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authorReid <reidyaro@gmail.com>2015-06-17 01:02:17 +0200
committerReid <reidyaro@gmail.com>2015-06-17 01:02:17 +0200
commit7c914b32209ad57a4821541bb9a9bae6ed6c148d (patch)
tree6962a257bc30e766135e824890077cc043db5e02 /graphics
parent31609b4d88958c19a542f8b1e4ea5803de6fb109 (diff)
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Add beuss animation on the sprite and xml.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/npcs/sprite/beuss.pngbin2608 -> 11404 bytes
-rw-r--r--graphics/sprites/npcs/xml/beuss.xml5
2 files changed, 5 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/beuss.png b/graphics/sprites/npcs/sprite/beuss.png
index 28cc555b..66dd42f6 100644
--- a/graphics/sprites/npcs/sprite/beuss.png
+++ b/graphics/sprites/npcs/sprite/beuss.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/beuss.xml b/graphics/sprites/npcs/xml/beuss.xml
index f66b8ba9..297541e9 100644
--- a/graphics/sprites/npcs/xml/beuss.xml
+++ b/graphics/sprites/npcs/xml/beuss.xml
@@ -8,7 +8,12 @@ Copyright (C) 2015 Evol Online -->
height="96"/>
<action name="stand" imageset="npc">
+ <!-- Head down -->
<animation direction="default">
+ <frame index="1"/>
+ </animation>
+ <!-- Head up -->
+ <animation direction="up">
<frame index="0"/>
</animation>
</action>