprites/equipment/head/axehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/axehat.png" + width="22" + height="22" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png Binary files differnew file mode 100644 index 00000000..aef9505e --- /dev/null +++ b/graphics/sprites/equipment/head/beaniecopter.png diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml new file mode 100644 index 00000000..62a4dc83 --- /dev/null +++ b/graphics/sprites/equipment/head/beaniecopter.xml @@ -0,0 +1,381 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" delay="56"/> + <frame index="1" offsetX="-1" delay="56"/> + <frame index="2" offsetX="-1" delay="56"/> + <frame index="3" offsetX="-1" delay="57"/> + <frame index="0" offsetX="-1" delay="55"/> + <frame index="1" offsetX="-1" delay="56"/> + <frame index="2" offsetX="-1" delay="56"/> + <frame index="3" offsetX="-1" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" offsetY="-1" delay="56"/> + <frame index="5" offsetY="-1" delay="56"/> + <frame index="6" offsetY="-1" delay="56"/> + <frame index="7" offsetY="-1" delay="56"/> + <frame index="4" offsetY="-1" delay="56"/> + <frame index="5" offsetY="-1" delay="56"/> + <frame index="6" offsetY="-1" delay="56"/> + <frame index="7" offsetY="-1" delay="58"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="10" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-1" delay="57"/> + <frame index="8" offsetX="-2" offsetY="-1" delay="55"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="10" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-1" delay="58"/> + </animation> + <animation direction="right"> + <frame index="12" offsetY="-1" delay="56"/> + <frame index="13" offsetY="-1" delay="56"/> + <frame index="14" offsetY="-1" delay="56"/> + <frame index="15" offsetY="-1" delay="56"/> + <frame index="12" offsetY="-1" delay="56"/> + <frame index="13" offsetY="-1" delay="56"/> + <frame index="14" offsetY="-1" delay="56"/> + <frame index="15" offsetY="-1" delay="56"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" delay="56"/> + <frame index="1" offsetX="-1" delay="19"/> + <frame index="1" offsetX="-1" offsetY="-1" delay="37"/> + <frame index="2" offsetX="-1" offsetY="-1" delay="56"/> + <frame index="3" offsetX="-1" offsetY="-1" delay="57"/> + <frame index="0" offsetX="-1" delay="55"/> + <frame index="1" offsetX="-1" delay="20"/> + <frame index="1" offsetX="-1" offsetY="-1" delay="36"/> + <frame index="2" offsetX="-1" offsetY="-1" delay="56"/> + <frame index="3" offsetX="-1" offsetY="-1" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="-1" offsetY="-1" delay="56"/> + <frame index="5" offsetX="-1" offsetY="-1" delay="19"/> + <frame index="5" offsetX="-1" delay="37"/> + <frame index="6" offsetX="-1" delay="38"/> + <frame index="6" offsetX="-1" offsetY="-1" delay="18"/> + <frame index="7" offsetX="-1" offsetY="-1" delay="57"/> + <frame index="4" offsetX="-1" offsetY="-1" delay="55"/> + <frame index="5" offsetX="-1" offsetY="-1" delay="20"/> + <frame index="5" offsetX="-1" delay="36"/> + <frame index="6" offsetX="-1" delay="39"/> + <frame index="6" offsetX="-1" offsetY="-1" delay="17"/> + <frame index="7" offsetX="-1" offsetY="-1" delay="58"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="19"/> + <frame index="9" offsetX="-2" offsetY="-2" delay="37"/> + <frame index="10" offsetX="-2" offsetY="-2" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-2" delay="57"/> + <frame index="8" offsetX="-2" offsetY="-1" delay="55"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="20"/> + <frame index="9" offsetX="-2" offsetY="-2" delay="36"/> + <frame index="10" offsetX="-2" offsetY="-2" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-2" delay="58"/> + </animation> + <animation direction="right"> + <frame index="12" offsetY="-1" delay="56"/> + <frame index="13" offsetY="-1" delay="19"/> + <frame index="13" delay="37"/> + <frame index="14" delay="38"/> + <frame index="14" offsetY="-1" delay="18"/> + <frame index="15" offsetY="-1" delay="57"/> + <frame index="12" offsetY="-1" delay="55"/> + <frame index="13" offsetY="-1" delay="20"/> + <frame index="13" delay="36"/> + <frame index="14" delay="39"/> + <frame index="14" offsetY="-1" delay="17"/> + <frame index="15" offsetY="-1" delay="56"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="3" delay="75"/> + <frame index="1" offsetX="-1" offsetY="2" delay="75"/> + <frame index="2" offsetX="-1" offsetY="5" delay="75"/> + <frame index="3" offsetX="-1" offsetY="6" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="3" offsetY="-3" delay="75"/> + <frame