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authorAlige <aligetmw@hotmail.fr>2012-11-01 21:35:22 +0400
committerAlige <aligetmw@hotmail.fr>2012-11-01 21:35:22 +0400
commit05a9ec4c1166c16addf849e4bb51ba3f11dc032c (patch)
tree2f0392c6d790b3c4fdd70ce80541214a9c3c03b7 /graphics/sprites/equipment/weapons/dagger.xml
parent6e933d65ed58327fafc7d618e8c28cfdd7233b03 (diff)
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Fixed dagger spritesheet and now used as default.
Useless sfx removed.
Diffstat (limited to 'graphics/sprites/equipment/weapons/dagger.xml')
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml31
1 files changed, 0 insertions, 31 deletions
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
deleted file mode 100644
index e6a9446b..00000000
--- a/graphics/sprites/equipment/weapons/dagger.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Reid
-Copyright (C) 2011-2012 Evol Online -->
-<sprite>
- <imageset name="base"
- src="graphics/sprites/equipment/weapons/dagger.png"
- width="64"
- height="64"/>
-
- <action name="default" imageset="base">
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="75"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="4" end="7" delay="75"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="8" end="11" delay="75"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="12" end="15" delay="75"/>
- <end />
- </animation>
- </action>
-</sprite>