diff options
author | Reid <reidyaro@gmail.com> | 2011-11-27 00:47:48 +0100 |
---|---|---|
committer | Reid <reidyaro@gmail.com> | 2011-11-27 00:47:48 +0100 |
commit | 7019bee94a0ba6158fcbd11a73046e012a669c81 (patch) | |
tree | 9db51542cae5966b5655486516c03a608a0e3b01 /graphics/sprites | |
download | clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.gz clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.bz2 clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.xz clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.zip |
Initialization of the Clientdata for the Beta release of Evol Online.
Diffstat (limited to 'graphics/sprites')
137 files changed, 5204 insertions, 0 deletions
diff --git a/graphics/sprites/accessories/acc-littleblub-tentacle.png b/graphics/sprites/accessories/acc-littleblub-tentacle.png Binary files differnew file mode 100644 index 00000000..28a5755b --- /dev/null +++ b/graphics/sprites/accessories/acc-littleblub-tentacle.png diff --git a/graphics/sprites/accessories/acc-littleblub-tentacle.xml b/graphics/sprites/accessories/acc-littleblub-tentacle.xml new file mode 100644 index 00000000..64dcb665 --- /dev/null +++ b/graphics/sprites/accessories/acc-littleblub-tentacle.xml @@ -0,0 +1,476 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="octopus" src="graphics/sprites/accessories/acc-littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> + + <action name="spawn" imageset="octopus"> + + <animation> + <!-- octopus unhidding from the ground --> + <frame index="10" delay="1430"/> + <frame index="9" delay="360"/> + <frame index="8" delay="140"/> + <jump action="stand" /> + </animation> + + </action> + <action name="stand" imageset="octopus"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="5430"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="7" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="1" delay="4000"/> + <!-- looking around --> + <frame index="0" delay="150"/> + <frame index="7" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="2" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="150"/> + <frame index="4" delay="250"/> + <frame index="3" delay="150"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="3" delay="5000"/> + <!-- looking around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="130"/> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="4" delay="5000"/> + <!-- looking around --> + <frame index="3" delay="150"/> + <frame index="2" delay="250"/> + <frame index="3" delay="150"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="5" delay="5000"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <frame index="6" delay="150"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="6" delay="5000"/> + <!-- looking around --> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="6" delay="130"/> + <frame index="7" delay="150"/> + <frame index="0" delay="250"/> + <frame index="7" delay="150"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="7" delay="5000"/> + <!-- looking around --> + <frame index="6" delay="150"/> + <frame index="5" delay="250"/> + <frame index="6" delay="150"/> + <frame index="7" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> + </animation> + + </action> + <action name="walk" imageset="octopus"> + + <animation direction="down"> + <sequence start="0" end="7" delay="130"/> + </animation> + + <animation direction="downleft"> + <sequence start="1" end="7" delay="130"/> + <frame index="0" delay="130"/> + </animation> + + <animation direction="left"> + <sequence start="2" end="7" delay="130"/> + <sequence start="0" end="1" delay="130"/> + </animation> + + <animation direction="upleft"> + <sequence start="3" end="7" delay="130"/> + <sequence start="0" end="2" delay="130"/> + </animation> + + <animation direction="up"> + <sequence start="4" end="7" delay="130"/> + <sequence start="0" end="3" delay="130"/> + </animation> + + <animation direction="upright"> + <sequence start="5" end="7" delay="130"/> + <sequence start="0" end="4" delay="130"/> + </animation> + + <animation direction="right"> + <sequence start="6" end="7" delay="130"/> + <sequence start="0" end="5" delay="130"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="130"/> + <sequence start="0" end="6" delay="130"/> + </animation> + + </action> + <action name="attack" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="140" offsetY="1"/> + <frame index="0" delay="280" offsetY="2"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="-3"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="4" delay="90" offsetY="-11"/> + <frame index="5" delay="100" offsetY="-14"/> + <frame index="6" delay="100" offsetY="-17"/> + <frame index="7" delay="110" offsetY="-18"/> + <frame index="0" delay="120" offsetY="-16"/> + <frame index="1" delay="110" offsetY="-13"/> + <frame index="2" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="4" delay="70" offsetY="-7"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="140" offsetY="1"/> + <frame index="1" delay="280" offsetY="2"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="90" offsetY="-1"/> + <frame index="2" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-8"/> + <frame index="5" delay="90" offsetY="-11"/> + <frame index="6" delay="100" offsetY="-14"/> + <frame index="7" delay="100" offsetY="-17"/> + <frame index="0" delay="110" offsetY="-18"/> + <frame index="1" delay="120" offsetY="-16"/> + <frame index="2" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="4" delay="80" offsetY="-9"/> + <frame index="5" delay="70" offsetY="-7"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="7" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="140" offsetY="1"/> + <frame index="2" delay="280" offsetY="2"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-8"/> + <frame index="6" delay="90" offsetY="-11"/> + <frame index="7" delay="100" offsetY="-14"/> + <frame index="0" delay="100" offsetY="-17"/> + <frame index="1" delay="110" offsetY="-18"/> + <frame index="2" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="4" delay="100" offsetY="-11"/> + <frame index="5" delay="80" offsetY="-9"/> + <frame index="6" delay="70" offsetY="-7"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-3"/> + <frame index="1" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="4" delay="80" offsetY="-3"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="6" delay="90" offsetY="-8"/> + <frame index="7" delay="90" offsetY="-11"/> + <frame index="0" delay="100" offsetY="-14"/> + <frame index="1" delay="100" offsetY="-17"/> + <frame index="2" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="4" delay="110" offsetY="-13"/> + <frame index="5" delay="100" offsetY="-11"/> + <frame index="6" delay="80" offsetY="-9"/> + <frame index="7" delay="70" offsetY="-7"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="2" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="7" delay="90" offsetY="-8"/> + <frame index="0" delay="90" offsetY="-11"/> + <frame index="1" delay="100" offsetY="-14"/> + <frame index="2" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="120" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="6" delay="100" offsetY="-11"/> + <frame index="7" delay="80" offsetY="-9"/> + <frame index="0" delay="70" offsetY="-7"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="6" delay="80" offsetY="-3"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-8"/> + <frame index="1" delay="90" offsetY="-11"/> + <frame index="2" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="6" delay="110" offsetY="-13"/> + <frame index="7" delay="100" offsetY="-11"/> + <frame index="0" delay="80" offsetY="-9"/> + <frame index="1" delay="70" offsetY="-7"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="6" delay="140" offsetY="1"/> + <frame index="6" delay="280" offsetY="2"/> + <frame index="6" delay="90" offsetY="1"/> + <frame index="6" delay="90" offsetY="-1"/> + <frame index="7" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="4" delay="100" offsetY="-17"/> + <frame index="5" delay="110" offsetY="-18"/> + <frame index="6" delay="120" offsetY="-16"/> + <frame index="7" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="7" delay="140" offsetY="1"/> + <frame index="7" delay="280" offsetY="2"/> + <frame index="7" delay="90" offsetY="1"/> + <frame index="7" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="4" delay="100" offsetY="-14"/> + <frame index="5" delay="100" offsetY="-17"/> + <frame index="6" delay="110" offsetY="-18"/> + <frame index="7" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-3"/> + <frame index="6" delay="100" offsetY="-1"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="up"> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="upright"> + <frame index="5" delay="80"/> + <frame index="6" delay="70"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="right"> + <frame