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author | Alige <aligetmw@hotmail.fr> | 2012-06-03 08:44:28 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-06-03 10:17:48 +0200 |
commit | 577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch) | |
tree | 9f8561b7447bb5728bfc7a0d756e035d52da14e1 /graphics/sprites/monsters/croc.xml | |
parent | e5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff) | |
download | clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.gz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.bz2 clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.xz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.zip |
Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml.
Renamed the "piousrocket" NPC to "piourocket".
Reorganised some animations (down, leftdown, left, ...) (death animation at the end).
Gave a proper name to different types of imagesets (mob, npc, base, ...).
Added a missing whitespace at the end of some XML files.
Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'graphics/sprites/monsters/croc.xml')
-rw-r--r-- | graphics/sprites/monsters/croc.xml | 254 |
1 files changed, 135 insertions, 119 deletions
diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml index fc65f190..8a9902da 100644 --- a/graphics/sprites/monsters/croc.xml +++ b/graphics/sprites/monsters/croc.xml @@ -1,124 +1,140 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> + <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - - <action name="spawn" imageset="croc"> - <animation> - <frame index="32" delay="350"/> - <frame index="33" delay="70"/> - <frame index="34" delay="90"/> - <frame index="35" delay="210"/> - <frame index="36" delay="110"/> - <frame index="37" delay="130"/> - <frame index="38" delay="165"/> - <frame index="39" delay="90"/> - <frame index="40" delay="80"/> - <frame index="41" delay="70"/> - <jump action="stand" /> - </animation> - </action> + <action name="spawn" imageset="mob"> + <animation> + <frame index="32" delay="350"/> + <frame index="33" delay="70"/> + <frame index="34" delay="90"/> + <frame index="35" delay="210"/> + <frame index="36" delay="110"/> + <frame index="37" delay="130"/> + <frame index="38" delay="165"/> + <frame index="39" delay="90"/> + <frame index="40" delay="80"/> + <frame index="41" delay="70"/> + <jump action="stand"/> + </animation> + </action> - <action name="stand" imageset="croc"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="8"/> - </animation> - <animation direction="right"> - <frame index="16"/> - </animation> - <animation direction="left"> - <frame index="24"/> - </animation> - </action> - - <action name="walk" imageset="croc"> - <animation direction="down"> - <frame index="1" delay="84"/> - <frame index="0" delay="65"/> - <frame index="2" delay="84"/> - <frame index="0" delay="65"/> - </animation> - <animation direction="up"> - <frame index="9" delay="84"/> - <frame index="8" delay="65"/> - <frame index="10" delay="84"/> - <frame index="8" delay="65"/> - </animation> - <animation direction="right"> - <frame index="17" delay="84"/> - <frame index="16" delay="65"/> - <frame index="18" delay="84"/> - <frame index="16" delay="65"/> - </animation> - <animation direction="left"> - <frame index="25" delay="84"/> - <frame index="24" delay="65"/> - <frame index="26" delay="84"/> - <frame index="24" delay="65"/> - </animation> - </action> - - <action name="attack" imageset="croc"> - <animation direction="down"> - <frame index="3" delay="90"/> - <frame index="4" delay="130"/> - <frame index="3" delay="100"/> - <frame index="0" delay="50"/> - <frame index="5" delay="90"/> - <frame index="6" delay="130"/> - <frame index="5" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="11" delay="90"/> - <frame index="12" delay="130"/> - <frame index="11" delay="100"/> - <frame index="8" delay="50"/> - <frame index="13" delay="90"/> - <frame index="14" delay="130"/> - <frame index="13" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="19" delay="90"/> - <frame index="20" delay="130"/> - <frame index="19" delay="100"/> - <frame index="16" delay="50"/> - <frame index="21" delay="90"/> - <frame index="22" delay="130"/> - <frame index="21" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" delay="90"/> - <frame index="28" delay="130"/> - <frame index="27" delay="100"/> - <frame index="24" delay="50"/> - <frame index="29" delay="90"/> - <frame index="30" delay="130"/> - <frame index="29" delay="100"/> - <end/> - </animation> - </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="left"> + <frame index="24"/> + </animation> + + <animation direction="up"> + <frame index="8"/> + </animation> + + <animation direction="right"> + <frame index="16"/> + </animation> + + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="1" delay="84"/> + <frame index="0" delay="65"/> + <frame index="2" delay="84"/> + <frame index="0" delay="65"/> + </animation> + + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="26" delay="84"/> + <frame index="24" delay="65"/> + </animation> + + <animation direction="up"> + <frame index="9" delay="84"/> + <frame index="8" delay="65"/> + <frame index="10" delay="84"/> + <frame index="8" delay="65"/> + </animation> + + <animation direction="right"> + <frame index="17" delay="84"/> + <frame index="16" delay="65"/> + <frame index="18" delay="84"/> + <frame index="16" delay="65"/> + </animation> + + </action> + + <action name="attack" imageset="mob"> + + <animation direction="down"> + <frame index="3" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <frame index="5" delay="90"/> + <frame index="6" delay="130"/> + <frame index="5" delay="100"/> + <end/> + </animation> + + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> + + <animation direction="up"> + <frame index="11" delay="90"/> + <frame index="12" delay="130"/> + <frame index="11" delay="100"/> + <frame index="8" delay="50"/> + <frame index="13" delay="90"/> + <frame index="14" delay="130"/> + <frame index="13" delay="100"/> + <end/> + </animation> + + <animation direction="right"> + <frame index="19" delay="90"/> + <frame index="20" delay="130"/> + <frame index="19" delay="100"/> + <frame index="16" delay="50"/> + <frame index="21" delay="90"/> + <frame index="22" delay="130"/> + <frame index="21" delay="100"/> + <end/> + </animation> + + </action> - <action name="dead" imageset="croc"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="up"> - <frame index="15"/> - </animation> - <animation direction="right"> - <frame index="23"/> - </animation> - <animation direction="left"> - <frame index="31"/> - </animation> - </action> - -</sprite>
\ No newline at end of file + <action name="dead" imageset="mob"> + + <animation direction="down"> + <frame index="7"/> + </animation> + + <animation direction="left"> + <frame index="31"/> + </animation> + + <animation direction="up"> + <frame index="15"/> + </animation> + + <animation direction="right"> + <frame index="23"/> + </animation> + + </action> +</sprite> |