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authorMicksha <Micksha@users.noreply.github.com>2018-04-26 21:54:51 +0200
committergumi <git@gumi.ca>2018-07-05 10:58:27 -0400
commitc56191ec59d0d11d71ff90121175a012f371d9c9 (patch)
tree5b5c7a3d8326ae3afd1398e3701511d31b762cb5 /graphics/sprites/monsters/logmonster.xml
parentf5f150b44099f30b6bed63ad878b5c57703dc84a (diff)
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new content for hurnscald
new monsters new sfx new items new map mining nodes
Diffstat (limited to 'graphics/sprites/monsters/logmonster.xml')
-rw-r--r--graphics/sprites/monsters/logmonster.xml82
1 files changed, 82 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/logmonster.xml b/graphics/sprites/monsters/logmonster.xml
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+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyleft (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/monsters/logmonster.png"
+ width="45" height="43"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="3500"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="4000"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="3500"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="4000"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="12"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="120"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="20" end="23" delay="120"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="8" end="11" delay="120"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="29" delay="400"/>
+ <frame index="29" delay="5000"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="34" end="35" delay="120"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="46" end="47" delay="120"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="40" end="41" delay="120"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="52" end="53" delay="120"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>