index="6" delay="80"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/accessories/acc-rat-tail.png b/graphics/sprites/accessories/acc-rat-tail.png Binary files differnew file mode 100644 index 00000000..d0dd6a44 --- /dev/null +++ b/graphics/sprites/accessories/acc-rat-tail.png diff --git a/graphics/sprites/accessories/acc-rat-tail.xml b/graphics/sprites/accessories/acc-rat-tail.xml new file mode 100644 index 00000000..6d8c661a --- /dev/null +++ b/graphics/sprites/accessories/acc-rat-tail.xml @@ -0,0 +1,192 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="tail" src="graphics/sprites/accessories/acc-rat-tail.png" width="32" height="32"/> + <imageset name="rat" src="graphics/sprites/monsters/rat.png" width="32" height="32"/> + + <action name="spawn" imageset="rat"> + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="tail"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + </action> + + <action name="walk" imageset="tail"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + </action> + + + <action name="attack" imageset="tail"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="63"/> + </animation> + <animation direction="up"> + <frame index="64"/> + </animation> + <animation direction="right"> + <frame index="65"/> + </animation> + <animation direction="left"> + <frame index="66"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml new file mode 100644 index 00000000..231d6ed2 --- /dev/null +++ b/graphics/sprites/emote.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite variants="15" variant_offset="1"> + <imageset name="base" src="graphics/sprites/emotions.png" width="30" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/emotions.png b/graphics/sprites/emotions.png Binary files differnew file mode 100644 index 00000000..91babc8c --- /dev/null +++ b/graphics/sprites/emotions.png diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.png b/graphics/sprites/equipment/chest/cottonshirt-female.png Binary files differnew file mode 100644 index 00000000..a805c1d1 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-female.png diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml new file mode 100644 index 00000000..bb3b2010 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.png b/graphics/sprites/equipment/chest/cottonshirt-male.png Binary files differnew file mode 100644 index 00000000..79f85878 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-male.png diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml new file mode 100644 index 00000000..51d911b3 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/leathershirt-female.png b/graphics/sprites/equipment/chest/leathershirt-female.png Binary files differnew file mode 100644 index 00000000..a6efbf9b --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-female.png diff --git a/graphics/sprites/equipment/chest/leathershirt-female.xml b/graphics/sprites/equipment/chest/leathershirt-female.xml new file mode 100644 index 00000000..3913e233 --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-female.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png Binary files differnew file mode 100644 index 00000000..bc5a3c65 --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-male.png diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/leathershirt-male.xml new file mode 100644 index 00000000..2ed14fff --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-male.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png Binary files differnew file mode 100644 index 00000000..ba984324 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-female.png diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml new file mode 100644 index 00000000..de701101 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64" /> + + <include file="equipment/feet/boots-male.xml"/> + +</sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.png b/graphics/sprites/equipment/feet/boots-male.png Binary files differnew file mode 100644 index 00000000..f441c5b0 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-male.png diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml new file mode 100644 index 00000000..2cac87e1 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/hands/bracelets.png b/graphics/sprites/equipment/hands/bracelets.png Binary files differnew file mode 100644 index 00000000..35e8992e --- /dev/null +++ b/graphics/sprites/equipment/hands/bracelets.png diff --git a/graphics/sprites/equipment/hands/bracelets.xml b/graphics/sprites/equipment/hands/bracelets.xml new file mode 100644 index 00000000..a362f95d --- /dev/null +++ b/graphics/sprites/equipment/hands/bracelets.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/hands/bracelets.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/bandana hat.png b/graphics/sprites/equipment/head/bandana hat.png Binary files differnew file mode 100644 index 00000000..58156cce --- /dev/null +++ b/graphics/sprites/equipment/head/bandana hat.png diff --git a/graphics/sprites/equipment/head/bandana hat.xml b/graphics/sprites/equipment/head/bandana hat.xml new file mode 100644 index 00000000..9b084675 --- /dev/null +++ b/graphics/sprites/equipment/head/bandana hat.xml @@ -0,0 +1,127 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bandana hat.png" width="29" height="21" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-38" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-38"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-38" delay="150" /> + <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-38" delay="150" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-38" delay="150"/> + <frame index="1" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/> + <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-38" delay="150"/> + <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-33" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-39" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-40" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-36" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38" delay="225"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-36" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-37" delay="225" /> + <frame index="0" offsetX="0" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-38" delay="225" /> + <frame index="1" offsetX="5" offsetY ="-39" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-37" delay="150"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-38" delay="225"/> + <frame index="3" offsetX="-5" offsetY ="-39" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-26" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-29"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-17"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/leg/shorts-female.png b/graphics/sprites/equipment/leg/shorts-female.png Binary files differnew file mode 100644 index 00000000..9a2ffa8b --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-female.png diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml new file mode 100644 index 00000000..9b1ceae5 --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.png b/graphics/sprites/equipment/leg/shorts-male.png Binary files differnew file mode 100644 index 00000000..3a03a316 --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-male.png diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml new file mode 100644 index 00000000..5f1db399 --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.png b/graphics/sprites/equipment/weapons/aurisghard.png Binary files differnew file mode 100644 index 00000000..91a8c5b1 --- /dev/null +++ b/graphics/sprites/equipment/weapons/aurisghard.png diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml new file mode 100644 index 00000000..03c0a4b5 --- /dev/null +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -0,0 +1,105 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/axe.png b/graphics/sprites/equipment/weapons/axe.png Binary files differnew file mode 100644 index 00000000..3e28c1b1 --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe.png diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml new file mode 100644 index 00000000..495c78fe --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- Original Author : Themanaworld & Reid +Copyright (C) 2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="axe" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64" /> + + <action name="default" imageset="axe"> + </action> + + <action name="attack" imageset="axe"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png Binary files differnew file mode 100644 index 00000000..b5f8a68e --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.png diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml new file mode 100644 index 00000000..91a26c7f --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- Original Author : Themanaworld & Reid +Copyright (C) 2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64" /> + + <action name="default" imageset="bow"> + </action> + + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.png b/graphics/sprites/equipment/weapons/dagger.png Binary files differnew file mode 100644 index 00000000..f691ef3f --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger.png diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml new file mode 100644 index 00000000..e75b6b75 --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- Original Author : Themanaworld & Reid +Copyright (C) 2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64" /> + + <action name="default" imageset="dagger"> + </action> + + <action name="attack_stab" imageset="dagger"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/death scyth.png b/graphics/sprites/equipment/weapons/death scyth.png Binary files differnew file mode 100644 index 00000000..8019a5f4 --- /dev/null +++ b/graphics/sprites/equipment/weapons/death scyth.png diff --git a/graphics/sprites/equipment/weapons/death scyth.xml b/graphics/sprites/equipment/weapons/death scyth.xml new file mode 100644 index 00000000..21f5c8e7 --- /dev/null +++ b/graphics/sprites/equipment/weapons/death scyth.