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authorReid <reidyaro@gmail.com>2012-05-27 16:17:20 +0200
committerReid <reidyaro@gmail.com>2012-05-27 16:17:20 +0200
commit81ba652d89f1f88dfaa71def79eab5f2893780e4 (patch)
treef51af4dac44d95687e8365f5c2a805774555d649 /graphics/sprites
parent7622c954bd685309824b89dac11be45b84326ad0 (diff)
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Add Jack Menhorn as sound contributor,
Change coconut accessories's delays (for tarlan NPC), Add coconut monster XML, Add coconut as ID 8 on monsters.xml .
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/accessories/coconut.xml1
-rw-r--r--graphics/sprites/monsters/coconut.xml105
2 files changed, 106 insertions, 0 deletions
diff --git a/graphics/sprites/accessories/coconut.xml b/graphics/sprites/accessories/coconut.xml
index 57c541a5..25367418 100644
--- a/graphics/sprites/accessories/coconut.xml
+++ b/graphics/sprites/accessories/coconut.xml
@@ -61,6 +61,7 @@ Copyright (C) 2012 Evol Online -->
<frame index="5" delay="50" offsetY="12"/>
<frame index="6" delay="10721"/>
<frame index="1" delay="3671"/>
+ <!-- Animation is too long. -->
</animation>
</action>
diff --git a/graphics/sprites/monsters/coconut.xml b/graphics/sprites/monsters/coconut.xml
new file mode 100644
index 00000000..109492d0
--- /dev/null
+++ b/graphics/sprites/monsters/coconut.xml
@@ -0,0 +1,105 @@
+<?xml version="1.0"?>
+<!-- Author: Reid
+Copyright (C) 2010-2012 Evol Online
+7% used on "mooving" label.
+100% from the 93% unused percent from "mooving" label are used on "moovinglong" label.
+100% from the 91% unused percent from "moovinglong" label are used on "static" label.-->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/coconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="93"/>
+ <goto label="moovinglong" rand="50"/>
+ <goto label="mooving" rand="100"/>
+ <label name="mooving"/>
+ <!-- Simple move animation. -->
+ <frame index="1" delay="105"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <goto label="start"/>
+ <label name="static"/>
+ <!-- Static animation. -->
+ <frame index="1" delay="240"/>
+ <goto label="start"/>
+ <label name="moovinglong"/>
+ <!-- Long move animation. -->
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <goto label="start"/>
+ </animation>
+ </action>
+
+
+A TESTER
+
+
+ <action name="attack" imageset="octopus">
+
+ <animation direction="down">
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ </action>
+
+
+
+ <action name="dead" imageset="base">
+ <animation>
+ <!-- Coconut is falling -->
+ <frame index="1" delay="80" offsetY="1"/>
+ <frame index="1" delay="60" offsetY="2"/>
+ <frame index="1" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="6"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="11"/>
+ <frame index="1" delay="40" offsetY="14"/>
+ <frame index="1" delay="40" offsetY="17"/>
+ <frame index="1" delay="40" offsetY="20"/>
+ <frame index="1" delay="40" offsetY="24"/>
+ <frame index="1" delay="40" offsetY="28"/>
+ <frame index="1" delay="30" offsetY="32"/>
+ <frame index="1" delay="30" offsetY="36"/>
+ <frame index="1" delay="30" offsetY="41"/>
+ <frame index="1" delay="30" offsetY="46"/>
+ <frame index="1" delay="30" offsetY="51"/>
+ <frame index="1" delay="30" offsetY="57"/>
+ <frame index="3" delay="60" offsetY="58"/>
+ <frame index="4" delay="70" offsetY="58"/>
+ <frame index="5" delay="0" offsetY="59"/>
+ </animation>
+ </action>
+</sprite>