index="5" offsetX="3" offsetY="-4" delay="75"/> + <frame index="6" offsetX="-1" offsetY="-1" delay="75"/> + <frame index="7" offsetX="-2" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" delay="75"/> + <frame index="9" offsetX="-3" delay="75"/> + <frame index="10" offsetX="-3" delay="75"/> + <frame index="11" offsetX="-3" offsetY="2" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-2" offsetY="-2" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-3" delay="75"/> + <frame index="14" offsetX="1" offsetY="1" delay="75"/> + <frame index="15" offsetX="2" offsetY="2" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="1" delay="94"/> + <frame index="1" offsetX="-1" offsetY="1" delay="94"/> + <frame index="2" offsetX="-1" offsetY="1" delay="37"/> + <frame index="2" offsetX="-1" offsetY="2" delay="57"/> + <frame index="3" offsetX="-1" offsetY="2" delay="18"/> + <frame index="3" offsetX="-1" offsetY="1" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="2" offsetY="-1" delay="94"/> + <frame index="5" offsetX="2" offsetY="-1" delay="94"/> + <frame index="6" offsetX="2" offsetY="-1" delay="37"/> + <frame index="6" offsetX="4" offsetY="-2" delay="57"/> + <frame index="7" offsetX="4" offsetY="-2" delay="93"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-2" offsetY="-1" delay="94"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="94"/> + <frame index="10" offsetX="-2" offsetY="-1" delay="37"/> + <frame index="10" offsetX="-3" delay="57"/> + <frame index="11" offsetX="-3" delay="18"/> + <frame index="11" offsetX="-3" offsetY="-1" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-5" offsetY="-1" delay="94"/> + <frame index="13" offsetX="-5" offsetY="-1" delay="94"/> + <frame index="14" offsetX="-5" offsetY="-1" delay="37"/> + <frame index="14" offsetX="-7" offsetY="-2" delay="57"/> + <frame index="15" offsetX="-7" offsetY="-2" delay="93"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="12" delay="56"/> + <frame index="1" offsetX="-1" offsetY="12" delay="56"/> + <frame index="2" offsetX="-1" offsetY="12" delay="56"/> + <frame index="3" offsetX="-1" offsetY="12" delay="57"/> + <frame index="0" offsetX="-1" offsetY="12" delay="55"/> + <frame index="1" offsetX="-1" offsetY="12" delay="56"/> + <frame index="2" offsetX="-1" offsetY="12" delay="56"/> + <frame index="3" offsetX="-1" offsetY="12" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="4" offsetY="8" delay="56"/> + <frame index="5" offsetX="4" offsetY="8" delay="56"/> + <frame index="6" offsetX="4" offsetY="8" delay="56"/> + <frame index="7" offsetX="4" offsetY="8" delay="56"/> + <frame index="4" offsetX="4" offsetY="8" delay="56"/> + <frame index="5" offsetX="4" offsetY="8" delay="56"/> + <frame index="6" offsetX="4" offsetY="8" delay="56"/> + <frame index="7" offsetX="4" offsetY="8" delay="58"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-1" offsetY="8" delay="56"/> + <frame index="9" offsetX="-1" offsetY="8" delay="56"/> + <frame index="10" offsetX="-1" offsetY="8" delay="56"/> + <frame index="11" offsetX="-1" offsetY="8" delay="57"/> + <frame index="8" offsetX="-1" offsetY="8" delay="55"/> + <frame index="9" offsetX="-1" offsetY="8" delay="56"/> + <frame index="10" offsetX="-1" offsetY="8" delay="56"/> + <frame index="11" offsetX="-1" offsetY="8" delay="58"/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-6" offsetY="8" delay="56"/> + <frame index="13" offsetX="-6" offsetY="8" delay="56"/> + <frame index="14" offsetX="-6" offsetY="8" delay="56"/> + <frame index="15" offsetX="-6" offsetY="8" delay="56"/> + <frame index="12" offsetX="-6" offsetY="8" delay="56"/> + <frame index="13" offsetX="-6" offsetY="8" delay="56"/> + <frame index="14" offsetX="-6" offsetY="8" delay="56"/> + <frame index="15" offsetX="-6" offsetY="8" delay="56"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="16" offsetX="32" offsetY="30"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="1" delay="70"/> + <frame index="1" offsetX="-1" offsetY="1" delay="70"/> + <frame index="2" offsetX="-1" offsetY="5" delay="70"/> + <frame index="3" offsetX="-1" offsetY="5" delay="70"/> + <frame index="0" offsetX="-1" offsetY="0" delay="70"/> + <frame index="1" offsetX="-1" offsetY="0" delay="70"/> + <frame index="2" offsetX="-1" offsetY="5" delay="70"/> + <frame index="3" offsetX="-1" offsetY="5" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="0" offsetY="0" delay="70"/> + <frame index="5" offsetX="0" offsetY="0" delay="70"/> + <frame