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author | Reid Yaro <reidyaro@gmail.com> | 2013-01-12 04:06:33 +0000 |
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committer | Reid Yaro <reidyaro@gmail.com> | 2013-01-12 04:06:33 +0000 |
commit | 2b516ec19ced21b82f985b20498c42e6db8b1d0f (patch) | |
tree | a9f20aa2af5816426601798ce7f7a38f2085cf70 /graphics/sprites/races/human-male.xml | |
parent | 260fef21df17546d96a8a72310a5d9a4c560f90b (diff) | |
download | clientdata-2b516ec19ced21b82f985b20498c42e6db8b1d0f.tar.gz clientdata-2b516ec19ced21b82f985b20498c42e6db8b1d0f.tar.bz2 clientdata-2b516ec19ced21b82f985b20498c42e6db8b1d0f.tar.xz clientdata-2b516ec19ced21b82f985b20498c42e6db8b1d0f.zip |
Correct most XML problems from TMW and optimized some animations.
Diffstat (limited to 'graphics/sprites/races/human-male.xml')
-rw-r--r-- | graphics/sprites/races/human-male.xml | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml index 03a66826..0622c6ba 100644 --- a/graphics/sprites/races/human-male.xml +++ b/graphics/sprites/races/human-male.xml @@ -1,7 +1,7 @@ <?xml version="1.0"?> <!-- Author: Reid -Copyright (C) 2012 Evol Online --> -<sprite name="player" action="stand"> +Copyright (C) 2012-2013 Evol Online --> +<sprite> <imageset name="base" src="graphics/sprites/races/human-male.png" width="64" @@ -24,53 +24,53 @@ Copyright (C) 2012 Evol Online --> <action name="walk" imageset="base"> <animation direction="down"> - <sequence start="1" end="6" delay="75"/> + <sequence start="1" end="6" delay="80"/> </animation> <animation direction="left"> - <sequence start="17" end="22" delay="75"/> + <sequence start="17" end="22" delay="80"/> </animation> <animation direction="up"> - <sequence start="33" end="38" delay="75"/> + <sequence start="33" end="38" delay="80"/> </animation> <animation direction="right"> - <sequence start="49" end="54" delay="75"/> + <sequence start="49" end="54" delay="80"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <sequence start="7" end="10" delay="75"/> + <sequence start="7" end="10" delay="80"/> <end /> </animation> <animation direction="left"> - <sequence start="23" end="26" delay="75"/> + <sequence start="23" end="26" delay="80"/> <end /> </animation> <animation direction="up"> - <sequence start="39" end="42" delay="75"/> + <sequence start="39" end="42" delay="80"/> <end /> </animation> <animation direction="right"> - <sequence start="55" end="58" delay="75"/> + <sequence start="55" end="58" delay="80"/> <end /> </animation> </action> <action name="attack_bow" imageset="base"> <animation direction="down"> - <sequence start="11" end="15" delay="75"/> + <sequence start="11" end="15" delay="80"/> <end /> </animation> <animation direction="left"> - <sequence start="27" end="31" delay="75"/> + <sequence start="27" end="31" delay="80"/> <end /> </animation> <animation direction="up"> - <sequence start="43" end="47" delay="75"/> + <sequence start="43" end="47" delay="80"/> <end /> </animation> <animation direction="right"> - <sequence start="59" end="63" delay="75"/> + <sequence start="59" end="63" delay="80"/> <end /> </animation> </action> |