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authorAlige <aligetmw@hotmail.fr>2012-06-03 08:44:28 +0200
committerAlige <aligetmw@hotmail.fr>2012-06-03 10:17:48 +0200
commit577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch)
tree9f8561b7447bb5728bfc7a0d756e035d52da14e1 /graphics/sprites/monsters/ratto.xml
parente5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff)
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Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'graphics/sprites/monsters/ratto.xml')
-rw-r--r--graphics/sprites/monsters/ratto.xml189
1 files changed, 109 insertions, 80 deletions
diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml
index 20acb56f..a9904aee 100644
--- a/graphics/sprites/monsters/ratto.xml
+++ b/graphics/sprites/monsters/ratto.xml
@@ -1,11 +1,11 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
<sprite>
- <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
+ <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
- <action name="spawn" imageset="rat">
+ <action name="spawn" imageset="mob">
<animation>
<frame index="0" delay="250"/>
<frame index="1" delay="150"/>
@@ -15,38 +15,48 @@ Copyright (C) 2011 Evol Online -->
<frame index="5" delay="160"/>
<frame index="6" delay="145"/>
<frame index="7" delay="250"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="rat">
+ <action name="stand" imageset="mob">
+
<animation direction="down">
<frame index="7"/>
</animation>
- <animation direction="downright">
- <frame index="14"/>
+
+ <animation direction="downleft">
+ <frame index="56"/>
</animation>
- <animation direction="right">
- <frame index="21"/>
+
+ <animation direction="left">
+ <frame index="49"/>
</animation>
- <animation direction="upright">
- <frame index="28"/>
+
+ <animation direction="upleft">
+ <frame index="42"/>
</animation>
+
<animation direction="up">
<frame index="35"/>
</animation>
- <animation direction="upleft">
- <frame index="42"/>
+
+ <animation direction="upright">
+ <frame index="28"/>
</animation>
- <animation direction="left">
- <frame index="49"/>
+
+ <animation direction="right">
+ <frame index="21"/>
</animation>
- <animation direction="downleft">
- <frame index="56"/>
+
+ <animation direction="downright">
+ <frame index="14"/>
</animation>
+
</action>
- <action name="walk" imageset="rat">
+ <action name="walk" imageset="mob">
+
<animation direction="down">
<frame index="8" delay="80"/>
<frame index="9" delay="70"/>
@@ -54,27 +64,31 @@ Copyright (C) 2011 Evol Online -->
<frame index="7" delay="75"/>
<end />
</animation>
- <animation direction="downright">
- <frame index="15" delay="120"/>
- <frame index="16" delay="100"/>
- <frame index="17" delay="120"/>
- <frame index="14" delay="90"/>
+
+ <animation direction="downleft">
+ <frame index="57" delay="120"/>
+ <frame index="58" delay="100"/>
+ <frame index="59" delay="120"/>
+ <frame index="56" delay="90"/>
<end />
</animation>
- <animation direction="right">
- <frame index="22" delay="120"/>
- <frame index="23" delay="100"/>
- <frame index="24" delay="120"/>
- <frame index="21" delay="90"/>
+
+ <animation direction="left">
+ <frame index="50" delay="120"/>
+ <frame index="51" delay="100"/>
+ <frame index="52" delay="120"/>
+ <frame index="49" delay="90"/>
<end />
</animation>
- <animation direction="upright">
- <frame index="29" delay="120"/>
- <frame index="30" delay="100"/>
- <frame index="31" delay="120"/>
- <frame index="28" delay="90"/>
+
+ <animation direction="upleft">
+ <frame index="43" delay="120"/>
+ <frame index="44" delay="100"/>
+ <frame index="45" delay="120"/>
+ <frame index="42" delay="90"/>
<end />
</animation>
+
<animation direction="up">
<frame index="36" delay="120"/>
<frame index="37" delay="100"/>
@@ -82,94 +96,109 @@ Copyright (C) 2011 Evol Online -->