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/equipment/weapons/death scyth.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/mining-pick.png b/graphics/sprites/equipment/weapons/mining-pick.png Binary files differnew file mode 100644 index 00000000..8289754a --- /dev/null +++ b/graphics/sprites/equipment/weapons/mining-pick.png diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml new file mode 100644 index 00000000..a38fe4f3 --- /dev/null +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="pick" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64" /> + + <action name="default" imageset="pick"> + </action> + + <action name="stand" imageset="pick"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="pick"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="pick"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="pick"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="pick"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="pick"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.png b/graphics/sprites/equipment/weapons/scythe.png Binary files differnew file mode 100644 index 00000000..12efa266 --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.png diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml new file mode 100644 index 00000000..3aacde4d --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -0,0 +1,88 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/equipment/weapons/scythe.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/staff.png b/graphics/sprites/equipment/weapons/staff.png Binary files differnew file mode 100644 index 00000000..772e0167 --- /dev/null +++ b/graphics/sprites/equipment/weapons/staff.png diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml new file mode 100644 index 00000000..bbc887f5 --- /dev/null +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/equipment/weapons/staff.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword.png b/graphics/sprites/equipment/weapons/sword.png Binary files differnew file mode 100644 index 00000000..198b36d9 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword.png diff --git a/graphics/sprites/equipment/weapons/sword.xml b/graphics/sprites/equipment/weapons/sword.xml new file mode 100644 index 00000000..fd7bcfd8 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="pick" src="graphics/sprites/equipment/weapons/sword.png" width="64" height="64" /> + + <action name="default" imageset="pick"> + </action> + + <action name="stand" imageset="pick"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="pick"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="pick"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="pick"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="pick"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="pick"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/whip.png b/graphics/sprites/equipment/weapons/whip.png Binary files differnew file mode 100644 index 00000000..01da4c39 --- /dev/null +++ b/graphics/sprites/equipment/weapons/whip.png diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml new file mode 100644 index 00000000..9f05684c --- /dev/null +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128" /> + + <action name="default" imageset="whip"> + </action> + + <action name="attack_stab" imageset="whip"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png Binary files differnew file mode 100644 index 00000000..6fd7c1a8 --- /dev/null +++ b/graphics/sprites/error.png diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml new file mode 100644 index 00000000..6f799493 --- /dev/null +++ b/graphics/sprites/error.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" /> + + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" /> + </animation> + </action> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/hairstyles/hairstyle1.png b/graphics/sprites/hairstyles/hairstyle1.png Binary files differnew file mode 100644 index 00000000..6bb2657e --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle1.png diff --git a/graphics/sprites/hairstyles/hairstyle1.xml b/graphics/sprites/hairstyles/hairstyle1.xml new file mode 100644 index 00000000..b2d9bf64 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle1.xml @@ -0,0 +1,128 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle1.png|M" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-29" delay="150" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="150" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-25" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-24" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-27" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="225" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-29" delay="225" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="150"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY ="-30" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-17" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.png b/graphics/sprites/hairstyles/hairstyle10.png Binary files differnew file mode 100644 index 00000000..d52924be --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle10.png diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml new file mode 100644 index 00000000..db0faf6e --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.png b/graphics/sprites/hairstyles/hairstyle11.png Binary files differnew file mode 100644 index 00000000..284772de --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle11.png diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml new file mode 100644 index 00000000..a184fe4a --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.png b/graphics/sprites/hairstyles/hairstyle12.png Binary files differnew file mode 100644 index 00000000..03096379 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle12.png diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml new file mode 100644 index 00000000..58344bd5 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.png b/graphics/sprites/hairstyles/hairstyle13.png Binary files differnew file mode 100644 index 00000000..0421089a --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle13.png diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml new file mode 100644 index 00000000..29c00057 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -0,0 +1,130 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-33" /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY ="-33"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY ="-33"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY ="-33"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-33" delay="150" /> + <frame index="0" offsetX="3" offsetY ="-32" delay="75" /> + <frame index="2" offsetX="3" offsetY ="-33" delay="150" /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="4" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="4" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="5" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="5" offsetX="3" offsetY ="-33" delay="75"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="7" offsetX="3" offsetY ="-34" delay="150"/> + <frame index="6" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="8" offsetX="3" offsetY ="-34" delay="150"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="10" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="10" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="9" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="11" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="11" offsetX="3" offsetY ="-33" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY ="-34" delay="75" /> + <frame index="3" offsetX="7" offsetY ="-35" delay="75" /> + <frame index="3" offsetX="3" offsetY ="-32" delay="75" /> + <frame index="3" offsetX="2" offsetY ="-31" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="6" offsetX="2" offsetY ="-33" delay="225"/> + <frame index="6" offsetX="2" offsetY ="-31" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY ="-34" delay="75"/> + <frame index="9" offsetX="0" offsetY ="-35" delay="75"/> + <frame index="9" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="9" offsetX="4" offsetY ="-31" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-32" delay="225" /> + <frame index="0" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="6" offsetY ="-33" delay="225" /> + <frame index="3" offsetX="8" offsetY ="-34" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY ="-33" delay="150"/> + <frame index="6" offsetX="2" offsetY ="-33" delay="75"/> + <frame index="6" offsetX="2" offsetY ="-32" delay="75"/> + <frame index="6" offsetX="2" offsetY ="-33" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY ="-33" delay="225"/> + <frame index="9" offsetX="-2" offsetY ="-34" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-21" /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY ="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY ="-24"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" offsetX="23" offsetY="-8"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14.png b/graphics/sprites/hairstyles/hairstyle14.png Binary files differnew file mode 100644 index 00000000..4c916bb2 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle14.png diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml new file mode 100644 index 00000000..2cfa32f9 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.png b/graphics/sprites/hairstyles/hairstyle15.png Binary files differnew file mode 100644 index 00000000..cd77639c --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle15.png diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml new file mode 100644 index 00000000..caca096d --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.png b/graphics/sprites/hairstyles/hairstyle16.png Binary files differnew file mode 100644 index 00000000..fc13907b --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle16.png diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml new file mode 100644 index 00000000..a8cb497e --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.png b/graphics/sprites/hairstyles/hairstyle17.png Binary files differnew file mode 100644 index 00000000..0ad8fdb3 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle17.png diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml new file mode 100644 index 00000000..b8d1a729 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.png b/graphics/sprites/hairstyles/hairstyle18.png Binary files differnew file mode 100644 index 00000000..d8a2ef57 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle18.png diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml new file mode 100644 index 00000000..ceabab0f --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.png b/graphics/sprites/hairstyles/hairstyle19.png Binary files differnew file mode 100644 index 00000000..e9e43351 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle19.png diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml new file mode 100644 index 00000000..4d1de43c --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle2.png b/graphics/sprites/hairstyles/hairstyle2.png Binary files differnew file mode 100644 index 00000000..f80ad787 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle2.png diff --git a/graphics/sprites/hairstyles/hairstyle2.xml b/graphics/sprites/hairstyles/hairstyle2.xml new file mode 100644 index 00000000..bc0b8878 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle2.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle2.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.png b/graphics/sprites/hairstyles/hairstyle20.png Binary files differnew file mode 100644 index 00000000..23811c29 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle20.png diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml new file mode 100644 index 00000000..1dd9991f --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.png b/graphics/sprites/hairstyles/hairstyle21.png Binary files differnew file mode 100644 index 00000000..6b6e51b1 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle21.png diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml new file mode 100644 index 00000000..9ded3c80 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.png b/graphics/sprites/hairstyles/hairstyle22.png Binary files differnew file mode 100644 index 00000000..837b75b3 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle22.png diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml new file mode 100644 index 00000000..7c340442 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.png b/graphics/sprites/hairstyles/hairstyle23.png Binary files differnew file mode 100644 index 00000000..9dcf3238 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle23.png diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml new file mode 100644 index 00000000..75a51e79 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.png b/graphics/sprites/hairstyles/hairstyle24.png Binary files differnew file mode 100644 index 00000000..ece3be45 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle24.png diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml new file mode 100644 index 00000000..9d363875 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.png b/graphics/sprites/hairstyles/hairstyle25.png Binary files differnew file mode 100644 index 00000000..8a80a0a1 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle25.png diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml new file mode 100644 index 00000000..1e548852 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.png b/graphics/sprites/hairstyles/hairstyle26.png Binary files differnew file mode 100644 index 00000000..8dba6434 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle26.png diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml new file mode 100644 index 00000000..0879b52b --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle3.png b/graphics/sprites/hairstyles/hairstyle3.png Binary files differnew file mode 100644 index 00000000..b04df515 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle3.png diff --git a/graphics/sprites/hairstyles/hairstyle3.xml b/graphics/sprites/hairstyles/hairstyle3.xml new file mode 100644 index 00000000..d4c05274 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle3.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle3.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle4.png b/graphics/sprites/hairstyles/hairstyle4.png Binary files differnew file mode 100644 index 00000000..b004080f --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle4.png diff --git a/graphics/sprites/hairstyles/hairstyle4.xml b/graphics/sprites/hairstyles/hairstyle4.xml new file mode 100644 index 00000000..4ffed785 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle4.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle4.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle5.png b/graphics/sprites/hairstyles/hairstyle5.png Binary files differnew file mode 100644 index 00000000..82155892 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle5.png diff --git a/graphics/sprites/hairstyles/hairstyle5.xml b/graphics/sprites/hairstyles/hairstyle5.xml new file mode 100644 index 00000000..bc226ba1 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle5.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle5.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle6.png b/graphics/sprites/hairstyles/hairstyle6.png Binary files differnew file mode 100644 index 00000000..b8710253 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle6.png diff --git a/graphics/sprites/hairstyles/hairstyle6.xml b/graphics/sprites/hairstyles/hairstyle6.xml new file mode 100644 index 00000000..9d35b7dc --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle6.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle6.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle7.png b/graphics/sprites/hairstyles/hairstyle7.png Binary files differnew file mode 100644 index 00000000..c3a27ddc --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle7.png diff --git a/graphics/sprites/hairstyles/hairstyle7.xml b/graphics/sprites/hairstyles/hairstyle7.xml new file mode 100644 index 00000000..3b6527b5 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle7.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle7.