index="6" offsetX="3" offsetY="-3" delay="70"/> + <frame index="7" offsetX="3" offsetY="-3" delay="70"/> + <frame index="4" offsetX="5" offsetY="-3" delay="70"/> + <frame index="5" offsetX="5" offsetY="-3" delay="70"/> + <frame index="6" offsetX="-2" offsetY="1" delay="70"/> + <frame index="7" offsetX="-2" offsetY="1" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="9" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="10" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="11" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="8" offsetX="-3" offsetY="1" delay="70"/> + <frame index="9" offsetX="-3" offsetY="1" delay="70"/> + <frame index="10" offsetX="-2" offsetY="-2" delay="70"/> + <frame index="11" offsetX="-2" offsetY="-2" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="2" offsetY="0" delay="70"/> + <frame index="13" offsetX="2" offsetY="0" delay="70"/> + <frame index="14" offsetX="-1" offsetY="-3" delay="70"/> + <frame index="15" offsetX="-1" offsetY="-3" delay="70"/> + <frame index="12" offsetX="-3" offsetY="-3" delay="70"/> + <frame index="13" offsetX="-3" offsetY="-3" delay="70"/> + <frame index="14" offsetX="2" offsetY="1" delay="70"/> + <frame index="15" offsetX="2" offsetY="1" delay="70"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="2" delay="100"/> + <frame index="1" offsetX="-1" offsetY="1" delay="100"/> + <frame index="2" offsetX="-1" offsetY="4" delay="100"/> + <frame index="3" offsetX="-1" offsetY="5" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="1" offsetY="-2" delay="100"/> + <frame index="5" offsetX="1" offsetY="-3" delay="100"/> + <frame index="6" offsetX="-2" offsetY="0" delay="100"/> + <frame index="7" offsetX="-4" offsetY="1" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" offsetY="-1" delay="100"/> + <frame index="9" offsetX="-3" offsetY="-1" delay="100"/> + <frame index="10" offsetX="-3" offsetY="-1" delay="100"/> + <frame index="11" offsetX="-3" offsetY="1" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-3" offsetY="-2" delay="100"/> + <frame index="13" offsetX="-3" offsetY="-3" delay="100"/> + <frame index="14" offsetX="0" offsetY="0" delay="100"/> + <frame index="15" offsetX="1" offsetY="1" delay="100"/> + <end/> + 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delay="75"/> + <frame index="14" offsetX="3" offsetY="1" delay="75"/> + <frame index="15" offsetX="3" offsetY="1" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="2" delay="70"/> + <frame index="1" offsetX="-1" offsetY="2" delay="70"/> + <frame index="2" offsetX="-2" offsetY="1" delay="70"/> + <frame index="3" offsetX="-2" offsetY="1" delay="70"/> + <frame index="0" offsetX="-1" offsetY="-1" delay="70"/> + <frame index="1" offsetX="-1" offsetY="-1" delay="70"/> + <frame index="2" offsetX="-1" offsetY="4" delay="70"/> + <frame index="3" offsetX="-1" offsetY="4" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="4" offsetY="-4" delay="70"/> + <frame index="5" offsetX="4" offsetY="-4" delay="70"/> + <frame index="6" offsetX="4" offsetY="-3" delay="70"/> + <frame index="7" offsetX="4" offsetY="-3" delay="70"/> + <frame index="4" 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offsetY="-3" delay="70"/> + <frame index="12" offsetX="-1" offsetY="-4" delay="70"/> + <frame index="13" offsetX="-1" offsetY="-4" delay="70"/> + <frame index="14" offsetX="3" offsetY="-2" delay="70"/> + <frame index="15" offsetX="3" offsetY="-2" delay="70"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bowlerhat.png b/graphics/sprites/equipment/head/bowlerhat.png Binary files differnew file mode 100644 index 00000000..bd8b47eb --- /dev/null +++ b/graphics/sprites/equipment/head/bowlerhat.png diff --git a/graphics/sprites/equipment/head/bowlerhat.xml b/graphics/sprites/equipment/head/bowlerhat.xml new file mode 100644 index 00000000..2124aafe --- /dev/null +++ b/graphics/sprites/equipment/head/bowlerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bowlerhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png Binary files differnew file mode 100644 index 00000000..74b9b43b --- /dev/null +++ b/graphics/sprites/equipment/head/candlehelmet.png diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml new file mode 100644 index 00000000..9d676b03 --- /dev/null +++ b/graphics/sprites/equipment/head/candlehelmet.xml @@ -0,0 +1,298 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/> + <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" 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<frame