summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/vein-gold.xml
diff options
context:
space:
mode:
authorMicksha <Micksha@users.noreply.github.com>2018-04-26 21:54:51 +0200
committergumi <git@gumi.ca>2018-07-05 10:58:27 -0400
commitc56191ec59d0d11d71ff90121175a012f371d9c9 (patch)
tree5b5c7a3d8326ae3afd1398e3701511d31b762cb5 /graphics/sprites/monsters/vein-gold.xml
parentf5f150b44099f30b6bed63ad878b5c57703dc84a (diff)
downloadclientdata-c56191ec59d0d11d71ff90121175a012f371d9c9.tar.gz
clientdata-c56191ec59d0d11d71ff90121175a012f371d9c9.tar.bz2
clientdata-c56191ec59d0d11d71ff90121175a012f371d9c9.tar.xz
clientdata-c56191ec59d0d11d71ff90121175a012f371d9c9.zip
new content for hurnscald
new monsters new sfx new items new map mining nodes
Diffstat (limited to 'graphics/sprites/monsters/vein-gold.xml')
-rw-r--r--graphics/sprites/monsters/vein-gold.xml72
1 files changed, 72 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/vein-gold.xml b/graphics/sprites/monsters/vein-gold.xml
new file mode 100644
index 00000000..c066ecfa
--- /dev/null
+++ b/graphics/sprites/monsters/vein-gold.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/vein-gold.png|W"
+ width="32"
+ height="32"/>
+
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="10" delay="150"/>
+ <frame index="19" delay="150"/>
+ <frame index="18" delay="150"/>
+ <frame index="15" delay="150"/>
+ <frame index="14" delay="150"/>
+ <frame index="13" delay="150"/>
+ <frame index="12" delay="150"/>
+ <frame index="11" delay="150"/>
+ <frame index="0" delay="10000"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="90"/>
+ <goto label="downglance" rand="25"/>
+ <goto label="upglance" rand="33"/>
+ <goto label="smallglance" rand="50"/>
+ <goto label="sparkling" rand="100"/>
+
+ <label name="static"/>
+ <frame index="0" delay="5000" offsetX="0" offsetY="0"/>
+ <goto label="start"/>
+
+ <label name="downglance"/>
+ <sequence start="0" end="9" delay="40" offsetX="0" offsetY="0"/>
+ <goto label="start"/>
+
+ <label name="upglance"/>
+ <frame index="9" delay="500" offsetX="0" offsetY="0"/>
+ <frame index="8" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="7" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="6" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="5" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="4" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="3" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="2" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="1" delay="50" offsetX="0" offsetY="0"/>
+ <frame index="0" delay="500" offsetX="0" offsetY="0"/>
+ <goto label="start"/>
+
+ <label name="smallglance"/>
+ <frame index="4" delay="70" offsetX="0" offsetY="0"/>
+ <frame index="6" delay="70" offsetX="0" offsetY="0"/>
+ <frame index="8" delay="70" offsetX="0" offsetY="0"/>
+ <goto label="start"/>
+
+ <label name="sparkling"/>
+ <sequence start="11" end="15" delay="70" offsetX="0" offsetY="0"/>
+ <frame index="0" delay="70" offsetX="0" offsetY="0"/>
+ <goto label="start"/>
+
+
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="default">
+ <sequence start="16" end="19" delay="100"/>
+ <frame index="10" delay="0"/>
+ </animation>
+ </action>
+</sprite>