diff options
author | Alige <aligetmw@hotmail.fr> | 2012-05-23 16:57:18 +0200 |
---|---|---|
committer | Alige <aligetmw@hotmail.fr> | 2012-05-23 16:57:18 +0200 |
commit | 6f2dbcf04e05fb29577f46f1a8081cf82fffd8f3 (patch) | |
tree | e42253f47a254f0d0aac19bdb6960ab3b6c86574 /graphics/sprites/hairstyles/hairstyle01.xml | |
parent | c048783abb233f286a71f0eebe2ba7c4009c666c (diff) | |
download | clientdata-6f2dbcf04e05fb29577f46f1a8081cf82fffd8f3.tar.gz clientdata-6f2dbcf04e05fb29577f46f1a8081cf82fffd8f3.tar.bz2 clientdata-6f2dbcf04e05fb29577f46f1a8081cf82fffd8f3.tar.xz clientdata-6f2dbcf04e05fb29577f46f1a8081cf82fffd8f3.zip |
Renamed the first 9 hairstyles to make them appear in the correct order everywhere possible.
Diffstat (limited to 'graphics/sprites/hairstyles/hairstyle01.xml')
-rw-r--r-- | graphics/sprites/hairstyles/hairstyle01.xml | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml new file mode 100644 index 00000000..e2e3e76d --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -0,0 +1,129 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-29" delay="150" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="150" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-25" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-24" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-27" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="225" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-29" delay="225" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="150"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY ="-30" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <!-- Old OffsetY value was at "-17" before the add of the new sit frames.--> + <frame index="0" offsetY ="-22" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY ="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + +</sprite> |