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authorAndrei Karas <akaras@inbox.ru>2012-06-02 17:54:14 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-02 17:54:14 +0300
commit09457f85988d71c0bced396487374e6cf0a318c9 (patch)
tree822270bb023f0c04520ad2c1714e28f8456fc1bc /graphics/sprites/equipment/weapons
parentd40b553ba3a0d6b39c8a93b91aa23fed574c5afd (diff)
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Diffstat (limited to 'graphics/sprites/equipment/weapons')
-rw-r--r--graphics/sprites/equipment/weapons/aurisghard.xml4
-rw-r--r--graphics/sprites/equipment/weapons/axe.xml42
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml42
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml42
-rw-r--r--graphics/sprites/equipment/weapons/mining-pick.xml4
-rw-r--r--graphics/sprites/equipment/weapons/scythe-death.xml4
-rw-r--r--graphics/sprites/equipment/weapons/scythe.xml4
-rw-r--r--graphics/sprites/equipment/weapons/staff.xml4
-rw-r--r--graphics/sprites/equipment/weapons/whip.xml42
9 files changed, 94 insertions, 94 deletions
diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml
index 992cb742..225e0474 100644
--- a/graphics/sprites/equipment/weapons/aurisghard.xml
+++ b/graphics/sprites/equipment/weapons/aurisghard.xml
@@ -2,6 +2,6 @@
<!-- Original author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/>
- <include file="players/human-male.xml"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/>
+ <include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml
index a0ba46b1..5d9bfa85 100644
--- a/graphics/sprites/equipment/weapons/axe.xml
+++ b/graphics/sprites/equipment/weapons/axe.xml
@@ -3,28 +3,28 @@
Copyright (C) 2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
- <action name="default" imageset="base">
- </action>
+ <action name="default" imageset="base">
+ </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="75"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="4" end="7" delay="75"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="8" end="11" delay="75"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="12" end="15" delay="75"/>
- <end />
- </animation>
- </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75"/>
+ <end />
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
index 70a78359..ea02371b 100644
--- a/graphics/sprites/equipment/weapons/bow.xml
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -3,28 +3,28 @@
Copyright (C) 2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/>
- <action name="default" imageset="base">
- </action>
+ <action name="default" imageset="base">
+ </action>
- <action name="attack_bow" imageset="bow">
- <animation direction="down">
- <sequence start="0" end="4" delay="75"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="5" end="9" delay="75"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="10" end="14" delay="75"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="15" end="19" delay="75"/>
- <end />
- </animation>
- </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75"/>
+ <end />
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
index d89c62cc..82a0e056 100644
--- a/graphics/sprites/equipment/weapons/dagger.xml
+++ b/graphics/sprites/equipment/weapons/dagger.xml
@@ -3,28 +3,28 @@
Copyright (C) 2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/>
- <action name="default" imageset="base">
- </action>
+ <action name="default" imageset="base">
+ </action>
- <action name="attack_stab" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="75"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="4" end="7" delay="75"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="8" end="11" delay="75"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="12" end="15" delay="75"/>
- <end />
- </animation>
- </action>
+ <action name="attack_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75"/>
+ <end />
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml
index c95d4f10..03974500 100644
--- a/graphics/sprites/equipment/weapons/mining-pick.xml
+++ b/graphics/sprites/equipment/weapons/mining-pick.xml
@@ -2,6 +2,6 @@
<!-- Original author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/>
- <include file="players/human-male.xml"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/>
+ <include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml
index a27992db..0281637d 100644
--- a/graphics/sprites/equipment/weapons/scythe-death.xml
+++ b/graphics/sprites/equipment/weapons/scythe-death.xml
@@ -2,6 +2,6 @@
<!-- Original author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/>
- <include file="players/human-male.xml"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/>
+ <include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml
index c33afca2..aef8b25f 100644
--- a/graphics/sprites/equipment/weapons/scythe.xml
+++ b/graphics/sprites/equipment/weapons/scythe.xml
@@ -2,6 +2,6 @@
<!-- Original author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/>
- <include file="players/human-male.xml"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/>
+ <include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml
index 80fa405e..8dabc025 100644
--- a/graphics/sprites/equipment/weapons/staff.xml
+++ b/graphics/sprites/equipment/weapons/staff.xml
@@ -2,6 +2,6 @@
<!-- Original author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/>
- <include file="players/human-male.xml"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/>
+ <include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml
index 60ae4951..676a0f33 100644
--- a/graphics/sprites/equipment/weapons/whip.xml
+++ b/graphics/sprites/equipment/weapons/whip.xml
@@ -3,28 +3,28 @@
Copyright (C) 2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/>
- <action name="default" imageset="base">
- </action>
+ <action name="default" imageset="base">
+ </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="0" end="4" delay="75"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="5" end="9" delay="75"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="10" end="14" delay="75"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="15" end="19" delay="75"/>
- <end />
- </animation>
- </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75"/>
+ <end />
+ </animation>
+ </action>
</sprite>