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle8.png b/graphics/sprites/hairstyles/hairstyle8.png Binary files differnew file mode 100644 index 00000000..5d04aa9c --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle8.png diff --git a/graphics/sprites/hairstyles/hairstyle8.xml b/graphics/sprites/hairstyles/hairstyle8.xml new file mode 100644 index 00000000..be206331 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle8.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle8.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle9.png b/graphics/sprites/hairstyles/hairstyle9.png Binary files differnew file mode 100644 index 00000000..01bc3606 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle9.png diff --git a/graphics/sprites/hairstyles/hairstyle9.xml b/graphics/sprites/hairstyles/hairstyle9.xml new file mode 100644 index 00000000..cfce9246 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle9.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle9.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/icons/healing.png b/graphics/sprites/icons/healing.png Binary files differnew file mode 100644 index 00000000..dfc6b804 --- /dev/null +++ b/graphics/sprites/icons/healing.png diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml new file mode 100644 index 00000000..83229ce8 --- /dev/null +++ b/graphics/sprites/icons/healing.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> + + <action name="default" imageset="heal"> + <animation direction="default"> + <sequence start="0" end="2" delay="100"/> + <frame index="1" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differnew file mode 100644 index 00000000..c326d0ad --- /dev/null +++ b/graphics/sprites/icons/hidden.png diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml new file mode 100644 index 00000000..04f77265 --- /dev/null +++ b/graphics/sprites/icons/hidden.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" /> + + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" offsetY="-15" delay="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/invisible.png b/graphics/sprites/icons/invisible.png Binary files differnew file mode 100644 index 00000000..e03a2b0c --- /dev/null +++ b/graphics/sprites/icons/invisible.png diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml new file mode 100644 index 00000000..d88693c0 --- /dev/null +++ b/graphics/sprites/icons/invisible.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> + + <action name="default" imageset="tinychar"> + <animation direction="default"> + <frame index="0" delay="2000"/> + <sequence start="1" end="4" delay="100"/> + <frame index="0" delay="5000"/> + <sequence start="1" end="4" delay="100"/> + <frame index="0" delay="3000"/> + <frame index="7" delay="500"/> + <frame index="0" delay="3000"/> + <sequence start="5" end="6" delay="50" repeat="5"/> + <frame index="0" delay="3000"/> + <frame index="7" delay="300"/> + <frame index="0" delay="5000"/> + <frame index="7" delay="200"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/poison.png b/graphics/sprites/icons/poison.png Binary files differnew file mode 100644 index 00000000..b7803cd9 --- /dev/null +++ b/graphics/sprites/icons/poison.png diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml new file mode 100644 index 00000000..5d51de8c --- /dev/null +++ b/graphics/sprites/icons/poison.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> + + <action name="default" imageset="poisonskull"> + <animation direction="default"> + <sequence start="0" end="8" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/chick.png b/graphics/sprites/monsters/chick.png Binary files differnew file mode 100644 index 00000000..1db29664 --- /dev/null +++ b/graphics/sprites/monsters/chick.png diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/chick.xml new file mode 100644 index 00000000..71e3d374 --- /dev/null +++ b/graphics/sprites/monsters/chick.xml @@ -0,0 +1,943 @@ +<?xml version="1.0"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> + +<sprite> + <imageset name="chick" src="graphics/sprites/monsters/chick.png" width="10" height="9" offsetY="-12"/> + <sae ground="grass"/> + <action name="spawn" imageset="chick"> + + <animation> + <frame index="0" delay="40" offsetY="-86"/> + <frame index="35" delay="50" offsetY="-82"/> + <frame index="5" delay="50" offsetY="-78"/> + <frame index="20" delay="50" offsetY="-74"/> + <frame index="15" delay="50" offsetY="-70"/> + <frame index="25" delay="50" offsetY="-66"/> + <frame index="10" delay="50" offsetY="-62"/> + <frame index="30" delay="60" offsetY="-58"/> + <frame index="0" delay="60" offsetY="-54"/> + <frame index="35" delay="60" offsetY="-49"/> + <frame index="5" delay="60" offsetY="-44"/> + <frame index="20" delay="60" offsetY="-40"/> + <frame index="15" delay="60" offsetY="-36"/> + <frame index="25" delay="60" offsetY="-32"/> + <frame index="10" delay="70" offsetY="-28"/> + <frame index="30" delay="70" offsetY="-24"/> + <frame index="0" delay="70" offsetY="-21"/> + <frame index="35" delay="70" offsetY="-18"/> + <frame index="5" delay="70" offsetY="-15"/> + <frame index="20" delay="80" offsetY="-12"/> + <frame index="15" delay="80" offsetY="-9"/> + <frame index="25" delay="90" offsetY="-6"/> + <frame index="10" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + <jump action="stand" /> + </animation> + + </action> + + <action name="stand" imageset="chick"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="1300"/> + <!-- eating animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- static --> + <frame index="0" delay="1900"/> + <!-- looking around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- static --> + <frame index="0" delay="1600"/> + <!-- eating animation x6--> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="5" delay="1300"/> + <!-- eating animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- static --> + <frame index="5" delay="1900"/> + <!-- looking around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- static --> + <frame index="5" delay="1600"/> + <!-- eating animation x6--> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="10" delay="1300"/> + <!-- eating animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- static --> + <frame index="10" delay="1900"/> + <!-- looking around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- static --> + <frame index="10" delay="1600"/> + <!-- eating animation x6--> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="15" delay="1300"/> + <!-- eating animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- static --> + <frame index="15" delay="1900"/> + <!-- looking around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- static --> + <frame index="15" delay="1600"/> + <!-- eating animation x6--> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="20" delay="1300"/> + <!-- eating animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- static --> + <frame index="20" delay="1900"/> + <!-- looking around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- static --> + <frame index="20" delay="1600"/> + <!-- eating animation x6--> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="25" delay="1300"/> + <!-- eating animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- static --> + <frame index="25" delay="1900"/> + <!-- looking around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- static --> + <frame index="25" delay="1600"/> + <!-- eating animation x6--> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="30" delay="1300"/> + <!-- eating animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- static --> + <frame index="30" delay="1900"/> + <!-- looking around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- static --> + <frame index="30" delay="1600"/> + <!-- eating animation x6--> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="35" delay="1300"/> + <!-- eating animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- static --> + <frame index="35" delay="1900"/> + <!-- looking around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- static --> + <frame index="35" delay="1600"/> + <!-- eating animation x6--> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="walk" imageset="chick"> + + <animation direction="down"> + <!