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author | Micksha <ms-shaman@gmx.de> | 2019-01-04 20:26:48 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2019-01-04 20:26:48 +0000 |
commit | d5ff15d6f91be1c168e1b129955ea27e817fac18 (patch) | |
tree | 02dec044be4d12f3906c8f819d9cc0def0a926df /graphics/sprites/equipment/head/fancyhat.xml | |
parent | 8449b71777c2dd508b5d7483e60f297c65e82aa1 (diff) | |
download | clientdata-d5ff15d6f91be1c168e1b129955ea27e817fac18.tar.gz clientdata-d5ff15d6f91be1c168e1b129955ea27e817fac18.tar.bz2 clientdata-d5ff15d6f91be1c168e1b129955ea27e817fac18.tar.xz clientdata-d5ff15d6f91be1c168e1b129955ea27e817fac18.zip |
Fix all the ported sprites and corresponding .xmls
Diffstat (limited to 'graphics/sprites/equipment/head/fancyhat.xml')
-rw-r--r-- | graphics/sprites/equipment/head/fancyhat.xml | 139 |
1 files changed, 3 insertions, 136 deletions
diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml index 50cd5054..6d3e04e5 100644 --- a/graphics/sprites/equipment/head/fancyhat.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Alige, Reid -Copyright (C) 2012-2013 Evol Online --> +<!-- Authors: Alige, Micksha, Reid +Copyright (C) 2012-2018 Evol Online --> <sprite> <imageset name="base" @@ -8,138 +8,5 @@ Copyright (C) 2012-2013 Evol Online --> width="32" height="64" offsetY="1"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-48" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="80"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="160"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="160"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-48" delay="80"/> - <frame index="1" offsetY="-47" delay="80"/> - <frame index="1" offsetY="-48" delay="160"/> - <frame index="1" offsetY="-47" delay="80"/> - <frame index="1" offsetY="-48" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-49" delay="80"/> - <frame index="0" offsetX="3" offsetY="-50" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-3" offsetY="-48" delay="240"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-5" offsetY="-49" delay="80"/> - <frame index="1" offsetX="-5" offsetY="-50" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="2" offsetY="-48" delay="240"/> - <frame index="0" offsetX="4" offsetY="-49" delay="160"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="160"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-3" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="240"/> - <frame index="1" offsetX="-5" offsetY="-49" delay="160"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-6" offsetY="-39"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-6" offsetY="-39"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="1" offsetX="38" offsetY="-3"/> - </animation> - </action> + <include file="equipment/head/headmodel-male.xml"/> </sprite> |