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authorMicksha <Micksha@users.noreply.github.com>2018-01-19 19:40:55 +0100
committergumi <git@gumi.ca>2018-04-22 12:58:31 -0400
commit69b32af4166dde0b8447c5519681ec529e1e9452 (patch)
treeccf1979d0ba4c05c0fbd5df8d6da4e56978eb24d /graphics/sprites/monsters
parentfde04b0cdef3f5945a6fa73a41ae7bf9712f9810 (diff)
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Add Legacy green slime, little green slime
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/slime-littleslime.pngbin0 -> 1141 bytes
-rw-r--r--graphics/sprites/monsters/slime-littleslime.xml57
-rw-r--r--graphics/sprites/monsters/slime.pngbin0 -> 7080 bytes
-rw-r--r--graphics/sprites/monsters/slime.xml49
4 files changed, 106 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/slime-littleslime.png b/graphics/sprites/monsters/slime-littleslime.png
new file mode 100644
index 00000000..567eca9d
--- /dev/null
+++ b/graphics/sprites/monsters/slime-littleslime.png
Binary files differ
diff --git a/graphics/sprites/monsters/slime-littleslime.xml b/graphics/sprites/monsters/slime-littleslime.xml
new file mode 100644
index 00000000..86a6fd82
--- /dev/null
+++ b/graphics/sprites/monsters/slime-littleslime.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="0"/>
+ <sequence start="3" end="4" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="0"/>
+ <sequence start="5" end="6" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="0"/>
+ <sequence start="7" end="8" delay="200" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200" offsetY="0"/>
+ <frame index="1" delay="200" offsetY="0"/>
+ <frame index="5" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="0"/>
+ <frame index="1" delay="200" offsetY="0"/>
+ <frame index="5" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="0"/>
+ <frame index="1" delay="200" offsetY="0"/>
+ <frame index="5" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="0"/>
+ <frame index="1" delay="200" offsetY="0"/>
+ <frame index="5" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png
new file mode 100644
index 00000000..5b535162
--- /dev/null
+++ b/graphics/sprites/monsters/slime.png
Binary files differ
diff --git a/graphics/sprites/monsters/slime.xml b/graphics/sprites/monsters/slime.xml
new file mode 100644
index 00000000..569c46ff
--- /dev/null
+++ b/graphics/sprites/monsters/slime.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="10" end="12" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="19" end="21" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="28" end="30" delay="200" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="8" delay="100" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="7" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="22" end="25" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="22" end="25" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>