-- Normal jump x2--> + <frame index="0" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="2" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="0" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="0" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Normal jump x2--> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="7" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Normal jump x2--> + <frame index="10" delay="45" offsetY="-1"/> + <frame index="11" delay="45" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-2"/> + <frame index="12" delay="45" offsetY="-1"/> + <frame index="11" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="10" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="11" delay="45" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="10" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Normal jump x2--> + <frame index="15" delay="45" offsetY="-1"/> + <frame index="16" delay="45" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-2"/> + <frame index="17" delay="45" offsetY="-1"/> + <frame index="16" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="15" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="16" delay="45" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="15" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Normal jump x2--> + <frame index="20" delay="45" offsetY="-1"/> + <frame index="21" delay="45" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-2"/> + <frame index="22" delay="45" offsetY="-1"/> + <frame index="21" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="20" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="21" delay="45" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="20" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Normal jump x2--> + <frame index="25" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-2"/> + <frame index="27" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal jump x2--> + <frame index="30" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-2"/> + <frame index="32" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Normal jump x2--> + <frame index="35" delay="45" offsetY="-1"/> + <frame index="36" delay="45" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-2"/> + <frame index="37" delay="45" offsetY="-1"/> + <frame index="36" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="35" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="36" delay="45" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="35" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + </animation> + + </action> + + <action name="attack" imageset="chick"> + + <animation direction="down"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + + </action> + + <action name="dead" imageset="chick"> + + <animation direction="down"> + <frame index="4"/> + </animation> + + <animation direction="right"> + <frame index="9"/> + </animation> + + <animation direction="left"> + <frame index="14"/> + </animation> + + <animation direction="up"> + <frame index="19"/> + </animation> + + <animation direction="upright"> + <frame index="24"/> + </animation> + + <animation direction="upleft"> + <frame index="29"/> + </animation> + + <animation direction="downleft"> + <frame index="34"/> + </animation> + + <animation direction="downright"> + <frame index="39"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/croc.png b/graphics/sprites/monsters/croc.png Binary files differnew file mode 100644 index 00000000..b38b11a1 --- /dev/null +++ b/graphics/sprites/monsters/croc.png diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml new file mode 100644 index 00000000..3955b554 --- /dev/null +++ b/graphics/sprites/monsters/croc.xml @@ -0,0 +1,124 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> + + <action name="spawn" imageset="croc"> + <animation> + <frame index="32" delay="350"/> + <frame index="33" delay="70"/> + <frame index="34" delay="90"/> + <frame index="35" delay="210"/> + <frame index="36" delay="110"/> + <frame index="37" delay="130"/> + <frame index="38" delay="165"/> + <frame index="39" delay="90"/> + <frame index="40" delay="80"/> + <frame index="41" delay="70"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="croc"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="8"/> + </animation> + <animation direction="right"> + <frame index="16"/> + </animation> + <animation direction="left"> + <frame index="24"/> + </animation> + </action> + + <action name="walk" imageset="croc"> + <animation direction="down"> + <frame index="1" delay="84"/> + <frame index="0" delay="65"/> + <frame index="2" delay="84"/> + <frame index="0" delay="65"/> + </animation> + <animation direction="up"> + <frame index="9" delay="84"/> + <frame index="8" delay="65"/> + <frame index="10" delay="84"/> + <frame index="8" delay="65"/> + </animation> + <animation direction="right"> + <frame index="17" delay="84"/> + <frame index="16" delay="65"/> + <frame index="18" delay="84"/> + <frame index="16" delay="65"/> + </animation> + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="27" delay="84"/> + <frame index="24" delay="65"/> + </animation> + </action> + + <action name="attack" imageset="croc"> + <animation direction="down"> + <frame index="3" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <frame index="5" delay="90"/> + <frame index="6" delay="130"/> + <frame index="5" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="11" delay="90"/> + <frame index="12" delay="130"/> + <frame index="11" delay="100"/> + <frame index="8" delay="50"/> + <frame index="13" delay="90"/> + <frame index="14" delay="130"/> + <frame index="13" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="19" delay="90"/> + <frame index="20" delay="130"/> + <frame index="19" delay="100"/> + <frame index="16" delay="50"/> + <frame index="21" delay="90"/> + <frame index="22" delay="130"/> + <frame index="21" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="15"/> + </animation> + <animation direction="right"> + <frame index="23"/> + </animation> + <animation direction="left"> + <frame index="31"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/littleblub.png b/graphics/sprites/monsters/littleblub.png Binary files differnew file mode 100644 index 00000000..512d792a --- /dev/null +++ b/graphics/sprites/monsters/littleblub.png diff --git a/graphics/sprites/monsters/littleblub.xml b/graphics/sprites/monsters/littleblub.xml new file mode 100644 index 00000000..993d4b6c --- /dev/null +++ b/graphics/sprites/monsters/littleblub.xml @@ -0,0 +1,488 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="octopus" src="graphics/sprites/monsters/littleblu.png" width="9" height="9" offsetY="-11"/> + + <action name="spawn" imageset="octopus"> + + <animation> + <!-- octopus unhidding from the ground --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand" /> + </animation> + + </action> + <action name="stand" imageset="octopus"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="1" delay="4000"/> + <!-- looking around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="2" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> + + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="3" delay="5000"/> + <!-- looking around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="3" delay="5300"/> + <!-- looking around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="3" delay="5680"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="4" delay="5000"/> + <!-- looking around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="5" delay="5000"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> + + </animation> + + </action> + <action name="walk" imageset="octopus"> + + <animation direction="down"> + <!-- static head --> + <frame index="0" delay="2080"/> + <!-- turning head--> + <sequence start="0" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + </animation> + + <animation direction="downleft"> + <!-- static head --> + <frame index="1" delay="2080"/> + <!-- turning head--> + <sequence start="1" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + <frame index="0" delay="130"/> + </animation> + + <animation direction="left"> + <!-- static head --> + <frame index="2" delay="2210"/> + <!-- turning head--> + <frame index="3" delay="390"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> + </animation> + + <animation direction="upleft"> + <!-- static head --> + <frame index="3" delay="2470"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + </animation> + + <animation direction="up"> + <!-- static head --> + <frame index="3" delay="2340"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> + </animation> + + <animation direction="upright"> + <!-- static head --> + <frame index="3" delay="2210"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="260"/> + </animation> + + <animation direction="right"> + <!-- static head --> + <frame index="4" delay="2210"/> + <!-- turning head--> + <frame index="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="5" delay="390"/> + </animation> + + <animation direction="downright"> + <!-- static head --> + <frame index="5" delay="2210"/> + <!