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authorMicksha <Micksha@users.noreply.github.com>2018-07-20 13:09:52 +0200
committerMicksha <Micksha@users.noreply.github.com>2018-11-06 12:33:37 +0100
commit9ccc0506331028d01bb329fc24ab2c56432bc2e3 (patch)
treea2bfd1cb8ec0b766148c1b21fb91aa5fc952aeaa /graphics/sprites/npcs/xml
parent4ca3e380174c89c1be2cc000f33b418a89869243 (diff)
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Add the first few npcs: old Koga, Lumberjack, Richard.
Diffstat (limited to 'graphics/sprites/npcs/xml')
-rw-r--r--graphics/sprites/npcs/xml/koga.xml9
-rw-r--r--graphics/sprites/npcs/xml/lumberjack.xml15
-rw-r--r--graphics/sprites/npcs/xml/richard.xml30
3 files changed, 54 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/koga.xml b/graphics/sprites/npcs/xml/koga.xml
new file mode 100644
index 00000000..cff9a83e
--- /dev/null
+++ b/graphics/sprites/npcs/xml/koga.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/koga.png" width="634" height="477"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml
new file mode 100644
index 00000000..c099838b
--- /dev/null
+++ b/graphics/sprites/npcs/xml/lumberjack.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- eyes movements -->
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="300"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xml/richard.xml b/graphics/sprites/npcs/xml/richard.xml
new file mode 100644
index 00000000..60c49076
--- /dev/null
+++ b/graphics/sprites/npcs/xml/richard.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015 Evol Online -->
+
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/richard.png"
+ width="64"
+ height="64"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="95"/>
+ <goto label="winking" rand="5"/>
+ <!-- winking -->
+ <label name="winking"/>
+ <sequence start="0" end="2" delay="160"/>
+ <sequence start="2" end="4" repeat="2" delay="120"/>
+ <frame index="4" delay="50"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="240"/>
+ <goto label="start"/>
+ <!-- Static Animation -->
+ <label name="static"/>
+ <frame index="0" delay="400"/>
+ <goto label="start"/>
+ </animation>
+ </action>
+</sprite>