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author | Alige <aligetmw@hotmail.fr> | 2012-11-24 19:59:51 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-11-24 19:59:51 +0400 |
commit | d37b07f98f02ac556b93e2b8ce3cf958bd7e76cf (patch) | |
tree | 9be5da55f8e62f544962f585d3ad973b30e4f5f3 /graphics/tilesets/ground.png | |
parent | c4ccca37240438fabe37468bc31cae1d858fc7a9 (diff) | |
download | clientdata-d37b07f98f02ac556b93e2b8ce3cf958bd7e76cf.tar.gz clientdata-d37b07f98f02ac556b93e2b8ce3cf958bd7e76cf.tar.bz2 clientdata-d37b07f98f02ac556b93e2b8ce3cf958bd7e76cf.tar.xz clientdata-d37b07f98f02ac556b93e2b8ce3cf958bd7e76cf.zip |
In items.xml, made all effect tags appear the same in game. Bonus amount in front of bonus type, not after.
Diffstat (limited to 'graphics/tilesets/ground.png')
0 files changed, 0 insertions, 0 deletions