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author | Alige <aligetmw@hotmail.fr> | 2012-06-03 08:44:28 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-06-03 10:17:48 +0200 |
commit | 577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch) | |
tree | 9f8561b7447bb5728bfc7a0d756e035d52da14e1 /graphics/sprites/npcs/xml/alige.xml | |
parent | e5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff) | |
download | clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.gz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.bz2 clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.xz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.zip |
Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml.
Renamed the "piousrocket" NPC to "piourocket".
Reorganised some animations (down, leftdown, left, ...) (death animation at the end).
Gave a proper name to different types of imagesets (mob, npc, base, ...).
Added a missing whitespace at the end of some XML files.
Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'graphics/sprites/npcs/xml/alige.xml')
-rw-r--r-- | graphics/sprites/npcs/xml/alige.xml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml index ca101e2c..8befb4d3 100644 --- a/graphics/sprites/npcs/xml/alige.xml +++ b/graphics/sprites/npcs/xml/alige.xml @@ -1,23 +1,23 @@ <?xml version="1.0"?> -<!-- Author : Reid, Dan -Copyright (C) 2011 Evol Online --> +<!-- Authors: Reid & Dan +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetY="-13"/> <action name="stand" imageset="npc"> - <!-- Open eyes animation --> + <!-- Opening Eyes --> <animation direction="left"> <frame index="2" delay="100"/> <frame index="1" delay="90"/> </animation> - <!-- Close eyes animation --> + <!-- Closing Eyes --> <animation direction="up"> <frame index="1" delay="100"/> <frame index="2" delay="90"/> </animation> - <!-- Opened eyes --> + <!-- Opened Eyes --> <animation direction="right"> <frame index="0" delay="9000"/> <frame index="1" delay="90"/> @@ -27,7 +27,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="80"/> </animation> - <!-- Closed eyes --> + <!-- Closed Eyes --> <animation direction="down"> <frame index="3"/> </animation> |