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author | Micksha <Micksha@users.noreply.github.com> | 2018-09-10 13:27:46 +0200 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:55:13 +0100 |
commit | 9c1e4f708afbf28913c0b56551e973c3dc2aa213 (patch) | |
tree | 8fe6565e30de724b7e287aad8c41b1d3fcdf1d2e /graphics/sprites/npcs/xml/lumberjack.xml | |
parent | d52830e6cd1476ddf3c5b78637a118c57fdb973b (diff) | |
download | clientdata-9c1e4f708afbf28913c0b56551e973c3dc2aa213.tar.gz clientdata-9c1e4f708afbf28913c0b56551e973c3dc2aa213.tar.bz2 clientdata-9c1e4f708afbf28913c0b56551e973c3dc2aa213.tar.xz clientdata-9c1e4f708afbf28913c0b56551e973c3dc2aa213.zip |
lumberjack and koga still messy, trying to fix
Diffstat (limited to 'graphics/sprites/npcs/xml/lumberjack.xml')
-rw-r--r-- | graphics/sprites/npcs/xml/lumberjack.xml | 24 |
1 files changed, 7 insertions, 17 deletions
diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml index 5603e511..d4cb81ae 100644 --- a/graphics/sprites/npcs/xml/lumberjack.xml +++ b/graphics/sprites/npcs/xml/lumberjack.xml @@ -1,8 +1,10 @@ -<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid, Micksha -Copyright (C) 2010-2018 Evol Online --> +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/lumberjack.png" width="42" height="63"/> + <action name="stand" imageset="npc"> + <animation direction="default"> + <!-- eyes movements --> <sprite> <imageset name="base" src="graphics/sprites/npcs/sprite/lumberjack.png" @@ -11,25 +13,13 @@ Copyright (C) 2010-2018 Evol Online --> <action name="stand" imageset="base"> <animation direction="default"> -======= -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/lumberjack.png" width="42" height="63"/> - <action name="stand" imageset="npc"> - <animation direction="default"> - <!-- eyes movements --> ->>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. <frame index="0" delay="3000"/> <frame index="1" delay="80"/> <frame index="0" delay="1500"/> <frame index="1" delay="80"/> <frame index="0" delay="3000"/> <frame index="1" delay="300"/> -<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a </animation> </action> -======= - </animation> - </action> ->>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. + </sprite> |