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author | Reid <reidyaro@gmail.com> | 2012-05-19 05:00:32 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-05-19 05:00:32 +0200 |
commit | 0ef804649bf4a697998132786ab67e9d370db379 (patch) | |
tree | ef0f067a1ea75379fb7555b5bbd5a078d8fbe855 /graphics | |
parent | f8b98faeb73ef8d859fded5755e68342fedfdf7c (diff) | |
download | clientdata-0ef804649bf4a697998132786ab67e9d370db379.tar.gz clientdata-0ef804649bf4a697998132786ab67e9d370db379.tar.bz2 clientdata-0ef804649bf4a697998132786ab67e9d370db379.tar.xz clientdata-0ef804649bf4a697998132786ab67e9d370db379.zip |
Update shorts female and male sprite with new sit frames,
remove sword weapon sprite.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/equipment/leg/shorts-female.png | bin | 7765 -> 7274 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/leg/shorts-male.png | bin | 7545 -> 6883 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword.png | bin | 27523 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword.xml | 108 | ||||
-rw-r--r-- | graphics/sprites/players/human_female_base.png | bin | 61788 -> 61788 bytes | |||
-rw-r--r-- | graphics/sprites/players/human_male_base.png | bin | 60582 -> 60582 bytes |
6 files changed, 0 insertions, 108 deletions
diff --git a/graphics/sprites/equipment/leg/shorts-female.png b/graphics/sprites/equipment/leg/shorts-female.png Binary files differindex 9a2ffa8b..893e75a8 100644 --- a/graphics/sprites/equipment/leg/shorts-female.png +++ b/graphics/sprites/equipment/leg/shorts-female.png diff --git a/graphics/sprites/equipment/leg/shorts-male.png b/graphics/sprites/equipment/leg/shorts-male.png Binary files differindex 3a03a316..7b2c6d1a 100644 --- a/graphics/sprites/equipment/leg/shorts-male.png +++ b/graphics/sprites/equipment/leg/shorts-male.png diff --git a/graphics/sprites/equipment/weapons/sword.png b/graphics/sprites/equipment/weapons/sword.png Binary files differdeleted file mode 100644 index 198b36d9..00000000 --- a/graphics/sprites/equipment/weapons/sword.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/sword.xml b/graphics/sprites/equipment/weapons/sword.xml deleted file mode 100644 index fd7bcfd8..00000000 --- a/graphics/sprites/equipment/weapons/sword.xml +++ /dev/null @@ -1,108 +0,0 @@ -<?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> -<sprite name="player" action="stand"> - <imageset name="pick" src="graphics/sprites/equipment/weapons/sword.png" width="64" height="64" /> - - <action name="default" imageset="pick"> - </action> - - <action name="stand" imageset="pick"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="pick"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="pick"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="pick"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="pick"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="pick"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> - -</sprite> diff --git a/graphics/sprites/players/human_female_base.png b/graphics/sprites/players/human_female_base.png Binary files differindex 71bb4c9c..518b8655 100644 --- a/graphics/sprites/players/human_female_base.png +++ b/graphics/sprites/players/human_female_base.png diff --git a/graphics/sprites/players/human_male_base.png b/graphics/sprites/players/human_male_base.png Binary files differindex a280b38f..142bba09 100644 --- a/graphics/sprites/players/human_male_base.png +++ b/graphics/sprites/players/human_male_base.png |