diff options
author | Micksha <Micksha@users.noreply.github.com> | 2018-10-16 14:28:06 +0200 |
---|---|---|
committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:30:39 +0100 |
commit | f918031829275720612553290e333a6af2009977 (patch) | |
tree | c7d3adec09d95e60d40cb9740b0bb7d01b9aca7c /graphics/particles/hellblaze.particle.xml | |
parent | e29c8c813d058ca1addc30e27c4604fd6f064454 (diff) | |
download | clientdata-f918031829275720612553290e333a6af2009977.tar.gz clientdata-f918031829275720612553290e333a6af2009977.tar.bz2 clientdata-f918031829275720612553290e333a6af2009977.tar.xz clientdata-f918031829275720612553290e333a6af2009977.zip |
add the first few onehanded skills and a few particle effects
Diffstat (limited to 'graphics/particles/hellblaze.particle.xml')
-rw-r--r-- | graphics/particles/hellblaze.particle.xml | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml new file mode 100644 index 00000000..b9ab089c --- /dev/null +++ b/graphics/particles/hellblaze.particle.xml @@ -0,0 +1,67 @@ +<?xml version="1.0"?> +<!-- +A red and yellow blaze. Does not really look like fire but looks awesome +nevertheless. Maybe we could modify this effect and use it for some persistent +AoE fire magic spell. + +It is about 100 pixels wide and 200 pixels high, takes about 280 particles and +lowers my FPS by about 30%. +--> +<effect> + <particle position-x="0" position-y="0" position-z="150"> + <emitter> + <property name="position-z" value="-150"/> + <property name="position-y" value="32"/> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="30"/> + <property name="fade-out" value="30"/> + <property name="output" min="1" max="2"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="1" max="3"/> + </emitter> + <emitter> + <property name="position-z" value="-150"/> + <property name="position-y" value="32"/> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="30"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="2"/> + </emitter> + <emitter> + <property name="position-z" value="-150"/> + <property name="position-y" value="32"/> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomness" value="200"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="2"/> + </emitter> + <emitter> + <property name="position-z" value="-150"/> + <property name="position-y" value="32"/> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomness" value="200"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="2"/> + </emitter> + </particle> +</effect> |