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author | Alige <aligetmw@hotmail.fr> | 2012-06-02 16:20:21 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-06-02 16:20:21 +0200 |
commit | 20c55f76999711f35118ee095e2ce2fd96ded0c2 (patch) | |
tree | ea2095e392d14482b608a4d65d97d9e13d8dbeba /graphics/sprites/npcs/xml/gugli.xml | |
parent | 493dfb1bf2092b5b7ead4fec68ffb38c650f2404 (diff) | |
download | clientdata-20c55f76999711f35118ee095e2ce2fd96ded0c2.tar.gz clientdata-20c55f76999711f35118ee095e2ce2fd96ded0c2.tar.bz2 clientdata-20c55f76999711f35118ee095e2ce2fd96ded0c2.tar.xz clientdata-20c55f76999711f35118ee095e2ce2fd96ded0c2.zip |
Reworked all XML files by replacing whitespaces by tabs.
Particle XML files will be done later.
Diffstat (limited to 'graphics/sprites/npcs/xml/gugli.xml')
-rw-r--r-- | graphics/sprites/npcs/xml/gugli.xml | 63 |
1 files changed, 33 insertions, 30 deletions
diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml index e0ef20d9..c7d754c4 100644 --- a/graphics/sprites/npcs/xml/gugli.xml +++ b/graphics/sprites/npcs/xml/gugli.xml @@ -1,41 +1,44 @@ <?xml version="1.0"?> -<!-- Author : Reid 4144 -Copyright (C) 2011-2012 Evol Online +<!-- Author: Reid & 4144. +Copyright (C) 2011-2012 Evol Online --> +<!-- Example of the extended animation tags. Allow set in attribute value any frame numbers. Both of these examples show the same thing: - <sequence start="55" end="60" delay="75" /> - <sequence value="55-60" delay="75" /> - <sequence value="55,56,57,58,59,60" delay="75" /> --> + <sequence start="55" end="60" delay="75"/> + <sequence value="55-60" delay="75"/> + <sequence value="55,56,57,58,59,60" delay="75"/> +--> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> + <animation direction="default"> - <animation direction="default"> - <label name="start"/> - <!-- 40% used on "long" label. --> - <goto label="long" rand="40"/> - <!-- 100% from the 60% unused percent are used on "simple" label. --> - <goto label="simple" rand="100"/> - <!-- Long move leg animation. --> - <label name="long"/> - <frame index="0" delay="120"/> - <sequence value="1,2" delay="110"/> - <frame index="3" delay="120"/> - <sequence value="2,1" delay="110"/> - <goto label="start"/> - <!-- Simple move leg animation. --> - <label name="simple"/> - <frame index="0" delay="120"/> - <frame index="1" delay="110"/> - <frame index="2" delay="120"/> - <frame index="1" delay="110"/> - <goto label="start"/> - </animation> - </action> + <label name="start"/> + <!-- 40% used on "long" label. --> + <goto label="long" rand="40"/> + <!-- 100% from the 60% unused percent are used on "simple" label. --> + <goto label="simple" rand="100"/> -</sprite>
\ No newline at end of file + <!-- Long move leg animation. --> + <label name="long"/> + <frame index="0" delay="120"/> + <sequence value="1,2" delay="110"/> + <frame index="3" delay="120"/> + <sequence value="2,1" delay="110"/> + <goto label="start"/> + + <!-- Simple move leg animation. --> + <label name="simple"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <goto label="start"/> + </animation> + </action> +</sprite> |