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author | Micksha <Micksha@users.noreply.github.com> | 2018-01-19 19:40:55 +0100 |
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committer | gumi <git@gumi.ca> | 2018-04-22 12:58:31 -0400 |
commit | 69b32af4166dde0b8447c5519681ec529e1e9452 (patch) | |
tree | ccf1979d0ba4c05c0fbd5df8d6da4e56978eb24d /graphics | |
parent | fde04b0cdef3f5945a6fa73a41ae7bf9712f9810 (diff) | |
download | clientdata-69b32af4166dde0b8447c5519681ec529e1e9452.tar.gz clientdata-69b32af4166dde0b8447c5519681ec529e1e9452.tar.bz2 clientdata-69b32af4166dde0b8447c5519681ec529e1e9452.tar.xz clientdata-69b32af4166dde0b8447c5519681ec529e1e9452.zip |
Add Legacy green slime, little green slime
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/slime-littleslime.png | bin | 0 -> 1141 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/slime-littleslime.xml | 57 | ||||
-rw-r--r-- | graphics/sprites/monsters/slime.png | bin | 0 -> 7080 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/slime.xml | 49 |
4 files changed, 106 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/slime-littleslime.png b/graphics/sprites/monsters/slime-littleslime.png Binary files differnew file mode 100644 index 00000000..567eca9d --- /dev/null +++ b/graphics/sprites/monsters/slime-littleslime.png diff --git a/graphics/sprites/monsters/slime-littleslime.xml b/graphics/sprites/monsters/slime-littleslime.xml new file mode 100644 index 00000000..86a6fd82 --- /dev/null +++ b/graphics/sprites/monsters/slime-littleslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="3" end="4" delay="200" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="5" end="6" delay="200" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="7" end="8" delay="200" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9" offsetY="16"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differnew file mode 100644 index 00000000..5b535162 --- /dev/null +++ b/graphics/sprites/monsters/slime.png diff --git a/graphics/sprites/monsters/slime.xml b/graphics/sprites/monsters/slime.xml new file mode 100644 index 00000000..569c46ff --- /dev/null +++ b/graphics/sprites/monsters/slime.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="-4"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="200" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="10" end="12" delay="200" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="19" end="21" delay="200" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="28" end="30" delay="200" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="8" delay="100" offsetY="-4"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="7" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="22" end="25" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" delay="100" offsetY="-4"/> + <end/> + </animation> + </action> +</sprite> |