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authorAlige <aligetmw@hotmail.fr>2013-03-30 21:38:40 +0400
committerAlige <aligetmw@hotmail.fr>2013-03-30 21:38:40 +0400
commit87e8c49bd99afd1764e4d408d5ed88b465e6e822 (patch)
treedef768e0fac2b84bc74beba76543c3bfa374bffd /graphics/sprites/accessories/piousse-egg.xml
parent9b800a38a110530b14caac4ff9e792318c3f56f1 (diff)
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Minor fixes on a lot of XML files.
Changed Reid's real name info to <Hidden>, it did not make sense.
Diffstat (limited to 'graphics/sprites/accessories/piousse-egg.xml')
-rw-r--r--graphics/sprites/accessories/piousse-egg.xml10
1 files changed, 0 insertions, 10 deletions
diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml
index d947a52e..9547f57c 100644
--- a/graphics/sprites/accessories/piousse-egg.xml
+++ b/graphics/sprites/accessories/piousse-egg.xml
@@ -9,7 +9,6 @@ Copyright (C) 2011-2013 Evol Online -->
offsetY="-12"/>
<action name="spawn" imageset="acc">
-
<animation>
<frame index="9" delay="20" offsetY="-86"/>
<frame index="9" delay="30" offsetY="-82"/>
@@ -37,11 +36,9 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="9" delay="60" offsetY="-1"/>
<jump action="stand"/>
</animation>
-
</action>
<action name="stand" imageset="acc">
-
<animation direction="down">
<!-- Static -->
<frame index="0" delay="1300"/>
@@ -325,11 +322,9 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="7" delay="90" offsetY="-4"/>
<frame index="7" delay="100" offsetY="-1"/>
</animation>
-
</action>
<action name="walk" imageset="acc">
-
<animation direction="down">
<!-- Normal Jump x2 -->
<frame index="0" delay="50" offsetY="-1"/>
@@ -639,11 +634,9 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="7" delay="50" offsetY="-2"/>
<frame index="7" delay="50" offsetY="-1"/>
</animation>
-
</action>
<action name="attack" imageset="acc">
-
<animation direction="down">
<!-- Runs to the player, bits him and goes back to its place. -->
<frame index="0" delay="60" offsetY="2"/>
@@ -739,14 +732,11 @@ Copyright (C) 2011-2013 Evol Online -->
<frame index="7" delay="40" offsetX="2" offsetY="2"/>
<end/>
</animation>
-
</action>
<action name="dead" imageset="acc">
-
<animation>
<frame index="8"/>
</animation>
-
</action>
</sprite>