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authorReid <reidyaro@gmail.com>2015-02-05 01:19:38 +0100
committerReid <reidyaro@gmail.com>2015-02-05 01:19:38 +0100
commitbdbb509fec8afc8a85404139c506ac456b29f7f4 (patch)
tree63cde9621755eb89411c394210949d1d5a5bebc0 /graphics/sprites/accessories
parent4f4a5e79b0a1fae889017c2d1c43fd54d7a243a3 (diff)
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Complete animation on the harbour tile.
Diffstat (limited to 'graphics/sprites/accessories')
-rw-r--r--graphics/sprites/accessories/harbour-hook.xml31
-rw-r--r--graphics/sprites/accessories/harbour-rope.xml28
2 files changed, 59 insertions, 0 deletions
diff --git a/graphics/sprites/accessories/harbour-hook.xml b/graphics/sprites/accessories/harbour-hook.xml
new file mode 100644
index 00000000..5eafd0e1
--- /dev/null
+++ b/graphics/sprites/accessories/harbour-hook.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/accessories/harbour-hook.png"
+ width="5"
+ height="40"
+ offsetY="-51"
+ offsetX="92"/>
+
+
+ <action name="stand" imageset="npc">
+ <!-- Static Top -->
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <!-- Moving Down, x=3, with x*560 delay in ms -->
+ <animation direction="left">
+ <sequence start="0" end="11" delay="140"/>
+ </animation>
+ <!-- Moving Bottom, x=3, with x*560 delay in ms -->
+ <animation direction="up">
+ <sequence start="11" end="0" delay="140"/>
+ </animation>
+ <!-- Static Bottom-->
+ <animation direction="right">
+ <frame index="11"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/accessories/harbour-rope.xml b/graphics/sprites/accessories/harbour-rope.xml
new file mode 100644
index 00000000..4d7b927f
--- /dev/null
+++ b/graphics/sprites/accessories/harbour-rope.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/accessories/harbour-rope.png"
+ width="192"
+ height="128"/>
+
+ <action name="stand" imageset="npc">
+ <!-- Static Top -->
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <!-- Moving Down, common divisor of 560 and delay in ms -->
+ <animation direction="left">
+ <sequence start="0" end="2" delay="80"/>
+ </animation>
+ <!-- Moving Bottom, common divisor of 560 and delay in ms -->
+ <animation direction="up">
+ <sequence start="2" end="0" delay="80"/>
+ </animation>
+ <!-- Static Bottom-->
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ </action>
+</sprite>