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authorReid <reidyaro@gmail.com>2012-05-21 01:17:15 +0200
committerReid <reidyaro@gmail.com>2012-05-21 01:17:15 +0200
commit259634933afcdd8bbb88e49fa9ce13dfebdbcffa (patch)
treedd03bb14f3d4b126f3d1f75bdb9304d4279492d2 /graphics/sprites/equipment/feet
parent62b4a281a79610d9eefbb4cdd1e69a74ec335ee1 (diff)
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Add redirection from every same XMLs to human_male_base.xml,
Add new sit frame on human male race, with advice of hal9000 and 4144.
Diffstat (limited to 'graphics/sprites/equipment/feet')
-rw-r--r--graphics/sprites/equipment/feet/boots-male.xml101
1 files changed, 2 insertions, 99 deletions
diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml
index 2cac87e1..ddaf1ccc 100644
--- a/graphics/sprites/equipment/feet/boots-male.xml
+++ b/graphics/sprites/equipment/feet/boots-male.xml
@@ -1,106 +1,9 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2011 Evol Online -->
+<!-- Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
+ <include file="players/human_male_base.xml"/>
</sprite>