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author | Reid <reidyaro@gmail.com> | 2012-08-27 01:36:24 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-08-27 01:36:24 +0200 |
commit | 4fd207c41ada333b36abdbaf1af2a8a62430f250 (patch) | |
tree | 6459cc0fa009e739bfd7081655cae2f36baad843 /graphics/sprites/npcs/sprite | |
parent | 00b2884d30d67df69e75aa6597ab8bfa9fb3213e (diff) | |
download | clientdata-4fd207c41ada333b36abdbaf1af2a8a62430f250.tar.gz clientdata-4fd207c41ada333b36abdbaf1af2a8a62430f250.tar.bz2 clientdata-4fd207c41ada333b36abdbaf1af2a8a62430f250.tar.xz clientdata-4fd207c41ada333b36abdbaf1af2a8a62430f250.zip |
Continue the bottom mapping of 000-1,
Start to place trees and grass layers,
Clear some zones for placement of NPCs.
Diffstat (limited to 'graphics/sprites/npcs/sprite')
0 files changed, 0 insertions, 0 deletions