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author | Alige <aligetmw@hotmail.fr> | 2012-05-28 02:15:37 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-05-28 02:16:41 +0200 |
commit | 1b1127128d481f26e02001ed45d426abf017cee6 (patch) | |
tree | e19df3ca72cc9a6435208aa0808040810bc1776e /graphics/sprites/players/human_male_base.xml | |
parent | ad775e24392bc4050cc73aa82c7971cb0ed533f3 (diff) | |
download | clientdata-1b1127128d481f26e02001ed45d426abf017cee6.tar.gz clientdata-1b1127128d481f26e02001ed45d426abf017cee6.tar.bz2 clientdata-1b1127128d481f26e02001ed45d426abf017cee6.tar.xz clientdata-1b1127128d481f26e02001ed45d426abf017cee6.zip |
Clarified the location and names of the races files.
Diffstat (limited to 'graphics/sprites/players/human_male_base.xml')
-rw-r--r-- | graphics/sprites/players/human_male_base.xml | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/graphics/sprites/players/human_male_base.xml b/graphics/sprites/players/human_male_base.xml deleted file mode 100644 index 622eff52..00000000 --- a/graphics/sprites/players/human_male_base.xml +++ /dev/null @@ -1,106 +0,0 @@ -<?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2012 Evol Online --> -<sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/players/human_male_base.png" width="64" height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end /> - </animation> - </action> - -</sprite>
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