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authorAlige <aligetmw@hotmail.fr>2012-06-03 08:44:28 +0200
committerAlige <aligetmw@hotmail.fr>2012-06-03 10:17:48 +0200
commit577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch)
tree9f8561b7447bb5728bfc7a0d756e035d52da14e1 /graphics/sprites/npcs/xml/tarlan.xml
parente5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff)
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Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'graphics/sprites/npcs/xml/tarlan.xml')
-rw-r--r--graphics/sprites/npcs/xml/tarlan.xml30
1 files changed, 14 insertions, 16 deletions
diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml
index 87004343..938ff0a7 100644
--- a/graphics/sprites/npcs/xml/tarlan.xml
+++ b/graphics/sprites/npcs/xml/tarlan.xml
@@ -1,17 +1,16 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
<sprite>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/>
- <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/>
-
- <action name="stand" imageset="tarlan">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <!-- Getting ready to fight -->
+ <!-- Getting Ready To Fight -->
<frame index="0" delay="3141" offsetX="8"/>
<frame index="1" delay="100" offsetX="5"/>
<frame index="2" delay="220" offsetX="4"/>
- <!-- Fight -->
+ <!-- Fights -->
<frame index="3" delay="110"/>
<frame index="4" delay="140"/>
<sequence start="5" end="6" delay="120"/>
@@ -23,14 +22,14 @@ Copyright (C) 2012 Evol Online -->
<frame index="5" delay="90"/>
<frame index="4" delay="140"/>
<frame index="3" delay="110"/>
- <!-- Stop -->
+ <!-- Stops -->
<frame index="7" delay="110" offsetX="5"/>
<frame index="0" delay="100" offsetX="8"/>
<frame index="8" delay="800" offsetX="10"/>
<frame index="0" delay="120" offsetX="8"/>
<frame index="1" delay="100" offsetX="5"/>
<frame index="2" delay="210" offsetX="4"/>
- <!-- Fight again longer and faster -->
+ <!-- Fights Again Longer And Faster -->
<frame index="3" delay="100"/>
<frame index="4" delay="130"/>
<sequence start="5" end="6" delay="110"/>
@@ -57,22 +56,21 @@ Copyright (C) 2012 Evol Online -->
<frame index="5" delay="90"/>
<frame index="4" delay="130"/>
<frame index="3" delay="105"/>
- <!-- Get hitted -->
+ <!-- Gets Hit -->
<frame index="7" delay="110" offsetX="5"/>
<frame index="0" delay="100" offsetX="8"/>
<frame index="8" delay="900" offsetX="10"/>
<frame index="9" delay="140" offsetX="11"/>
- <!-- Down -->
+ <!-- Down -->
<frame index="10" delay="110" offsetX="8" offsetY="2"/>
- <!-- Bird -->
+ <!-- Bird -->
<sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/>
- <!-- Sit -->
+ <!-- Sit -->
<frame index="13" delay="90" offsetY="5" offsetX="8"/>
<frame index="14" delay="8926" offsetY="5" offsetX="8"/>
- <!-- Get back -->
+ <!-- Get Back -->
<frame index="15" delay="130" offsetX="8"/>
<frame index="0" delay="3141" offsetX="8"/>
</animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>