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authorMicksha <ms-shaman@gmx.de>2020-05-24 15:59:02 +0000
committerJesusaves <cpntb1@ymail.com>2020-05-24 15:59:02 +0000
commit09385a26ab388486e089b982f41c4c1f06f8ac53 (patch)
tree401f14b54908cf7d4845f78d0b709bfac9b55feb /graphics/sprites/monsters
parent4c1594b8fc5190dae021959edc014cc2eb9ee3b1 (diff)
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Add content for the starting point of Thief quest chain:
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map (Client-side)
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/giant-maggot.pngbin0 -> 18914 bytes
-rw-r--r--graphics/sprites/monsters/giant-maggot.xml82
2 files changed, 82 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/giant-maggot.png b/graphics/sprites/monsters/giant-maggot.png
new file mode 100644
index 00000000..ae97770f
--- /dev/null
+++ b/graphics/sprites/monsters/giant-maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/giant-maggot.xml b/graphics/sprites/monsters/giant-maggot.xml
new file mode 100644
index 00000000..3c489bdf
--- /dev/null
+++ b/graphics/sprites/monsters/giant-maggot.xml
@@ -0,0 +1,82 @@
+<?xml version="1.0"?>
+<!-- Author: LEGACY
+Copyleft (C) 2015 - 22020 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/giant-maggot.png" width="58" height="46"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>