index="17" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="1" offsetY="-40" delay="75"/> + <frame index="19" offsetX="1" offsetY="-40" delay="75"/> + <frame index="20" offsetX="1" offsetY="-40" delay="75"/> + <frame index="21" offsetX="1" offsetY="-40" delay="75"/> + <frame index="22" offsetX="1" offsetY="-40" delay="75"/> + <frame index="23" offsetX="1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" 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delay="75"/> + <frame index="22" offsetX="1" offsetY="-39" delay="75"/> + <frame index="23" offsetX="1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-39" delay="75"/> + <frame index="7" offsetX="2" offsetY="-40" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="75"/> + <frame 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offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-39" delay="100"/> + <frame index="7" offsetX="2" offsetY="-40" delay="100"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="100"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="100"/> + <frame index="19" offsetX="-2" offsetY="-42" delay="100"/> + <frame index="20" offsetX="1" offsetY="-39" delay="100"/> + <frame index="21" offsetX="2" offsetY="-38" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-39" delay="140"/> + <frame index="7" offsetX="4" offsetY="-40" delay="140"/> + <frame index="8" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="15" offsetX="-4" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="19" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="20" offsetX="2" offsetY="-43" delay="140"/> + <frame index="21" offsetX="4" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-41" delay="140"/> + <frame index="7" offsetX="2" offsetY="-40" delay="140"/> + <frame index="8" offsetX="2" offsetY="-41" delay="140"/> + <frame index="9" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="19" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="20" offsetX="0" offsetY="-43" delay="140"/> + <frame index="21" offsetX="4" offsetY="-39" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/fairyhat.png b/graphics/sprites/equipment/head/fairyhat.png Binary files differnew file mode 100644 index 00000000..3e774624 --- /dev/null +++ b/graphics/sprites/equipment/head/fairyhat.png diff --git a/graphics/sprites/equipment/head/fairyhat.xml b/graphics/sprites/equipment/head/fairyhat.xml new file mode 100644 index 00000000..8c97f9f2 --- /dev/null +++ b/graphics/sprites/equipment/head/fairyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fairyhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/headmodel-male.png b/graphics/sprites/equipment/head/headmodel-male.png Binary files differnew file mode 100644 index 00000000..90aeb983 --- /dev/null +++ b/graphics/sprites/equipment/head/headmodel-male.png diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml new file mode 100644 index 00000000..dbb6bb76 --- /dev/null +++ b/graphics/sprites/equipment/head/headmodel-male.xml @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/headmodel-male.png" + width="32" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="160"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <frame index="3" offsetY="-24" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="4" offsetY="-27" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-27" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelmet.png b/graphics/sprites/equipment/head/infantryhelmet.png Binary files differnew file mode 100644 index 00000000..ea45233b --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelmet.png diff --git a/graphics/sprites/equipment/head/infantryhelmet.xml b/graphics/sprites/equipment/head/infantryhelmet.xml new file mode 100644 index 00000000..ff4fdcfd --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/infantryhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png Binary files differnew file mode 100644 index 00000000..556fe28f --- /dev/null +++ b/graphics/sprites/equipment/head/pinkiehat.png diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml new file mode 100644 index 00000000..2d163014 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkiehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pinkiehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/purplemodel.png b/graphics/sprites/equipment/head/purplemodel.png Binary files differnew file mode 100644 index 00000000..42d1b660 --- /dev/null +++ b/graphics/sprites/equipment/head/purplemodel.png diff --git