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author | Alige <aligetmw@hotmail.fr> | 2012-05-28 21:23:28 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-05-28 21:23:28 +0200 |
commit | 17d5fc066fa3666a532e00d174b6b6935da4699e (patch) | |
tree | dbf5dfdcbebd45a2704a40541c75ec9ee6f234cb /graphics/sprites/equipment/weapons/axe.xml | |
parent | 9f5d1ddfe7cbe1a4015be3f12ce44673e264ad0e (diff) | |
download | clientdata-17d5fc066fa3666a532e00d174b6b6935da4699e.tar.gz clientdata-17d5fc066fa3666a532e00d174b6b6935da4699e.tar.bz2 clientdata-17d5fc066fa3666a532e00d174b6b6935da4699e.tar.xz clientdata-17d5fc066fa3666a532e00d174b6b6935da4699e.zip |
Fixed the equipment XML files, now redirecting to "players/human-male.xml".
Diffstat (limited to 'graphics/sprites/equipment/weapons/axe.xml')
-rw-r--r-- | graphics/sprites/equipment/weapons/axe.xml | 48 |
1 files changed, 25 insertions, 23 deletions
diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index 495c78fe..a0ba46b1 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -1,28 +1,30 @@ <?xml version="1.0"?> -<!-- Original Author : Themanaworld & Reid -Copyright (C) 2011 Evol Online --> +<!-- Original author: TMW & Reid. +Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="axe" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64" /> - <action name="default" imageset="axe"> - </action> + <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> + + <action name="default" imageset="base"> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75"/> + <end /> + </animation> + </action> - <action name="attack" imageset="axe"> - <animation direction="down"> - <sequence start="0" end="3" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75" /> - <end /> - </animation> - </action> </sprite> |