-- turning head--> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> + </animation> + + </action> + <action name="attack" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="140" offsetY="1"/> + <frame index="0" delay="280" offsetY="2"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="-3"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="4" delay="100" offsetY="-17"/> + <frame index="5" delay="110" offsetY="-18"/> + <frame index="0" delay="120" offsetY="-16"/> + <frame index="1" delay="110" offsetY="-13"/> + <frame index="2" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="140" offsetY="1"/> + <frame index="1" delay="280" offsetY="2"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="90" offsetY="-1"/> + <frame index="2" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="4" delay="100" offsetY="-14"/> + <frame index="5" delay="100" offsetY="-17"/> + <frame index="0" delay="110" offsetY="-18"/> + <frame index="1" delay="120" offsetY="-16"/> + <frame index="2" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="140" offsetY="1"/> + <frame index="2" delay="280" offsetY="2"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="4" delay="90" offsetY="-11"/> + <frame index="5" delay="100" offsetY="-14"/> + <frame index="0" delay="100" offsetY="-17"/> + <frame index="1" delay="110" offsetY="-18"/> + <frame index="2" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="4" delay="70" offsetY="-7"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-3"/> + <frame index="1" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-8"/> + <frame index="5" delay="90" offsetY="-11"/> + <frame index="0" delay="100" offsetY="-14"/> + <frame index="1" delay="100" offsetY="-17"/> + <frame index="2" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="4" delay="80" offsetY="-9"/> + <frame index="5" delay="70" offsetY="-7"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="2" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-8"/> + <frame index="0" delay="90" offsetY="-11"/> + <frame index="1" delay="100" offsetY="-14"/> + <frame index="2" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="4" delay="100" offsetY="-11"/> + <frame index="5" delay="80" offsetY="-9"/> + <frame index="0" delay="70" offsetY="-7"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="4" delay="80" offsetY="-3"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-8"/> + <frame index="1" delay="90" offsetY="-11"/> + <frame index="2" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="4" delay="110" offsetY="-13"/> + <frame index="5" delay="100" offsetY="-11"/> + <frame index="0" delay="80" offsetY="-9"/> + <frame index="1" delay="70" offsetY="-7"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="120" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="up"> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="upright"> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="downright"> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2" /> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/ratto.png b/graphics/sprites/monsters/ratto.png Binary files differnew file mode 100644 index 00000000..23e24e43 --- /dev/null +++ b/graphics/sprites/monsters/ratto.png diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml new file mode 100644 index 00000000..a0d84a86 --- /dev/null +++ b/graphics/sprites/monsters/ratto.xml @@ -0,0 +1,175 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + + <action name="spawn" imageset="rat"> + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="rat"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="downright"> + <frame index="14"/> + </animation> + <animation direction="right"> + <frame index="21"/> + </animation> + <animation direction="upright"> + <frame index="28"/> + </animation> + <animation direction="up"> + <frame index="35"/> + </animation> + <animation direction="upleft"> + <frame index="42"/> + </animation> + <animation direction="left"> + <frame index="49"/> + </animation> + <animation direction="downleft"> + <frame index="56"/> + </animation> + </action> + + <action name="walk" imageset="rat"> + <animation direction="down"> + <frame index="8" delay="80"/> + <frame index="9" delay="70"/> + <frame index="10" delay="80"/> + <frame index="7" delay="75"/> + <end /> + </animation> + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> + <end /> + </animation> + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="36" delay="120"/> + <frame index="37" delay="100"/> + <frame index="38" delay="120"/> + <frame index="35" delay="90"/> + <end /> + </animation> + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> + <end /> + </animation> + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> + <end /> + </animation> + </action> + + + <action name="attack" imageset="rat"> + <animation direction="down"> + <frame index="11" delay="90"/> + <frame index="12" delay="120"/> + <frame index="13" delay="130"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> + <end/> + </animation> + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> + <end/> + </animation> + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> + <end/> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="40" delay="120"/> + <frame index="41" delay="130"/> + <end/> + </animation> + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> + <end/> + </animation> + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="63"/> + </animation> + <animation direction="up"> + <frame index="64"/> + </animation> + <animation direction="right"> + <frame index="65"/> + </animation> + <animation direction="left"> + <frame index="66"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/turtle.png b/graphics/sprites/monsters/turtle.png Binary files differnew file mode 100644 index 00000000..ea5a7693 --- /dev/null +++ b/graphics/sprites/monsters/turtle.png diff --git a/graphics/sprites/monsters/turtle.xml b/graphics/sprites/monsters/turtle.xml new file mode 100644 index 00000000..ff87c80c --- /dev/null +++ b/graphics/sprites/monsters/turtle.xml @@ -0,0 +1,314 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="turtle" src="graphics/sprites/monsters/turtle.png" width="32" height="32"/> + + <action name="spawn" imageset="turtle"> + + <animation> + <frame index="32" delay="70" offsetY="-86"/> + <frame index="33" delay="70" offsetY="-78"/> + <frame index="34" delay="70" offsetY="-74"/> + <frame index="35" delay="70" offsetY="-70"/> + <frame index="36" delay="60" offsetY="-66"/> + <frame index="32" delay="60" offsetY="-62"/> + <frame index="33" delay="60" offsetY="-58"/> + <frame index="34" delay="60" offsetY="-54"/> + <frame index="35" delay="60" offsetY="-49"/> + <frame index="36" delay="60" offsetY="-44"/> + <frame index="32" delay="60" offsetY="-40"/> + <frame index="33" delay="60" offsetY="-36"/> + <frame index="34" delay="50" offsetY="-32"/> + <frame index="35" delay="50" offsetY="-28"/> + <frame index="36" delay="50" offsetY="-24"/> + <frame index="32" delay="50" offsetY="-21"/> + <frame index="33" delay="50" offsetY="-18"/> + <frame index="34" delay="60" offsetY="-15"/> + <frame index="35" delay="60" offsetY="-12"/> + <frame index="36" delay="60" offsetY="-9"/> + <frame index="37" delay="70" offsetY="-6"/> + <frame index="38" delay="70" offsetY="-3"/> + <frame index="39" delay="80" offsetY="-1"/> + <jump action="stand"/> + </animation> + + </action> + <action name="stand" imageset="turtle"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="4000"/> + <!-- mooving hands animation --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="4" delay="4000"/> + <!-- mooving hands animation --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="8" delay="4000"/> + <!-- mooving hands animation --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="12" delay="4000"/> + <!-- mooving hands animation --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="16" delay="4000"/> + <!-- mooving hands animation --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="20" delay="4000"/> + <!-- mooving hands animation --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="24" delay="4000"/> + <!-- mooving hands animation --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="28" delay="4000"/> + <!-- mooving hands animation --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + </animation> + + </action> + <action name="walk" imageset="turtle"> + + <animation direction="down"> + <!-- normal moove --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> + </animation> + + <animation direction="up"> + <!-- normal moove --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + + <animation direction="right"> + <!-- normal moove --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="left"> + <!-- normal moove --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- normal moove --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- normal moove --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + <frame index="20" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- normal moove --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + <frame index="24" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- normal moove --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + <frame index="28" delay="120"/> + </animation> + + </action> + <action name="attack" imageset="turtle"> + + <animation direction="down"> + <!