a/graphics/sprites/equipment/head/purplemodel.xml b/graphics/sprites/equipment/head/purplemodel.xml new file mode 100644 index 00000000..c4f8e021 --- /dev/null +++ b/graphics/sprites/equipment/head/purplemodel.xml @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/purplemodel.png" + width="32" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="160"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <frame index="3" offsetY="-24" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="4" offsetY="-27" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-27" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png Binary files differnew file mode 100644 index 00000000..f483319b --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.png diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml new file mode 100644 index 00000000..f4a506df --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/tophat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/warlordhelmet.png b/graphics/sprites/equipment/head/warlordhelmet.png Binary files differnew file mode 100644 index 00000000..2ce60b59 --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelmet.png diff --git a/graphics/sprites/equipment/head/warlordhelmet.xml b/graphics/sprites/equipment/head/warlordhelmet.xml new file mode 100644 index 00000000..04c05f1c --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/warlordhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottonskirt-female.png b/graphics/sprites/equipment/legs/cottonskirt-female.png Binary files differnew file mode 100644 index 00000000..dca8bde3 --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonskirt-female.png diff --git a/graphics/sprites/equipment/legs/cottonskirt-female.xml b/graphics/sprites/equipment/legs/cottonskirt-female.xml new file mode 100644 index 00000000..60a1e5f7 --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonskirt-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottonskirt-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.png b/graphics/sprites/equipment/legs/cottonskirt-male.png Binary files differnew file mode 100644 index 00000000..3053aa0d --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonskirt-male.png diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.xml b/graphics/sprites/equipment/legs/cottonskirt-male.xml new file mode 100644 index 00000000..627970d7 --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonskirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottonskirt-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/jeanschaps-female.png b/graphics/sprites/equipment/legs/jeanschaps-female.png Binary files differnew file mode 100644 index 00000000..bc1c14d6 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeanschaps-female.png diff --git a/graphics/sprites/equipment/legs/jeanschaps-female.xml b/graphics/sprites/equipment/legs/jeanschaps-female.xml new file mode 100644 index 00000000..1910799c --- /dev/null +++ b/graphics/sprites/equipment/legs/jeanschaps-female.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Incomplete --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/jeanschaps-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/jeanschaps-male.png b/graphics/sprites/equipment/legs/jeanschaps-male.png Binary files differnew file mode 100644 index 00000000..d927ed35 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeanschaps-male.png diff --git a/graphics/sprites/equipment/legs/jeanschaps-male.xml b/graphics/sprites/equipment/legs/jeanschaps-male.xml new file mode 100644 index 00000000..bf622b53 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeanschaps-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/jeanschaps-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png Binary files differnew file mode 100644 index 00000000..fede06a9 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-female.png diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml new file mode 100644 index 00000000..0e8b1465 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/silkpants-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants-male.png Binary files differnew file mode 100644 index 00000000..a9e67807 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-male.png diff --git a/graphics/sprites/equipment/legs/silkpants-male.xml b/graphics/sprites/equipment/legs/silkpants-male.xml new file mode 100644 index 00000000..211c035d --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/silkpants-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> |