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authorReid <reidyaro@gmail.com>2012-05-19 05:00:32 +0200
committerReid <reidyaro@gmail.com>2012-05-19 05:00:32 +0200
commit0ef804649bf4a697998132786ab67e9d370db379 (patch)
treeef0f067a1ea75379fb7555b5bbd5a078d8fbe855 /graphics
parentf8b98faeb73ef8d859fded5755e68342fedfdf7c (diff)
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Update shorts female and male sprite with new sit frames,
remove sword weapon sprite.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/equipment/leg/shorts-female.pngbin7765 -> 7274 bytes
-rw-r--r--graphics/sprites/equipment/leg/shorts-male.pngbin7545 -> 6883 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword.pngbin27523 -> 0 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword.xml108
-rw-r--r--graphics/sprites/players/human_female_base.pngbin61788 -> 61788 bytes
-rw-r--r--graphics/sprites/players/human_male_base.pngbin60582 -> 60582 bytes
6 files changed, 0 insertions, 108 deletions
diff --git a/graphics/sprites/equipment/leg/shorts-female.png b/graphics/sprites/equipment/leg/shorts-female.png
index 9a2ffa8b..893e75a8 100644
--- a/graphics/sprites/equipment/leg/shorts-female.png
+++ b/graphics/sprites/equipment/leg/shorts-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/shorts-male.png b/graphics/sprites/equipment/leg/shorts-male.png
index 3a03a316..7b2c6d1a 100644
--- a/graphics/sprites/equipment/leg/shorts-male.png
+++ b/graphics/sprites/equipment/leg/shorts-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword.png b/graphics/sprites/equipment/weapons/sword.png
deleted file mode 100644
index 198b36d9..00000000
--- a/graphics/sprites/equipment/weapons/sword.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword.xml b/graphics/sprites/equipment/weapons/sword.xml
deleted file mode 100644
index fd7bcfd8..00000000
--- a/graphics/sprites/equipment/weapons/sword.xml
+++ /dev/null
@@ -1,108 +0,0 @@
-<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2011 Evol Online -->
-<sprite name="player" action="stand">
- <imageset name="pick" src="graphics/sprites/equipment/weapons/sword.png" width="64" height="64" />
-
- <action name="default" imageset="pick">
- </action>
-
- <action name="stand" imageset="pick">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="pick">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="pick">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="pick">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="pick">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="pick">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
diff --git a/graphics/sprites/players/human_female_base.png b/graphics/sprites/players/human_female_base.png
index 71bb4c9c..518b8655 100644
--- a/graphics/sprites/players/human_female_base.png
+++ b/graphics/sprites/players/human_female_base.png
Binary files differ
diff --git a/graphics/sprites/players/human_male_base.png b/graphics/sprites/players/human_male_base.png
index a280b38f..142bba09 100644
--- a/graphics/sprites/players/human_male_base.png
+++ b/graphics/sprites/players/human_male_base.png
Binary files differ