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authorAndrei Karas <akaras@inbox.ru>2012-06-02 17:54:14 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-02 17:54:14 +0300
commit09457f85988d71c0bced396487374e6cf0a318c9 (patch)
tree822270bb023f0c04520ad2c1714e28f8456fc1bc /graphics/sprites/equipment/weapons/axe.xml
parentd40b553ba3a0d6b39c8a93b91aa23fed574c5afd (diff)
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Replace some tabs to spaces.
Diffstat (limited to 'graphics/sprites/equipment/weapons/axe.xml')
-rw-r--r--graphics/sprites/equipment/weapons/axe.xml42
1 files changed, 21 insertions, 21 deletions
diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml
index a0ba46b1..5d9bfa85 100644
--- a/graphics/sprites/equipment/weapons/axe.xml
+++ b/graphics/sprites/equipment/weapons/axe.xml
@@ -3,28 +3,28 @@
Copyright (C) 2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
- <action name="default" imageset="base">
- </action>
+ <action name="default" imageset="base">
+ </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="75"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="4" end="7" delay="75"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="8" end="11" delay="75"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="12" end="15" delay="75"/>
- <end />
- </animation>
- </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75"/>
+ <end />
+ </animation>
+ </action>
</sprite>