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author | Alige <aligetmw@hotmail.fr> | 2012-12-22 20:49:21 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-12-22 20:49:21 +0400 |
commit | 35db99d35be4268aa03dc4146f99647e48dba537 (patch) | |
tree | e79a3150910903db44e9fe9d2452c199a8634420 /graphics/sprites/monsters/crocotree.xml | |
parent | a65fcaac9f658cd39f4bebdfef200328d99871b6 (diff) | |
download | clientdata-35db99d35be4268aa03dc4146f99647e48dba537.tar.gz clientdata-35db99d35be4268aa03dc4146f99647e48dba537.tar.bz2 clientdata-35db99d35be4268aa03dc4146f99647e48dba537.tar.xz clientdata-35db99d35be4268aa03dc4146f99647e48dba537.zip |
Renamed the Crocotree files from "croconut" to "crocotree" to avoid any confusion.
Diffstat (limited to 'graphics/sprites/monsters/crocotree.xml')
-rw-r--r-- | graphics/sprites/monsters/crocotree.xml | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/crocotree.xml b/graphics/sprites/monsters/crocotree.xml new file mode 100644 index 00000000..c1cf0336 --- /dev/null +++ b/graphics/sprites/monsters/crocotree.xml @@ -0,0 +1,95 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> + +<!-- +5% used on "moving" label. +50% from the 95% unused percent from "moving" label are used on "movinglong" label. +100% from the 47,5% unused percent from "movinglong" label are used on "static" label. +--> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/crocotree.png" + width="18" + height="18" + offsetX="32" + offsetY="-61"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="movinglong" rand="50"/> + <goto label="moving" rand="100"/> + <label name="moving"/> + <!-- Simple Move Animation --> + <frame index="1" delay="105"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + <!-- Static Animation --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="movinglong"/> + <!-- Long Move Animation --> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <goto label="start"/> + </animation> + + </action> + + <action name="hurt" imageset="mob"> + + <animation direction="default"> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> + </animation> + + </action> + + <action name="dead" imageset="mob"> + + <animation> + <!-- Falling Croconut --> + <frame index="1" delay="80" offsetY="1"/> + <frame index="1" delay="60" offsetY="2"/> + <frame index="1" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="6"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="1" delay="40" offsetY="11"/> + <frame index="1" delay="40" offsetY="14"/> + <frame index="1" delay="40" offsetY="17"/> + <frame index="1" delay="40" offsetY="20"/> + <frame index="1" delay="40" offsetY="24"/> + <frame index="1" delay="40" offsetY="28"/> + <frame index="1" delay="30" offsetY="32"/> + <frame index="1" delay="30" offsetY="36"/> + <frame index="1" delay="30" offsetY="41"/> + <frame index="1" delay="30" offsetY="46"/> + <frame index="1" delay="30" offsetY="51"/> + <frame index="1" delay="30" offsetY="57"/> + <frame index="3" delay="60" offsetY="58"/> + <frame index="4" delay="70" offsetY="58"/> + <frame index="5" delay="0" offsetY="59"/> + </animation> + + </action> +</sprite> |