<frame index="35" delay="90"/>
<end />
</animation>
- <animation direction="upleft">
- <frame index="43" delay="120"/>
- <frame index="44" delay="100"/>
- <frame index="45" delay="120"/>
- <frame index="42" delay="90"/>
+
+ <animation direction="upright">
+ <frame index="29" delay="120"/>
+ <frame index="30" delay="100"/>
+ <frame index="31" delay="120"/>
+ <frame index="28" delay="90"/>
<end />
</animation>
- <animation direction="left">
- <frame index="50" delay="120"/>
- <frame index="51" delay="100"/>
- <frame index="52" delay="120"/>
- <frame index="49" delay="90"/>
+
+ <animation direction="right">
+ <frame index="22" delay="120"/>
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="120"/>
+ <frame index="21" delay="90"/>
<end />
</animation>
- <animation direction="downleft">
- <frame index="57" delay="120"/>
- <frame index="58" delay="100"/>
- <frame index="59" delay="120"/>
- <frame index="56" delay="90"/>
+
+ <animation direction="downright">
+ <frame index="15" delay="120"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="120"/>
+ <frame index="14" delay="90"/>
<end />
</animation>
+
</action>
- <action name="attack" imageset="rat">
+ <action name="attack" imageset="mob">
<animation direction="down">
<frame index="11" delay="90"/>
<frame index="12" delay="120"/>
<frame index="13" delay="130"/>
<end/>
</animation>
- <animation direction="downright">
- <frame index="18" delay="90"/>
- <frame index="19" delay="120"/>
- <frame index="20" delay="130"/>
+
+ <animation direction="downleft">
+ <frame index="60" delay="90"/>
+ <frame index="61" delay="120"/>
+ <frame index="62" delay="130"/>
<end/>
</animation>
- <animation direction="right">
- <frame index="25" delay="90"/>
- <frame index="26" delay="120"/>
- <frame index="27" delay="130"/>
+
+ <animation direction="left">
+ <frame index="53" delay="90"/>
+ <frame index="54" delay="120"/>
+ <frame index="55" delay="130"/>
<end/>
</animation>
- <animation direction="upright">
- <frame index="32" delay="90"/>
- <frame index="33" delay="120"/>
- <frame index="34" delay="130"/>
+
+ <animation direction="upleft">
+ <frame index="46" delay="90"/>
+ <frame index="47" delay="120"/>
+ <frame index="48" delay="130"/>
<end/>
</animation>
+
<animation direction="up">
<frame index="39" delay="90"/>
<frame index="40" delay="120"/>
<frame index="41" delay="130"/>
<end/>
</animation>
- <animation direction="upleft">
- <frame index="46" delay="90"/>
- <frame index="47" delay="120"/>
- <frame index="48" delay="130"/>
+
+ <animation direction="upright">
+ <frame index="32" delay="90"/>
+ <frame index="33" delay="120"/>
+ <frame index="34" delay="130"/>
<end/>
</animation>
- <animation direction="left">
- <frame index="53" delay="90"/>
- <frame index="54" delay="120"/>
- <frame index="55" delay="130"/>
+
+ <animation direction="right">
+ <frame index="25" delay="90"/>
+ <frame index="26" delay="120"/>
+ <frame index="27" delay="130"/>
<end/>
</animation>
- <animation direction="downleft">
- <frame index="60" delay="90"/>
- <frame index="61" delay="120"/>
- <frame index="62" delay="130"/>
+
+ <animation direction="downright">
+ <frame index="18" delay="90"/>
+ <frame index="19" delay="120"/>
+ <frame index="20" delay="130"/>
<end/>
</animation>
+
</action>
- <action name="dead" imageset="rat">
+ <action name="dead" imageset="mob">
<animation direction="down">
<frame index="63"/>
</animation>
+
+ <animation direction="left">
+ <frame index="66"/>
+ </animation>
+
<animation direction="up">
<frame index="64"/>
</animation>
+
<animation direction="right">
<frame index="65"/>
</animation>
- <animation direction="left">
- <frame index="66"/>
- </animation>
- </action>
-</sprite> \ No newline at end of file
+ </action>
+</sprite>