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author | Alige <aligetmw@hotmail.fr> | 2012-06-03 08:44:28 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-06-03 10:17:48 +0200 |
commit | 577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch) | |
tree | 9f8561b7447bb5728bfc7a0d756e035d52da14e1 /graphics/sprites/npcs/xml/tarlan.xml | |
parent | e5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff) | |
download | clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.gz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.bz2 clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.xz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.zip |
Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml.
Renamed the "piousrocket" NPC to "piourocket".
Reorganised some animations (down, leftdown, left, ...) (death animation at the end).
Gave a proper name to different types of imagesets (mob, npc, base, ...).
Added a missing whitespace at the end of some XML files.
Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'graphics/sprites/npcs/xml/tarlan.xml')
-rw-r--r-- | graphics/sprites/npcs/xml/tarlan.xml | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml index 87004343..938ff0a7 100644 --- a/graphics/sprites/npcs/xml/tarlan.xml +++ b/graphics/sprites/npcs/xml/tarlan.xml @@ -1,17 +1,16 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> + <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - - <action name="stand" imageset="tarlan"> + <action name="stand" imageset="npc"> <animation direction="default"> - <!-- Getting ready to fight --> + <!-- Getting Ready To Fight --> <frame index="0" delay="3141" offsetX="8"/> <frame index="1" delay="100" offsetX="5"/> <frame index="2" delay="220" offsetX="4"/> - <!-- Fight --> + <!-- Fights --> <frame index="3" delay="110"/> <frame index="4" delay="140"/> <sequence start="5" end="6" delay="120"/> @@ -23,14 +22,14 @@ Copyright (C) 2012 Evol Online --> <frame index="5" delay="90"/> <frame index="4" delay="140"/> <frame index="3" delay="110"/> - <!-- Stop --> + <!-- Stops --> <frame index="7" delay="110" offsetX="5"/> <frame index="0" delay="100" offsetX="8"/> <frame index="8" delay="800" offsetX="10"/> <frame index="0" delay="120" offsetX="8"/> <frame index="1" delay="100" offsetX="5"/> <frame index="2" delay="210" offsetX="4"/> - <!-- Fight again longer and faster --> + <!-- Fights Again Longer And Faster --> <frame index="3" delay="100"/> <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> @@ -57,22 +56,21 @@ Copyright (C) 2012 Evol Online --> <frame index="5" delay="90"/> <frame index="4" delay="130"/> <frame index="3" delay="105"/> - <!-- Get hitted --> + <!-- Gets Hit --> <frame index="7" delay="110" offsetX="5"/> <frame index="0" delay="100" offsetX="8"/> <frame index="8" delay="900" offsetX="10"/> <frame index="9" delay="140" offsetX="11"/> - <!-- Down --> + <!-- Down --> <frame index="10" delay="110" offsetX="8" offsetY="2"/> - <!-- Bird --> + <!-- Bird --> <sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/> - <!-- Sit --> + <!-- Sit --> <frame index="13" delay="90" offsetY="5" offsetX="8"/> <frame index="14" delay="8926" offsetY="5" offsetX="8"/> - <!-- Get back --> + <!-- Get Back --> <frame index="15" delay="130" offsetX="8"/> <frame index="0" delay="3141" offsetX="8"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> |