-- normal attack --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="0" delay="60" offsetY="6"/> + <frame index="2" delay="60" offsetY="8"/> + <frame index="0" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="1" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- normal attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- normal attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- normal attack --> + <frame index="12" delay="60" offsetX="-2"/> + <frame index="13" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="14" delay="60" offsetX="-8"/> + <frame index="12" delay="40" offsetX="-6"/> + <frame index="13" delay="40" offsetX="-4"/> + <frame index="13" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- normal attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- normal attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- normal attack --> + <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> + <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> + <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> + <frame index="26" delay="60" offsetY="-8" offsetX="-8"/> + <frame index="24" delay="40" offsetY="-6" offsetX="-6"/> + <frame index="25" delay="40" offsetY="-4" offsetX="-4"/> + <frame index="25" delay="40" offsetY="-2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- normal attack --> + <frame index="28" delay="60" offsetY="-2" offsetX="2"/> + <frame index="29" delay="60" offsetY="-4" offsetX="4"/> + <frame index="28" delay="60" offsetY="-6" offsetX="6"/> + <frame index="30" delay="60" offsetY="-8" offsetX="8"/> + <frame index="28" delay="40" offsetY="-6" offsetX="6"/> + <frame index="29" delay="40" offsetY="-4" offsetX="4"/> + <frame index="29" delay="40" offsetY="-2" offsetX="2"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="turtle"> + + <animation direction="down"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="7"/> + </animation> + + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="left"> + <frame index="15"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> + + <animation direction="downleft"> + <frame index="23"/> + </animation> + + <animation direction="upleft"> + <frame index="27"/> + </animation> + + <animation direction="upright"> + <frame index="31"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/XML1/drunksailor.xml b/graphics/sprites/npcs/XML1/drunksailor.xml new file mode 100644 index 00000000..0a41785d --- /dev/null +++ b/graphics/sprites/npcs/XML1/drunksailor.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/drunksailor.png" width="64" height="96" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Eye animation --> + <!-- Open-> Half-blinking --> + <sequence start="0" end="2" delay="120" offsetX ="12" repeat="14"/> + <!-- Half-blinking-> Open --> + <sequence start="3" end="5" delay="120" offsetX ="12" repeat="5" /> + <!-- Open-> Half-blinking --> + <sequence start="0" end="2" delay="120" offsetX ="12" repeat="5" /> + <!-- Half-blinking-> Open --> + <sequence start="3" end="5" delay="120" offsetX ="12" repeat="2" /> + <!-- Half-blinking-> Closed --> + <sequence start="6" end="8" delay="120" offsetX ="12" repeat="23"/> + <!-- Closed-> Half-blinking --> + <sequence start="3" end="5" delay="120" offsetX ="12" repeat="2" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/ratsailor.xml b/graphics/sprites/npcs/XML1/ratsailor.xml new file mode 100644 index 00000000..2a93f36f --- /dev/null +++ b/graphics/sprites/npcs/XML1/ratsailor.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/ratsailor.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sailororc.xml b/graphics/sprites/npcs/XML1/sailororc.xml new file mode 100644 index 00000000..b5436a87 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sailororc.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/sailororc.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="90" /> + <frame index="1" delay="45" /> + <frame index="0" delay="8000" /> + <sequence start="0" end="2" delay="90" /> + <frame index="1" delay="45" /> + <frame index="0" delay="6900" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/shipkeeper.xml b/graphics/sprites/npcs/XML1/shipkeeper.xml new file mode 100644 index 00000000..92d6f6c4 --- /dev/null +++ b/graphics/sprites/npcs/XML1/shipkeeper.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/shipkeeper.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sittingsailor.xml b/graphics/sprites/npcs/XML1/sittingsailor.xml new file mode 100644 index 00000000..e9a703fa --- /dev/null +++ b/graphics/sprites/npcs/XML1/sittingsailor.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/sittingsailor.png" width="70" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Leg animation --> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <!-- blinking + fake last frame of leg animation --> + <sequence start="1" end="2" delay="85" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingelf.xml b/graphics/sprites/npcs/XML1/sleepingelf.xml new file mode 100644 index 00000000..4b70e6e6 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sleepingelf.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingelf.png" width="96" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingorc.xml b/graphics/sprites/npcs/XML1/sleepingorc.xml new file mode 100644 index 00000000..6dde0a13 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sleepingorc.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="380" offsetX ="-17" offsetY ="-4" /> + <frame index="1" delay="380" offsetX ="-17" offsetY ="-4"/> + <frame index="0" delay="380" offsetX ="-17" offsetY ="-4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingukar.xml b/graphics/sprites/npcs/XML1/sleepingukar.xml new file mode 100644 index 00000000..9bd1f297 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sleepingukar.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="ukar" src="graphics/sprites/npcs/sprite/sleepingukar.png" width="96" height="64" /> + + <action name="stand" imageset="ukar"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/npcs/XML2/drunksailor.xml b/graphics/sprites/npcs/XML2/drunksailor.xml new file mode 100644 index 00000000..8714b9b0 --- /dev/null +++ b/graphics/sprites/npcs/XML2/drunksailor.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/drunksailor.png" width="64" height="96" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="120" offsetX ="12" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML2/ratsailor.xml b/graphics/sprites/npcs/XML2/ratsailor.xml new file mode 100644 index 00000000..ece2cc28 --- /dev/null +++ b/graphics/sprites/npcs/XML2/ratsailor.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/ratsailor.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML2/shipkeeper.xml b/graphics/sprites/npcs/XML2/shipkeeper.xml new file mode 100644 index 00000000..40e3625a --- /dev/null +++ b/graphics/sprites/npcs/XML2/shipkeeper.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/shipkeeper.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/sprite/drunksailor.png b/graphics/sprites/npcs/sprite/drunksailor.png Binary files differnew file mode 100644 index 00000000..e8d52b2d --- /dev/null +++ b/graphics/sprites/npcs/sprite/drunksailor.png diff --git a/graphics/sprites/npcs/sprite/ratsailor.png b/graphics/sprites/npcs/sprite/ratsailor.png Binary files differnew file mode 100644 index 00000000..80d602e9 --- /dev/null +++ b/graphics/sprites/npcs/sprite/ratsailor.png diff --git a/graphics/sprites/npcs/sprite/sailororc.png b/graphics/sprites/npcs/sprite/sailororc.png Binary files differnew file mode 100644 index 00000000..82ac70a8 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sailororc.png diff --git a/graphics/sprites/npcs/sprite/shipkeeper.png b/graphics/sprites/npcs/sprite/shipkeeper.png Binary files differnew file mode 100644 index 00000000..cb8e8c80 --- /dev/null +++ b/graphics/sprites/npcs/sprite/shipkeeper.png diff --git a/graphics/sprites/npcs/sprite/sittingsailor.png b/graphics/sprites/npcs/sprite/sittingsailor.png Binary files differnew file mode 100644 index 00000000..789a0ef3 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sittingsailor.png diff --git a/graphics/sprites/npcs/sprite/sleepingelf.png b/graphics/sprites/npcs/sprite/sleepingelf.png Binary files differnew file mode 100644 index 00000000..2c78e320 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sleepingelf.png diff --git a/graphics/sprites/npcs/sprite/sleepingorc.png b/graphics/sprites/npcs/sprite/sleepingorc.png Binary files differnew file mode 100644 index 00000000..88857b80 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sleepingorc.png diff --git a/graphics/sprites/npcs/sprite/sleepingukar.png b/graphics/sprites/npcs/sprite/sleepingukar.png Binary files differnew file mode 100644 index 00000000..cdc5540e --- /dev/null +++ b/graphics/sprites/npcs/sprite/sleepingukar.png |