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authorMicksha <Micksha@users.noreply.github.com>2018-04-03 23:11:07 +0200
committergumi <git@gumi.ca>2018-04-22 12:40:19 -0400
commit5867fdf1dc658d3e740f94177bd4595b5bda8017 (patch)
treed63a34f0138e4516c003c4f3559b99699b814d66 /graphics/sprites/monsters/skull-poison.xml
parent42f61e5ff0d19fc0f311f860da5cb316d858fa80 (diff)
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Add the poison skull to be used as better-avoid mob in sewers
Diffstat (limited to 'graphics/sprites/monsters/skull-poison.xml')
-rw-r--r--graphics/sprites/monsters/skull-poison.xml52
1 files changed, 52 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/skull-poison.xml b/graphics/sprites/monsters/skull-poison.xml
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+++ b/graphics/sprites/monsters/skull-poison.xml
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+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Legacy
+Copyright (C) 2011-2013 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>