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author | Micksha <ms-shaman@gmx.de> | 2020-09-22 12:06:22 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2020-09-22 12:06:22 +0000 |
commit | c5ebca80c71c2d3af5f381b2b79f03e16bc9f501 (patch) | |
tree | f1d7108b9aac0cbaa927ab990b1dde76c22f6558 /graphics/sprites/monsters/spirit-demonic.xml | |
parent | 8303d888a71ce5610fc6bde1532d2d7c431528d8 (diff) | |
download | clientdata-c5ebca80c71c2d3af5f381b2b79f03e16bc9f501.tar.gz clientdata-c5ebca80c71c2d3af5f381b2b79f03e16bc9f501.tar.bz2 clientdata-c5ebca80c71c2d3af5f381b2b79f03e16bc9f501.tar.xz clientdata-c5ebca80c71c2d3af5f381b2b79f03e16bc9f501.zip |
initial commit for adding all missing equipment, accessoires, items, and Mister Prickel whilst updating and preparing stuff for crafting
Diffstat (limited to 'graphics/sprites/monsters/spirit-demonic.xml')
-rw-r--r-- | graphics/sprites/monsters/spirit-demonic.xml | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/spirit-demonic.xml b/graphics/sprites/monsters/spirit-demonic.xml new file mode 100644 index 00000000..b937cdae --- /dev/null +++ b/graphics/sprites/monsters/spirit-demonic.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/spirit-demonic.png|W" width="48" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="1" offsetX="0" offsetY="-3" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="13" end="14" offsetX="-1" offsetY="-11" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="26" end="27" offsetX="0" offsetY="-5" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="39" end="40" offsetX="-1" offsetY="-11" delay="200"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="2" end="5" offsetX="0" offsetY="-3" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" offsetX="-1" offsetY="-11" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="28" end="31" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="41" end="44" offsetX="-1" offsetY="-11" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="10" end="12" offsetX="0" offsetY="-3" delay="200"/> + <frame index="12" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="23" end="25" offsetX="-1" offsetY="-11" delay="200"/> + <frame index="25" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="38" offsetX="0" offsetY="-5" delay="200"/> + <frame index="38" delay="0"/> + </animation> + <animation direction="right"> + <sequence start="49" end="51" offsetX="-1" offsetY="-11" delay="200"/> + <frame index="51" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="9" delay="150" offsetX="0" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="19" end="22" delay="150" offsetX="-1" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="32" end="35" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="45" end="48" delay="150" offsetX="-1" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> |