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author | Reid <reidyaro@gmail.com> | 2011-11-27 00:47:48 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2011-11-27 00:47:48 +0100 |
commit | 7019bee94a0ba6158fcbd11a73046e012a669c81 (patch) | |
tree | 9db51542cae5966b5655486516c03a608a0e3b01 /graphics/sprites/monsters/ratto.xml | |
download | clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.gz clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.bz2 clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.xz clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.zip |
Initialization of the Clientdata for the Beta release of Evol Online.
Diffstat (limited to 'graphics/sprites/monsters/ratto.xml')
-rw-r--r-- | graphics/sprites/monsters/ratto.xml | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml new file mode 100644 index 00000000..a0d84a86 --- /dev/null +++ b/graphics/sprites/monsters/ratto.xml @@ -0,0 +1,175 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + + <action name="spawn" imageset="rat"> + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="rat"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="downright"> + <frame index="14"/> + </animation> + <animation direction="right"> + <frame index="21"/> + </animation> + <animation direction="upright"> + <frame index="28"/> + </animation> + <animation direction="up"> + <frame index="35"/> + </animation> + <animation direction="upleft"> + <frame index="42"/> + </animation> + <animation direction="left"> + <frame index="49"/> + </animation> + <animation direction="downleft"> + <frame index="56"/> + </animation> + </action> + + <action name="walk" imageset="rat"> + <animation direction="down"> + <frame index="8" delay="80"/> + <frame index="9" delay="70"/> + <frame index="10" delay="80"/> + <frame index="7" delay="75"/> + <end /> + </animation> + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> + <end /> + </animation> + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="36" delay="120"/> + <frame index="37" delay="100"/> + <frame index="38" delay="120"/> + <frame index="35" delay="90"/> + <end /> + </animation> + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> + <end /> + </animation> + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> + <end /> + </animation> + </action> + + + <action name="attack" imageset="rat"> + <animation direction="down"> + <frame index="11" delay="90"/> + <frame index="12" delay="120"/> + <frame index="13" delay="130"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> + <end/> + </animation> + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> + <end/> + </animation> + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> + <end/> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="40" delay="120"/> + <frame index="41" delay="130"/> + <end/> + </animation> + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> + <end/> + </animation> + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="63"/> + </animation> + <animation direction="up"> + <frame index="64"/> + </animation> + <animation direction="right"> + <frame index="65"/> + </animation> + <animation direction="left"> + <frame index="66"/> + </animation> + </action> + +</sprite>
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